mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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53dc1b96e2
GstD3D11Converter setup is heavy operation since it requires shader compile, GPU resource allocation, some math, mutex, etc. We can avoid it if negotiated caps is not changed. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4439>
2364 lines
73 KiB
C++
2364 lines
73 KiB
C++
/*
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* GStreamer
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* Copyright (C) 2004, 2008 Wim Taymans <wim@fluendo.com>
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* Copyright (C) 2010 Sebastian Dröge <sebastian.droege@collabora.co.uk>
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* Copyright (C) 2014 Mathieu Duponchelle <mathieu.duponchelle@opencreed.com>
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* Copyright (C) 2014 Thibault Saunier <tsaunier@gnome.org>
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* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:element-d3d11compositor
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* @title: d3d11compositor
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*
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* A Direct3D11 based video compositing element.
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*
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* ## Example launch line
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* ```
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* gst-launch-1.0 d3d11compositor name=c ! d3d11videosink \
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* videotestsrc ! video/x-raw,width=320,height=240 ! c. \
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* videotestsrc pattern=ball ! video/x-raw,width=100,height=100 ! c.
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*
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* Since: 1.20
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstd3d11compositor.h"
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#include "gstd3d11pluginutils.h"
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#include <string.h>
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#include <wrl.h>
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GST_DEBUG_CATEGORY_STATIC (gst_d3d11_compositor_debug);
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#define GST_CAT_DEFAULT gst_d3d11_compositor_debug
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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/* *INDENT-ON* */
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typedef enum
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{
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GST_D3D11_COMPOSITOR_BACKGROUND_CHECKER,
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GST_D3D11_COMPOSITOR_BACKGROUND_BLACK,
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GST_D3D11_COMPOSITOR_BACKGROUND_WHITE,
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GST_D3D11_COMPOSITOR_BACKGROUND_TRANSPARENT,
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} GstD3D11CompositorBackground;
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#define GST_TYPE_D3D11_COMPOSITOR_BACKGROUND (gst_d3d11_compositor_background_get_type())
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static GType
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gst_d3d11_compositor_background_get_type (void)
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{
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static GType compositor_background_type = 0;
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static const GEnumValue compositor_background[] = {
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{GST_D3D11_COMPOSITOR_BACKGROUND_CHECKER, "Checker pattern", "checker"},
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{GST_D3D11_COMPOSITOR_BACKGROUND_BLACK, "Black", "black"},
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{GST_D3D11_COMPOSITOR_BACKGROUND_WHITE, "White", "white"},
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{GST_D3D11_COMPOSITOR_BACKGROUND_TRANSPARENT,
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"Transparent Background to enable further compositing", "transparent"},
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{0, nullptr, nullptr},
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};
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if (!compositor_background_type) {
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compositor_background_type =
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g_enum_register_static ("GstD3D11CompositorBackground",
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compositor_background);
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}
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return compositor_background_type;
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}
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typedef enum
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{
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GST_D3D11_COMPOSITOR_OPERATOR_SOURCE,
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GST_D3D11_COMPOSITOR_OPERATOR_OVER,
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} GstD3D11CompositorOperator;
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/**
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* GstD3D11CompositorOperator:
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*
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* Since: 1.22
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*/
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#define GST_TYPE_D3D11_COMPOSITOR_OPERATOR (gst_d3d11_compositor_operator_get_type())
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static GType
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gst_d3d11_compositor_operator_get_type (void)
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{
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static GType compositor_operator_type = 0;
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static const GEnumValue compositor_operator[] = {
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{GST_D3D11_COMPOSITOR_OPERATOR_SOURCE, "Source", "source"},
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{GST_D3D11_COMPOSITOR_OPERATOR_OVER, "Over", "over"},
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{0, nullptr, nullptr},
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};
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if (!compositor_operator_type) {
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compositor_operator_type =
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g_enum_register_static ("GstD3D11CompositorOperator",
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compositor_operator);
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}
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return compositor_operator_type;
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}
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typedef enum
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{
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GST_D3D11_COMPOSITOR_SIZING_POLICY_NONE,
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GST_D3D11_COMPOSITOR_SIZING_POLICY_KEEP_ASPECT_RATIO,
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} GstD3D11CompositorSizingPolicy;
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#define GST_TYPE_D3D11_COMPOSITOR_SIZING_POLICY (gst_d3d11_compositor_sizing_policy_get_type())
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static GType
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gst_d3d11_compositor_sizing_policy_get_type (void)
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{
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static GType sizing_policy_type = 0;
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static const GEnumValue sizing_polices[] = {
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{GST_D3D11_COMPOSITOR_SIZING_POLICY_NONE,
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"None: Image is scaled to fill configured destination rectangle without "
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"padding or keeping the aspect ratio", "none"},
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{GST_D3D11_COMPOSITOR_SIZING_POLICY_KEEP_ASPECT_RATIO,
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"Keep Aspect Ratio: Image is scaled to fit destination rectangle "
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"specified by GstCompositorPad:{xpos, ypos, width, height} "
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"with preserved aspect ratio. Resulting image will be centered in "
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"the destination rectangle with padding if necessary",
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"keep-aspect-ratio"},
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{0, nullptr, nullptr},
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};
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if (!sizing_policy_type) {
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sizing_policy_type =
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g_enum_register_static ("GstD3D11CompositorSizingPolicy",
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sizing_polices);
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}
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return sizing_policy_type;
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}
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/* *INDENT-OFF* */
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static const gchar checker_vs_src[] =
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"struct VS_INPUT\n"
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"{\n"
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" float4 Position : POSITION;\n"
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"};\n"
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"\n"
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"struct VS_OUTPUT\n"
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"{\n"
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" float4 Position: SV_POSITION;\n"
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"};\n"
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"\n"
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"VS_OUTPUT main(VS_INPUT input)\n"
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"{\n"
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" return input;\n"
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"}\n";
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static const gchar checker_ps_src_rgb[] =
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"static const float blocksize = 8.0;\n"
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"static const float4 high = float4(0.667, 0.667, 0.667, 1.0);\n"
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"static const float4 low = float4(0.333, 0.333, 0.333, 1.0);\n"
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"struct PS_INPUT\n"
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"{\n"
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" float4 Position: SV_POSITION;\n"
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"};\n"
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"struct PS_OUTPUT\n"
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"{\n"
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" float4 Plane: SV_TARGET;\n"
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"};\n"
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"PS_OUTPUT main(PS_INPUT input)\n"
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"{\n"
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" PS_OUTPUT output;\n"
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" if ((input.Position.x % (blocksize * 2.0)) >= blocksize) {\n"
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" if ((input.Position.y % (blocksize * 2.0)) >= blocksize)\n"
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" output.Plane = low;\n"
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" else\n"
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" output.Plane = high;\n"
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" } else {\n"
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" if ((input.Position.y % (blocksize * 2.0)) < blocksize)\n"
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" output.Plane = low;\n"
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" else\n"
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" output.Plane = high;\n"
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" }\n"
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" return output;\n"
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"}\n";
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static const gchar checker_ps_src_vuya[] =
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"static const float blocksize = 8.0;\n"
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"static const float4 high = float4(0.5, 0.5, 0.667, 1.0);\n"
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"static const float4 low = float4(0.5, 0.5, 0.333, 1.0);\n"
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"struct PS_INPUT\n"
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"{\n"
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" float4 Position: SV_POSITION;\n"
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"};\n"
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"struct PS_OUTPUT\n"
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"{\n"
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" float4 Plane: SV_TARGET;\n"
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"};\n"
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"PS_OUTPUT main(PS_INPUT input)\n"
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"{\n"
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" PS_OUTPUT output;\n"
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" if ((input.Position.x % (blocksize * 2.0)) >= blocksize) {\n"
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" if ((input.Position.y % (blocksize * 2.0)) >= blocksize)\n"
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" output.Plane = low;\n"
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" else\n"
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" output.Plane = high;\n"
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" } else {\n"
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" if ((input.Position.y % (blocksize * 2.0)) < blocksize)\n"
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" output.Plane = low;\n"
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" else\n"
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" output.Plane = high;\n"
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" }\n"
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" return output;\n"
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"}\n";
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static const gchar checker_ps_src_luma[] =
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"static const float blocksize = 8.0;\n"
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"static const float4 high = float4(0.667, 0.0, 0.0, 1.0);\n"
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"static const float4 low = float4(0.333, 0.0, 0.0, 1.0);\n"
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"struct PS_INPUT\n"
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"{\n"
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" float4 Position: SV_POSITION;\n"
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"};\n"
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"struct PS_OUTPUT\n"
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"{\n"
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" float4 Plane: SV_TARGET;\n"
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"};\n"
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"PS_OUTPUT main(PS_INPUT input)\n"
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"{\n"
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" PS_OUTPUT output;\n"
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" if ((input.Position.x % (blocksize * 2.0)) >= blocksize) {\n"
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" if ((input.Position.y % (blocksize * 2.0)) >= blocksize)\n"
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" output.Plane = low;\n"
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" else\n"
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" output.Plane = high;\n"
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" } else {\n"
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" if ((input.Position.y % (blocksize * 2.0)) < blocksize)\n"
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" output.Plane = low;\n"
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" else\n"
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" output.Plane = high;\n"
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" }\n"
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" return output;\n"
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"}\n";
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static D3D11_RENDER_TARGET_BLEND_DESC blend_templ[] = {
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/* SOURCE */
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{
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TRUE,
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D3D11_BLEND_ONE, D3D11_BLEND_ZERO, D3D11_BLEND_OP_ADD,
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D3D11_BLEND_ONE, D3D11_BLEND_ZERO, D3D11_BLEND_OP_ADD,
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D3D11_COLOR_WRITE_ENABLE_ALL
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},
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/* OVER */
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{
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TRUE,
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D3D11_BLEND_SRC_ALPHA, D3D11_BLEND_INV_SRC_ALPHA, D3D11_BLEND_OP_ADD,
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D3D11_BLEND_ONE, D3D11_BLEND_INV_SRC_ALPHA, D3D11_BLEND_OP_ADD,
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D3D11_COLOR_WRITE_ENABLE_ALL,
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},
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};
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/* *INDENT-ON* */
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struct _GstD3D11CompositorPad
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{
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GstVideoAggregatorConvertPad parent;
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GstD3D11Converter *convert;
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gboolean position_updated;
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gboolean alpha_updated;
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gboolean blend_desc_updated;
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gboolean config_updated;
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ID3D11BlendState *blend;
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D3D11_RENDER_TARGET_BLEND_DESC desc;
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/* properties */
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gint xpos;
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gint ypos;
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gint width;
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gint height;
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gdouble alpha;
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GstD3D11CompositorOperator op;
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GstD3D11CompositorSizingPolicy sizing_policy;
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GstVideoGammaMode gamma_mode;
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GstVideoPrimariesMode primaries_mode;
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};
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typedef struct
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{
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ID3D11PixelShader *ps;
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ID3D11VertexShader *vs;
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ID3D11InputLayout *layout;
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ID3D11Buffer *vertex_buffer;
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ID3D11Buffer *index_buffer;
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D3D11_VIEWPORT viewport;
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} GstD3D11CompositorQuad;
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typedef struct
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{
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/* [rtv][colors] */
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FLOAT color[4][4];
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} GstD3D11CompositorClearColor;
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struct _GstD3D11Compositor
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{
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GstVideoAggregator parent;
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GstD3D11Device *device;
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GstBuffer *fallback_buf;
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GstCaps *negotiated_caps;
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GstD3D11CompositorQuad *checker_background;
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/* black/white/transparent */
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GstD3D11CompositorClearColor clear_color[3];
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gboolean downstream_supports_d3d11;
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/* properties */
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gint adapter;
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GstD3D11CompositorBackground background;
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};
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enum
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{
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PROP_PAD_0,
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PROP_PAD_XPOS,
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PROP_PAD_YPOS,
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PROP_PAD_WIDTH,
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PROP_PAD_HEIGHT,
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PROP_PAD_ALPHA,
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PROP_PAD_OPERATOR,
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PROP_PAD_SIZING_POLICY,
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PROP_PAD_GAMMA_MODE,
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PROP_PAD_PRIMARIES_MODE,
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};
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#define DEFAULT_PAD_XPOS 0
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#define DEFAULT_PAD_YPOS 0
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#define DEFAULT_PAD_WIDTH 0
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#define DEFAULT_PAD_HEIGHT 0
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#define DEFAULT_PAD_ALPHA 1.0
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#define DEFAULT_PAD_OPERATOR GST_D3D11_COMPOSITOR_OPERATOR_OVER
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#define DEFAULT_PAD_SIZING_POLICY GST_D3D11_COMPOSITOR_SIZING_POLICY_NONE
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#define DEFAULT_PAD_GAMMA_MODE GST_VIDEO_GAMMA_MODE_NONE
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#define DEFAULT_PAD_PRIMARIES_MODE GST_VIDEO_PRIMARIES_MODE_NONE
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static void gst_d3d11_compositor_pad_dispose (GObject * object);
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static void gst_d3d11_compositor_pad_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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static void gst_d3d11_compositor_pad_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
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static gboolean
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gst_d3d11_compositor_pad_prepare_frame (GstVideoAggregatorPad * pad,
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GstVideoAggregator * vagg, GstBuffer * buffer,
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GstVideoFrame * prepared_frame);
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static void gst_d3d11_compositor_pad_clean_frame (GstVideoAggregatorPad * vpad,
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GstVideoAggregator * vagg, GstVideoFrame * prepared_frame);
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#define gst_d3d11_compositor_pad_parent_class parent_pad_class
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G_DEFINE_TYPE (GstD3D11CompositorPad, gst_d3d11_compositor_pad,
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GST_TYPE_VIDEO_AGGREGATOR_PAD);
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static void
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gst_d3d11_compositor_pad_class_init (GstD3D11CompositorPadClass * klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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GstVideoAggregatorPadClass *vagg_pad_class =
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GST_VIDEO_AGGREGATOR_PAD_CLASS (klass);
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GParamFlags param_flags = (GParamFlags)
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(G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS);
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object_class->dispose = gst_d3d11_compositor_pad_dispose;
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object_class->set_property = gst_d3d11_compositor_pad_set_property;
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object_class->get_property = gst_d3d11_compositor_pad_get_property;
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g_object_class_install_property (object_class, PROP_PAD_XPOS,
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g_param_spec_int ("xpos", "X Position", "X position of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_XPOS, param_flags));
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g_object_class_install_property (object_class, PROP_PAD_YPOS,
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g_param_spec_int ("ypos", "Y Position", "Y position of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_YPOS, param_flags));
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g_object_class_install_property (object_class, PROP_PAD_WIDTH,
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g_param_spec_int ("width", "Width", "Width of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_WIDTH, param_flags));
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g_object_class_install_property (object_class, PROP_PAD_HEIGHT,
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g_param_spec_int ("height", "Height", "Height of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_HEIGHT, param_flags));
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g_object_class_install_property (object_class, PROP_PAD_ALPHA,
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g_param_spec_double ("alpha", "Alpha", "Alpha of the picture", 0.0, 1.0,
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DEFAULT_PAD_ALPHA, param_flags));
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/**
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* GstD3D11CompositorPad:operator:
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*
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* Blending operator to use for blending this pad over the previous ones
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*
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* Since: 1.22
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*/
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g_object_class_install_property (object_class, PROP_PAD_OPERATOR,
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g_param_spec_enum ("operator", "Operator",
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"Blending operator to use for blending this pad over the previous ones",
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GST_TYPE_D3D11_COMPOSITOR_OPERATOR, DEFAULT_PAD_OPERATOR,
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param_flags));
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g_object_class_install_property (object_class, PROP_PAD_SIZING_POLICY,
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g_param_spec_enum ("sizing-policy", "Sizing policy",
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"Sizing policy to use for image scaling",
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GST_TYPE_D3D11_COMPOSITOR_SIZING_POLICY, DEFAULT_PAD_SIZING_POLICY,
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param_flags));
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/**
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* GstD3D11CompositorPad:gamma-mode:
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*
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* Gamma conversion mode
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*
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* Since: 1.22
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*/
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g_object_class_install_property (object_class, PROP_PAD_GAMMA_MODE,
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g_param_spec_enum ("gamma-mode", "Gamma mode",
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"Gamma conversion mode", GST_TYPE_VIDEO_GAMMA_MODE,
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DEFAULT_PAD_GAMMA_MODE, param_flags));
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|
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/**
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* GstD3D11CompositorPad:primaries-mode:
|
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*
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* Primaries conversion mode
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*
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* Since: 1.22
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*/
|
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g_object_class_install_property (object_class, PROP_PAD_PRIMARIES_MODE,
|
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g_param_spec_enum ("primaries-mode", "Primaries Mode",
|
|
"Primaries conversion mode", GST_TYPE_VIDEO_PRIMARIES_MODE,
|
|
DEFAULT_PAD_PRIMARIES_MODE, param_flags));
|
|
|
|
vagg_pad_class->prepare_frame =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_compositor_pad_prepare_frame);
|
|
vagg_pad_class->clean_frame =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_compositor_pad_clean_frame);
|
|
|
|
gst_type_mark_as_plugin_api (GST_TYPE_D3D11_COMPOSITOR_OPERATOR,
|
|
(GstPluginAPIFlags) 0);
|
|
gst_type_mark_as_plugin_api (GST_TYPE_D3D11_COMPOSITOR_SIZING_POLICY,
|
|
(GstPluginAPIFlags) 0);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_pad_init (GstD3D11CompositorPad * pad)
|
|
{
|
|
pad->xpos = DEFAULT_PAD_XPOS;
|
|
pad->ypos = DEFAULT_PAD_YPOS;
|
|
pad->width = DEFAULT_PAD_WIDTH;
|
|
pad->height = DEFAULT_PAD_HEIGHT;
|
|
pad->alpha = DEFAULT_PAD_ALPHA;
|
|
pad->op = DEFAULT_PAD_OPERATOR;
|
|
pad->sizing_policy = DEFAULT_PAD_SIZING_POLICY;
|
|
pad->desc = blend_templ[DEFAULT_PAD_OPERATOR];
|
|
pad->gamma_mode = DEFAULT_PAD_GAMMA_MODE;
|
|
pad->primaries_mode = DEFAULT_PAD_PRIMARIES_MODE;
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_pad_dispose (GObject * object)
|
|
{
|
|
GstD3D11CompositorPad *self = GST_D3D11_COMPOSITOR_PAD (object);
|
|
|
|
gst_clear_object (&self->convert);
|
|
GST_D3D11_CLEAR_COM (self->blend);
|
|
|
|
G_OBJECT_CLASS (parent_pad_class)->dispose (object);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_pad_update_position (GstD3D11CompositorPad * self,
|
|
gint * old, const GValue * value)
|
|
{
|
|
gint tmp = g_value_get_int (value);
|
|
|
|
if (*old != tmp) {
|
|
*old = tmp;
|
|
self->position_updated = TRUE;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_pad_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstD3D11CompositorPad *pad = GST_D3D11_COMPOSITOR_PAD (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_PAD_XPOS:
|
|
gst_d3d11_compositor_pad_update_position (pad, &pad->xpos, value);
|
|
break;
|
|
case PROP_PAD_YPOS:
|
|
gst_d3d11_compositor_pad_update_position (pad, &pad->ypos, value);
|
|
break;
|
|
case PROP_PAD_WIDTH:
|
|
gst_d3d11_compositor_pad_update_position (pad, &pad->width, value);
|
|
break;
|
|
case PROP_PAD_HEIGHT:
|
|
gst_d3d11_compositor_pad_update_position (pad, &pad->height, value);
|
|
break;
|
|
case PROP_PAD_ALPHA:{
|
|
gdouble alpha = g_value_get_double (value);
|
|
if (pad->alpha != alpha) {
|
|
pad->alpha_updated = TRUE;
|
|
pad->alpha = alpha;
|
|
}
|
|
break;
|
|
}
|
|
case PROP_PAD_OPERATOR:{
|
|
GstD3D11CompositorOperator op =
|
|
(GstD3D11CompositorOperator) g_value_get_enum (value);
|
|
if (op != pad->op) {
|
|
pad->op = op;
|
|
pad->desc = blend_templ[op];
|
|
pad->blend_desc_updated = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
case PROP_PAD_SIZING_POLICY:{
|
|
GstD3D11CompositorSizingPolicy policy =
|
|
(GstD3D11CompositorSizingPolicy) g_value_get_enum (value);
|
|
if (pad->sizing_policy != policy) {
|
|
pad->sizing_policy = policy;
|
|
pad->position_updated = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
case PROP_PAD_GAMMA_MODE:{
|
|
GstVideoGammaMode mode = (GstVideoGammaMode) g_value_get_enum (value);
|
|
if (pad->gamma_mode != mode) {
|
|
pad->gamma_mode = mode;
|
|
pad->config_updated = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
case PROP_PAD_PRIMARIES_MODE:{
|
|
GstVideoPrimariesMode mode =
|
|
(GstVideoPrimariesMode) g_value_get_enum (value);
|
|
if (pad->primaries_mode != mode) {
|
|
pad->primaries_mode = mode;
|
|
pad->config_updated = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_pad_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstD3D11CompositorPad *pad = GST_D3D11_COMPOSITOR_PAD (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_PAD_XPOS:
|
|
g_value_set_int (value, pad->xpos);
|
|
break;
|
|
case PROP_PAD_YPOS:
|
|
g_value_set_int (value, pad->ypos);
|
|
break;
|
|
case PROP_PAD_WIDTH:
|
|
g_value_set_int (value, pad->width);
|
|
break;
|
|
case PROP_PAD_HEIGHT:
|
|
g_value_set_int (value, pad->height);
|
|
break;
|
|
case PROP_PAD_ALPHA:
|
|
g_value_set_double (value, pad->alpha);
|
|
break;
|
|
case PROP_PAD_OPERATOR:
|
|
g_value_set_enum (value, pad->op);
|
|
break;
|
|
case PROP_PAD_SIZING_POLICY:
|
|
g_value_set_enum (value, pad->sizing_policy);
|
|
break;
|
|
case PROP_PAD_GAMMA_MODE:
|
|
g_value_set_enum (value, pad->gamma_mode);
|
|
break;
|
|
case PROP_PAD_PRIMARIES_MODE:
|
|
g_value_set_enum (value, pad->primaries_mode);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_pad_get_output_size (GstD3D11CompositorPad * comp_pad,
|
|
gint out_par_n, gint out_par_d, gint * width, gint * height,
|
|
gint * x_offset, gint * y_offset)
|
|
{
|
|
GstVideoAggregatorPad *vagg_pad = GST_VIDEO_AGGREGATOR_PAD (comp_pad);
|
|
gint pad_width, pad_height;
|
|
guint dar_n, dar_d;
|
|
|
|
*x_offset = 0;
|
|
*y_offset = 0;
|
|
*width = 0;
|
|
*height = 0;
|
|
|
|
/* FIXME: Anything better we can do here? */
|
|
if (!vagg_pad->info.finfo
|
|
|| vagg_pad->info.finfo->format == GST_VIDEO_FORMAT_UNKNOWN) {
|
|
GST_DEBUG_OBJECT (comp_pad, "Have no caps yet");
|
|
return;
|
|
}
|
|
|
|
pad_width =
|
|
comp_pad->width <=
|
|
0 ? GST_VIDEO_INFO_WIDTH (&vagg_pad->info) : comp_pad->width;
|
|
pad_height =
|
|
comp_pad->height <=
|
|
0 ? GST_VIDEO_INFO_HEIGHT (&vagg_pad->info) : comp_pad->height;
|
|
|
|
if (pad_width == 0 || pad_height == 0)
|
|
return;
|
|
|
|
if (!gst_video_calculate_display_ratio (&dar_n, &dar_d, pad_width, pad_height,
|
|
GST_VIDEO_INFO_PAR_N (&vagg_pad->info),
|
|
GST_VIDEO_INFO_PAR_D (&vagg_pad->info), out_par_n, out_par_d)) {
|
|
GST_WARNING_OBJECT (comp_pad, "Cannot calculate display aspect ratio");
|
|
return;
|
|
}
|
|
|
|
GST_TRACE_OBJECT (comp_pad, "scaling %ux%u by %u/%u (%u/%u / %u/%u)",
|
|
pad_width, pad_height, dar_n, dar_d,
|
|
GST_VIDEO_INFO_PAR_N (&vagg_pad->info),
|
|
GST_VIDEO_INFO_PAR_D (&vagg_pad->info), out_par_n, out_par_d);
|
|
|
|
switch (comp_pad->sizing_policy) {
|
|
case GST_D3D11_COMPOSITOR_SIZING_POLICY_NONE:
|
|
/* Pick either height or width, whichever is an integer multiple of the
|
|
* display aspect ratio. However, prefer preserving the height to account
|
|
* for interlaced video. */
|
|
if (pad_height % dar_n == 0) {
|
|
pad_width = gst_util_uint64_scale_int (pad_height, dar_n, dar_d);
|
|
} else if (pad_width % dar_d == 0) {
|
|
pad_height = gst_util_uint64_scale_int (pad_width, dar_d, dar_n);
|
|
} else {
|
|
pad_width = gst_util_uint64_scale_int (pad_height, dar_n, dar_d);
|
|
}
|
|
break;
|
|
case GST_D3D11_COMPOSITOR_SIZING_POLICY_KEEP_ASPECT_RATIO:{
|
|
gint from_dar_n, from_dar_d, to_dar_n, to_dar_d, num, den;
|
|
|
|
/* Calculate DAR again with actual video size */
|
|
if (!gst_util_fraction_multiply (GST_VIDEO_INFO_WIDTH (&vagg_pad->info),
|
|
GST_VIDEO_INFO_HEIGHT (&vagg_pad->info),
|
|
GST_VIDEO_INFO_PAR_N (&vagg_pad->info),
|
|
GST_VIDEO_INFO_PAR_D (&vagg_pad->info), &from_dar_n,
|
|
&from_dar_d)) {
|
|
from_dar_n = from_dar_d = -1;
|
|
}
|
|
|
|
if (!gst_util_fraction_multiply (pad_width, pad_height,
|
|
out_par_n, out_par_d, &to_dar_n, &to_dar_d)) {
|
|
to_dar_n = to_dar_d = -1;
|
|
}
|
|
|
|
if (from_dar_n != to_dar_n || from_dar_d != to_dar_d) {
|
|
/* Calculate new output resolution */
|
|
if (from_dar_n != -1 && from_dar_d != -1
|
|
&& gst_util_fraction_multiply (from_dar_n, from_dar_d,
|
|
out_par_d, out_par_n, &num, &den)) {
|
|
GstVideoRectangle src_rect, dst_rect, rst_rect;
|
|
|
|
src_rect.h = gst_util_uint64_scale_int (pad_width, den, num);
|
|
if (src_rect.h == 0) {
|
|
pad_width = 0;
|
|
pad_height = 0;
|
|
break;
|
|
}
|
|
|
|
src_rect.x = src_rect.y = 0;
|
|
src_rect.w = pad_width;
|
|
|
|
dst_rect.x = dst_rect.y = 0;
|
|
dst_rect.w = pad_width;
|
|
dst_rect.h = pad_height;
|
|
|
|
/* Scale rect to be centered in destination rect */
|
|
gst_video_center_rect (&src_rect, &dst_rect, &rst_rect, TRUE);
|
|
|
|
GST_LOG_OBJECT (comp_pad,
|
|
"Re-calculated size %dx%d -> %dx%d (x-offset %d, y-offset %d)",
|
|
pad_width, pad_height, rst_rect.w, rst_rect.h, rst_rect.x,
|
|
rst_rect.h);
|
|
|
|
*x_offset = rst_rect.x;
|
|
*y_offset = rst_rect.y;
|
|
pad_width = rst_rect.w;
|
|
pad_height = rst_rect.h;
|
|
} else {
|
|
GST_WARNING_OBJECT (comp_pad, "Failed to calculate output size");
|
|
|
|
*x_offset = 0;
|
|
*y_offset = 0;
|
|
pad_width = 0;
|
|
pad_height = 0;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
*width = pad_width;
|
|
*height = pad_height;
|
|
}
|
|
|
|
static GstVideoRectangle
|
|
clamp_rectangle (gint x, gint y, gint w, gint h, gint outer_width,
|
|
gint outer_height)
|
|
{
|
|
gint x2 = x + w;
|
|
gint y2 = y + h;
|
|
GstVideoRectangle clamped;
|
|
|
|
/* Clamp the x/y coordinates of this frame to the output boundaries to cover
|
|
* the case where (say, with negative xpos/ypos or w/h greater than the output
|
|
* size) the non-obscured portion of the frame could be outside the bounds of
|
|
* the video itself and hence not visible at all */
|
|
clamped.x = CLAMP (x, 0, outer_width);
|
|
clamped.y = CLAMP (y, 0, outer_height);
|
|
clamped.w = CLAMP (x2, 0, outer_width) - clamped.x;
|
|
clamped.h = CLAMP (y2, 0, outer_height) - clamped.y;
|
|
|
|
return clamped;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_pad_check_frame_obscured (GstVideoAggregatorPad * pad,
|
|
GstVideoAggregator * vagg)
|
|
{
|
|
GstD3D11CompositorPad *cpad = GST_D3D11_COMPOSITOR_PAD (pad);
|
|
gint width, height;
|
|
GstVideoInfo *info = &vagg->info;
|
|
/* The rectangle representing this frame, clamped to the video's boundaries.
|
|
* Due to the clamping, this is different from the frame width/height above. */
|
|
GstVideoRectangle frame_rect;
|
|
gint x_offset, y_offset;
|
|
|
|
/* There's three types of width/height here:
|
|
* 1. GST_VIDEO_FRAME_WIDTH/HEIGHT:
|
|
* The frame width/height (same as pad->info.height/width;
|
|
* see gst_video_frame_map())
|
|
* 2. cpad->width/height:
|
|
* The optional pad property for scaling the frame (if zero, the video is
|
|
* left unscaled)
|
|
*/
|
|
|
|
if (cpad->alpha == 0)
|
|
return TRUE;
|
|
|
|
gst_d3d11_compositor_pad_get_output_size (cpad, GST_VIDEO_INFO_PAR_N (info),
|
|
GST_VIDEO_INFO_PAR_D (info), &width, &height, &x_offset, &y_offset);
|
|
|
|
frame_rect = clamp_rectangle (cpad->xpos + x_offset, cpad->ypos + y_offset,
|
|
width, height, GST_VIDEO_INFO_WIDTH (info), GST_VIDEO_INFO_HEIGHT (info));
|
|
|
|
if (frame_rect.w == 0 || frame_rect.h == 0) {
|
|
GST_DEBUG_OBJECT (pad, "Resulting frame is zero-width or zero-height "
|
|
"(w: %i, h: %i), skipping", frame_rect.w, frame_rect.h);
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_pad_prepare_frame (GstVideoAggregatorPad * pad,
|
|
GstVideoAggregator * vagg, GstBuffer * buffer,
|
|
GstVideoFrame * prepared_frame)
|
|
{
|
|
/* Skip this frame */
|
|
if (gst_d3d11_compositor_pad_check_frame_obscured (pad, vagg))
|
|
return TRUE;
|
|
|
|
/* don't map/upload now, it will happen in converter object.
|
|
* Just mark this frame is preparted instead */
|
|
prepared_frame->buffer = buffer;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_pad_clean_frame (GstVideoAggregatorPad * vpad,
|
|
GstVideoAggregator * vagg, GstVideoFrame * prepared_frame)
|
|
{
|
|
memset (prepared_frame, 0, sizeof (GstVideoFrame));
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_pad_setup_converter (GstVideoAggregatorPad * pad,
|
|
GstVideoAggregator * vagg)
|
|
{
|
|
GstD3D11CompositorPad *cpad = GST_D3D11_COMPOSITOR_PAD (pad);
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (vagg);
|
|
gint width, height;
|
|
GstVideoInfo *info = &vagg->info;
|
|
GstVideoRectangle frame_rect;
|
|
gboolean is_first = FALSE;
|
|
gboolean output_has_alpha_comp = FALSE;
|
|
gint x_offset, y_offset;
|
|
#ifndef GST_DISABLE_GST_DEBUG
|
|
guint zorder = 0;
|
|
#endif
|
|
static const D3D11_RENDER_TARGET_BLEND_DESC blend_over_no_alpha = {
|
|
TRUE,
|
|
D3D11_BLEND_BLEND_FACTOR, D3D11_BLEND_INV_BLEND_FACTOR, D3D11_BLEND_OP_ADD,
|
|
D3D11_BLEND_BLEND_FACTOR, D3D11_BLEND_INV_BLEND_FACTOR, D3D11_BLEND_OP_ADD,
|
|
D3D11_COLOR_WRITE_ENABLE_ALL,
|
|
};
|
|
|
|
if (GST_VIDEO_INFO_HAS_ALPHA (info) ||
|
|
GST_VIDEO_INFO_FORMAT (info) == GST_VIDEO_FORMAT_BGRx ||
|
|
GST_VIDEO_INFO_FORMAT (info) == GST_VIDEO_FORMAT_RGBx) {
|
|
output_has_alpha_comp = TRUE;
|
|
}
|
|
|
|
if (cpad->config_updated) {
|
|
gst_clear_object (&cpad->convert);
|
|
cpad->config_updated = FALSE;
|
|
}
|
|
|
|
if (!cpad->convert) {
|
|
GstStructure *config = gst_structure_new ("converter-config",
|
|
/* XXX: Always use shader, to workaround buggy blending behavior of
|
|
* vendor implemented converter. Need investigation */
|
|
GST_D3D11_CONVERTER_OPT_BACKEND, GST_TYPE_D3D11_CONVERTER_BACKEND,
|
|
GST_D3D11_CONVERTER_BACKEND_SHADER,
|
|
GST_D3D11_CONVERTER_OPT_GAMMA_MODE,
|
|
GST_TYPE_VIDEO_GAMMA_MODE, cpad->gamma_mode,
|
|
GST_D3D11_CONVERTER_OPT_PRIMARIES_MODE,
|
|
GST_TYPE_VIDEO_PRIMARIES_MODE, cpad->primaries_mode, nullptr);
|
|
|
|
cpad->convert = gst_d3d11_converter_new (self->device, &pad->info, info,
|
|
config);
|
|
if (!cpad->convert) {
|
|
GST_ERROR_OBJECT (pad, "Couldn't create converter");
|
|
return FALSE;
|
|
}
|
|
|
|
is_first = TRUE;
|
|
}
|
|
|
|
if (cpad->alpha_updated || is_first) {
|
|
if (output_has_alpha_comp) {
|
|
g_object_set (cpad->convert, "alpha", cpad->alpha, nullptr);
|
|
} else {
|
|
gfloat blend_factor = cpad->alpha;
|
|
|
|
g_object_set (cpad->convert,
|
|
"blend-factor-red", blend_factor,
|
|
"blend-factor-green", blend_factor,
|
|
"blend-factor-blue", blend_factor,
|
|
"blend-factor-alpha", blend_factor, nullptr);
|
|
}
|
|
|
|
cpad->alpha_updated = FALSE;
|
|
}
|
|
|
|
if (!cpad->blend || cpad->blend_desc_updated || is_first) {
|
|
HRESULT hr;
|
|
D3D11_BLEND_DESC desc = { 0, };
|
|
ID3D11BlendState *blend = nullptr;
|
|
ID3D11Device *device_handle =
|
|
gst_d3d11_device_get_device_handle (self->device);
|
|
gfloat blend_factor = 1.0f;
|
|
|
|
GST_D3D11_CLEAR_COM (cpad->blend);
|
|
|
|
desc.AlphaToCoverageEnable = FALSE;
|
|
desc.IndependentBlendEnable = FALSE;
|
|
desc.RenderTarget[0] = cpad->desc;
|
|
if (!output_has_alpha_comp &&
|
|
cpad->op == GST_D3D11_COMPOSITOR_OPERATOR_OVER) {
|
|
desc.RenderTarget[0] = blend_over_no_alpha;
|
|
blend_factor = cpad->alpha;
|
|
}
|
|
|
|
hr = device_handle->CreateBlendState (&desc, &blend);
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (pad, "Couldn't create blend staten, hr: 0x%x",
|
|
(guint) hr);
|
|
return FALSE;
|
|
}
|
|
|
|
cpad->blend = blend;
|
|
g_object_set (cpad->convert, "blend-state", blend,
|
|
"blend-factor-red", blend_factor,
|
|
"blend-factor-green", blend_factor,
|
|
"blend-factor-blue", blend_factor,
|
|
"blend-factor-alpha", blend_factor, nullptr);
|
|
|
|
cpad->blend_desc_updated = FALSE;
|
|
}
|
|
|
|
if (!is_first && !cpad->position_updated)
|
|
return TRUE;
|
|
|
|
gst_d3d11_compositor_pad_get_output_size (cpad, GST_VIDEO_INFO_PAR_N (info),
|
|
GST_VIDEO_INFO_PAR_D (info), &width, &height, &x_offset, &y_offset);
|
|
|
|
frame_rect = clamp_rectangle (cpad->xpos + x_offset, cpad->ypos + y_offset,
|
|
width, height, GST_VIDEO_INFO_WIDTH (info), GST_VIDEO_INFO_HEIGHT (info));
|
|
|
|
#ifndef GST_DISABLE_GST_DEBUG
|
|
g_object_get (pad, "zorder", &zorder, nullptr);
|
|
|
|
GST_LOG_OBJECT (pad, "Update position, pad-xpos %d, pad-ypos %d, "
|
|
"pad-zorder %d, pad-width %d, pad-height %d, in-resolution %dx%d, "
|
|
"out-resoution %dx%d, dst-{x,y,width,height} %d-%d-%d-%d",
|
|
cpad->xpos, cpad->ypos, zorder, cpad->width, cpad->height,
|
|
GST_VIDEO_INFO_WIDTH (&pad->info), GST_VIDEO_INFO_HEIGHT (&pad->info),
|
|
GST_VIDEO_INFO_WIDTH (info), GST_VIDEO_INFO_HEIGHT (info),
|
|
frame_rect.x, frame_rect.y, frame_rect.w, frame_rect.h);
|
|
#endif
|
|
|
|
cpad->position_updated = FALSE;
|
|
|
|
g_object_set (cpad->convert, "dest-x", frame_rect.x,
|
|
"dest-y", frame_rect.y, "dest-width", frame_rect.w,
|
|
"dest-height", frame_rect.h, nullptr);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstStaticCaps sink_pad_template_caps =
|
|
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_SINK_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE (GST_D3D11_SINK_FORMATS));
|
|
|
|
/* formats we can output without conversion.
|
|
* Excludes 10/12 bits planar YUV (needs bitshift) and
|
|
* AYUV/AYUV64 (d3d11 runtime does not understand the ayuv order) */
|
|
#define COMPOSITOR_SRC_FORMATS \
|
|
"{ RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, " \
|
|
"P010_10LE, P012_LE, P016_LE, I420, YV12, Y42B, Y444, Y444_16LE, " \
|
|
"GRAY8, GRAY16_LE }"
|
|
|
|
static GstStaticCaps src_pad_template_caps =
|
|
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, COMPOSITOR_SRC_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE (COMPOSITOR_SRC_FORMATS));
|
|
|
|
enum
|
|
{
|
|
PROP_0,
|
|
PROP_ADAPTER,
|
|
PROP_BACKGROUND,
|
|
PROP_IGNORE_INACTIVE_PADS,
|
|
};
|
|
|
|
#define DEFAULT_ADAPTER -1
|
|
#define DEFAULT_BACKGROUND GST_D3D11_COMPOSITOR_BACKGROUND_CHECKER
|
|
|
|
static void gst_d3d11_compositor_child_proxy_init (gpointer g_iface,
|
|
gpointer iface_data);
|
|
static void gst_d3d11_compositor_dispose (GObject * object);
|
|
static void gst_d3d11_compositor_set_property (GObject * object,
|
|
guint prop_id, const GValue * value, GParamSpec * pspec);
|
|
static void gst_d3d11_compositor_get_property (GObject * object,
|
|
guint prop_id, GValue * value, GParamSpec * pspec);
|
|
|
|
static GstPad *gst_d3d11_compositor_request_new_pad (GstElement * element,
|
|
GstPadTemplate * templ, const gchar * name, const GstCaps * caps);
|
|
static void gst_d3d11_compositor_release_pad (GstElement * element,
|
|
GstPad * pad);
|
|
static void gst_d3d11_compositor_set_context (GstElement * element,
|
|
GstContext * context);
|
|
|
|
static gboolean gst_d3d11_compositor_start (GstAggregator * agg);
|
|
static gboolean gst_d3d11_compositor_stop (GstAggregator * agg);
|
|
static gboolean gst_d3d11_compositor_sink_query (GstAggregator * agg,
|
|
GstAggregatorPad * pad, GstQuery * query);
|
|
static gboolean gst_d3d11_compositor_src_query (GstAggregator * agg,
|
|
GstQuery * query);
|
|
static GstCaps *gst_d3d11_compositor_fixate_src_caps (GstAggregator * agg,
|
|
GstCaps * caps);
|
|
static gboolean gst_d3d11_compositor_negotiated_src_caps (GstAggregator * agg,
|
|
GstCaps * caps);
|
|
static gboolean
|
|
gst_d3d11_compositor_propose_allocation (GstAggregator * agg,
|
|
GstAggregatorPad * pad, GstQuery * decide_query, GstQuery * query);
|
|
static gboolean gst_d3d11_compositor_decide_allocation (GstAggregator * agg,
|
|
GstQuery * query);
|
|
static GstFlowReturn
|
|
gst_d3d11_compositor_aggregate_frames (GstVideoAggregator * vagg,
|
|
GstBuffer * outbuf);
|
|
static GstFlowReturn
|
|
gst_d3d11_compositor_create_output_buffer (GstVideoAggregator * vagg,
|
|
GstBuffer ** outbuffer);
|
|
static void gst_d3d11_compositor_quad_free (GstD3D11CompositorQuad * quad);
|
|
|
|
#define gst_d3d11_compositor_parent_class parent_class
|
|
G_DEFINE_TYPE_WITH_CODE (GstD3D11Compositor, gst_d3d11_compositor,
|
|
GST_TYPE_VIDEO_AGGREGATOR, G_IMPLEMENT_INTERFACE (GST_TYPE_CHILD_PROXY,
|
|
gst_d3d11_compositor_child_proxy_init));
|
|
|
|
static void
|
|
gst_d3d11_compositor_class_init (GstD3D11CompositorClass * klass)
|
|
{
|
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
|
|
GstAggregatorClass *agg_class = GST_AGGREGATOR_CLASS (klass);
|
|
GstVideoAggregatorClass *vagg_class = GST_VIDEO_AGGREGATOR_CLASS (klass);
|
|
GstCaps *caps;
|
|
|
|
object_class->dispose = gst_d3d11_compositor_dispose;
|
|
object_class->set_property = gst_d3d11_compositor_set_property;
|
|
object_class->get_property = gst_d3d11_compositor_get_property;
|
|
|
|
g_object_class_install_property (object_class, PROP_ADAPTER,
|
|
g_param_spec_int ("adapter", "Adapter",
|
|
"Adapter index for creating device (-1 for default)",
|
|
-1, G_MAXINT32, DEFAULT_ADAPTER,
|
|
(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
|
|
G_PARAM_STATIC_STRINGS)));
|
|
|
|
g_object_class_install_property (object_class, PROP_BACKGROUND,
|
|
g_param_spec_enum ("background", "Background", "Background type",
|
|
GST_TYPE_D3D11_COMPOSITOR_BACKGROUND,
|
|
DEFAULT_BACKGROUND,
|
|
(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
|
|
|
|
/**
|
|
* GstD3D11Compositor:ignore-inactive-pads:
|
|
*
|
|
* Don't wait for inactive pads when live. An inactive pad
|
|
* is a pad that hasn't yet received a buffer, but that has
|
|
* been waited on at least once.
|
|
*
|
|
* The purpose of this property is to avoid aggregating on
|
|
* timeout when new pads are requested in advance of receiving
|
|
* data flow, for example the user may decide to connect it later,
|
|
* but wants to configure it already.
|
|
*
|
|
* Since: 1.24
|
|
*/
|
|
g_object_class_install_property (object_class,
|
|
PROP_IGNORE_INACTIVE_PADS, g_param_spec_boolean ("ignore-inactive-pads",
|
|
"Ignore inactive pads",
|
|
"Avoid timing out waiting for inactive pads", FALSE,
|
|
(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
|
|
|
|
element_class->request_new_pad =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_compositor_request_new_pad);
|
|
element_class->release_pad =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_compositor_release_pad);
|
|
element_class->set_context =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_compositor_set_context);
|
|
|
|
agg_class->start = GST_DEBUG_FUNCPTR (gst_d3d11_compositor_start);
|
|
agg_class->stop = GST_DEBUG_FUNCPTR (gst_d3d11_compositor_stop);
|
|
agg_class->sink_query = GST_DEBUG_FUNCPTR (gst_d3d11_compositor_sink_query);
|
|
agg_class->src_query = GST_DEBUG_FUNCPTR (gst_d3d11_compositor_src_query);
|
|
agg_class->fixate_src_caps =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_compositor_fixate_src_caps);
|
|
agg_class->negotiated_src_caps =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_compositor_negotiated_src_caps);
|
|
agg_class->propose_allocation =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_compositor_propose_allocation);
|
|
agg_class->decide_allocation =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_compositor_decide_allocation);
|
|
|
|
vagg_class->aggregate_frames =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_compositor_aggregate_frames);
|
|
vagg_class->create_output_buffer =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_compositor_create_output_buffer);
|
|
|
|
caps = gst_d3d11_get_updated_template_caps (&sink_pad_template_caps);
|
|
gst_element_class_add_pad_template (element_class,
|
|
gst_pad_template_new_with_gtype ("sink_%u", GST_PAD_SINK, GST_PAD_REQUEST,
|
|
caps, GST_TYPE_D3D11_COMPOSITOR_PAD));
|
|
gst_caps_unref (caps);
|
|
|
|
caps = gst_d3d11_get_updated_template_caps (&src_pad_template_caps);
|
|
gst_element_class_add_pad_template (element_class,
|
|
gst_pad_template_new_with_gtype ("src", GST_PAD_SRC, GST_PAD_ALWAYS,
|
|
caps, GST_TYPE_AGGREGATOR_PAD));
|
|
gst_caps_unref (caps);
|
|
|
|
gst_element_class_set_static_metadata (element_class, "Direct3D11 Compositor",
|
|
"Filter/Editor/Video/Compositor", "A Direct3D11 compositor",
|
|
"Seungha Yang <seungha@centricular.com>");
|
|
|
|
gst_type_mark_as_plugin_api (GST_TYPE_D3D11_COMPOSITOR_BACKGROUND,
|
|
(GstPluginAPIFlags) 0);
|
|
gst_type_mark_as_plugin_api (GST_TYPE_D3D11_COMPOSITOR_PAD,
|
|
(GstPluginAPIFlags) 0);
|
|
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d11_compositor_debug,
|
|
"d3d11compositor", 0, "d3d11compositor element");
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_init (GstD3D11Compositor * self)
|
|
{
|
|
self->adapter = DEFAULT_ADAPTER;
|
|
self->background = DEFAULT_BACKGROUND;
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_dispose (GObject * object)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (object);
|
|
|
|
gst_clear_object (&self->device);
|
|
gst_clear_buffer (&self->fallback_buf);
|
|
g_clear_pointer (&self->checker_background, gst_d3d11_compositor_quad_free);
|
|
|
|
G_OBJECT_CLASS (parent_class)->dispose (object);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_set_property (GObject * object,
|
|
guint prop_id, const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_ADAPTER:
|
|
self->adapter = g_value_get_int (value);
|
|
break;
|
|
case PROP_BACKGROUND:
|
|
self->background =
|
|
(GstD3D11CompositorBackground) g_value_get_enum (value);
|
|
break;
|
|
case PROP_IGNORE_INACTIVE_PADS:
|
|
gst_aggregator_set_ignore_inactive_pads (GST_AGGREGATOR (object),
|
|
g_value_get_boolean (value));
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_get_property (GObject * object,
|
|
guint prop_id, GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_ADAPTER:
|
|
g_value_set_int (value, self->adapter);
|
|
break;
|
|
case PROP_BACKGROUND:
|
|
g_value_set_enum (value, self->background);
|
|
break;
|
|
case PROP_IGNORE_INACTIVE_PADS:
|
|
g_value_set_boolean (value,
|
|
gst_aggregator_get_ignore_inactive_pads (GST_AGGREGATOR (object)));
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static GObject *
|
|
gst_d3d11_compositor_child_proxy_get_child_by_index (GstChildProxy * proxy,
|
|
guint index)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (proxy);
|
|
GObject *obj = nullptr;
|
|
|
|
GST_OBJECT_LOCK (self);
|
|
obj = (GObject *) g_list_nth_data (GST_ELEMENT_CAST (self)->sinkpads, index);
|
|
if (obj)
|
|
gst_object_ref (obj);
|
|
GST_OBJECT_UNLOCK (self);
|
|
|
|
return obj;
|
|
}
|
|
|
|
static guint
|
|
gst_d3d11_compositor_child_proxy_get_children_count (GstChildProxy * proxy)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (proxy);
|
|
guint count = 0;
|
|
|
|
GST_OBJECT_LOCK (self);
|
|
count = GST_ELEMENT_CAST (self)->numsinkpads;
|
|
GST_OBJECT_UNLOCK (self);
|
|
GST_INFO_OBJECT (self, "Children Count: %d", count);
|
|
|
|
return count;
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_child_proxy_init (gpointer g_iface, gpointer iface_data)
|
|
{
|
|
GstChildProxyInterface *iface = (GstChildProxyInterface *) g_iface;
|
|
|
|
iface->get_child_by_index =
|
|
gst_d3d11_compositor_child_proxy_get_child_by_index;
|
|
iface->get_children_count =
|
|
gst_d3d11_compositor_child_proxy_get_children_count;
|
|
}
|
|
|
|
static GstPad *
|
|
gst_d3d11_compositor_request_new_pad (GstElement * element,
|
|
GstPadTemplate * templ, const gchar * name, const GstCaps * caps)
|
|
{
|
|
GstPad *pad;
|
|
|
|
pad = GST_ELEMENT_CLASS (parent_class)->request_new_pad (element,
|
|
templ, name, caps);
|
|
|
|
if (!pad) {
|
|
GST_DEBUG_OBJECT (element, "could not create/add pad");
|
|
return nullptr;
|
|
}
|
|
|
|
gst_child_proxy_child_added (GST_CHILD_PROXY (element), G_OBJECT (pad),
|
|
GST_OBJECT_NAME (pad));
|
|
|
|
GST_DEBUG_OBJECT (element, "Created new pad %s:%s", GST_DEBUG_PAD_NAME (pad));
|
|
|
|
return pad;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_pad_clear_resource (GstD3D11Compositor * self,
|
|
GstD3D11CompositorPad * cpad, gpointer user_data)
|
|
{
|
|
gst_clear_object (&cpad->convert);
|
|
GST_D3D11_CLEAR_COM (cpad->blend);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_release_pad (GstElement * element, GstPad * pad)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (element);
|
|
|
|
GST_DEBUG_OBJECT (self, "Releasing pad %s:%s", GST_DEBUG_PAD_NAME (pad));
|
|
|
|
gst_child_proxy_child_removed (GST_CHILD_PROXY (self), G_OBJECT (pad),
|
|
GST_OBJECT_NAME (pad));
|
|
|
|
GST_ELEMENT_CLASS (parent_class)->release_pad (element, pad);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_set_context (GstElement * element, GstContext * context)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (element);
|
|
|
|
gst_d3d11_handle_set_context (element, context, self->adapter, &self->device);
|
|
|
|
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_start (GstAggregator * agg)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (agg);
|
|
|
|
if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self),
|
|
self->adapter, &self->device)) {
|
|
GST_ERROR_OBJECT (self, "Failed to get D3D11 device");
|
|
return FALSE;
|
|
}
|
|
|
|
return GST_AGGREGATOR_CLASS (parent_class)->start (agg);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_stop (GstAggregator * agg)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (agg);
|
|
|
|
g_clear_pointer (&self->checker_background, gst_d3d11_compositor_quad_free);
|
|
gst_clear_object (&self->device);
|
|
gst_clear_caps (&self->negotiated_caps);
|
|
|
|
return GST_AGGREGATOR_CLASS (parent_class)->stop (agg);
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_d3d11_compositor_sink_getcaps (GstPad * pad, GstCaps * filter)
|
|
{
|
|
GstCaps *sinkcaps;
|
|
GstCaps *template_caps;
|
|
GstCaps *filtered_caps;
|
|
GstCaps *returned_caps;
|
|
|
|
template_caps = gst_pad_get_pad_template_caps (pad);
|
|
|
|
sinkcaps = gst_pad_get_current_caps (pad);
|
|
if (sinkcaps == nullptr) {
|
|
sinkcaps = gst_caps_ref (template_caps);
|
|
} else {
|
|
sinkcaps = gst_caps_merge (sinkcaps, gst_caps_ref (template_caps));
|
|
}
|
|
|
|
if (filter) {
|
|
filtered_caps = gst_caps_intersect (sinkcaps, filter);
|
|
gst_caps_unref (sinkcaps);
|
|
} else {
|
|
filtered_caps = sinkcaps; /* pass ownership */
|
|
}
|
|
|
|
returned_caps = gst_caps_intersect (filtered_caps, template_caps);
|
|
|
|
gst_caps_unref (template_caps);
|
|
gst_caps_unref (filtered_caps);
|
|
|
|
GST_DEBUG_OBJECT (pad, "returning %" GST_PTR_FORMAT, returned_caps);
|
|
|
|
return returned_caps;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_sink_acceptcaps (GstPad * pad, GstCaps * caps)
|
|
{
|
|
gboolean ret;
|
|
GstCaps *template_caps;
|
|
|
|
GST_DEBUG_OBJECT (pad, "try accept caps of %" GST_PTR_FORMAT, caps);
|
|
|
|
template_caps = gst_pad_get_pad_template_caps (pad);
|
|
template_caps = gst_caps_make_writable (template_caps);
|
|
|
|
ret = gst_caps_can_intersect (caps, template_caps);
|
|
GST_DEBUG_OBJECT (pad, "%saccepted caps %" GST_PTR_FORMAT,
|
|
(ret ? "" : "not "), caps);
|
|
gst_caps_unref (template_caps);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_sink_query (GstAggregator * agg,
|
|
GstAggregatorPad * pad, GstQuery * query)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (agg);
|
|
|
|
switch (GST_QUERY_TYPE (query)) {
|
|
case GST_QUERY_CONTEXT:
|
|
if (gst_d3d11_handle_context_query (GST_ELEMENT (agg), query,
|
|
self->device)) {
|
|
return TRUE;
|
|
}
|
|
break;
|
|
case GST_QUERY_CAPS:{
|
|
GstCaps *filter, *caps;
|
|
|
|
gst_query_parse_caps (query, &filter);
|
|
caps = gst_d3d11_compositor_sink_getcaps (GST_PAD (pad), filter);
|
|
gst_query_set_caps_result (query, caps);
|
|
gst_caps_unref (caps);
|
|
return TRUE;
|
|
}
|
|
case GST_QUERY_ACCEPT_CAPS:{
|
|
GstCaps *caps;
|
|
gboolean ret;
|
|
|
|
gst_query_parse_accept_caps (query, &caps);
|
|
ret = gst_d3d11_compositor_sink_acceptcaps (GST_PAD (pad), caps);
|
|
gst_query_set_accept_caps_result (query, ret);
|
|
return TRUE;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return GST_AGGREGATOR_CLASS (parent_class)->sink_query (agg, pad, query);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_src_query (GstAggregator * agg, GstQuery * query)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (agg);
|
|
|
|
switch (GST_QUERY_TYPE (query)) {
|
|
case GST_QUERY_CONTEXT:
|
|
if (gst_d3d11_handle_context_query (GST_ELEMENT (agg), query,
|
|
self->device)) {
|
|
return TRUE;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return GST_AGGREGATOR_CLASS (parent_class)->src_query (agg, query);
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_d3d11_compositor_fixate_src_caps (GstAggregator * agg, GstCaps * caps)
|
|
{
|
|
GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (agg);
|
|
GList *l;
|
|
gint best_width = -1, best_height = -1;
|
|
gint best_fps_n = -1, best_fps_d = -1;
|
|
gint par_n, par_d;
|
|
gdouble best_fps = 0.;
|
|
GstCaps *ret = nullptr;
|
|
GstStructure *s;
|
|
|
|
ret = gst_caps_make_writable (caps);
|
|
|
|
/* we need this to calculate how large to make the output frame */
|
|
s = gst_caps_get_structure (ret, 0);
|
|
if (gst_structure_has_field (s, "pixel-aspect-ratio")) {
|
|
gst_structure_fixate_field_nearest_fraction (s, "pixel-aspect-ratio", 1, 1);
|
|
gst_structure_get_fraction (s, "pixel-aspect-ratio", &par_n, &par_d);
|
|
} else {
|
|
par_n = par_d = 1;
|
|
}
|
|
|
|
GST_OBJECT_LOCK (vagg);
|
|
for (l = GST_ELEMENT (vagg)->sinkpads; l; l = l->next) {
|
|
GstVideoAggregatorPad *vaggpad = GST_VIDEO_AGGREGATOR_PAD (l->data);
|
|
GstD3D11CompositorPad *cpad = GST_D3D11_COMPOSITOR_PAD (vaggpad);
|
|
gint this_width, this_height;
|
|
gint width, height;
|
|
gint fps_n, fps_d;
|
|
gdouble cur_fps;
|
|
gint x_offset;
|
|
gint y_offset;
|
|
|
|
fps_n = GST_VIDEO_INFO_FPS_N (&vaggpad->info);
|
|
fps_d = GST_VIDEO_INFO_FPS_D (&vaggpad->info);
|
|
gst_d3d11_compositor_pad_get_output_size (cpad,
|
|
par_n, par_d, &width, &height, &x_offset, &y_offset);
|
|
|
|
if (width == 0 || height == 0)
|
|
continue;
|
|
|
|
/* {x,y}_offset represent padding size of each top and left area.
|
|
* To calculate total resolution, count bottom and right padding area
|
|
* as well here */
|
|
this_width = width + MAX (cpad->xpos + 2 * x_offset, 0);
|
|
this_height = height + MAX (cpad->ypos + 2 * y_offset, 0);
|
|
|
|
if (best_width < this_width)
|
|
best_width = this_width;
|
|
if (best_height < this_height)
|
|
best_height = this_height;
|
|
|
|
if (fps_d == 0)
|
|
cur_fps = 0.0;
|
|
else
|
|
gst_util_fraction_to_double (fps_n, fps_d, &cur_fps);
|
|
|
|
if (best_fps < cur_fps) {
|
|
best_fps = cur_fps;
|
|
best_fps_n = fps_n;
|
|
best_fps_d = fps_d;
|
|
}
|
|
}
|
|
GST_OBJECT_UNLOCK (vagg);
|
|
|
|
if (best_fps_n <= 0 || best_fps_d <= 0 || best_fps == 0.0) {
|
|
best_fps_n = 25;
|
|
best_fps_d = 1;
|
|
best_fps = 25.0;
|
|
}
|
|
|
|
gst_structure_fixate_field_nearest_int (s, "width", best_width);
|
|
gst_structure_fixate_field_nearest_int (s, "height", best_height);
|
|
gst_structure_fixate_field_nearest_fraction (s, "framerate", best_fps_n,
|
|
best_fps_d);
|
|
ret = gst_caps_fixate (ret);
|
|
|
|
GST_LOG_OBJECT (agg, "Fixated caps %" GST_PTR_FORMAT, ret);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
convert_info_gray_to_yuv (const GstVideoInfo * gray, GstVideoInfo * yuv)
|
|
{
|
|
GstVideoInfo tmp;
|
|
|
|
if (GST_VIDEO_INFO_IS_YUV (gray)) {
|
|
*yuv = *gray;
|
|
return;
|
|
}
|
|
|
|
if (gray->finfo->depth[0] == 8) {
|
|
gst_video_info_set_format (&tmp,
|
|
GST_VIDEO_FORMAT_Y444, gray->width, gray->height);
|
|
} else {
|
|
gst_video_info_set_format (&tmp,
|
|
GST_VIDEO_FORMAT_Y444_16LE, gray->width, gray->height);
|
|
}
|
|
|
|
tmp.colorimetry.range = gray->colorimetry.range;
|
|
if (tmp.colorimetry.range == GST_VIDEO_COLOR_RANGE_UNKNOWN)
|
|
tmp.colorimetry.range = GST_VIDEO_COLOR_RANGE_0_255;
|
|
|
|
tmp.colorimetry.primaries = gray->colorimetry.primaries;
|
|
if (tmp.colorimetry.primaries == GST_VIDEO_COLOR_PRIMARIES_UNKNOWN)
|
|
tmp.colorimetry.primaries = GST_VIDEO_COLOR_PRIMARIES_BT709;
|
|
|
|
tmp.colorimetry.transfer = gray->colorimetry.transfer;
|
|
if (tmp.colorimetry.transfer == GST_VIDEO_TRANSFER_UNKNOWN)
|
|
tmp.colorimetry.transfer = GST_VIDEO_TRANSFER_BT709;
|
|
|
|
tmp.colorimetry.matrix = gray->colorimetry.matrix;
|
|
if (tmp.colorimetry.matrix == GST_VIDEO_COLOR_MATRIX_UNKNOWN)
|
|
tmp.colorimetry.matrix = GST_VIDEO_COLOR_MATRIX_BT709;
|
|
|
|
*yuv = tmp;
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_calculate_background_color (GstD3D11Compositor * self,
|
|
const GstVideoInfo * info)
|
|
{
|
|
GstD3D11ColorMatrix clear_color_matrix;
|
|
gdouble rgb[3];
|
|
gdouble converted[3];
|
|
GstVideoFormat format = GST_VIDEO_INFO_FORMAT (info);
|
|
|
|
if (GST_VIDEO_INFO_IS_RGB (info)) {
|
|
GstVideoInfo rgb_info = *info;
|
|
rgb_info.colorimetry.range = GST_VIDEO_COLOR_RANGE_0_255;
|
|
|
|
gst_d3d11_color_range_adjust_matrix_unorm (&rgb_info, info,
|
|
&clear_color_matrix);
|
|
} else {
|
|
GstVideoInfo rgb_info;
|
|
GstVideoInfo yuv_info;
|
|
|
|
gst_video_info_set_format (&rgb_info, GST_VIDEO_FORMAT_RGBA64_LE,
|
|
info->width, info->height);
|
|
convert_info_gray_to_yuv (info, &yuv_info);
|
|
|
|
if (yuv_info.colorimetry.matrix == GST_VIDEO_COLOR_MATRIX_UNKNOWN ||
|
|
yuv_info.colorimetry.matrix == GST_VIDEO_COLOR_MATRIX_RGB) {
|
|
GST_WARNING_OBJECT (self, "Invalid matrix is detected");
|
|
yuv_info.colorimetry.matrix = GST_VIDEO_COLOR_MATRIX_BT709;
|
|
}
|
|
|
|
gst_d3d11_rgb_to_yuv_matrix_unorm (&rgb_info,
|
|
&yuv_info, &clear_color_matrix);
|
|
}
|
|
|
|
/* Calculate black and white color values */
|
|
for (guint i = 0; i < 2; i++) {
|
|
GstD3D11CompositorClearColor *clear_color = &self->clear_color[i];
|
|
rgb[0] = rgb[1] = rgb[2] = (gdouble) i;
|
|
|
|
for (guint j = 0; j < 3; j++) {
|
|
converted[j] = 0;
|
|
for (guint k = 0; k < 3; k++) {
|
|
converted[j] += clear_color_matrix.matrix[j][k] * rgb[k];
|
|
}
|
|
converted[j] += clear_color_matrix.offset[j];
|
|
converted[j] = CLAMP (converted[j],
|
|
clear_color_matrix.min[j], clear_color_matrix.max[j]);
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (self, "Calculated background color RGB: %f, %f, %f",
|
|
converted[0], converted[1], converted[2]);
|
|
|
|
if (GST_VIDEO_INFO_IS_RGB (info) || GST_VIDEO_INFO_IS_GRAY (info)) {
|
|
for (guint j = 0; j < 3; j++)
|
|
clear_color->color[0][j] = converted[j];
|
|
clear_color->color[0][3] = 1.0;
|
|
} else {
|
|
switch (format) {
|
|
case GST_VIDEO_FORMAT_VUYA:
|
|
clear_color->color[0][0] = converted[2];
|
|
clear_color->color[0][1] = converted[1];
|
|
clear_color->color[0][2] = converted[0];
|
|
clear_color->color[0][3] = 1.0;
|
|
break;
|
|
case GST_VIDEO_FORMAT_NV12:
|
|
case GST_VIDEO_FORMAT_NV21:
|
|
case GST_VIDEO_FORMAT_P010_10LE:
|
|
case GST_VIDEO_FORMAT_P012_LE:
|
|
case GST_VIDEO_FORMAT_P016_LE:
|
|
clear_color->color[0][0] = converted[0];
|
|
clear_color->color[0][1] = 0;
|
|
clear_color->color[0][2] = 0;
|
|
clear_color->color[0][3] = 1.0;
|
|
if (format == GST_VIDEO_FORMAT_NV21) {
|
|
clear_color->color[1][0] = converted[2];
|
|
clear_color->color[1][1] = converted[1];
|
|
} else {
|
|
clear_color->color[1][0] = converted[1];
|
|
clear_color->color[1][1] = converted[2];
|
|
}
|
|
clear_color->color[1][2] = 0;
|
|
clear_color->color[1][3] = 1.0;
|
|
break;
|
|
case GST_VIDEO_FORMAT_I420:
|
|
case GST_VIDEO_FORMAT_YV12:
|
|
case GST_VIDEO_FORMAT_I420_10LE:
|
|
case GST_VIDEO_FORMAT_I420_12LE:
|
|
case GST_VIDEO_FORMAT_Y42B:
|
|
case GST_VIDEO_FORMAT_I422_10LE:
|
|
case GST_VIDEO_FORMAT_I422_12LE:
|
|
case GST_VIDEO_FORMAT_Y444:
|
|
case GST_VIDEO_FORMAT_Y444_10LE:
|
|
case GST_VIDEO_FORMAT_Y444_12LE:
|
|
case GST_VIDEO_FORMAT_Y444_16LE:
|
|
clear_color->color[0][0] = converted[0];
|
|
clear_color->color[0][1] = 0;
|
|
clear_color->color[0][2] = 0;
|
|
clear_color->color[0][3] = 1.0;
|
|
if (format == GST_VIDEO_FORMAT_YV12) {
|
|
clear_color->color[1][0] = converted[2];
|
|
clear_color->color[2][0] = converted[1];
|
|
} else {
|
|
clear_color->color[1][0] = converted[1];
|
|
clear_color->color[2][0] = converted[2];
|
|
}
|
|
clear_color->color[1][1] = 0;
|
|
clear_color->color[1][2] = 0;
|
|
clear_color->color[1][3] = 1.0;
|
|
clear_color->color[2][1] = 0;
|
|
clear_color->color[2][2] = 0;
|
|
clear_color->color[2][3] = 1.0;
|
|
break;
|
|
default:
|
|
g_assert_not_reached ();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_negotiated_src_caps (GstAggregator * agg, GstCaps * caps)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (agg);
|
|
GstCapsFeatures *features;
|
|
GstVideoInfo info;
|
|
|
|
if (!gst_video_info_from_caps (&info, caps)) {
|
|
GST_ERROR_OBJECT (self, "Failed to convert caps to info");
|
|
return FALSE;
|
|
}
|
|
|
|
if (self->negotiated_caps && gst_caps_is_equal (self->negotiated_caps, caps)) {
|
|
GST_DEBUG_OBJECT (self, "Negotiated caps is not changed");
|
|
goto done;
|
|
}
|
|
|
|
features = gst_caps_get_features (caps, 0);
|
|
if (features
|
|
&& gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
GST_DEBUG_OBJECT (self, "Negotiated with D3D11 memory caps");
|
|
self->downstream_supports_d3d11 = TRUE;
|
|
} else {
|
|
GST_DEBUG_OBJECT (self, "Negotiated with system memory caps");
|
|
self->downstream_supports_d3d11 = FALSE;
|
|
}
|
|
|
|
gst_element_foreach_sink_pad (GST_ELEMENT_CAST (self),
|
|
(GstElementForeachPadFunc) gst_d3d11_compositor_pad_clear_resource,
|
|
nullptr);
|
|
|
|
gst_clear_buffer (&self->fallback_buf);
|
|
g_clear_pointer (&self->checker_background, gst_d3d11_compositor_quad_free);
|
|
|
|
gst_d3d11_compositor_calculate_background_color (self, &info);
|
|
|
|
if (!self->downstream_supports_d3d11) {
|
|
GstD3D11AllocationParams *d3d11_params;
|
|
GstBufferPool *pool;
|
|
GstFlowReturn flow_ret;
|
|
|
|
d3d11_params = gst_d3d11_allocation_params_new (self->device,
|
|
&info, GST_D3D11_ALLOCATION_FLAG_DEFAULT,
|
|
D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET, 0);
|
|
|
|
pool = gst_d3d11_buffer_pool_new_with_options (self->device,
|
|
caps, d3d11_params, 0, 0);
|
|
gst_d3d11_allocation_params_free (d3d11_params);
|
|
|
|
if (!pool) {
|
|
GST_ERROR_OBJECT (self, "Failed to create pool");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_buffer_pool_set_active (pool, TRUE)) {
|
|
GST_ERROR_OBJECT (self, "Failed to set active");
|
|
gst_object_unref (pool);
|
|
return FALSE;
|
|
}
|
|
|
|
flow_ret = gst_buffer_pool_acquire_buffer (pool, &self->fallback_buf,
|
|
nullptr);
|
|
if (flow_ret != GST_FLOW_OK) {
|
|
GST_ERROR_OBJECT (self, "Failed to acquire buffer");
|
|
gst_object_unref (pool);
|
|
return FALSE;
|
|
}
|
|
|
|
gst_buffer_pool_set_active (pool, FALSE);
|
|
gst_object_unref (pool);
|
|
}
|
|
|
|
gst_caps_replace (&self->negotiated_caps, caps);
|
|
|
|
done:
|
|
return GST_AGGREGATOR_CLASS (parent_class)->negotiated_src_caps (agg, caps);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_propose_allocation (GstAggregator * agg,
|
|
GstAggregatorPad * pad, GstQuery * decide_query, GstQuery * query)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (agg);
|
|
GstVideoInfo info;
|
|
GstBufferPool *pool;
|
|
GstCaps *caps;
|
|
guint size;
|
|
|
|
gst_query_parse_allocation (query, &caps, nullptr);
|
|
|
|
if (caps == nullptr)
|
|
return FALSE;
|
|
|
|
if (!gst_video_info_from_caps (&info, caps))
|
|
return FALSE;
|
|
|
|
if (gst_query_get_n_allocation_pools (query) == 0) {
|
|
GstCapsFeatures *features;
|
|
GstStructure *config;
|
|
gboolean is_d3d11 = FALSE;
|
|
|
|
features = gst_caps_get_features (caps, 0);
|
|
if (features
|
|
&& gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
GST_DEBUG_OBJECT (pad, "upstream support d3d11 memory");
|
|
pool = gst_d3d11_buffer_pool_new (self->device);
|
|
is_d3d11 = TRUE;
|
|
} else {
|
|
pool = gst_video_buffer_pool_new ();
|
|
}
|
|
|
|
if (!pool) {
|
|
GST_ERROR_OBJECT (self, "Failed to create buffer pool");
|
|
return FALSE;
|
|
}
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_add_option (config,
|
|
GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
|
|
size = GST_VIDEO_INFO_SIZE (&info);
|
|
if (is_d3d11) {
|
|
GstD3D11AllocationParams *d3d11_params;
|
|
|
|
d3d11_params =
|
|
gst_d3d11_allocation_params_new (self->device,
|
|
&info, GST_D3D11_ALLOCATION_FLAG_DEFAULT, D3D11_BIND_SHADER_RESOURCE,
|
|
0);
|
|
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params);
|
|
gst_d3d11_allocation_params_free (d3d11_params);
|
|
} else {
|
|
gst_buffer_pool_config_add_option (config,
|
|
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
|
|
}
|
|
|
|
gst_buffer_pool_config_set_params (config, caps, (guint) size, 0, 0);
|
|
|
|
if (!gst_buffer_pool_set_config (pool, config)) {
|
|
GST_ERROR_OBJECT (pool, "Couldn't set config");
|
|
gst_object_unref (pool);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/* d3d11 buffer pool will update buffer size based on allocated texture,
|
|
* get size from config again */
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_get_params (config,
|
|
nullptr, &size, nullptr, nullptr);
|
|
gst_structure_free (config);
|
|
|
|
gst_query_add_allocation_pool (query, pool, size, 0, 0);
|
|
gst_object_unref (pool);
|
|
}
|
|
|
|
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, nullptr);
|
|
gst_query_add_allocation_meta (query, GST_VIDEO_CROP_META_API_TYPE, nullptr);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_decide_allocation (GstAggregator * agg, GstQuery * query)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (agg);
|
|
GstCaps *caps;
|
|
GstBufferPool *pool = nullptr;
|
|
guint n, size, min, max;
|
|
GstVideoInfo info;
|
|
GstStructure *config;
|
|
gboolean use_d3d11_pool;
|
|
|
|
gst_query_parse_allocation (query, &caps, nullptr);
|
|
|
|
if (!caps) {
|
|
GST_DEBUG_OBJECT (self, "No output caps");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_video_info_from_caps (&info, caps)) {
|
|
GST_ERROR_OBJECT (self, "Invalid caps");
|
|
return FALSE;
|
|
}
|
|
|
|
use_d3d11_pool = self->downstream_supports_d3d11;
|
|
|
|
n = gst_query_get_n_allocation_pools (query);
|
|
if (n > 0)
|
|
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
|
|
|
|
/* create our own pool */
|
|
if (pool && use_d3d11_pool) {
|
|
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
|
|
GST_DEBUG_OBJECT (self,
|
|
"Downstream pool is not d3d11, will create new one");
|
|
gst_clear_object (&pool);
|
|
} else {
|
|
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
|
|
if (dpool->device != self->device) {
|
|
GST_DEBUG_OBJECT (self, "Different device, will create new one");
|
|
gst_clear_object (&pool);
|
|
}
|
|
}
|
|
}
|
|
|
|
size = (guint) info.size;
|
|
|
|
if (!pool) {
|
|
if (use_d3d11_pool)
|
|
pool = gst_d3d11_buffer_pool_new (self->device);
|
|
else
|
|
pool = gst_video_buffer_pool_new ();
|
|
|
|
min = 0;
|
|
max = 0;
|
|
}
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_set_params (config, caps, size, min, max);
|
|
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
|
|
if (use_d3d11_pool) {
|
|
GstD3D11AllocationParams *d3d11_params;
|
|
|
|
d3d11_params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
|
|
if (!d3d11_params) {
|
|
d3d11_params = gst_d3d11_allocation_params_new (self->device,
|
|
&info, GST_D3D11_ALLOCATION_FLAG_DEFAULT, D3D11_BIND_RENDER_TARGET,
|
|
0);
|
|
} else {
|
|
guint i;
|
|
|
|
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&info); i++) {
|
|
d3d11_params->desc[i].BindFlags |= D3D11_BIND_RENDER_TARGET;
|
|
}
|
|
}
|
|
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params);
|
|
gst_d3d11_allocation_params_free (d3d11_params);
|
|
}
|
|
|
|
gst_buffer_pool_set_config (pool, config);
|
|
|
|
/* d3d11 buffer pool will update buffer size based on allocated texture,
|
|
* get size from config again */
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
|
|
gst_structure_free (config);
|
|
|
|
if (n > 0)
|
|
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
|
|
else
|
|
gst_query_add_allocation_pool (query, pool, size, min, max);
|
|
gst_object_unref (pool);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
struct
|
|
{
|
|
FLOAT x;
|
|
FLOAT y;
|
|
FLOAT z;
|
|
} position;
|
|
struct
|
|
{
|
|
FLOAT u;
|
|
FLOAT v;
|
|
} texture;
|
|
} VertexData;
|
|
|
|
static GstD3D11CompositorQuad *
|
|
gst_d3d11_compositor_create_checker_quad (GstD3D11Compositor * self,
|
|
const GstVideoInfo * info)
|
|
{
|
|
GstD3D11CompositorQuad *quad = nullptr;
|
|
VertexData *vertex_data;
|
|
WORD *indices;
|
|
ID3D11Device *device_handle;
|
|
ID3D11DeviceContext *context_handle;
|
|
D3D11_MAPPED_SUBRESOURCE map;
|
|
D3D11_INPUT_ELEMENT_DESC input_desc;
|
|
D3D11_BUFFER_DESC buffer_desc;
|
|
ComPtr < ID3D11Buffer > vertex_buffer;
|
|
ComPtr < ID3D11Buffer > index_buffer;
|
|
ComPtr < ID3D11PixelShader > ps;
|
|
ComPtr < ID3D11VertexShader > vs;
|
|
ComPtr < ID3D11InputLayout > layout;
|
|
HRESULT hr;
|
|
const gchar *ps_src;
|
|
|
|
device_handle = gst_d3d11_device_get_device_handle (self->device);
|
|
context_handle = gst_d3d11_device_get_device_context_handle (self->device);
|
|
|
|
if (GST_VIDEO_INFO_IS_RGB (info)) {
|
|
ps_src = checker_ps_src_rgb;
|
|
} else if (GST_VIDEO_INFO_FORMAT (info) == GST_VIDEO_FORMAT_VUYA) {
|
|
ps_src = checker_ps_src_vuya;
|
|
} else {
|
|
ps_src = checker_ps_src_luma;
|
|
}
|
|
|
|
hr = gst_d3d11_create_pixel_shader_simple (self->device, ps_src, "main", &ps);
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't setup pixel shader");
|
|
return nullptr;
|
|
}
|
|
|
|
memset (&input_desc, 0, sizeof (D3D11_INPUT_ELEMENT_DESC));
|
|
input_desc.SemanticName = "POSITION";
|
|
input_desc.SemanticIndex = 0;
|
|
input_desc.Format = DXGI_FORMAT_R32G32B32_FLOAT;
|
|
input_desc.InputSlot = 0;
|
|
input_desc.AlignedByteOffset = D3D11_APPEND_ALIGNED_ELEMENT;
|
|
input_desc.InputSlotClass = D3D11_INPUT_PER_VERTEX_DATA;
|
|
input_desc.InstanceDataStepRate = 0;
|
|
|
|
hr = gst_d3d11_create_vertex_shader_simple (self->device, checker_vs_src,
|
|
"main", &input_desc, 1, &vs, &layout);
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't setup vertex shader");
|
|
return nullptr;
|
|
}
|
|
|
|
memset (&buffer_desc, 0, sizeof (D3D11_BUFFER_DESC));
|
|
buffer_desc.Usage = D3D11_USAGE_DYNAMIC;
|
|
buffer_desc.ByteWidth = sizeof (VertexData) * 4;
|
|
buffer_desc.BindFlags = D3D11_BIND_VERTEX_BUFFER;
|
|
buffer_desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
|
|
|
hr = device_handle->CreateBuffer (&buffer_desc, nullptr, &vertex_buffer);
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self,
|
|
"Couldn't create vertex buffer, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
hr = context_handle->Map (vertex_buffer.Get (),
|
|
0, D3D11_MAP_WRITE_DISCARD, 0, &map);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map vertex buffer, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
vertex_data = (VertexData *) map.pData;
|
|
/* bottom left */
|
|
vertex_data[0].position.x = -1.0f;
|
|
vertex_data[0].position.y = -1.0f;
|
|
vertex_data[0].position.z = 0.0f;
|
|
vertex_data[0].texture.u = 0.0f;
|
|
vertex_data[0].texture.v = 1.0f;
|
|
|
|
/* top left */
|
|
vertex_data[1].position.x = -1.0f;
|
|
vertex_data[1].position.y = 1.0f;
|
|
vertex_data[1].position.z = 0.0f;
|
|
vertex_data[1].texture.u = 0.0f;
|
|
vertex_data[1].texture.v = 0.0f;
|
|
|
|
/* top right */
|
|
vertex_data[2].position.x = 1.0f;
|
|
vertex_data[2].position.y = 1.0f;
|
|
vertex_data[2].position.z = 0.0f;
|
|
vertex_data[2].texture.u = 1.0f;
|
|
vertex_data[2].texture.v = 0.0f;
|
|
|
|
/* bottom right */
|
|
vertex_data[3].position.x = 1.0f;
|
|
vertex_data[3].position.y = -1.0f;
|
|
vertex_data[3].position.z = 0.0f;
|
|
vertex_data[3].texture.u = 1.0f;
|
|
vertex_data[3].texture.v = 1.0f;
|
|
|
|
context_handle->Unmap (vertex_buffer.Get (), 0);
|
|
|
|
buffer_desc.Usage = D3D11_USAGE_DYNAMIC;
|
|
buffer_desc.ByteWidth = sizeof (WORD) * 6;
|
|
buffer_desc.BindFlags = D3D11_BIND_INDEX_BUFFER;
|
|
buffer_desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
|
|
|
hr = device_handle->CreateBuffer (&buffer_desc, nullptr, &index_buffer);
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self,
|
|
"Couldn't create index buffer, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
hr = context_handle->Map (index_buffer.Get (),
|
|
0, D3D11_MAP_WRITE_DISCARD, 0, &map);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map index buffer, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
indices = (WORD *) map.pData;
|
|
|
|
/* clockwise indexing */
|
|
indices[0] = 0; /* bottom left */
|
|
indices[1] = 1; /* top left */
|
|
indices[2] = 2; /* top right */
|
|
|
|
indices[3] = 3; /* bottom right */
|
|
indices[4] = 0; /* bottom left */
|
|
indices[5] = 2; /* top right */
|
|
|
|
context_handle->Unmap (index_buffer.Get (), 0);
|
|
quad = g_new0 (GstD3D11CompositorQuad, 1);
|
|
quad->ps = ps.Detach ();
|
|
quad->vs = vs.Detach ();
|
|
quad->layout = layout.Detach ();
|
|
quad->vertex_buffer = vertex_buffer.Detach ();
|
|
quad->index_buffer = index_buffer.Detach ();
|
|
|
|
quad->viewport.TopLeftX = 0;
|
|
quad->viewport.TopLeftY = 0;
|
|
quad->viewport.Width = GST_VIDEO_INFO_WIDTH (info);
|
|
quad->viewport.Height = GST_VIDEO_INFO_HEIGHT (info);
|
|
quad->viewport.MinDepth = 0.0f;
|
|
quad->viewport.MaxDepth = 1.0f;
|
|
|
|
return quad;
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_compositor_quad_free (GstD3D11CompositorQuad * quad)
|
|
{
|
|
if (!quad)
|
|
return;
|
|
|
|
GST_D3D11_CLEAR_COM (quad->ps);
|
|
GST_D3D11_CLEAR_COM (quad->vs);
|
|
GST_D3D11_CLEAR_COM (quad->layout);
|
|
GST_D3D11_CLEAR_COM (quad->vertex_buffer);
|
|
GST_D3D11_CLEAR_COM (quad->index_buffer);
|
|
|
|
g_free (quad);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_draw_background_checker (GstD3D11Compositor * self,
|
|
ID3D11RenderTargetView * rtv)
|
|
{
|
|
ID3D11DeviceContext *context =
|
|
gst_d3d11_device_get_device_context_handle (self->device);
|
|
UINT offsets = 0;
|
|
UINT strides = sizeof (VertexData);
|
|
GstD3D11CompositorQuad *quad;
|
|
|
|
if (!self->checker_background) {
|
|
GstVideoInfo *info = &GST_VIDEO_AGGREGATOR_CAST (self)->info;
|
|
|
|
self->checker_background =
|
|
gst_d3d11_compositor_create_checker_quad (self, info);
|
|
if (!self->checker_background)
|
|
return FALSE;
|
|
}
|
|
|
|
quad = self->checker_background;
|
|
context->IASetPrimitiveTopology (D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
|
|
context->IASetInputLayout (quad->layout);
|
|
context->IASetVertexBuffers (0, 1, &quad->vertex_buffer, &strides, &offsets);
|
|
context->IASetIndexBuffer (quad->index_buffer, DXGI_FORMAT_R16_UINT, 0);
|
|
context->VSSetShader (quad->vs, nullptr, 0);
|
|
context->PSSetShader (quad->ps, nullptr, 0);
|
|
context->RSSetViewports (1, &quad->viewport);
|
|
context->OMSetRenderTargets (1, &rtv, nullptr);
|
|
context->OMSetBlendState (nullptr, nullptr, 0xffffffff);
|
|
context->DrawIndexed (6, 0, 0);
|
|
context->OMSetRenderTargets (0, nullptr, nullptr);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Must be called with d3d11 device lock */
|
|
static gboolean
|
|
gst_d3d11_compositor_draw_background (GstD3D11Compositor * self,
|
|
ID3D11RenderTargetView * rtv[GST_VIDEO_MAX_PLANES], guint num_rtv)
|
|
{
|
|
ID3D11DeviceContext *context =
|
|
gst_d3d11_device_get_device_context_handle (self->device);
|
|
GstD3D11CompositorClearColor *color = &self->clear_color[0];
|
|
|
|
if (self->background == GST_D3D11_COMPOSITOR_BACKGROUND_CHECKER) {
|
|
if (!gst_d3d11_compositor_draw_background_checker (self, rtv[0]))
|
|
return FALSE;
|
|
|
|
/* clear U and V components if needed */
|
|
for (guint i = 1; i < num_rtv; i++)
|
|
context->ClearRenderTargetView (rtv[i], color->color[i]);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
switch (self->background) {
|
|
case GST_D3D11_COMPOSITOR_BACKGROUND_BLACK:
|
|
color = &self->clear_color[0];
|
|
break;
|
|
case GST_D3D11_COMPOSITOR_BACKGROUND_WHITE:
|
|
color = &self->clear_color[1];
|
|
break;
|
|
case GST_D3D11_COMPOSITOR_BACKGROUND_TRANSPARENT:
|
|
color = &self->clear_color[2];
|
|
break;
|
|
default:
|
|
g_assert_not_reached ();
|
|
return FALSE;
|
|
}
|
|
|
|
for (guint i = 0; i < num_rtv; i++)
|
|
context->ClearRenderTargetView (rtv[i], color->color[i]);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d11_compositor_aggregate_frames (GstVideoAggregator * vagg,
|
|
GstBuffer * outbuf)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (vagg);
|
|
GList *iter;
|
|
GstBuffer *target_buf = outbuf;
|
|
GstFlowReturn ret = GST_FLOW_OK;
|
|
ID3D11RenderTargetView *rtv[GST_VIDEO_MAX_PLANES] = { nullptr, };
|
|
GstVideoFrame target_frame;
|
|
guint num_rtv = GST_VIDEO_INFO_N_PLANES (&vagg->info);
|
|
GstD3D11DeviceLockGuard lk (self->device);
|
|
|
|
if (!self->downstream_supports_d3d11)
|
|
target_buf = self->fallback_buf;
|
|
|
|
if (!gst_video_frame_map (&target_frame, &vagg->info, target_buf,
|
|
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
|
|
GST_ERROR_OBJECT (self, "Failed to map render target frame");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (!gst_d3d11_buffer_get_render_target_view (target_buf, rtv)) {
|
|
GST_ERROR_OBJECT (self, "RTV is unavailable");
|
|
gst_video_frame_unmap (&target_frame);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (!gst_d3d11_compositor_draw_background (self, rtv, num_rtv)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't draw background");
|
|
gst_video_frame_unmap (&target_frame);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
gst_video_frame_unmap (&target_frame);
|
|
|
|
GST_OBJECT_LOCK (self);
|
|
for (iter = GST_ELEMENT (vagg)->sinkpads; iter; iter = g_list_next (iter)) {
|
|
GstVideoAggregatorPad *pad = GST_VIDEO_AGGREGATOR_PAD (iter->data);
|
|
GstD3D11CompositorPad *cpad = GST_D3D11_COMPOSITOR_PAD (pad);
|
|
GstVideoFrame *prepared_frame =
|
|
gst_video_aggregator_pad_get_prepared_frame (pad);
|
|
gint x, y, w, h;
|
|
GstVideoCropMeta *crop_meta;
|
|
|
|
if (!prepared_frame)
|
|
continue;
|
|
|
|
if (!gst_d3d11_compositor_pad_setup_converter (pad, vagg)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't setup converter");
|
|
ret = GST_FLOW_ERROR;
|
|
break;
|
|
}
|
|
|
|
crop_meta = gst_buffer_get_video_crop_meta (prepared_frame->buffer);
|
|
if (crop_meta) {
|
|
x = crop_meta->x;
|
|
y = crop_meta->y;
|
|
w = crop_meta->width;
|
|
h = crop_meta->height;
|
|
} else {
|
|
x = y = 0;
|
|
w = pad->info.width;
|
|
h = pad->info.height;
|
|
}
|
|
|
|
g_object_set (cpad->convert, "src-x", x, "src-y", y, "src-width", w,
|
|
"src-height", h, nullptr);
|
|
|
|
if (!gst_d3d11_converter_convert_buffer_unlocked (cpad->convert,
|
|
prepared_frame->buffer, target_buf)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't convert frame");
|
|
ret = GST_FLOW_ERROR;
|
|
break;
|
|
}
|
|
}
|
|
GST_OBJECT_UNLOCK (self);
|
|
|
|
if (ret != GST_FLOW_OK)
|
|
return ret;
|
|
|
|
if (!self->downstream_supports_d3d11) {
|
|
if (!gst_d3d11_buffer_copy_into (outbuf, self->fallback_buf, &vagg->info)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't copy input buffer to fallback buffer");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
}
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
/* without holding ref */
|
|
GstD3D11Device *other_device;
|
|
gboolean have_same_device;
|
|
} DeviceCheckData;
|
|
|
|
static gboolean
|
|
gst_d3d11_compositor_check_device_update (GstElement * agg,
|
|
GstVideoAggregatorPad * vpad, DeviceCheckData * data)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (agg);
|
|
GstBuffer *buf;
|
|
GstMemory *mem;
|
|
GstD3D11Memory *dmem;
|
|
gboolean update_device = FALSE;
|
|
|
|
buf = gst_video_aggregator_pad_get_current_buffer (vpad);
|
|
if (!buf)
|
|
return TRUE;
|
|
|
|
/* Ignore gap buffer */
|
|
if (GST_BUFFER_FLAG_IS_SET (buf, GST_BUFFER_FLAG_GAP) ||
|
|
gst_buffer_get_size (buf) == 0) {
|
|
return TRUE;
|
|
}
|
|
|
|
mem = gst_buffer_peek_memory (buf, 0);
|
|
if (!gst_is_d3d11_memory (mem))
|
|
return TRUE;
|
|
|
|
dmem = GST_D3D11_MEMORY_CAST (mem);
|
|
|
|
/* We can use existing device */
|
|
if (dmem->device == self->device) {
|
|
data->have_same_device = TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
if (self->adapter < 0) {
|
|
update_device = TRUE;
|
|
} else {
|
|
guint adapter = 0;
|
|
|
|
g_object_get (dmem->device, "adapter", &adapter, nullptr);
|
|
/* The same GPU as what user wanted, update */
|
|
if (adapter == (guint) self->adapter)
|
|
update_device = TRUE;
|
|
}
|
|
|
|
if (!update_device)
|
|
return TRUE;
|
|
|
|
data->other_device = dmem->device;
|
|
|
|
/* Keep iterate since there might be one buffer which holds the same device
|
|
* as ours */
|
|
return TRUE;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d11_compositor_create_output_buffer (GstVideoAggregator * vagg,
|
|
GstBuffer ** outbuffer)
|
|
{
|
|
GstD3D11Compositor *self = GST_D3D11_COMPOSITOR (vagg);
|
|
DeviceCheckData data;
|
|
|
|
/* Check whether there is at least one sinkpad which holds d3d11 buffer
|
|
* with compatible device, and if not, update our device */
|
|
data.other_device = nullptr;
|
|
data.have_same_device = FALSE;
|
|
|
|
gst_element_foreach_sink_pad (GST_ELEMENT_CAST (vagg),
|
|
(GstElementForeachPadFunc) gst_d3d11_compositor_check_device_update,
|
|
&data);
|
|
|
|
if (data.have_same_device || !data.other_device) {
|
|
return
|
|
GST_VIDEO_AGGREGATOR_CLASS (parent_class)->create_output_buffer (vagg,
|
|
outbuffer);
|
|
}
|
|
|
|
/* Clear all device dependent resources */
|
|
gst_element_foreach_sink_pad (GST_ELEMENT_CAST (vagg),
|
|
(GstElementForeachPadFunc) gst_d3d11_compositor_pad_clear_resource,
|
|
nullptr);
|
|
|
|
gst_clear_buffer (&self->fallback_buf);
|
|
g_clear_pointer (&self->checker_background, gst_d3d11_compositor_quad_free);
|
|
|
|
GST_INFO_OBJECT (self, "Updating device %" GST_PTR_FORMAT " -> %"
|
|
GST_PTR_FORMAT, self->device, data.other_device);
|
|
gst_object_unref (self->device);
|
|
self->device = (GstD3D11Device *) gst_object_ref (data.other_device);
|
|
|
|
/* We cannot call gst_aggregator_negotiate() here, since GstVideoAggregator
|
|
* is holding GST_VIDEO_AGGREGATOR_LOCK() already.
|
|
* Mark reconfigure and do reconfigure later */
|
|
gst_pad_mark_reconfigure (GST_AGGREGATOR_SRC_PAD (vagg));
|
|
|
|
return GST_AGGREGATOR_FLOW_NEED_DATA;
|
|
}
|