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Instead of adding multiple client structures for the same host/port pair, use a refcount. Add a send-duplicates feature that allows you to disable sending multiple copies of the same packet to the same host when it was added multiple times. The send-duplicates property is by default set to TRUE for backwards compatibility although it is very likely that this is not desired behaviour. |
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.. | ||
.gitignore | ||
gstdynudpsink.c | ||
gstdynudpsink.h | ||
gstmultiudpsink.c | ||
gstmultiudpsink.h | ||
gstudp-marshal.list | ||
gstudp.c | ||
gstudp.h | ||
gstudpnetutils.c | ||
gstudpnetutils.h | ||
gstudpsink.c | ||
gstudpsink.h | ||
gstudpsrc.c | ||
gstudpsrc.h | ||
Makefile.am | ||
README | ||
udp.vcproj |
* What is UDP src/sink? It is a set of element to transfer data using UDP, nothing more, nothing less. Its main purpose is to be used in conjunction with RTP but they are kept as separate elements because we can.