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234 lines
9.5 KiB
Text
234 lines
9.5 KiB
Text
Progress Reporting
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------------------
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This document describes the design and use cases for the progress reporting
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messages.
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PROGRESS messages are posted on the bus to inform the application about the
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progress of asynchronous operations in the pipeline. This should not be confused
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with asynchronous state changes.
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We accommodate for the following requirements:
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- Application is informed when an async operation starts and completes.
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- It should be possible for the application to generically detect common
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operations and incorporate their progress into the GUI.
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- Applications can cancel pending operations by doing regular state changes.
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- Applications should be able to wait for completion of async operations.
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We allow for the following scenarios:
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- Elements want to inform the application about asynchronous DNS lookups and
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pending network requests. This includes starting and completing the lookup.
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- Elements opening devices and resources asynchronously.
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- Applications having more freedom to implement timeout and cancelation of
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operations that currently block the state changes or happen invisibly behind
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the scenes.
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Rationale
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~~~~~~~~~
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The main reason for adding these extra progress notifications is twofold:
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1) to give the application more information of what is going on
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When there are well defined progress information codes, applications
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can let the user know about the status of the progress. We anticipate to
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have at least DNS resolving and server connections and requests be well
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defined.
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2) To make the state changes non-blocking and cancelable.
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Currently state changes such as going to the READY or PAUSED state often do
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blocking calls such as resolving DNS or connecting to a remote server. These
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operations often block the main thread and are often not cancelable, causing
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application lockups.
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We would like to make the state change function, instead, start a separate
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thread that performs the blocking operations in a cancelable way. When going
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back to the NULL state, all pending operations would be canceled immediately.
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For downward state changes, we want to let the application implement its own
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timeout mechanism. For example: when stopping an RTSP stream, the clients
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needs to send a TEARDOWN request to the server. This can however take an
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unlimited amount of time in case of network problems. We want to give the
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application an opportunity to wait (and timeout) for the completion of the
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async operation before setting the element to the final NULL state.
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Progress updates are very similar to buffering messages in the same way that the
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application can decide to wait for the completion of the buffering process
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before performing the next state change. It might make sense to implement
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buffering with the progress messages in the future.
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Async state changes
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~~~~~~~~~~~~~~~~~~~
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GStreamer currently has a GST_STATE_CHANGE_ASYNC return value to note to the
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application that a state change is happening asynchronously.
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The main purpose of this return value is to make the pipeline wait for preroll
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and delay a future (upwards) state changes until the sinks are prerolled.
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In the case of async operations on source, this will automatically force sinks
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to stay async because they will not preroll before the source can produce data.
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The fact that other asynchronous operations happen behind the scenes is
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irrelevant for the prerolling process so it is not implemented with the ASYNC
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state change return value in order to not complicate the state changes and mix
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concepts.
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Use cases
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~~~~~~~~~
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* RTSP client (but also HTTP, MMS, ...)
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When the client goes from the READY to the PAUSED state, it opens a socket,
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performs a DNS lookup, retrieves the SDP and negotiates the streams. All these
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operations currently block the state change function for an indefinite amount
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of time and while they are blocking cannot be canceled.
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Instead, a thread would be started to perform these operations asynchronously
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and the state change would complete with the usual NO_PREROLL return value.
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Before starting the thread a PROGRESS message would be posted to mark the
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start of the async operation.
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As the DNS lookup completes and the connection is established, PROGRESS
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messages are posted on the bus to inform the application of the progress. When
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something fails, an error is posted and a PROGRESS CANCELED message is posted.
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The application can then stop the pipeline.
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If there are no errors and the setup of the streams completed successfully, a
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PROGRESS COMPLETED is posted on the bus. The thread then goes to sleep and the
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asynchronous operation completed.
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The RTSP protocol requires to send a TEARDOWN request to the server
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before closing the connection and destroying the socket. A state change to the
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READY state will issue the TEARDOWN request in the background and notify the
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application of this pending request with a PROGRESS message.
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The application might want to only go to the NULL state after it got confirmation
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that the TEARDOWN request completed or it might choose to go to NULL after a
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timeout. It might also be possible that the application just want to close the
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socket as fast as possible without waiting for completion of the TEARDOWN request.
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* Network performance measuring
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DNS lookup and connection times can be measured by calculating the elapsed
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time between the various PROGRESS messages.
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Messages
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~~~~~~~~
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A new PROGRESS message will be created.
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The following fields will be contained in the message:
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- "type", GST_TYPE_PROGRESS_TYPE
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- a set of types to define the type of progress
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GST_PROGRESS_TYPE_START: A new task is started in the background
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GST_PROGRESS_TYPE_CONTINUE: The previous tasks completed and a new
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one continues. This is done so that the application can follow
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a set of continuous tasks and react to COMPLETE only when the
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element completely finished.
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GST_PROGRESS_TYPE_CANCELED: A task is canceled by the user.
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GST_PROGRESS_TYPE_ERROR: A task stopped because of an error. In case of
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an error, an error message will have been posted before.
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GST_PROGRESS_TYPE_COMPLETE: A task completed successfully.
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- "code", G_TYPE_STRING
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A generic extensible string that can be used to programatically determine the
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action that is in progress. Some standard predefined codes will be
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defined.
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- "text", G_TYPE_STRING
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A user visible string detailing the action.
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- "percent", G_TYPE_INT between 0 and 100
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Progress of the action as a percentage, the following values are allowed:
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- GST_PROGRESS_TYPE_START always has a 0% value.
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- GST_PROGRESS_TYPE_CONTINUE have a value between 0 and 100
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- GST_PROGRESS_TYPE_CANCELED, GST_PROGRESS_TYPE_ERROR and
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GST_PROGRESS_TYPE_COMPLETE always have a 100% value.
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- "timeout", G_TYPE_INT in milliseconds
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The timeout of the async operation. -1 if unknown/unlimited..
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This field can be interesting to the application when it wants to display
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some sort of progress indication.
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- ....
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Depending on the code, more fields can be put here.
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Implementation
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~~~~~~~~~~~~~~
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Elements should not do blocking operations from the state change function.
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Instead, elements should post an appropriate progress message with the right
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code and of type GST_PROGRESS_TYPE_START and then start a thread to perform
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the blocking calls in a cancelable manner.
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It is highly recommended to only start async operations from the READY to PAUSED
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state and onwards and not from the NULL to READY state. The reason for this is
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that streaming threads are usually started in the READY to PAUSED state and that
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the current NULL to READY state change is used to perform a blocking check for
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the presence of devices.
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The progress message needs to be posted from the state change function so that
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the application can immediately take appropriate action after setting the state.
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The threads will usually perform many blocking calls with different codes
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in a row, a client might first do a DNS query and then continue with
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establishing a connection to the server. For this purpose the
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GST_PROGRESS_TYPE_CONTINUE must be used.
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Usually, the thread used to perform the blocking operations can be used to
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implement the streaming threads when needed.
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Upon downward state changes, operations that are busy in the thread are canceled
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and GST_PROGRESS_TYPE_CANCELED is posted.
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The application can know about pending tasks because they received the
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GST_PROGRESS_TYPE_START messages that didn't complete with a
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GST_PROGRESS_TYPE_COMPLETE message, got canceled with a
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GST_PROGRESS_TYPE_CANCELED or errored with GST_PROGRESS_TYPE_ERROR.
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Applications should be able to choose if they wait for the pending
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operation or cancel them.
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If an async operation fails, an error message is posted first before the
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GST_PROGRESS_TYPE_ERROR progress message.
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Categories
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~~~~~~~~~~
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We want to propose some standard codes here:
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"open" : A resource is being opened
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"close" : A resource is being closed
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"name-lookup" : A DNS lookup.
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"connect" : A socket connection is established
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"disconnect" : a socket connection is closed
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"request" : A request is sent to a server and we are waiting for a
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reply. This message is posted right before the request is sent
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and completed when the reply has arrived completely.
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"mount" : A volume is being mounted
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"unmount" : A volume is being unmounted
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More codes can be posted by elements and can be made official later.
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