gstreamer/gst/deinterlace2/tvtime/greedyh.c
Sebastian Dröge fa81d7c15d gst/deinterlace2/tvtime/greedyh.c: Only build the assembly optimized implementations on x86.
Original commit message from CVS:
* gst/deinterlace2/tvtime/greedyh.c:
(deinterlace_frame_di_greedyh):
Only build the assembly optimized implementations on x86.
2008-07-04 18:54:15 +00:00

323 lines
8.1 KiB
C

/*
*
* GStreamer
* Copyright (C) 2004 Billy Biggs <vektor@dumbterm.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Relicensed for GStreamer from GPL to LGPL with permit from Billy Biggs.
* See: http://bugzilla.gnome.org/show_bug.cgi?id=163578
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "greedyh.h"
#include "greedyhmacros.h"
#include <stdlib.h>
#include "_stdint.h"
#include <string.h>
#include "gst/gst.h"
#include "plugins.h"
#include "gstdeinterlace2.h"
static const unsigned int GreedyMaxComb = 5;
static const unsigned int GreedyMotionThreshold = 25;
static const unsigned int GreedyMotionSense = 30;
void
greedyDScaler_C (uint8_t * L1, uint8_t * L2, uint8_t * L3, uint8_t * L2P,
uint8_t * Dest, int size)
{
int Pos;
uint8_t l1_l, l1_1_l, l3_l, l3_1_l;
uint8_t l1_c, l1_1_c, l3_c, l3_1_c;
uint8_t avg_l, avg_c, avg_l_1, avg_c_1;
uint8_t avg_l__1 = 0, avg_c__1 = 0;
uint8_t avg_s_l, avg_s_c;
uint8_t avg_sc_l, avg_sc_c;
uint8_t best_l, best_c;
uint16_t mov_l;
uint8_t out_l, out_c;
uint8_t l2_l, l2_c, lp2_l, lp2_c;
uint8_t l2_l_diff, l2_c_diff, lp2_l_diff, lp2_c_diff;
uint8_t min_l, min_c, max_l, max_c;
for (Pos = 0; Pos < size; Pos += 2) {
l1_l = L1[0];
l1_c = L1[1];
l3_l = L3[0];
l3_c = L3[1];
if (Pos == size - 1) {
l1_1_l = l1_l;
l1_1_c = l1_c;
l3_1_l = l3_l;
l3_1_c = l3_c;
} else {
l1_1_l = L1[2];
l1_1_c = L1[3];
l3_1_l = L3[2];
l3_1_c = L3[3];
}
/* Average of L1 and L3 */
avg_l = (l1_l + l3_l) / 2;
avg_c = (l1_c + l3_c) / 2;
if (Pos == 0) {
avg_l__1 = avg_l;
avg_c__1 = avg_c;
}
/* Average of next L1 and next L3 */
avg_l_1 = (l1_1_l + l3_1_l) / 2;
avg_c_1 = (l1_1_c + l3_1_c) / 2;
/* Calculate average of one pixel forward and previous */
avg_s_l = (avg_l__1 + avg_l_1) / 2;
avg_s_c = (avg_c__1 + avg_c_1) / 2;
/* Calculate average of center and surrounding pixels */
avg_sc_l = (avg_l + avg_s_l) / 2;
avg_sc_c = (avg_c + avg_s_c) / 2;
/* move forward */
avg_l__1 = avg_l;
avg_c__1 = avg_c;
/* Get best L2/L2P, i.e. least diff from above average */
l2_l = L2[0];
l2_c = L2[1];
lp2_l = L2P[0];
lp2_c = L2P[1];
l2_l_diff = ABS (l2_l - avg_sc_l);
l2_c_diff = ABS (l2_c - avg_sc_c);
lp2_l_diff = ABS (lp2_l - avg_sc_l);
lp2_c_diff = ABS (lp2_c - avg_sc_c);
if (l2_l_diff > lp2_l_diff)
best_l = lp2_l;
else
best_l = l2_l;
if (l2_c_diff > lp2_c_diff)
best_c = lp2_c;
else
best_c = l2_c;
/* Clip this best L2/L2P by L1/L3 and allow to differ by GreedyMaxComb */
max_l = MAX (l1_l, l3_l);
min_l = MIN (l1_l, l3_l);
if (max_l < 256 - GreedyMaxComb)
max_l += GreedyMaxComb;
else
max_l = 255;
if (min_l > GreedyMaxComb)
min_l -= GreedyMaxComb;
else
min_l = 0;
max_c = MAX (l1_c, l3_c);
min_c = MIN (l1_c, l3_c);
if (max_c < 256 - GreedyMaxComb)
max_c += GreedyMaxComb;
else
max_c = 255;
if (min_c > GreedyMaxComb)
min_c -= GreedyMaxComb;
else
min_c = 0;
out_l = CLAMP (best_l, min_l, max_l);
out_c = CLAMP (best_c, min_c, max_c);
/* Do motion compensation for luma, i.e. how much
* the weave pixel differs */
mov_l = ABS (l2_l - lp2_l);
if (mov_l > GreedyMotionThreshold)
mov_l -= GreedyMotionThreshold;
else
mov_l = 0;
mov_l = mov_l * GreedyMotionSense;
if (mov_l > 256)
mov_l = 256;
/* Weighted sum on clipped weave pixel and average */
out_l = (out_l * (256 - mov_l) + avg_sc_l * mov_l) / 256;
Dest[0] = out_l;
Dest[1] = out_c;
Dest += 2;
L1 += 2;
L2 += 2;
L3 += 2;
L2P += 2;
}
}
#ifdef HAVE_CPU_I386
#define IS_MMXEXT
#define SIMD_TYPE MMXEXT
#define FUNCT_NAME greedyDScaler_MMXEXT
#include "greedyh.asm"
#undef SIMD_TYPE
#undef IS_MMXEXT
#undef FUNCT_NAME
#define IS_TDNOW
#define SIMD_TYPE TDNOW
#define FUNCT_NAME greedyDScaler_3DNOW
#include "greedyh.asm"
#undef SIMD_TYPE
#undef IS_TDNOW
#undef FUNCT_NAME
#define IS_MMX
#define SIMD_TYPE MMX
#define FUNCT_NAME greedyDScaler_MMX
#include "greedyh.asm"
#undef SIMD_TYPE
#undef IS_MMX
#undef FUNCT_NAME
#endif
static void
deinterlace_frame_di_greedyh (GstDeinterlace2 * object)
{
void (*func) (uint8_t * L1, uint8_t * L2, uint8_t * L3, uint8_t * L2P,
uint8_t * Dest, int size);
int InfoIsOdd = 0;
int Line;
unsigned int Pitch = object->field_stride;
unsigned char *L1; // ptr to Line1, of 3
unsigned char *L2; // ptr to Line2, the weave line
unsigned char *L3; // ptr to Line3
unsigned char *L2P; // ptr to prev Line2
unsigned char *Dest = GST_BUFFER_DATA (object->out_buf);
#ifdef HAVE_CPU_I386
if (object->cpu_feature_flags & OIL_IMPL_FLAG_MMXEXT) {
func = greedyDScaler_MMXEXT;
} else if (object->cpu_feature_flags & OIL_IMPL_FLAG_3DNOW) {
func = greedyDScaler_3DNOW;
} else if (object->cpu_feature_flags & OIL_IMPL_FLAG_MMX) {
func = greedyDScaler_MMX;
} else {
func = greedyDScaler_C;
}
#else
func = greedyDScaler_C;
#endif
// copy first even line no matter what, and the first odd line if we're
// processing an EVEN field. (note diff from other deint rtns.)
if (object->field_history[object->history_count - 1].flags ==
PICTURE_INTERLACED_BOTTOM) {
InfoIsOdd = 1;
L1 = GST_BUFFER_DATA (object->field_history[object->history_count - 2].buf);
L2 = GST_BUFFER_DATA (object->field_history[object->history_count - 1].buf);
L3 = L1 + Pitch;
L2P =
GST_BUFFER_DATA (object->field_history[object->history_count - 3].buf);
// copy first even line
memcpy (Dest, L1, object->line_length);
Dest += object->output_stride;
} else {
InfoIsOdd = 0;
L1 = GST_BUFFER_DATA (object->field_history[object->history_count - 2].buf);
L2 = GST_BUFFER_DATA (object->field_history[object->history_count -
1].buf) + Pitch;
L3 = L1 + Pitch;
L2P =
GST_BUFFER_DATA (object->field_history[object->history_count - 3].buf) +
Pitch;
// copy first even line
memcpy (Dest, GST_BUFFER_DATA (object->field_history[0].buf),
object->line_length);
Dest += object->output_stride;
// then first odd line
memcpy (Dest, L1, object->line_length);
Dest += object->output_stride;
}
for (Line = 0; Line < (object->field_height - 1); ++Line) {
func (L1, L2, L3, L2P, Dest, object->line_length);
Dest += object->output_stride;
memcpy (Dest, L3, object->line_length);
Dest += object->output_stride;
L1 += Pitch;
L2 += Pitch;
L3 += Pitch;
L2P += Pitch;
}
if (InfoIsOdd) {
memcpy (Dest, L2, object->line_length);
}
}
static deinterlace_method_t greedyh_method = {
0, //DEINTERLACE_PLUGIN_API_VERSION,
"Motion Adaptive: Advanced Detection",
"AdaptiveAdvanced",
4,
0,
0,
0,
0,
0,
deinterlace_frame_di_greedyh,
{"Uses heuristics to detect motion in the input",
"frames and reconstruct image detail where",
"possible. Use this for high quality output",
"even on monitors set to an arbitrary refresh",
"rate.",
"",
"Advanced detection uses linear interpolation",
"where motion is detected, using a four-field",
"buffer. This is the Greedy: High Motion",
"deinterlacer from DScaler."}
};
deinterlace_method_t *
dscaler_greedyh_get_method (void)
{
return &greedyh_method;
}