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5c3879ace6
Direct3D11 was shipped as part of Windows7 and it's obviously primary graphics API on Windows. This plugin includes HDR10 rendering if following requirements are satisfied * IDXGISwapChain4::SetHDRMetaData is available (decleared in dxgi1_5.h) * Display can support DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 color space * Upstream provides 10 bitdepth format with smpte-st 2084 static metadata
57 lines
2.4 KiB
C
57 lines
2.4 KiB
C
/* GStreamer
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* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_D3D11_UTILS_H__
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#define __GST_D3D11_UTILS_H__
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include "gstd3d11_fwd.h"
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G_BEGIN_DECLS
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GstVideoFormat gst_d3d11_dxgi_format_to_gst (DXGI_FORMAT format);
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DXGI_FORMAT gst_d3d11_dxgi_format_from_gst (GstVideoFormat format);
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GstCaps * gst_d3d11_device_get_supported_caps (GstD3D11Device * device,
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D3D11_FORMAT_SUPPORT flags);
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gboolean gst_d3d11_calculate_buffer_size (GstVideoInfo * info,
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guint pitch,
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gsize offset[GST_VIDEO_MAX_PLANES],
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gint stride[GST_VIDEO_MAX_PLANES],
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gsize *size);
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gboolean gst_d3d11_handle_set_context (GstElement * element,
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GstContext * context,
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GstD3D11Device ** device);
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gboolean gst_d3d11_handle_context_query (GstElement * element,
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GstQuery * query,
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GstD3D11Device * device);
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gboolean gst_d3d11_ensure_element_data (GstElement * element,
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GstD3D11Device ** device,
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gint preferred_adapter);
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G_END_DECLS
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#endif /* __GST_D3D11_UTILS_H__ */
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