gstreamer/subprojects/gst-plugins-base/tests/examples/gl/cocoa/multiple-glsinks-start-stop.m

356 lines
10 KiB
Objective-C

/*
* GStreamer
* Copyright (C) 2009 Julien Isorce <julien.isorce@gmail.com>
* Copyright (C) 2023 Havard Graff <havard@pexip.com
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#if !defined(MAC_OS_X_VERSION_MAX_ALLOWED) || MAC_OS_X_VERSION_MAX_ALLOWED >= 1014
# define GL_SILENCE_DEPRECATION
#endif
#include <Cocoa/Cocoa.h>
#include <gst/gst.h>
#include <gst/video/videooverlay.h>
#include <gst/gl/gl.h>
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
#define NSEventMaskAny NSAnyEventMask
#define NSWindowStyleMaskTitled NSTitledWindowMask
#define NSWindowStyleMaskClosable NSClosableWindowMask
#define NSWindowStyleMaskResizable NSResizableWindowMask
#define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask
#endif
/* ============================================================= */
/* */
/* MainWindow */
/* */
/* ============================================================= */
@ interface MainWindow:NSWindow < NSApplicationDelegate > {
GMainLoop * m_loop;
GstElement *m_pipeline;
gboolean m_isClosed;
}
-(id) initWithContentRect:(NSRect)
contentRect Loop:(GMainLoop *)
loop Pipeline:(GstElement *) pipeline;
-(GMainLoop *) loop;
-(GstElement *) pipeline;
-(gboolean) isClosed;
@end @ implementation MainWindow - (id) initWithContentRect:(NSRect)
contentRect Loop:(GMainLoop *)
loop Pipeline:(GstElement *) pipeline
{
m_loop = loop;
m_pipeline = pipeline;
m_isClosed = FALSE;
self =[super initWithContentRect: contentRect styleMask:(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable |
NSWindowStyleMaskResizable |
NSWindowStyleMaskMiniaturizable)
backing: NSBackingStoreBuffered defer: NO screen:nil];
[self setReleasedWhenClosed:NO];
[[NSApplication sharedApplication] setDelegate:self];
[self setTitle:@"gst-plugins-gl implements videooverlay interface"];
return self;
}
-(GMainLoop *) loop {
return m_loop;
}
-(GstElement *) pipeline {
return m_pipeline;
}
-(gboolean) isClosed {
return m_isClosed;
}
-(void) customClose {
m_isClosed = TRUE;
}
-(BOOL) windowShouldClose:(id) sender {
gst_element_send_event (m_pipeline, gst_event_new_eos ());
return YES;
}
-(void) applicationDidFinishLaunching:(NSNotification *) not {
[self makeMainWindow];
[self center];
[self orderFront:self];
}
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication *) app {
return NO;
}
@end typedef struct
{
GstGLDisplay *display;
GstGLContext *context;
} GLStuff;
/* ============================================================= */
/* */
/* gstreamer callbacks */
/* */
/* ============================================================= */
static void
end_stream_cb (G_GNUC_UNUSED GstBus * bus, G_GNUC_UNUSED GstMessage * message,
MainWindow * window)
{
g_print ("end of stream\n");
gst_element_set_state ([window pipeline], GST_STATE_NULL);
gst_object_unref ([window pipeline]);
g_main_loop_quit ([window loop]);
[window performSelectorOnMainThread: @selector (customClose) withObject: nil waitUntilDone:YES];
}
GstBusSyncReply
need_context (G_GNUC_UNUSED GstBus * bus, GstMessage * message,
gpointer user_data)
{
GLStuff *gl_stuff = user_data;
const gchar *context_type;
GstContext *context = NULL;
if (GST_MESSAGE_TYPE (message) != GST_MESSAGE_NEED_CONTEXT)
return GST_BUS_PASS;
gst_message_parse_context_type (message, &context_type);
GST_INFO ("got need context %s", context_type);
if (g_strcmp0 (context_type, "gst.gl.app_context") == 0) {
GstStructure *s;
context = gst_context_new ("gst.gl.app_context", TRUE);
s = gst_context_writable_structure (context);
gst_structure_set (s, "context", GST_TYPE_GL_CONTEXT, gl_stuff->context,
NULL);
GST_INFO ("Setting glcontext on element %" GST_PTR_FORMAT,
GST_ELEMENT_CAST (message->src));
gst_element_set_context (GST_ELEMENT (message->src), context);
} else if (g_strcmp0 (context_type, GST_GL_DISPLAY_CONTEXT_TYPE) == 0) {
context = gst_context_new (GST_GL_DISPLAY_CONTEXT_TYPE, TRUE);
gst_context_set_gl_display (context, gl_stuff->display);
GST_INFO ("Setting gldisplay on element %" GST_PTR_FORMAT,
GST_ELEMENT_CAST (message->src));
gst_element_set_context (GST_ELEMENT (message->src), context);
}
if (context)
gst_context_unref (context);
return GST_BUS_DROP;
}
static gpointer
thread_func (MainWindow * window)
{
g_main_loop_run ([window loop]);
return NULL;
}
typedef struct
{
MainWindow *window;
GstElement *videosrc;
GstElement *videosink;
} Src2Sink;
static void
_src2sink_create (Src2Sink * ctx, GstBin * pipeline, GstCaps * caps,
MainWindow * window)
{
ctx->window = window;
ctx->videosrc = gst_element_factory_make ("videotestsrc", NULL);
ctx->videosink = gst_element_factory_make ("glimagesink", NULL);
g_object_set (G_OBJECT (ctx->videosrc), "is-live", TRUE, NULL);
g_object_set (G_OBJECT (ctx->videosink), "async", FALSE, NULL);
gst_bin_add_many (pipeline, ctx->videosrc, ctx->videosink, NULL);
gst_element_link_filtered (ctx->videosrc, ctx->videosink, caps);
gst_element_set_state (ctx->videosink, GST_STATE_PLAYING);
gst_element_set_state (ctx->videosrc, GST_STATE_PLAYING);
}
static void
_start_src2sink (Src2Sink * ctx)
{
gst_video_overlay_set_window_handle (GST_VIDEO_OVERLAY (ctx->videosink),
(guintptr)[ctx->window contentView]);
gst_element_set_state (ctx->videosink, GST_STATE_PLAYING);
gst_element_set_state (ctx->videosrc, GST_STATE_PLAYING);
}
void
_stop_src2sink (Src2Sink * ctx)
{
gst_element_set_state (ctx->videosrc, GST_STATE_NULL);
gst_element_set_state (ctx->videosink, GST_STATE_NULL);
gst_video_overlay_set_window_handle (GST_VIDEO_OVERLAY (ctx->videosink),
(guintptr) NULL);
}
static gpointer
_start_and_stop_thread (gpointer user_data)
{
GArray *srcsinkctxs = user_data;
guint i;
g_usleep (G_USEC_PER_SEC * 2);
for (i = 0; i < srcsinkctxs->len; i++) {
Src2Sink *ctx = &g_array_index (srcsinkctxs, Src2Sink, i);
_start_src2sink (ctx);
}
g_usleep (G_USEC_PER_SEC * 2);
for (i = 0; i < srcsinkctxs->len; i++) {
Src2Sink *ctx = &g_array_index (srcsinkctxs, Src2Sink, i);
_stop_src2sink (ctx);
}
g_usleep (G_USEC_PER_SEC * 2);
for (i = 0; i < srcsinkctxs->len; i++) {
Src2Sink *ctx = &g_array_index (srcsinkctxs, Src2Sink, i);
_start_src2sink (ctx);
}
g_usleep (G_USEC_PER_SEC * 2);
for (i = 0; i < srcsinkctxs->len; i++) {
Src2Sink *ctx = &g_array_index (srcsinkctxs, Src2Sink, i);
_stop_src2sink (ctx);
}
return NULL;
}
/* ============================================================= */
/* */
/* application */
/* */
/* ============================================================= */
int
main (int argc, char **argv)
{
int width = 640;
int height = 480;
GMainLoop *loop = NULL;
GstElement *pipeline = NULL;
GstCaps *caps = NULL;
GstBus *bus = NULL;
GThread *loop_thread = NULL;
GThread *start_n_stop_thread = NULL;
NSRect rect;
//GLStuff gl_stuff;
//GError *error = NULL;
MainWindow *window;
GArray *srcsinkctxs;
guint num_srcsinks = 10;
guint i;
[NSApplication sharedApplication];
gst_init (&argc, &argv);
#if 0
/* Create GLDisplay and GLContext */
gl_stuff.display = gst_gl_display_new ();
if (!gst_gl_display_create_context (gl_stuff.display,
NULL, &gl_stuff.context, &error)) {
GST_ERROR ("Could not create GLContext %s", error->message);
g_clear_error (&error);
g_assert_not_reached ();
}
#endif
loop = g_main_loop_new (NULL, FALSE);
pipeline = gst_pipeline_new ("pipeline");
gst_element_set_state (pipeline, GST_STATE_PLAYING);
rect.origin.x = 0;
rect.origin.y = 0;
rect.size.width = width;
rect.size.height = height;
window =[[MainWindow alloc] initWithContentRect: rect Loop: loop Pipeline:pipeline];
caps = gst_caps_new_simple ("video/x-raw",
"width", G_TYPE_INT, width,
"height", G_TYPE_INT, height,
"framerate", GST_TYPE_FRACTION, 25, 1,
"format", G_TYPE_STRING, "I420", NULL);
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
gst_bus_add_signal_watch (bus);
g_signal_connect (bus, "message::eos", G_CALLBACK (end_stream_cb),
(__bridge gpointer) window);
//gst_bus_set_sync_handler (bus, (GstBusSyncHandler) need_context, &gl_stuff, NULL);
gst_object_unref (bus);
loop_thread = g_thread_new (NULL,
(GThreadFunc) thread_func, (__bridge gpointer) window);
[window orderFront:window];
srcsinkctxs = g_array_new (FALSE, FALSE, sizeof (Src2Sink));
for (i = 0; i < num_srcsinks; i++) {
Src2Sink ctx;
_src2sink_create (&ctx, GST_BIN (pipeline), caps, window);
g_array_append_val (srcsinkctxs, ctx);
}
start_n_stop_thread =
g_thread_new ("startnstop", _start_and_stop_thread, srcsinkctxs);
while (![window isClosed]) {
NSEvent *event =[NSApp nextEventMatchingMask: NSEventMaskAny untilDate: [NSDate dateWithTimeIntervalSinceNow:1]
inMode: NSDefaultRunLoopMode dequeue:YES];
if (event)
[NSApp sendEvent:event];
}
g_thread_join (start_n_stop_thread);
g_thread_join (loop_thread);
gst_caps_unref (caps);
return 0;
}