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459 lines
13 KiB
C
459 lines
13 KiB
C
/*
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* Copyright (C) 2008 Ole André Vadla Ravnås <ole.andre.ravnas@tandberg.com>
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* Copyright (C) 2013 Collabora Ltd.
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* Author: Sebastian Dröge <sebastian.droege@collabora.co.uk>
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* Copyright (C) 2018 Centricular Ltd.
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* Author: Nirbheek Chauhan <nirbheek@centricular.com>
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* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:element-wasapi2sink
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* @title: wasapi2sink
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*
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* Provides audio playback using the Windows Audio Session API available with
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* Windows 10.
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*
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* ## Example pipelines
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* |[
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* gst-launch-1.0 -v audiotestsink samplesperbuffer=160 ! wasapi2sink
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* ]| Generate 20 ms buffers and render to the default audio device.
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*
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* |[
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* gst-launch-1.0 -v audiotestsink samplesperbuffer=160 ! wasapi2sink low-latency=true
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* ]| Same as above, but with the minimum possible latency
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "gstwasapi2sink.h"
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#include "gstwasapi2util.h"
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#include "gstwasapi2ringbuffer.h"
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GST_DEBUG_CATEGORY_STATIC (gst_wasapi2_sink_debug);
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#define GST_CAT_DEFAULT gst_wasapi2_sink_debug
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static GstStaticPadTemplate sink_template = GST_STATIC_PAD_TEMPLATE ("sink",
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_WASAPI2_STATIC_CAPS));
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#define DEFAULT_LOW_LATENCY FALSE
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#define DEFAULT_MUTE FALSE
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#define DEFAULT_VOLUME 1.0
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enum
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{
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PROP_0,
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PROP_DEVICE,
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PROP_LOW_LATENCY,
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PROP_MUTE,
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PROP_VOLUME,
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PROP_DISPATCHER,
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};
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struct _GstWasapi2Sink
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{
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GstAudioBaseSink parent;
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/* properties */
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gchar *device_id;
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gboolean low_latency;
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gboolean mute;
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gdouble volume;
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gpointer dispatcher;
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gboolean mute_changed;
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gboolean volume_changed;
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};
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static void gst_wasapi2_sink_finalize (GObject * object);
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static void gst_wasapi2_sink_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_wasapi2_sink_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static GstStateChangeReturn gst_wasapi2_sink_change_state (GstElement *
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element, GstStateChange transition);
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static GstCaps *gst_wasapi2_sink_get_caps (GstBaseSink * bsink,
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GstCaps * filter);
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static GstAudioRingBuffer *gst_wasapi2_sink_create_ringbuffer (GstAudioBaseSink
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* sink);
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static void gst_wasapi2_sink_set_mute (GstWasapi2Sink * self, gboolean mute);
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static gboolean gst_wasapi2_sink_get_mute (GstWasapi2Sink * self);
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static void gst_wasapi2_sink_set_volume (GstWasapi2Sink * self, gdouble volume);
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static gdouble gst_wasapi2_sink_get_volume (GstWasapi2Sink * self);
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#define gst_wasapi2_sink_parent_class parent_class
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G_DEFINE_TYPE_WITH_CODE (GstWasapi2Sink, gst_wasapi2_sink,
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GST_TYPE_AUDIO_BASE_SINK,
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G_IMPLEMENT_INTERFACE (GST_TYPE_STREAM_VOLUME, NULL));
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static void
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gst_wasapi2_sink_class_init (GstWasapi2SinkClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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GstBaseSinkClass *basesink_class = GST_BASE_SINK_CLASS (klass);
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GstAudioBaseSinkClass *audiobasesink_class =
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GST_AUDIO_BASE_SINK_CLASS (klass);
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gobject_class->finalize = gst_wasapi2_sink_finalize;
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gobject_class->set_property = gst_wasapi2_sink_set_property;
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gobject_class->get_property = gst_wasapi2_sink_get_property;
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g_object_class_install_property (gobject_class, PROP_DEVICE,
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g_param_spec_string ("device", "Device",
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"WASAPI playback device as a GUID string",
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NULL, GST_PARAM_MUTABLE_READY | G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_LOW_LATENCY,
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g_param_spec_boolean ("low-latency", "Low latency",
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"Optimize all settings for lowest latency. Always safe to enable.",
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DEFAULT_LOW_LATENCY, GST_PARAM_MUTABLE_READY | G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_MUTE,
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g_param_spec_boolean ("mute", "Mute", "Mute state of this stream",
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DEFAULT_MUTE, GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_VOLUME,
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g_param_spec_double ("volume", "Volume", "Volume of this stream",
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0.0, 1.0, DEFAULT_VOLUME,
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GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GstWasapi2Sink:dispatcher:
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*
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* ICoreDispatcher COM object used for activating device from UI thread.
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*
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* Since: 1.18
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*/
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g_object_class_install_property (gobject_class, PROP_DISPATCHER,
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g_param_spec_pointer ("dispatcher", "Dispatcher",
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"ICoreDispatcher COM object to use. In order for application to ask "
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"permission of audio device, device activation should be running "
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"on UI thread via ICoreDispatcher. This element will increase "
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"the reference count of given ICoreDispatcher and release it after "
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"use. Therefore, caller does not need to consider additional "
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"reference count management",
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GST_PARAM_MUTABLE_READY | G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS));
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gst_element_class_add_static_pad_template (element_class, &sink_template);
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gst_element_class_set_static_metadata (element_class, "Wasapi2Sink",
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"Sink/Audio/Hardware",
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"Stream audio to an audio capture device through WASAPI",
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"Nirbheek Chauhan <nirbheek@centricular.com>, "
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"Ole André Vadla Ravnås <ole.andre.ravnas@tandberg.com>, "
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"Seungha Yang <seungha@centricular.com>");
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element_class->change_state =
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GST_DEBUG_FUNCPTR (gst_wasapi2_sink_change_state);
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basesink_class->get_caps = GST_DEBUG_FUNCPTR (gst_wasapi2_sink_get_caps);
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audiobasesink_class->create_ringbuffer =
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GST_DEBUG_FUNCPTR (gst_wasapi2_sink_create_ringbuffer);
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GST_DEBUG_CATEGORY_INIT (gst_wasapi2_sink_debug, "wasapi2sink",
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0, "Windows audio session API sink");
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}
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static void
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gst_wasapi2_sink_init (GstWasapi2Sink * self)
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{
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self->low_latency = DEFAULT_LOW_LATENCY;
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self->mute = DEFAULT_MUTE;
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self->volume = DEFAULT_VOLUME;
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}
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static void
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gst_wasapi2_sink_finalize (GObject * object)
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{
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GstWasapi2Sink *self = GST_WASAPI2_SINK (object);
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g_free (self->device_id);
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static void
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gst_wasapi2_sink_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstWasapi2Sink *self = GST_WASAPI2_SINK (object);
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switch (prop_id) {
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case PROP_DEVICE:
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g_free (self->device_id);
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self->device_id = g_value_dup_string (value);
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break;
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case PROP_LOW_LATENCY:
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self->low_latency = g_value_get_boolean (value);
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break;
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case PROP_MUTE:
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gst_wasapi2_sink_set_mute (self, g_value_get_boolean (value));
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break;
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case PROP_VOLUME:
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gst_wasapi2_sink_set_volume (self, g_value_get_double (value));
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break;
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case PROP_DISPATCHER:
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self->dispatcher = g_value_get_pointer (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_wasapi2_sink_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstWasapi2Sink *self = GST_WASAPI2_SINK (object);
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switch (prop_id) {
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case PROP_DEVICE:
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g_value_set_string (value, self->device_id);
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break;
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case PROP_LOW_LATENCY:
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g_value_set_boolean (value, self->low_latency);
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break;
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case PROP_MUTE:
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g_value_set_boolean (value, gst_wasapi2_sink_get_mute (self));
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break;
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case PROP_VOLUME:
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g_value_set_double (value, gst_wasapi2_sink_get_volume (self));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static GstStateChangeReturn
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gst_wasapi2_sink_change_state (GstElement * element, GstStateChange transition)
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{
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GstWasapi2Sink *self = GST_WASAPI2_SINK (element);
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GstAudioBaseSink *asink = GST_AUDIO_BASE_SINK_CAST (element);
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switch (transition) {
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case GST_STATE_CHANGE_READY_TO_PAUSED:
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/* If we have pending volume/mute values to set, do here */
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GST_OBJECT_LOCK (self);
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if (asink->ringbuffer) {
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GstWasapi2RingBuffer *ringbuffer =
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GST_WASAPI2_RING_BUFFER (asink->ringbuffer);
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if (self->volume_changed) {
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gst_wasapi2_ring_buffer_set_volume (ringbuffer, self->volume);
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self->volume_changed = FALSE;
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}
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if (self->mute_changed) {
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gst_wasapi2_ring_buffer_set_mute (ringbuffer, self->mute);
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self->mute_changed = FALSE;
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}
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}
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GST_OBJECT_UNLOCK (self);
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break;
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default:
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break;
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}
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return GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
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}
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static GstCaps *
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gst_wasapi2_sink_get_caps (GstBaseSink * bsink, GstCaps * filter)
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{
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GstAudioBaseSink *asink = GST_AUDIO_BASE_SINK_CAST (bsink);
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GstCaps *caps = NULL;
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GST_OBJECT_LOCK (bsink);
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if (asink->ringbuffer) {
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GstWasapi2RingBuffer *ringbuffer =
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GST_WASAPI2_RING_BUFFER (asink->ringbuffer);
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gst_object_ref (ringbuffer);
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GST_OBJECT_UNLOCK (bsink);
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/* Get caps might be able to block if device is not activated yet */
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caps = gst_wasapi2_ring_buffer_get_caps (ringbuffer);
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gst_object_unref (ringbuffer);
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} else {
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GST_OBJECT_UNLOCK (bsink);
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}
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if (!caps)
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caps = gst_pad_get_pad_template_caps (bsink->sinkpad);
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if (filter) {
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GstCaps *filtered =
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gst_caps_intersect_full (filter, caps, GST_CAPS_INTERSECT_FIRST);
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gst_caps_unref (caps);
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caps = filtered;
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}
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GST_DEBUG_OBJECT (bsink, "returning caps %" GST_PTR_FORMAT, caps);
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return caps;
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}
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static GstAudioRingBuffer *
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gst_wasapi2_sink_create_ringbuffer (GstAudioBaseSink * sink)
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{
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GstWasapi2Sink *self = GST_WASAPI2_SINK (sink);
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GstAudioRingBuffer *ringbuffer;
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gchar *name;
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name = g_strdup_printf ("%s-ringbuffer", GST_OBJECT_NAME (sink));
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ringbuffer =
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gst_wasapi2_ring_buffer_new (GST_WASAPI2_CLIENT_DEVICE_CLASS_RENDER,
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self->low_latency, self->device_id, self->dispatcher, name);
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g_free (name);
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return ringbuffer;
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}
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static void
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gst_wasapi2_sink_set_mute (GstWasapi2Sink * self, gboolean mute)
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{
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GstAudioBaseSink *bsink = GST_AUDIO_BASE_SINK_CAST (self);
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HRESULT hr;
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GST_OBJECT_LOCK (self);
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self->mute = mute;
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self->mute_changed = TRUE;
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if (bsink->ringbuffer) {
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GstWasapi2RingBuffer *ringbuffer =
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GST_WASAPI2_RING_BUFFER (bsink->ringbuffer);
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hr = gst_wasapi2_ring_buffer_set_mute (ringbuffer, mute);
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if (FAILED (hr)) {
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GST_INFO_OBJECT (self, "Couldn't set mute");
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} else {
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self->mute_changed = FALSE;
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}
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}
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GST_OBJECT_UNLOCK (self);
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}
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static gboolean
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gst_wasapi2_sink_get_mute (GstWasapi2Sink * self)
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{
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GstAudioBaseSink *bsink = GST_AUDIO_BASE_SINK_CAST (self);
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gboolean mute;
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HRESULT hr;
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GST_OBJECT_LOCK (self);
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mute = self->mute;
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if (bsink->ringbuffer) {
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GstWasapi2RingBuffer *ringbuffer =
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GST_WASAPI2_RING_BUFFER (bsink->ringbuffer);
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hr = gst_wasapi2_ring_buffer_get_mute (ringbuffer, &mute);
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if (FAILED (hr)) {
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GST_INFO_OBJECT (self, "Couldn't get mute");
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} else {
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self->mute = mute;
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}
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}
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GST_OBJECT_UNLOCK (self);
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return mute;
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}
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static void
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gst_wasapi2_sink_set_volume (GstWasapi2Sink * self, gdouble volume)
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{
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GstAudioBaseSink *bsink = GST_AUDIO_BASE_SINK_CAST (self);
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HRESULT hr;
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GST_OBJECT_LOCK (self);
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self->volume = volume;
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/* clip volume value */
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self->volume = MAX (0.0, self->volume);
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self->volume = MIN (1.0, self->volume);
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self->volume_changed = TRUE;
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if (bsink->ringbuffer) {
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GstWasapi2RingBuffer *ringbuffer =
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GST_WASAPI2_RING_BUFFER (bsink->ringbuffer);
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hr = gst_wasapi2_ring_buffer_set_volume (ringbuffer, (gfloat) self->volume);
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if (FAILED (hr)) {
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GST_INFO_OBJECT (self, "Couldn't set volume");
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} else {
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self->volume_changed = FALSE;
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}
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}
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GST_OBJECT_UNLOCK (self);
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}
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static gdouble
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gst_wasapi2_sink_get_volume (GstWasapi2Sink * self)
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{
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GstAudioBaseSink *bsink = GST_AUDIO_BASE_SINK_CAST (self);
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gfloat volume;
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HRESULT hr;
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GST_OBJECT_LOCK (self);
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volume = (gfloat) self->volume;
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if (bsink->ringbuffer) {
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GstWasapi2RingBuffer *ringbuffer =
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GST_WASAPI2_RING_BUFFER (bsink->ringbuffer);
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hr = gst_wasapi2_ring_buffer_get_volume (ringbuffer, &volume);
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if (FAILED (hr)) {
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GST_INFO_OBJECT (self, "Couldn't set volume");
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} else {
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self->volume = volume;
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}
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}
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GST_OBJECT_UNLOCK (self);
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volume = MAX (0.0, volume);
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volume = MIN (1.0, volume);
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return volume;
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}
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