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995059dc87
The AudioClient3 API is only available on Windows 10, and we will automatically detect when it is available and use it. However, using it for capturing audio with low latency and without glitches seems to require setting the realtime priority of the entire pipeline to "critical", which we cannot do from inside the element. Hence, we can only enable that by default for wasapisink since apps should be able to safely set the low-latency property to TRUE if they need low-latency capture or playback. |
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.. | ||
gstaudioclient3.h | ||
gstwasapi.c | ||
gstwasapidevice.c | ||
gstwasapidevice.h | ||
gstwasapisink.c | ||
gstwasapisink.h | ||
gstwasapisrc.c | ||
gstwasapisrc.h | ||
gstwasapiutil.c | ||
gstwasapiutil.h | ||
Makefile.am | ||
meson.build |