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3fcdc01db8
Original commit message from CVS: patch by: Tristan Matthews <tristan@sat.qc.ca> * ext/jack/Makefile.am: * ext/jack/gstjack.c: * ext/jack/gstjackaudioclient.c: * ext/jack/gstjackaudiosink.c: * ext/jack/gstjackaudiosink.h: * ext/jack/gstjackaudiosrc.c: * ext/jack/gstjackaudiosrc.h: * ext/jack/gstjackringbuffer.h: Add a jackaudiosrc. Refactor sink slightly for better code reuse. Fixes #545197.
499 lines
13 KiB
C
499 lines
13 KiB
C
/* GStreamer
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* Copyright (C) 2006 Wim Taymans <wim@fluendo.com>
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*
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* gstjackaudioclient.c: jack audio client implementation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <string.h>
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#include "gstjackaudioclient.h"
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GST_DEBUG_CATEGORY_STATIC (gst_jack_audio_client_debug);
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#define GST_CAT_DEFAULT gst_jack_audio_client_debug
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void
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gst_jack_audio_client_init (void)
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{
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GST_DEBUG_CATEGORY_INIT (gst_jack_audio_client_debug, "jackclient", 0,
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"jackclient helpers");
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}
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/* a list of global connections indexed by id and server. */
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G_LOCK_DEFINE_STATIC (connections_lock);
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static GList *connections;
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/* the connection to a server */
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typedef struct
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{
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gint refcount;
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GMutex *lock;
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/* id/server pair and the connection */
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gchar *id;
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gchar *server;
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jack_client_t *client;
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/* lists of GstJackAudioClients */
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gint n_clients;
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GList *src_clients;
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GList *sink_clients;
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} GstJackAudioConnection;
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/* an object sharing a jack_client_t connection. */
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struct _GstJackAudioClient
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{
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GstJackAudioConnection *conn;
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GstJackClientType type;
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gboolean active;
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void (*shutdown) (void *arg);
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JackProcessCallback process;
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JackBufferSizeCallback buffer_size;
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JackSampleRateCallback sample_rate;
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gpointer user_data;
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};
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typedef jack_default_audio_sample_t sample_t;
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typedef struct
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{
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jack_nframes_t nframes;
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gpointer user_data;
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} JackCB;
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static int
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jack_process_cb (jack_nframes_t nframes, void *arg)
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{
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GstJackAudioConnection *conn = (GstJackAudioConnection *) arg;
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GList *walk;
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int res = 0;
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g_mutex_lock (conn->lock);
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/* call sources first, then sinks. Sources will either push data into the
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* ringbuffer of the sinks, which will then pull the data out of it, or
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* sinks will pull the data from the sources. */
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for (walk = conn->src_clients; walk; walk = g_list_next (walk)) {
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GstJackAudioClient *client = (GstJackAudioClient *) walk->data;
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/* only call active clients */
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if (client->active && client->process)
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res = client->process (nframes, client->user_data);
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}
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for (walk = conn->sink_clients; walk; walk = g_list_next (walk)) {
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GstJackAudioClient *client = (GstJackAudioClient *) walk->data;
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/* only call active clients */
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if (client->active && client->process)
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res = client->process (nframes, client->user_data);
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}
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g_mutex_unlock (conn->lock);
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return res;
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}
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/* we error out */
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static int
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jack_sample_rate_cb (jack_nframes_t nframes, void *arg)
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{
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return 0;
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}
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/* we error out */
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static int
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jack_buffer_size_cb (jack_nframes_t nframes, void *arg)
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{
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return 0;
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}
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static void
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jack_shutdown_cb (void *arg)
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{
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GstJackAudioConnection *conn = (GstJackAudioConnection *) arg;
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GList *walk;
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GST_DEBUG ("disconnect client %s from server %s", conn->id,
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GST_STR_NULL (conn->server));
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g_mutex_lock (conn->lock);
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for (walk = conn->src_clients; walk; walk = g_list_next (walk)) {
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GstJackAudioClient *client = (GstJackAudioClient *) walk->data;
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if (client->shutdown)
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client->shutdown (client->user_data);
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}
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for (walk = conn->sink_clients; walk; walk = g_list_next (walk)) {
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GstJackAudioClient *client = (GstJackAudioClient *) walk->data;
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if (client->shutdown)
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client->shutdown (client->user_data);
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}
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g_mutex_unlock (conn->lock);
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}
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typedef struct
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{
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const gchar *id;
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const gchar *server;
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} FindData;
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static gint
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connection_find (GstJackAudioConnection * conn, FindData * data)
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{
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/* id's must match */
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if (strcmp (conn->id, data->id))
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return 1;
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/* both the same or NULL */
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if (conn->server == data->server)
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return 0;
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/* we cannot compare NULL */
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if (conn->server == NULL || data->server == NULL)
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return 1;
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if (strcmp (conn->server, data->server))
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return 1;
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return 0;
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}
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/* make a connection with @id and @server. Returns NULL on failure with the
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* status set. */
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static GstJackAudioConnection *
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gst_jack_audio_make_connection (const gchar * id, const gchar * server,
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jack_status_t * status)
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{
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GstJackAudioConnection *conn;
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jack_options_t options;
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jack_client_t *jclient;
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gint res;
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*status = 0;
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GST_DEBUG ("new client %s, connecting to server %s", id,
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GST_STR_NULL (server));
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/* never start a server */
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options = JackNoStartServer;
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/* if we have a servername, use it */
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if (server != NULL)
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options |= JackServerName;
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/* open the client */
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jclient = jack_client_open (id, options, status, server);
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if (jclient == NULL)
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goto could_not_open;
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/* now create object */
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conn = g_new (GstJackAudioConnection, 1);
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conn->refcount = 1;
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conn->lock = g_mutex_new ();
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conn->id = g_strdup (id);
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conn->server = g_strdup (server);
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conn->client = jclient;
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conn->n_clients = 0;
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conn->src_clients = NULL;
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conn->sink_clients = NULL;
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/* set our callbacks */
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jack_set_process_callback (jclient, jack_process_cb, conn);
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/* these callbacks cause us to error */
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jack_set_buffer_size_callback (jclient, jack_buffer_size_cb, conn);
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jack_set_sample_rate_callback (jclient, jack_sample_rate_cb, conn);
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jack_on_shutdown (jclient, jack_shutdown_cb, conn);
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/* all callbacks are set, activate the client */
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if ((res = jack_activate (jclient)))
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goto could_not_activate;
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GST_DEBUG ("opened connection %p", conn);
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return conn;
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/* ERRORS */
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could_not_open:
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{
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GST_DEBUG ("failed to open jack client, %d", *status);
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return NULL;
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}
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could_not_activate:
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{
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GST_ERROR ("Could not activate client (%d)", res);
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*status = JackFailure;
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g_mutex_free (conn->lock);
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g_free (conn->id);
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g_free (conn->server);
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g_free (conn);
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return NULL;
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}
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}
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static GstJackAudioConnection *
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gst_jack_audio_get_connection (const gchar * id, const gchar * server,
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jack_status_t * status)
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{
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GstJackAudioConnection *conn;
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GList *found;
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FindData data;
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GST_DEBUG ("getting connection for id %s, server %s", id,
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GST_STR_NULL (server));
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data.id = id;
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data.server = server;
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G_LOCK (connections_lock);
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found =
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g_list_find_custom (connections, &data, (GCompareFunc) connection_find);
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if (found != NULL) {
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/* we found it, increase refcount and return it */
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conn = (GstJackAudioConnection *) found->data;
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conn->refcount++;
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GST_DEBUG ("found connection %p", conn);
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} else {
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/* make new connection */
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conn = gst_jack_audio_make_connection (id, server, status);
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if (conn != NULL) {
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GST_DEBUG ("created connection %p", conn);
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/* add to list on success */
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connections = g_list_prepend (connections, conn);
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} else {
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GST_WARNING ("could not create connection");
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}
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}
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G_UNLOCK (connections_lock);
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return conn;
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}
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static void
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gst_jack_audio_unref_connection (GstJackAudioConnection * conn)
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{
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gint res;
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gboolean zero;
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GST_DEBUG ("unref connection %p refcnt %d", conn, conn->refcount);
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G_LOCK (connections_lock);
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conn->refcount--;
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if ((zero = (conn->refcount == 0))) {
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GST_DEBUG ("closing connection %p", conn);
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/* remove from list, we can release the mutex after removing the connection
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* from the list because after that, nobody can access the connection anymore. */
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connections = g_list_remove (connections, conn);
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}
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G_UNLOCK (connections_lock);
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/* if we are zero, close and cleanup the connection */
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if (zero) {
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/* don't use conn->lock here. two reasons:
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*
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* 1) its not necessary: jack_deactivate() will not return until the JACK thread
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* associated with this connection is cleaned up by a thread join, hence
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* no more callbacks can occur or be in progress.
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*
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* 2) it would deadlock anyway, because jack_deactivate() will sleep
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* waiting for the JACK thread, and can thus cause deadlock in
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* jack_process_cb()
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*/
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if ((res = jack_deactivate (conn->client))) {
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/* we only warn, this means the server is probably shut down and the client
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* is gone anyway. */
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GST_WARNING ("Could not deactivate Jack client (%d)", res);
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}
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/* close connection */
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if ((res = jack_client_close (conn->client))) {
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/* we assume the client is gone. */
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GST_WARNING ("close failed (%d)", res);
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}
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/* free resources */
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g_mutex_free (conn->lock);
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g_free (conn->id);
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g_free (conn->server);
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g_free (conn);
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}
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}
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static void
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gst_jack_audio_connection_add_client (GstJackAudioConnection * conn,
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GstJackAudioClient * client)
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{
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g_mutex_lock (conn->lock);
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switch (client->type) {
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case GST_JACK_CLIENT_SOURCE:
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conn->src_clients = g_list_append (conn->src_clients, client);
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conn->n_clients++;
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break;
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case GST_JACK_CLIENT_SINK:
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conn->sink_clients = g_list_append (conn->sink_clients, client);
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conn->n_clients++;
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break;
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default:
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g_warning ("trying to add unknown client type");
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break;
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}
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g_mutex_unlock (conn->lock);
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}
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static void
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gst_jack_audio_connection_remove_client (GstJackAudioConnection * conn,
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GstJackAudioClient * client)
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{
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g_mutex_lock (conn->lock);
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switch (client->type) {
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case GST_JACK_CLIENT_SOURCE:
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conn->src_clients = g_list_remove (conn->src_clients, client);
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conn->n_clients--;
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break;
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case GST_JACK_CLIENT_SINK:
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conn->sink_clients = g_list_remove (conn->sink_clients, client);
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conn->n_clients--;
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break;
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default:
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g_warning ("trying to remove unknown client type");
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break;
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}
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g_mutex_unlock (conn->lock);
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}
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/**
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* gst_jack_audio_client_get:
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* @id: the client id
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* @server: the server to connect to or NULL for the default server
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* @type: the client type
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* @shutdown: a callback when the jack server shuts down
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* @process: a callback when samples are available
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* @buffer_size: a callback when the buffer_size changes
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* @sample_rate: a callback when the sample_rate changes
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* @user_data: user data passed to the callbacks
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* @status: pointer to hold the jack status code in case of errors
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*
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* Get the jack client connection for @id and @server. Connections to the same
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* @id and @server will receive the same physical Jack client connection and
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* will therefore be scheduled in the same process callback.
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*
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* Returns: a #GstJackAudioClient.
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*/
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GstJackAudioClient *
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gst_jack_audio_client_new (const gchar * id, const gchar * server,
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GstJackClientType type, void (*shutdown) (void *arg),
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JackProcessCallback process, JackBufferSizeCallback buffer_size,
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JackSampleRateCallback sample_rate, gpointer user_data,
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jack_status_t * status)
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{
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GstJackAudioClient *client;
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GstJackAudioConnection *conn;
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g_return_val_if_fail (id != NULL, NULL);
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g_return_val_if_fail (status != NULL, NULL);
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/* first get a connection for the id/server pair */
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conn = gst_jack_audio_get_connection (id, server, status);
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if (conn == NULL)
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goto no_connection;
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/* make new client using the connection */
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client = g_new (GstJackAudioClient, 1);
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client->active = FALSE;
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client->conn = conn;
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client->type = type;
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client->shutdown = shutdown;
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client->process = process;
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client->buffer_size = buffer_size;
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client->sample_rate = sample_rate;
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client->user_data = user_data;
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/* add the client to the connection */
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gst_jack_audio_connection_add_client (conn, client);
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return client;
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/* ERRORS */
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no_connection:
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{
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GST_DEBUG ("Could not get server connection (%d)", *status);
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return NULL;
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}
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}
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/**
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* gst_jack_audio_client_free:
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* @client: a #GstJackAudioClient
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*
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* Free the resources used by @client.
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*/
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void
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gst_jack_audio_client_free (GstJackAudioClient * client)
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{
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GstJackAudioConnection *conn;
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g_return_if_fail (client != NULL);
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conn = client->conn;
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/* remove from connection first so that it's not scheduled anymore after this
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* call */
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gst_jack_audio_connection_remove_client (conn, client);
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gst_jack_audio_unref_connection (conn);
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g_free (client);
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}
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/**
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* gst_jack_audio_client_get_client:
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* @client: a #GstJackAudioClient
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*
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* Get the jack audio client for @client. This function is used to perform
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* operations on the jack server from this client.
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*
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* Returns: The jack audio client.
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*/
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jack_client_t *
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gst_jack_audio_client_get_client (GstJackAudioClient * client)
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{
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g_return_val_if_fail (client != NULL, NULL);
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/* no lock needed, the connection and the client does not change
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* once the client is created. */
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return client->conn->client;
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}
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/**
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* gst_jack_audio_client_set_active:
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* @client: a #GstJackAudioClient
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* @active: new mode for the client
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*
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* Activate or deactive @client. When a client is activated it will receive
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* callbacks when data should be processed.
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*
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* Returns: 0 if all ok.
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*/
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gint
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gst_jack_audio_client_set_active (GstJackAudioClient * client, gboolean active)
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{
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g_return_val_if_fail (client != NULL, -1);
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/* make sure that we are not dispatching the client */
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g_mutex_lock (client->conn->lock);
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client->active = active;
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g_mutex_unlock (client->conn->lock);
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return 0;
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}
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