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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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dd8ef3ec1b
Syncrhonizing buffer commits to the streaming thread can lead to dropped frames when frame callbacks are not processed before the next frame is ready for rendering. Depending on the drift between the wayland compositor and buffer source timings, this can lead to periods of significant frame drop, especially when the media frame rate is close to the display frame rate. Cache buffers in the streaming thread and peform commits on the display thread to eliminate the buffer commit racing. The implementation is the same for both waylandsink and gtkwaylandsink, so move it to the common wayland library under gst-lib. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6133>
77 lines
2.2 KiB
C
77 lines
2.2 KiB
C
/* GStreamer Wayland Library
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*
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* Copyright (C) 2014 Collabora Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <gst/wayland/wayland.h>
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#include <gst/video/video.h>
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G_BEGIN_DECLS
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#define GST_TYPE_WL_WINDOW (gst_wl_window_get_type ())
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GST_WL_API
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G_DECLARE_FINAL_TYPE (GstWlWindow, gst_wl_window, GST, WL_WINDOW, GObject);
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struct _GstWlWindow
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{
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GObject parent_instance;
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};
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GST_WL_API
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void gst_wl_window_ensure_fullscreen (GstWlWindow * self,
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gboolean fullscreen);
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GST_WL_API
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GstWlWindow *gst_wl_window_new_toplevel (GstWlDisplay * display,
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const GstVideoInfo * info, gboolean fullscreen, GMutex * render_lock);
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GST_WL_API
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GstWlWindow *gst_wl_window_new_in_surface (GstWlDisplay * display,
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struct wl_surface * parent, GMutex * render_lock);
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GST_WL_API
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GstWlDisplay *gst_wl_window_get_display (GstWlWindow * self);
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GST_WL_API
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struct wl_surface *gst_wl_window_get_wl_surface (GstWlWindow * self);
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GST_WL_API
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struct wl_subsurface *gst_wl_window_get_subsurface (GstWlWindow * self);
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GST_WL_API
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gboolean gst_wl_window_is_toplevel (GstWlWindow * self);
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GST_WL_API
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gboolean gst_wl_window_render (GstWlWindow * self, GstWlBuffer * buffer,
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const GstVideoInfo * info);
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GST_WL_API
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void gst_wl_window_set_render_rectangle (GstWlWindow * self, gint x, gint y,
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gint w, gint h);
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GST_WL_API
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const GstVideoRectangle *gst_wl_window_get_render_rectangle (GstWlWindow * self);
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GST_WL_API
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void gst_wl_window_set_rotate_method (GstWlWindow *self,
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GstVideoOrientationMethod rotate_method);
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G_END_DECLS
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