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And scale the bitrate with the absolute rate (if it's bigger than 1.0) to get to the real bitrate due to faster playback. This allowed in my tests to play a stream with 10x speed without buffering as the lowest bitrate is chosen, instead of staying/selecting the highest bitrate and then buffering all the time. It was previously disabled for not very well specified reasons, which seem to be not valid anymore nowadays. |
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gstadaptivedemux.c | ||
gstadaptivedemux.h | ||
Makefile.am | ||
meson.build |