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8ffea3afb5
A CGSize contains CGFloat values (a typedef to double or float), which means that the values aren't equal, despite it being equal after they are cast to int by assigning them to window_height/width private members. This leads to excessive gst_gl_window_resize calls on each frame, at least if the CGFloat value has a .5 decimal value, e.g. 103.5. Fix it by storing them as CGFloat instead of gint. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/945> |
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