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Original commit message from CVS: added all of my un-committed random doc files, as backup <g>
89 lines
5.7 KiB
Text
89 lines
5.7 KiB
Text
A new concept in scheduling is that of chains of elements that need to be schedule separately, even in the same set of
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managed elements (which is the set of elements that the Bin in question [a pipeline or thread] is responsible for).
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An example would by anywhere you have a non-blocking queue in place for buffering. This kind of element might be
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useful in cases where the scheduling on a buffer level is tight enough that deadlocks might occur.
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The scheduler will find chains by traversing the pipeline through the list of managed elements. A chain boundary is
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anywhere you have a 'DECOUPLED' element. A DECOUPLED element is one where there is no direct correlation between the
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activities of the various pads. A source fits this description, although the normal single-pad source is the
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degenerate case. A queue more properly fits the bill, since pushing a buffer at the sink pad doesn't trigger anything
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on the src pad, and vice versa. A multi-src async source is probably the best example, since you want to leave the
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scheduling up to the elements connected to it.
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Anyway, first the simple case:
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fakesrc -> fakesink
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Both of them should probably have the DECOUPLED bit set, at least to be true to the nature of the actual fake elements.
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These two end up being a chain, and scheduling has to be set up for the chain. There are no cothreaded elements in the
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chain, which means it's relatively easy. The goal is to find a single entry into the chain, which can be called in a
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loop to get things done. Since the fakesrc is DECOUPLED, and we'd be messing with the source pad, it has lower
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priority than a DECOUPLED sink pad, so the fakesrc's sink pad is the ideal entry into the chain. This can be
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simplified into saying that the fakesink is the entry.
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In the end, the code to do this boils down to:
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buf = gst_pad_pull (fakesink->sinkpad);
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gst_pad_push (fakesink->sinkpad, buf);
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Because of the way things are no implemented for scheduling, turning it around and making the source the entry has no
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effect as far as the efficiency. That's because _get no longer directly calls gst_pad_push(), so we have to do it
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outside. No big deal, it boils down to the same thing I think, modulo a cache-line of stack (i.e. one or two fewer
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this way).
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If we put an identity in the middle:
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fakesrc -> identity -> fakesink
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then we have the same thing, except that there's now an element that isn't DECOUPLED, so it gets higher priority. That
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means the identity is now the entry, and when we push the buffer into its chain function, the fakesink gets called.
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Now, we can make this much more complex, with the following elementary echo meta-filter:
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|=====| -> delay1 -> |=====|
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| | | |
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-> queue -> | tee | -> delay2 -> | mix | -> queue ->
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| | | |
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|=====| -> delay3 -> |=====|
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The tee takes a buffer in and spits three out, delay shifts the timestamps around and possibly reframes things to be
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friendly. mix takes the three buffers and simply sums them (they're all audio). The tee element takes one buffer in
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and promptly spits three out, one after another. Delay takes an element and immediately spits out a buffer (it
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zero-pads at the beginning [the duration of the delay] for the sake of argument). Mix in this case is chained, but
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assumes that buffer will arrive in order. On the last chain, it does a push of the newly mixed audio buffer.
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The queues are both DECOUPLED, so they have lower weight. That leaves a bunch of other elements sitting there ripe for
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entry. But if we were to take delay1, what would happen? Well we can't, since there's no _get function on the tee's
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src pads.
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This just re-enforces the idea that the left-most (closest to the source, for you right-to-left people) element should
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get to be the entry. But what if we have multiple left-most elements?:
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-> queue -> eq1 -> |=====|
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| mix | -> queue
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-> queue -> eq2 -> |=====|
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If eq1 is the only entry, we call pull on the queue, then chain over to mix. Mix then doesn't do anything with it,
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since it's waiting for another buffer before doing anything. That means we have to do the same with eq2, and have it
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chain to mix, at which point mix will do its magic and chain out to the right-hand side. Figure out to actually use
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both entries is hard, because the idea at this point is that there's only a single entry to a chain.
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Does this mean that we should make mix a DECOUPLED element? That would fix it to some extent, giving us three chains
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in the above case. Each eq chain would be driven by the eq element, pulling from the queue and pushing into the mixer.
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The mixer -> queue chain is problematic, because there is no possibly entry. The mixer side has no _get function
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(since the push always happens upon the receipt of a buffer from the second sink pad), which means that that those two
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pads have no possible entrance.
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Cothreads make this case much easier, since the mix element would drive things, forcing the eq elements to pull and
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process buffers in order as needed. It may be that the best option in the case where there are any multi-sinkpad
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elements is to turn them into cothreads.
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Now, on to cothreaded cases. The simplest possible is to turn all the elements into cothreads. I may punt on this and
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do just that for the moment, but there's still the question of what to do at the ends of the chain, where the DECOUPLED
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elements are. The easiest is to simply always make then chained, so there's never any worry about who owns the
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cothread context for the element, simply because there never will be one.
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fakesrc -> queue -> @identity -> fakesink
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We just set it up so both ends of the queue are chained, and all is well.
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