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242 lines
9.4 KiB
XML
242 lines
9.4 KiB
XML
<chapter id="chapter-autoplugging">
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<title>Autoplugging</title>
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<para>
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In <xref linkend="chapter-helloworld"/>, you've learned to build a
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simple media player for Ogg/Vorbis files. By using alternative elements,
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you are able to build media players for other media types, such as
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Ogg/Speex, MP3 or even video formats. However, you would rather want
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to build an application that can automatically detect the media type
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of a stream and automatically generate the best possible pipeline
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by looking at all available elements in a system. This process is called
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autoplugging, and &GStreamer; contains high-quality autopluggers. If
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you're looking for an autoplugger, don't read any further and go to
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<xref linkend="chapter-playback-components"/>. This chapter will explain the
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<emphasis>concept</emphasis> of autoplugging and typefinding. It will
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explain what systems &GStreamer; includes to dynamically detect the
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type of a media stream, and how to generate a pipeline of decoder
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elements to playback this media. The same principles can also be used
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for transcoding. Because of the full dynamicity of this concept,
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&GStreamer; can be automatically extended to support new media types
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without needing any adaptations to its autopluggers.
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</para>
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<para>
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We will first introduce the concept of Media types as a dynamic and
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extendible way of identifying media streams. After that, we will introduce
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the concept of typefinding to find the type of a media stream. Lastly,
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we will explain how autoplugging and the &GStreamer; registry can be
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used to setup a pipeline that will convert media from one mediatype to
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another, for example for media decoding.
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</para>
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<sect1 id="section-media">
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<title>Media types as a way to identify streams</title>
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<para>
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We have previously introduced the concept of capabilities as a way
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for elements (or, rather, pads) to agree on a media type when
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streaming data from one element to the next (see <xref
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linkend="section-caps"/>). We have explained that a capability is
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a combination of a media type and a set of properties. For most
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container formats (those are the files that you will find on your
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hard disk; Ogg, for example, is a container format), no properties
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are needed to describe the stream. Only a media type is needed. A
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full list of media types and accompanying properties can be found
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in <ulink type="http"
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url="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/pwg/html/section-types-definitions.html">the
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Plugin Writer's Guide</ulink>.
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</para>
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<para>
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An element must associate a media type to its source and sink pads
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when it is loaded into the system. &GStreamer; knows about the
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different elements and what type of data they expect and emit through
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the &GStreamer; registry. This allows for very dynamic and extensible
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element creation as we will see.
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</para>
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<para>
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In <xref linkend="chapter-helloworld"/>, we've learned to build a
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music player for Ogg/Vorbis files. Let's look at the media types
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associated with each pad in this pipeline. <xref
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linkend="section-mime-img"/> shows what media type belongs to each
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pad in this pipeline.
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</para>
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<figure float="1" id="section-mime-img">
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<title>The Hello world pipeline with media types</title>
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<mediaobject>
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<imageobject>
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<imagedata scale="75" fileref="images/mime-world.ℑ" format="&IMAGE;"/>
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</imageobject>
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</mediaobject>
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</figure>
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<para>
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Now that we have an idea how &GStreamer; identifies known media
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streams, we can look at methods &GStreamer; uses to setup pipelines
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for media handling and for media type detection.
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</para>
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</sect1>
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<sect1 id="section-typefinding">
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<title>Media stream type detection</title>
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<para>
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Usually, when loading a media stream, the type of the stream is not
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known. This means that before we can choose a pipeline to decode the
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stream, we first need to detect the stream type. &GStreamer; uses the
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concept of typefinding for this. Typefinding is a normal part of a
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pipeline, it will read data for as long as the type of a stream is
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unknown. During this period, it will provide data to all plugins
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that implement a typefinder. When one of the typefinders recognizes
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the stream, the typefind element will emit a signal and act as a
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passthrough module from that point on. If no type was found, it will
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emit an error and further media processing will stop.
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</para>
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<para>
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Once the typefind element has found a type, the application can
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use this to plug together a pipeline to decode the media stream.
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This will be discussed in the next section.
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</para>
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<para>
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Plugins in &GStreamer; can, as mentioned before, implement typefinder
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functionality. A plugin implementing this functionality will submit
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a media type, optionally a set of file extensions commonly used for this
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media type, and a typefind function. Once this typefind function inside
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the plugin is called, the plugin will see if the data in this media
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stream matches a specific pattern that marks the media type identified
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by that media type. If it does, it will notify the typefind element of
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this fact, telling which mediatype was recognized and how certain we
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are that this stream is indeed that mediatype. Once this run has been
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completed for all plugins implementing a typefind functionality, the
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typefind element will tell the application what kind of media stream
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it thinks to have recognized.
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</para>
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<para>
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The following code should explain how to use the typefind element.
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It will print the detected media type, or tell that the media type
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was not found. The next section will introduce more useful behaviours,
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such as plugging together a decoding pipeline.
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</para>
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<programlisting><!-- example-begin typefind.c a -->
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#include <gst/gst.h>
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<!-- example-end typefind.c a -->
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[.. my_bus_callback goes here ..]<!-- example-begin typefind.c b --><!--
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static gboolean
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my_bus_callback (GstBus *bus,
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GstMessage *message,
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gpointer data)
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{
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GMainLoop *loop = data;
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switch (GST_MESSAGE_TYPE (message)) {
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case GST_MESSAGE_ERROR: {
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GError *err;
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gchar *debug;
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gst_message_parse_error (message, &err, &debug);
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g_print ("Error: %s\n", err->message);
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g_error_free (err);
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g_free (debug);
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g_main_loop_quit (loop);
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break;
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}
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case GST_MESSAGE_EOS:
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/* end-of-stream */
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g_main_loop_quit (loop);
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break;
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default:
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break;
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}
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/* remove from queue */
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return TRUE;
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}
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--><!-- example-end typefind.c b -->
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<!-- example-begin typefind.c c -->
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static gboolean
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idle_exit_loop (gpointer data)
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{
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g_main_loop_quit ((GMainLoop *) data);
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/* once */
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return FALSE;
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}
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static void
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cb_typefound (GstElement *typefind,
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guint probability,
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GstCaps *caps,
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gpointer data)
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{
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GMainLoop *loop = data;
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gchar *type;
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type = gst_caps_to_string (caps);
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g_print ("Media type %s found, probability %d%%\n", type, probability);
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g_free (type);
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/* since we connect to a signal in the pipeline thread context, we need
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* to set an idle handler to exit the main loop in the mainloop context.
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* Normally, your app should not need to worry about such things. */
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g_idle_add (idle_exit_loop, loop);
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}
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gint
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main (gint argc,
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gchar *argv[])
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{
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GMainLoop *loop;
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GstElement *pipeline, *filesrc, *typefind, *fakesink;
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GstBus *bus;
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/* init GStreamer */
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gst_init (&argc, &argv);
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loop = g_main_loop_new (NULL, FALSE);
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/* check args */
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if (argc != 2) {
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g_print ("Usage: %s <filename>\n", argv[0]);
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return -1;
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}
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/* create a new pipeline to hold the elements */
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pipeline = gst_pipeline_new ("pipe");
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bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
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gst_bus_add_watch (bus, my_bus_callback, NULL);
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gst_object_unref (bus);
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/* create file source and typefind element */
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filesrc = gst_element_factory_make ("filesrc", "source");
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g_object_set (G_OBJECT (filesrc), "location", argv[1], NULL);
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typefind = gst_element_factory_make ("typefind", "typefinder");
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g_signal_connect (typefind, "have-type", G_CALLBACK (cb_typefound), loop);
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fakesink = gst_element_factory_make ("fakesink", "sink");
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/* setup */
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gst_bin_add_many (GST_BIN (pipeline), filesrc, typefind, fakesink, NULL);
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gst_element_link_many (filesrc, typefind, fakesink, NULL);
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gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_PLAYING);
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g_main_loop_run (loop);
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/* unset */
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gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_NULL);
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gst_object_unref (GST_OBJECT (pipeline));
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return 0;
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}
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<!-- example-end typefind.c c --></programlisting>
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<para>
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Once a media type has been detected, you can plug an element (e.g. a
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demuxer or decoder) to the source pad of the typefind element, and
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decoding of the media stream will start right after.
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</para>
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</sect1>
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<sect1 id="section-dynamic">
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<title>Dynamically autoplugging a pipeline</title>
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<para>
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See <xref linkend="chapter-playback-components"/> for using the high
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level object that you can use to dynamically construct pipelines.
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</para>
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</sect1>
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</chapter>
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