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157 lines
5.2 KiB
C
157 lines
5.2 KiB
C
/*
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* gstvaapivideoconverter_glx.c - Gst VA video converter
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*
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* Copyright (C) 2011-2013 Intel Corporation
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* Copyright (C) 2011 Collabora Ltd.
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* Author: Nicolas Dufresne <nicolas.dufresne@collabora.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1
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* of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*/
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#include "gst/vaapi/sysdeps.h"
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#include <gst/vaapi/gstvaapitexture.h>
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#include "gstvaapivideoconverter_glx.h"
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#include "gstvaapipluginutil.h"
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#include "gstvaapivideometa.h"
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#if GST_CHECK_VERSION(1,0,0)
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typedef gboolean (*GstSurfaceUploadFunction)(GstSurfaceConverter *,
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GstBuffer *);
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#else
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typedef gboolean (*GstSurfaceUploadFunction)(GstSurfaceConverter *,
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GstSurfaceBuffer *);
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#endif
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static void
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gst_vaapi_video_converter_glx_iface_init(GstSurfaceConverterInterface *iface);
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G_DEFINE_TYPE_WITH_CODE(
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GstVaapiVideoConverterGLX,
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gst_vaapi_video_converter_glx,
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G_TYPE_OBJECT,
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G_IMPLEMENT_INTERFACE(GST_TYPE_SURFACE_CONVERTER,
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gst_vaapi_video_converter_glx_iface_init))
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#define GST_VAAPI_VIDEO_CONVERTER_GLX_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE((obj), \
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GST_VAAPI_TYPE_VIDEO_CONVERTER_GLX, \
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GstVaapiVideoConverterGLXPrivate))
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struct _GstVaapiVideoConverterGLXPrivate {
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GstVaapiTexture *texture;
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};
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static gboolean
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gst_vaapi_video_converter_glx_upload(GstSurfaceConverter *self,
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GstBuffer *buffer);
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static void
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gst_vaapi_video_converter_glx_dispose(GObject *object)
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{
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GstVaapiVideoConverterGLXPrivate * const priv =
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GST_VAAPI_VIDEO_CONVERTER_GLX(object)->priv;
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gst_vaapi_texture_replace(&priv->texture, NULL);
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G_OBJECT_CLASS(gst_vaapi_video_converter_glx_parent_class)->dispose(object);
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}
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static void
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gst_vaapi_video_converter_glx_class_init(GstVaapiVideoConverterGLXClass *klass)
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{
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GObjectClass * const object_class = G_OBJECT_CLASS(klass);
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g_type_class_add_private(klass, sizeof(GstVaapiVideoConverterGLXPrivate));
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object_class->dispose = gst_vaapi_video_converter_glx_dispose;
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}
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static void
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gst_vaapi_video_converter_glx_init(GstVaapiVideoConverterGLX *buffer)
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{
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buffer->priv = GST_VAAPI_VIDEO_CONVERTER_GLX_GET_PRIVATE(buffer);
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}
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static void
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gst_vaapi_video_converter_glx_iface_init(GstSurfaceConverterInterface *iface)
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{
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iface->upload = (GstSurfaceUploadFunction)
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gst_vaapi_video_converter_glx_upload;
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}
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/**
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* gst_vaapi_video_converter_glx_new:
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* @surface: the #GstSurfaceBuffer
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* @type: type of the target buffer (must be "opengl")
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* @dest: target of the conversion (must be GL texture id)
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*
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* Creates an empty #GstBuffer. The caller is responsible for
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* completing the initialization of the buffer with the
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* gst_vaapi_video_converter_glx_set_*() functions.
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*
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* Return value: the newly allocated #GstBuffer, or %NULL on error
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*/
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GstSurfaceConverter *
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gst_vaapi_video_converter_glx_new(GstBuffer *buffer, const gchar *type,
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GValue *dest)
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{
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GstVaapiVideoMeta * const meta = gst_buffer_get_vaapi_video_meta(buffer);
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GstVaapiTexture *texture;
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GstVaapiVideoConverterGLX *converter;
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/* We only support Open GL texture conversion */
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if (strcmp(type, "opengl") != 0 || !G_VALUE_HOLDS_UINT(dest))
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return NULL;
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/* FIXME Should we assume target and format ? */
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texture = gst_vaapi_texture_new_with_texture(
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gst_vaapi_video_meta_get_display(meta),
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g_value_get_uint(dest), GL_TEXTURE_2D, GL_BGRA);
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if (!texture)
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return NULL;
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converter = g_object_new(GST_VAAPI_TYPE_VIDEO_CONVERTER_GLX, NULL);
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converter->priv->texture = texture;
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return GST_SURFACE_CONVERTER(converter);
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}
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gboolean
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gst_vaapi_video_converter_glx_upload(GstSurfaceConverter *self,
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GstBuffer *buffer)
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{
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GstVaapiVideoConverterGLXPrivate * const priv =
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GST_VAAPI_VIDEO_CONVERTER_GLX(self)->priv;
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GstVaapiVideoMeta * const meta = gst_buffer_get_vaapi_video_meta(buffer);
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GstVaapiSurface * const surface = gst_vaapi_video_meta_get_surface(meta);
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GstVaapiDisplay *new_dpy, *old_dpy;
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new_dpy = gst_vaapi_object_get_display(GST_VAAPI_OBJECT(surface));
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old_dpy = gst_vaapi_object_get_display(GST_VAAPI_OBJECT(priv->texture));
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if (old_dpy != new_dpy) {
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const guint texture = gst_vaapi_texture_get_id(priv->texture);
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gst_vaapi_texture_replace(&priv->texture, NULL);
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priv->texture = gst_vaapi_texture_new_with_texture(new_dpy,
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texture, GL_TEXTURE_2D, GL_BGRA);
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}
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if (!gst_vaapi_apply_composition(surface, buffer))
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GST_WARNING("could not update subtitles");
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return gst_vaapi_texture_put_surface(priv->texture, surface,
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gst_vaapi_video_meta_get_render_flags(meta));
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}
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