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245 lines
9.6 KiB
Text
245 lines
9.6 KiB
Text
Seeking
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-------
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Seeking in GStreamer means configuring the pipeline for playback of the
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media between a certain start and stop time, called the playback segment.
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By default a pipeline will play from position 0 to the total duration of the
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media at a rate of 1.0.
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A seek is performed by sending a seek event to the sink elements of a
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pipeline. Sending the seek event to a bin will by default forward
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the event to all sinks in the bin.
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When performing a seek, the start and stop values of the segment can be
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specified as absolute positions or relative to the currently configured
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playback segment. Note that it is not possible to seek relative to the current
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playback position. To seek relative to the current playback position, one must
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query the position first and then perform an absolute seek to the desired
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position.
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Feedback of the seek operation can be immediately using the GST_SEEK_FLAG_FLUSH
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flag. With this flag, all pending data in the pipeline is discarded and playback
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starts from the new position immediately.
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When the FLUSH flag is not set, the seek will be queued and executed as
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soon as possible, which might be after all queues are emptied.
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Seeking can be performed in different formats such as time, frames
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or samples.
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The seeking can be performed to a nearby key unit or to the exact
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(estimated) unit in the media (GST_SEEK_FLAG_KEY_UNIT). See below for more
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details on this.
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The seeking can be performed by using an estimated target position or in an
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accurate way (GST_SEEK_FLAG_ACCURATE). For some formats this can result in
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having to scan the complete file in order to accurately find the target unit.
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See below for more details on this.
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Non segment seeking will make the pipeline emit EOS when the configured
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segment has been played.
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Segment seeking (using the GST_SEEK_FLAG_SEGMENT) will not emit an EOS at
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the end of the playback segment but will post a SEGMENT_DONE message on the
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bus. This message is posted by the element driving the playback in the
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pipeline, typically a demuxer. After receiving the message, the application
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can reconnect the pipeline or issue other seek events in the pipeline.
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Since the message is posted as early as possible in the pipeline, the
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application has some time to issue a new seek to make the transition seamless.
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Typically the allowed delay is defined by the buffer sizes of the sinks as well
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as the size of any queues in the pipeline.
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The seek can also change the playback speed of the configured segment.
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A speed of 1.0 is normal speed, 2.0 is double speed. Negative values
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mean backward playback.
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When performing a seek with a playback rate different from 1.0, the
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GST_SEEK_FLAG_SKIP flag can be used to instruct decoders and demuxers that they
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are allowed to skip decoding. This can be useful when resource consumption is
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more important than accurately producing all frames.
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Seeking in push based elements
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Generating seeking events
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~~~~~~~~~~~~~~~~~~~~~~~~~
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A seek event is created with gst_event_new_seek ().
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Seeking variants
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~~~~~~~~~~~~~~~~
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The different kinds of seeking methods and their internal workings are
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described below.
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FLUSH seeking
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^^^^^^^^^^^^^
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This is the most common way of performing a seek in a playback application.
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The application issues a seek on the pipeline and the new media is immediately
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played after the seek call returns.
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seeking without FLUSH
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^^^^^^^^^^^^^^^^^^^^^
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This seek type is typically performed after issuing segment seeks to finish
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the playback of the pipeline.
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Performing a non-flushing seek in a PAUSED pipeline blocks until the pipeline
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is set to playing again since all data passing is blocked in the prerolled
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sinks.
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segment seeking with FLUSH
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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This seek is typically performed when starting seamless looping.
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segment seeking without FLUSH
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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This seek is typically performed when continuing seamless looping.
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========================================================================
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Demuxer/parser behaviour and SEEK_FLAG_KEY_UNIT and SEEK_FLAG_ACCURATE
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========================================================================
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This section aims to explain the behaviour expected by an element with regard
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to the KEY_UNIT and ACCURATE seek flags using the example of a parser or
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demuxer.
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1. DEFAULT BEHAVIOUR:
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When a seek to a certain position is requested, the demuxer/parser will
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do two things (ignoring flushing and segment seeks, and simplified for
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illustration purposes):
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- send a newsegment event with a new start position
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- start pushing data/buffers again
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To ensure that the data corresponding to the requested seek position
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can actually be decoded, a demuxer or parser needs to start pushing data
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from a keyframe/keyunit at or before the requested seek position.
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Unless requested differently (via the KEY_UNIT flag), the start of the
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newsegment event should be the requested seek position.
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So by default a demuxer/parser will then start pushing data from
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position DATA and send a newsegment event with start position SEG_START,
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and DATA <= SEG_START.
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If DATA < SEG_START, a well-behaved video decoder will start decoding frames
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from DATA, but take into account the segment configured by the demuxer via
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the newsegment event, and only actually output decoded video frames from
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SEG_START onwards, dropping all decoded frames that are before the
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segment start and adjusting the timestamp/duration of the buffer that
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overlaps the segment start ("clipping"). A not-so-well-behaved video decoder
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will start decoding frames from DATA and push decoded video frames out
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starting from position DATA, in which case the frames that are before
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the configured segment start will usually be dropped/clipped downstream
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(e.g. by the video sink).
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2. GST_SEEK_FLAG_KEY_UNIT:
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If the KEY_UNIT flag is specified, the demuxer/parser should adjust the
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segment start to the position of the key frame closest to the requested
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seek position and then start pushing out data from there. The nearest
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key frame may be before or after the requested seek position, but many
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implementations will only look for the closest keyframe before the
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requested position.
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Most media players and thumbnailers do (and should be doing) KEY_UNIT seeks
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by default, for performance reasons, to ensure almost-instant responsiveness
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when scrubbing (dragging the seek slider in PAUSED or PLAYING mode). This
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works well for most media, but results in suboptimal behaviour for a small
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number of 'odd' files (e.g. files that only have one keyframe at the very
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beginning, or only a few keyframes throughout the entire stream). At the
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time of writing, a solution for this still needs to be found, but could be
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implemented demuxer/parser-side, e.g. make demuxers/parsers ignore the
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KEY_UNIT flag if the position adjustment would be larger than 1/10th of
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the duration or somesuch.
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Summary:
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- if the KEY_UNIT flag is *not* specified, the demuxer/parser should
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start pushing data from a key unit preceding the seek position
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(or from the the seek position if that falls on a key unit), and
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the start of the new segment should be the requested seek position.
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- if the KEY_UNIT flag is specified, the demuxer/parser should start
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pushing data from the key unit nearest the seek position (or from
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the the seek position if that falls on a key unit), and
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the start of the new segment should be adjusted to the position of
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that key unit which was nearest the requested seek position (ie.
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the new segment start should be the position from which data is
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pushed).
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3. GST_SEEK_FLAG_ACCURATE:
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If the ACCURATE flag is specified in a seek request, the demuxer/parser
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is asked to do whatever it takes (!) to make sure that the position seeked
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to is accurate in relation to the beginning of the stream. This means that
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it is not acceptable to just approximate the position (e.g. using an average
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bitrate). The achieved position must be exact. In the worst case, the demuxer
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or parser needs to push data from the beginning of the file and let downstream
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clip everything before the requested segment start.
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The ACCURATE flag does not affect what the segment start should be in
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relation to the requested seek position. Only the KEY_UNIT flag (or its
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absence) has any effect on that.
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Video editors and frame-stepping applications usually use the ACCURATE flag.
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Summary:
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- if the ACCURATE flag is *not* specified, it is up to the demuxer/parser
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to decide how exact the seek should be. If the flag is not specified,
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the expectation is that the demuxer/parser does a resonable best effort
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attempt, trading speed for accuracy. In the absence of an index, the
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seek position may be approximated.
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- if the ACCURATE flag is specified, absolute accuracy is required, and
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speed is of no concern. It is not acceptable to just approximate the
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seek position in that case.
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- the ACCURATE flag does not imply that the segment starts at the
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requested seek position or should be adjusted to the nearest keyframe,
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only the KEY_UNIT flag determines that.
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4. ACCURATE and KEY_UNIT combinations:
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All combinations of these two flags are valid:
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- neither flag specified: segment starts at seek position, send data
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from preceding key frame (or earlier), feel free to approximate the
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seek position
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- only KEY_UNIT specified: segment starts from position of nearest
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keyframe, send data from nearest keyframe, feel free to approximate the
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seek position
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- only ACCURATE specified: segment starts at seek position, send data
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from preceding key frame (or earlier), do not approximate the seek
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position under any circumstances
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- ACCURATE | KEY_UNIT specified: segment starts from position of nearest
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keyframe, send data from nearest key frame, do not approximate the seek
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position under any circumstances
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