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415 lines
16 KiB
Text
415 lines
16 KiB
Text
Bufferpool
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----------
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This document details a possible design for how buffers can be allocated
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and managed in pools.
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Bufferpools should increase performance by reducing allocation overhead and
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improving possibilities to implement zero-copy memory transfer.
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Current Situation
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-----------------
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- elements can choose to implement a pool of buffers. These pools
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can contain buffers for both source and sink pad buffers.
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- elements can provide buffers to upstream elements when the upstream element
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requests a buffer with gst_pad_alloc_buffer().
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- The buffer pool can preallocate a certain amount of buffers to avoid
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runtime allocation. pad_alloc_buffer() is allowed to block the upstream
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element until buffers are recycled in the pool.
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- the pad_alloc_buffer function call can be passed downstream to the sink
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that actually will perform the allocation. A fallback option exists to use
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a default memory bufferpool whe there is no alloc_buffer function installed
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on a pad.
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- Upstream renegotiation is performed by making the pad_alloc_buffer function
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return a buffer with new caps.
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Problems
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--------
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- There is currently no helper base class to implement efficient buffer pools
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meaning that each element has to implement its own version.
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- There is no negotiation between elements about their buffer requirements.
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Upstream elements that decide to use pad_alloc_buffer() can find that the
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buffer they received is not appropriate at all. The most common problem
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is that the buffers don't have the right alignment or insufficient padding.
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- There is no negotiation of minimum and maximum amounts of preallocated
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buffers. In order to not avoid deadlocks, this means that buffer pool
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implementations should be able to allocate unlimited amounts of buffers and
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are never allowed to block in pad_alloc_buffer()
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Requirements
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------------
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- maintain and reuse a list of buffers in a reusable base GstBufferPool
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object
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- negotiate allocation configuration between source and sink pad.
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- have minimum and maximum amount of buffers with the option of
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preallocating buffers.
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- alignment and padding support
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- arbitrary extra options
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- integrate with dynamic caps renegotiation
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- dynamically change bufferpool configuration based on pipeline changes.
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- allow the application to control buffer allocation
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GstBufferPool
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-------------
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The bufferpool object manages a list of buffers with the same properties such
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as size, padding and alignment.
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The bufferpool has two states: flushing and non-flushing. In the flushing
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state, the bufferpool can be configured with the required allocation
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preferences. In the non-flushing state, buffers can be retrieved from and
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returned to the pool.
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The default implementation of the bufferpool is able to allocate buffers
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from main memory with arbitrary alignment and padding/prefix.
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Custom implementations of the bufferpool can override the allocation and
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free algorithms of the buffers from the pool. This should allow for
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different allocation strategies such as using shared memory or hardware
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mapped memory.
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The bufferpool object is also used to perform the negotiation of configuration
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between elements.
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GstPad
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------
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The GstPad has a method to query a GstBufferPool and its configuration.
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GstBufferPool * gst_pad_query_bufferpool (GstPad * pad);
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This function can return a handle to a bufferpool object or NULL when no
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bufferpool object can be provided by the pad.
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This function should return a bufferpool object with the
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GstBufferPoolConfig set to the desired parameters of the buffers that will be
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handled by the given pad. This function can only be called on a sinkpad and
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will usually be called by the peer srcpad with the convenience method:
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GstBufferPool * gst_pad_peer_query_bufferpool (GstPad * pad);
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There is also a new function to configure a bufferpool on a pad and its peer
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pad:
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gboolean gst_pad_set_bufferpool (GstPad * pad, GstBufferPool *pool);
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This function is to inform a pad and its peer pad that a bufferpool should
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be used for allocation (on source pads) and that bufferpool is used by the
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upstream element (on sinkpads).
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The currently configured bufferpool can be retrieved with:
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GstBufferPool * gst_pad_get_bufferpool (GstPad * pad);
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New functions exist to configure these bufferpool functions on pads:
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gst_pad_set_querybufferpool_function and gst_pad_set_setbufferpool_function.
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negotiating pool and config
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---------------------------
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Since upstream needs to allocate buffers from a buffer pool, it should first
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negotiate a buffer pool with the downstream element. We propose a simple
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scheme where a sink can propose a bufferpool and some configuration and where
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the source can choose to use this allocator or use its own.
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The algorithm for doing this is rougly like this:
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/* srcpad knows media type and size of buffers and is ready to
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* prepare an output buffer but has no pool yet */
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/* first get the pool from the downstream peer */
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pool = gst_pad_peer_query_bufferpool (srcpad);
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if (pool != NULL) {
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GstBufferPoolConfig config;
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/* clear the pool so that we can reconfigure it */
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gst_buffer_pool_set_flushing (pool, TRUE);
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do {
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/* get the config */
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gst_buffer_pool_get_config (pool, &config);
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/* check and modify the config to match our requirements */
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if (!tweak_config (&config)) {
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/* we can't tweak the config any more, exit and fail */
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gst_object_unref (pool);
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pool = NULL;
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break;
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}
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}
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/* update the config */
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while (!gst_buffer_pool_set_config (pool, &config));
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/* we managed to update the config, all is fine now */
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/* set the pool to non-flushing to make it allocate things */
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gst_buffer_pool_set_flushing (pool, FALSE);
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}
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if (pool == NULL) {
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/* still no pool, we create one ourself with our ideal config */
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pool = gst_buffer_pool_new (...);
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}
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/* now set the pool on this pad and the peer pad */
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gst_pad_set_bufferpool (pad, pool);
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Negotiation is the same for both push and pull mode. In the case of pull
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mode scheduling, the srcpad will perform the negotiation of the pool
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when it receives the first pull request.
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Allocating from pool
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--------------------
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Buffers are allocated from the pool of a pad:
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res = gst_buffer_pool_acquire_buffer (pool, &buffer, ¶ms);
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convenience functions to automatically get the pool from a pad can be made:
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res = gst_pad_acquire_buffer (pad, &buffer, ¶ms);
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Buffers are refcounted in te usual way. When the refcount of the buffer
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reaches 0, the buffer is automatically returned to the pool. This is achieved
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by setting and reffing the pool as a new buffer member.
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Since all the buffers allocated from the pool keep a reference to the pool,
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when nothing else is holding a refcount to the pool, it will be finalized
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when all the buffers from the pool are unreffed. By setting the pool to
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the flushing state we can drain all buffers from the pool.
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Renegotiation
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-------------
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Renegotiation of the bufferpool might need to be performed when the
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configuration of the pool changes. Changes can be in the buffer size (because
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of a caps change), alignment or number of buffers.
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* downstream
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When the upstream element wants to negotiate a new format, it might need
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to renegotiate a new bufferpool configuration with the downstream element.
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This can, for example, happen when the buffer size changes.
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We can not just reconfigure the existing bufferpool because there might
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still be outstanding buffers from the pool in the pipeline. Therefore we
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need to create a new bufferpool for the new configuration while we let the
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old pool drain.
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Implementations can choose to reuse the same bufferpool object and wait for
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the drain to finish before reconfiguring the pool.
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The element that wants to renegotiate a new bufferpool uses exactly the same
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algorithm as when it first started.
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* upstream
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When a downstream element wants to negotiate a new format, it will send a
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RECONFIGURE event upstream. This instructs upstream to renegotiate both
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the format and the bufferpool when needed.
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A pipeline reconfiguration is when new elements are added or removed from
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the pipeline or when the topology of the pipeline changes. Pipeline
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reconfiguration also triggers possible renegotiation of the bufferpool and
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caps.
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A RECONFIGURE event tags each pad it travels on as needing reconfiguration.
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The next buffer allocation will then require the renegotiation or
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reconfiguration of a pool.
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If downstream has specified a RENEGOTIATE flag, it must be prepared to
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received NOT_NEGOTIATED results when allocating buffers, which instructs
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it to start caps and bufferpool renegotiation. When using this flag,
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upstream can more quickly react to downstream format or size changes.
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Shutting down
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-------------
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In push mode, a source pad is responsible for setting the pool to the
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flushing state when streaming stops. The flush will unblock any pending
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allocations so that the element can shut down.
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In pull mode, the sink element should set the pool to the flushing state when
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shutting down so that the peer _get_range() function can unblock.
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In the flushing state, all the buffers that are returned to the pool will
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be automatically freed by the pool and new allocations will fail.
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Use cases
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---------
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1) videotestsrc ! xvimagesink
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Before videotestsrc can output a buffer, it needs to negotiate caps and
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a bufferpool with the downstream peer pad.
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First it will negotiate a suitable format with downstream according to the
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normal rules.
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Then it does gst_pad_peer_query_bufferpool() which triggers the querybufferpool
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function installed on the xvimagesink pad. This bufferpool is currently in
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the flushing state and thus has no buffers allocated.
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videotestsrc gets the configuration of the bufferpool object. This
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configuration lists the desired configuration of the xvimagesink, which can
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have specific alignment and/or min/max amount of buffers.
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videotestsrc updates the configuration of the bufferpool, it will likely
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set the min buffers to 1 and the size of the desired buffers. It then
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updates the bufferpool configuration with the new properties.
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When the configuration is successfully updated, videotestsrc sets the
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bufferpool on its source pad, this will also set the pool on the peer
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sinkpad.
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It then sets the bufferpool to the non-flushing state. This preallocates
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the buffers in the pool (if needed). This operation can fail when there
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is not enough memory available. Since the bufferpool is provided by
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xvimagesink, it will allocate buffers backed by an XvImage and pointing
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to shared memory with the X server.
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If the bufferpool is successfully activated, videotestsrc can acquire a
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buffer from the pool, set the caps on it, fill in the data and push it
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out to xvimagesink.
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xvimagesink can know that the buffer originated from its pool by following
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the pool member or checking the specific GType of it GstBuffer subclass.
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It might need to get the parent buffer first in case of subbuffers.
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when shutting down, videotestsrc will set the pool to the flushing state,
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this will cause further allocations to fail and currently allocated buffers
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to be freed. videotestsrc will then free the pool and stop streaming.
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2) videotestsrc ! queue ! myvideosink
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In this second use case we have a videosink that can at most allocate
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3 video buffers.
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Again videotestsrc will have to negotiate a bufferpool with the peer
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element. For this it will perform gst_pad_peer_query_bufferpool() which
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queue will proxy to its downstream peer element.
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The bufferpool returned from myvideosink will have a max_buffers set to 3.
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queue and videotestsrc can operate with this upper limit because none of
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those elements require more than that amount of buffers for temporary
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storage.
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The bufferpool of myvideosink will then be configured with the size of the
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buffers for the negotiated format and according to the padding and alignment
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rules. When videotestsrc sets the pool to non-flushing, the 3 video
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buffers will be preallocated in the pool.
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The pool will then be configured on the src of videotestsrc and the
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sinkpad of the queue. The queue will proxy the setbufferpool method to
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its srcpad, which finally configures the pool all the way to the sink.
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videotestsrc acquires a buffer from the configured pool on its srcpad and
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pushes this into the queue. When the videotestsrc has acquired and pushed
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3 frames, the next call to gst_buffer_pool_acquire_buffer() will block
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(assuming the GST_BUFFER_POOL_FLAG_WAIT is specified).
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When the queue has pushed out a buffer and the sink has rendered it, the
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refcount of the buffer reaches 0 and the buffer is recycled in the pool.
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This will wake up the videotestsrc that was blocked, waiting for more
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buffers and will make it produce the next buffer.
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In this setup, there are at most 3 buffers active in the pipeline and
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the videotestsrc is rate limited by the rate at which buffers are recycled
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in the bufferpool.
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When shutting down, videotestsrc will first set the bufferpool on the srcpad
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to flushing. This causes any pending (blocked) acquire to return with a
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WRONG_STATE result and causes the streaming thread to pause.
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3) .. ! myvideodecoder ! queue ! fakesink
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In this case, the myvideodecoder requires buffers to be aligned to 128
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bytes and padded with 4096 bytes. The pipeline starts out with the
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decoder linked to a fakesink but we will then dynamically change the
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sink to one that can provide a bufferpool.
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When it negotiates the size with the downstream element fakesink, it will
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receive a NULL bufferpool because fakesink does not provide a bufferpool.
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It will then select it own custom bufferpool to start the datatransfer.
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At some point we block the queue srcpad, unlink the queue from the
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fakesink, link a new sink, set the new sink to the PLAYING state and send
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the right newsegment event to the sink. Linking the new sink would
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automatically send a RENEGOTIATE event upstream and, through queue, inform
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myvideodecoder that it should renegotiate its bufferpool because downstream
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has been reconfigured.
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Before pushing the next buffer, myvideodecoder would renegotiate a new
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bufferpool. To do this, it performs the usual bufferpool negotiation
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algorithm. If it can obtain and configure a new bufferpool from downstream,
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it sets its own (old) pool to flushing and unrefs it. This will eventually
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drain and unref the old bufferpool.
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The new bufferpool is set as the new bufferpool for the srcpad and sinkpad
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of the queue and set to the non-flushing state.
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4) .. ! myvideodecoder ! queue ! myvideosink
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myvideodecoder has negotiated a bufferpool with the downstream myvideosink
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to handle buffers of size 320x240. It has now detected a change in the
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video format and need to renegotiate to a resolution of 640x480. This
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requires it to negotiate a new bufferpool with a larger buffersize.
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When myvideodecoder needs to get the bigger buffer, it starts the
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negotiation of a new bufferpool. It queries a bufferpool from downstream,
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reconfigures it with the new configuration (which includes the bigger buffer
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size), it sets the bufferpool to non-flushing and sets the bufferpool as
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the new pool for the srcpad and its peer. This automatically flushes the
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old pool and unrefs it, which causes the old format to drain.
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It then uses the new bufferpool for allocating new buffers of the new
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dimension.
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If at some point, the decoder wants to switch to a lower resolution again,
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it can choose to use the current pool (which has buffers that are larger
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than the required size) or it can choose to renegotiate a new bufferpool.
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5) .. ! myvideodecoder ! videoscale ! myvideosink
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myvideosink is providing a bufferpool for upstream elements and wants to
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change the resolution.
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myvideosink sends a RENEGOTIATE event upstream to notify upstream that a
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new format is desirable. upstream elements try to negotiate a new format
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and bufferpool before pushing out a new buffer. The old bufferpools are
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drained in the regular way.
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