gstreamer/ext/gl/effects
Matthew Waters b7777b9181 gl: use gles2 shaders everywhere
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
2015-08-10 16:38:32 +02:00
..
gstgleffectblur.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectbulge.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectfisheye.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectglow.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectidentity.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectlaplacian.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectlumatocurve.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectlumatocurve.h gl: pass large structure by const pointer, not value 2014-04-09 10:31:19 +01:00
gstgleffectmirror.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectrgbtocurve.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectscurves.h
gstgleffectsin.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectsobel.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectsquare.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectsqueeze.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectssources.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectssources.h gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectstretch.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffecttunnel.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffecttwirl.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectxray.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00