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484 lines
15 KiB
C
484 lines
15 KiB
C
/* GStreamer DVD Sub-Picture Unit
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* Copyright (C) 2007 Fluendo S.A. <info@fluendo.com>
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* Copyright (C) 2009 Jan Schmidt <thaytan@noraisin.net>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <string.h>
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#include <gst/gst.h>
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#include "gstdvdspu.h"
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GST_DEBUG_CATEGORY_EXTERN (dvdspu_debug);
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#define GST_CAT_DEFAULT dvdspu_debug
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static void
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gstspu_vobsub_recalc_palette (GstDVDSpu * dvdspu,
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SpuColour * dest, guint8 * idx, guint8 * alpha)
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{
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SpuState *state = &dvdspu->spu_state;
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gint i;
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if (state->vobsub.current_clut[idx[0]] != 0) {
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for (i = 0; i < 4; i++, dest++) {
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guint32 col = state->vobsub.current_clut[idx[i]];
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gint A, Y, U, V;
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gint R, G, B;
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/* Convert incoming 4-bit alpha to 8 bit for blending */
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A = (alpha[i] << 4) | alpha[i];
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Y = ((col >> 16) & 0xff);
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/* U/V are stored as V/U in the clut words, so switch them */
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V = ((col >> 8) & 0xff);
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U = (col & 0xff);
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R = (298 * Y + 459 * V - 63514) >> 8;
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G = (298 * Y - 55 * U - 136 * V + 19681) >> 8;
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B = (298 * Y + 541 * U - 73988) >> 8;
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R = CLAMP (R, 0, 255);
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G = CLAMP (G, 0, 255);
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B = CLAMP (B, 0, 255);
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dest->A = A;
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dest->R = R * A / 255;
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dest->G = G * A / 255;
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dest->B = B * A / 255;
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}
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} else {
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int c = 255;
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/* The CLUT presumably hasn't been set, so we'll just guess some
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* values for the non-transparent colors (white, grey, black) */
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for (i = 0; i < 4; i++, dest++) {
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dest->A = (alpha[i] << 4) | alpha[i];
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if (alpha[i] != 0) {
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dest->R = dest->G = dest->B = c * dest->A / 255;
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c -= 128;
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if (c < 0)
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c = 0;
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}
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}
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}
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}
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/* Recalculate the main, HL & ChgCol palettes */
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static void
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gstspu_vobsub_update_palettes (GstDVDSpu * dvdspu, SpuState * state)
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{
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guint8 index[4]; /* Indices for the palette */
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guint8 alpha[4]; /* Alpha values the palette */
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if (state->vobsub.main_pal_dirty) {
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gstspu_vobsub_recalc_palette (dvdspu, state->vobsub.main_pal,
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state->vobsub.main_idx, state->vobsub.main_alpha);
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/* Need to refresh the hl_ctrl info copies of the main palette too */
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memcpy (state->vobsub.hl_ctrl_i.pix_ctrl_i[0].pal_cache,
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state->vobsub.main_pal, 4 * sizeof (SpuColour));
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memcpy (state->vobsub.hl_ctrl_i.pix_ctrl_i[2].pal_cache,
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state->vobsub.main_pal, 4 * sizeof (SpuColour));
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state->vobsub.main_pal_dirty = FALSE;
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}
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if (state->vobsub.hl_pal_dirty) {
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gstspu_vobsub_recalc_palette (dvdspu,
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state->vobsub.hl_ctrl_i.pix_ctrl_i[1].pal_cache, state->vobsub.hl_idx,
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state->vobsub.hl_alpha);
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state->vobsub.hl_pal_dirty = FALSE;
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}
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/* Update the offset positions for the highlight region */
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if (state->vobsub.hl_rect.top != -1) {
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state->vobsub.hl_ctrl_i.top = state->vobsub.hl_rect.top;
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state->vobsub.hl_ctrl_i.bottom = state->vobsub.hl_rect.bottom;
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state->vobsub.hl_ctrl_i.n_changes = 3;
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state->vobsub.hl_ctrl_i.pix_ctrl_i[0].left = 0;
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state->vobsub.hl_ctrl_i.pix_ctrl_i[1].left = state->vobsub.hl_rect.left;
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state->vobsub.hl_ctrl_i.pix_ctrl_i[2].left =
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state->vobsub.hl_rect.right + 1;
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}
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if (state->vobsub.line_ctrl_i_pal_dirty) {
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gint16 l, c;
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GST_LOG_OBJECT (dvdspu, "Updating chg-col-con palettes");
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for (l = 0; l < state->vobsub.n_line_ctrl_i; l++) {
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SpuVobsubLineCtrlI *cur_line_ctrl = state->vobsub.line_ctrl_i + l;
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for (c = 0; c < cur_line_ctrl->n_changes; c++) {
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SpuVobsubPixCtrlI *cur = cur_line_ctrl->pix_ctrl_i + c;
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index[3] = (cur->palette >> 28) & 0x0f;
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index[2] = (cur->palette >> 24) & 0x0f;
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index[1] = (cur->palette >> 20) & 0x0f;
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index[0] = (cur->palette >> 16) & 0x0f;
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alpha[3] = (cur->palette >> 12) & 0x0f;
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alpha[2] = (cur->palette >> 8) & 0x0f;
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alpha[1] = (cur->palette >> 4) & 0x0f;
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alpha[0] = (cur->palette) & 0x0f;
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gstspu_vobsub_recalc_palette (dvdspu, cur->pal_cache, index, alpha);
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}
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}
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state->vobsub.line_ctrl_i_pal_dirty = FALSE;
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}
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}
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static inline guint8
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gstspu_vobsub_get_nibble (SpuState * state, guint16 * rle_offset)
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{
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guint8 ret;
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if (G_UNLIKELY (*rle_offset >= state->vobsub.max_offset))
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return 0; /* Overran the buffer */
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ret = state->vobsub.pix_buf_map.data[(*rle_offset) / 2];
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/* If the offset is even, we shift the answer down 4 bits, otherwise not */
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if (*rle_offset & 0x01)
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ret &= 0x0f;
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else
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ret = ret >> 4;
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(*rle_offset)++;
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return ret;
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}
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static guint16
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gstspu_vobsub_get_rle_code (SpuState * state, guint16 * rle_offset)
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{
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guint16 code;
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code = gstspu_vobsub_get_nibble (state, rle_offset);
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if (code < 0x4) { /* 4 .. f */
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code = (code << 4) | gstspu_vobsub_get_nibble (state, rle_offset);
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if (code < 0x10) { /* 1x .. 3x */
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code = (code << 4) | gstspu_vobsub_get_nibble (state, rle_offset);
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if (code < 0x40) { /* 04x .. 0fx */
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code = (code << 4) | gstspu_vobsub_get_nibble (state, rle_offset);
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}
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}
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}
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return code;
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}
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static inline gboolean
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gstspu_vobsub_draw_rle_run (SpuState * state, GstVideoFrame * frame,
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gint16 x, gint16 end, SpuColour * colour)
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{
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GST_TRACE ("Y: %d x: %d end %d %d %d %d %d",
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state->vobsub.cur_Y, x, end, colour->R, colour->G, colour->B, colour->A);
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if (colour->A > 0) {
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gint i;
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guint8 *data;
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guint8 inv_A = 255 - colour->A;
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data = GST_VIDEO_FRAME_PLANE_DATA (frame, 0);
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data += GST_VIDEO_FRAME_PLANE_STRIDE (frame, 0) *
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(state->vobsub.cur_Y - state->vobsub.disp_rect.top);
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x -= state->vobsub.disp_rect.left;
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end -= state->vobsub.disp_rect.left;
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for (i = x; i < end; i++) {
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SpuColour *pix = &((SpuColour *) data)[x++];
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if (pix->A == 0) {
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memcpy (pix, colour, sizeof (*pix));
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} else {
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pix->A = colour->A;
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pix->R = colour->R + pix->R * inv_A / 255;
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pix->G = colour->G + pix->G * inv_A / 255;
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pix->B = colour->B + pix->B * inv_A / 255;
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}
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}
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return TRUE;
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}
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return FALSE;
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}
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static inline gint16
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rle_end_x (guint16 rle_code, gint16 x, gint16 end)
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{
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/* run length = rle_code >> 2 */
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if (G_UNLIKELY (((rle_code >> 2) == 0)))
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return end;
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else
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return MIN (end, x + (rle_code >> 2));
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}
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static gboolean gstspu_vobsub_render_line_with_chgcol (SpuState * state,
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GstVideoFrame * frame, guint16 * rle_offset);
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static gboolean gstspu_vobsub_update_chgcol (SpuState * state);
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static gboolean
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gstspu_vobsub_render_line (SpuState * state, GstVideoFrame * frame,
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guint16 * rle_offset)
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{
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gint16 x, next_x, end, rle_code, next_draw_x;
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SpuColour *colour;
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gboolean visible = FALSE;
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/* Check for special case of chg_col info to use (either highlight or
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* ChgCol command */
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if (state->vobsub.cur_chg_col != NULL) {
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if (gstspu_vobsub_update_chgcol (state)) {
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/* Check the top & bottom, because we might not be within the region yet */
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if (state->vobsub.cur_Y >= state->vobsub.cur_chg_col->top &&
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state->vobsub.cur_Y <= state->vobsub.cur_chg_col->bottom) {
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return gstspu_vobsub_render_line_with_chgcol (state, frame, rle_offset);
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}
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}
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}
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/* No special case. Render as normal */
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/* We always need to start our RLE decoding byte_aligned */
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*rle_offset = GST_ROUND_UP_2 (*rle_offset);
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x = state->vobsub.disp_rect.left;
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end = state->vobsub.disp_rect.right + 1;
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while (x < end) {
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rle_code = gstspu_vobsub_get_rle_code (state, rle_offset);
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colour = &state->vobsub.main_pal[rle_code & 3];
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next_x = rle_end_x (rle_code, x, end);
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next_draw_x = next_x;
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if (next_draw_x > state->vobsub.disp_rect.right)
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next_draw_x = state->vobsub.disp_rect.right; /* ensure no overflow */
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/* Now draw the run between [x,next_x) */
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visible |=
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gstspu_vobsub_draw_rle_run (state, frame, x, next_draw_x, colour);
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x = next_x;
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}
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return visible;
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}
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static gboolean
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gstspu_vobsub_update_chgcol (SpuState * state)
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{
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if (state->vobsub.cur_chg_col == NULL)
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return FALSE;
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if (state->vobsub.cur_Y <= state->vobsub.cur_chg_col->bottom)
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return TRUE;
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while (state->vobsub.cur_chg_col < state->vobsub.cur_chg_col_end) {
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if (state->vobsub.cur_Y >= state->vobsub.cur_chg_col->top &&
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state->vobsub.cur_Y <= state->vobsub.cur_chg_col->bottom) {
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#if 0
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g_print ("Stopped @ entry %d with top %d bottom %d, cur_y %d",
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(gint16) (state->vobsub.cur_chg_col - state->vobsub.line_ctrl_i),
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state->vobsub.cur_chg_col->top, state->vobsub.cur_chg_col->bottom, y);
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#endif
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return TRUE;
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}
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state->vobsub.cur_chg_col++;
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}
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/* Finished all our cur_chg_col entries. Use the main palette from here on */
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state->vobsub.cur_chg_col = NULL;
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return FALSE;
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}
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static gboolean
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gstspu_vobsub_render_line_with_chgcol (SpuState * state, GstVideoFrame * frame,
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guint16 * rle_offset)
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{
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SpuVobsubLineCtrlI *chg_col = state->vobsub.cur_chg_col;
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gint16 x, next_x, disp_end, rle_code, run_end, run_draw_end;
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SpuColour *colour;
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SpuVobsubPixCtrlI *cur_pix_ctrl;
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SpuVobsubPixCtrlI *next_pix_ctrl;
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SpuVobsubPixCtrlI *end_pix_ctrl;
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SpuVobsubPixCtrlI dummy_pix_ctrl;
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gboolean visible = FALSE;
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gint16 cur_reg_end;
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gint i;
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/* We always need to start our RLE decoding byte_aligned */
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*rle_offset = GST_ROUND_UP_2 (*rle_offset);
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/* Our run will cover the display rect */
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x = state->vobsub.disp_rect.left;
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disp_end = state->vobsub.disp_rect.right + 1;
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/* Work out the first pixel control info, which may point to the dummy entry if
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* the global palette/alpha need using initially */
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cur_pix_ctrl = chg_col->pix_ctrl_i;
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end_pix_ctrl = chg_col->pix_ctrl_i + chg_col->n_changes;
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if (cur_pix_ctrl->left != 0) {
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next_pix_ctrl = cur_pix_ctrl;
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cur_pix_ctrl = &dummy_pix_ctrl;
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for (i = 0; i < 4; i++) /* Copy the main palette to our dummy entry */
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dummy_pix_ctrl.pal_cache[i] = state->vobsub.main_pal[i];
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} else {
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next_pix_ctrl = cur_pix_ctrl + 1;
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}
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if (next_pix_ctrl < end_pix_ctrl)
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cur_reg_end = next_pix_ctrl->left;
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else
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cur_reg_end = disp_end;
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/* Render stuff */
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while (x < disp_end) {
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rle_code = gstspu_vobsub_get_rle_code (state, rle_offset);
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next_x = rle_end_x (rle_code, x, disp_end);
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/* Now draw the run between [x,next_x), crossing palette regions as needed */
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while (x < next_x) {
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run_end = MIN (next_x, cur_reg_end);
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run_draw_end = run_end;
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if (run_draw_end > state->vobsub.disp_rect.right)
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run_draw_end = state->vobsub.disp_rect.right; /* ensure no overflow */
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if (G_LIKELY (x < run_end)) {
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colour = &cur_pix_ctrl->pal_cache[rle_code & 3];
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visible |= gstspu_vobsub_draw_rle_run (state, frame, x,
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run_draw_end, colour);
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x = run_end;
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}
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if (x >= cur_reg_end) {
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/* Advance to next region */
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cur_pix_ctrl = next_pix_ctrl;
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next_pix_ctrl++;
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if (next_pix_ctrl < end_pix_ctrl)
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cur_reg_end = next_pix_ctrl->left;
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else
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cur_reg_end = disp_end;
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}
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}
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}
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return visible;
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}
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static void
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gstspu_vobsub_draw_highlight (SpuState * state,
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GstVideoFrame * frame, SpuRect * rect)
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{
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SpuColour *cur;
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SpuRect r;
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guint8 *data;
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guint stride;
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gint16 pos;
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r.left = rect->left - state->vobsub.disp_rect.left;
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r.right = rect->right - state->vobsub.disp_rect.left;
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r.top = rect->top - state->vobsub.disp_rect.top;
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r.bottom = rect->bottom - state->vobsub.disp_rect.top;
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rect = &r;
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data = GST_VIDEO_FRAME_PLANE_DATA (frame, 0);
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stride = GST_VIDEO_FRAME_PLANE_STRIDE (frame, 0);
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cur = (SpuColour *) (data + stride * rect->top);
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for (pos = rect->left; pos < rect->right; pos++)
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cur[pos].A = 0x80;
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cur = (SpuColour *) (data + stride * (rect->bottom - 1));
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for (pos = rect->left; pos < rect->right; pos++)
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cur[pos].A = 0x80;
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for (pos = rect->top; pos < rect->bottom; pos++) {
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cur = (SpuColour *) (data + stride * pos);
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cur[rect->left].A = 0x80;
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cur[rect->right - 1].A = 0x80;
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}
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}
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void
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gstspu_vobsub_render (GstDVDSpu * dvdspu, GstVideoFrame * frame)
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{
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SpuState *state = &dvdspu->spu_state;
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gint y, last_y;
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guint16 cur_offsets[2];
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/* Set up our initial state */
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if (G_UNLIKELY (state->vobsub.pix_buf == NULL))
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return;
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if (!gst_buffer_map (state->vobsub.pix_buf, &state->vobsub.pix_buf_map,
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GST_MAP_READ))
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return;
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GST_DEBUG_OBJECT (dvdspu,
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"Rendering SPU. disp_rect %d,%d to %d,%d. hl_rect %d,%d to %d,%d",
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state->vobsub.disp_rect.left, state->vobsub.disp_rect.top,
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state->vobsub.disp_rect.right, state->vobsub.disp_rect.bottom,
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state->vobsub.hl_rect.left, state->vobsub.hl_rect.top,
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state->vobsub.hl_rect.right, state->vobsub.hl_rect.bottom);
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/* Update all the palette caches */
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gstspu_vobsub_update_palettes (dvdspu, state);
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|
|
/* Set up HL or Change Color & Contrast rect tracking */
|
|
if (state->vobsub.hl_rect.top != -1) {
|
|
state->vobsub.cur_chg_col = &state->vobsub.hl_ctrl_i;
|
|
state->vobsub.cur_chg_col_end = state->vobsub.cur_chg_col + 1;
|
|
} else if (state->vobsub.n_line_ctrl_i > 0) {
|
|
state->vobsub.cur_chg_col = state->vobsub.line_ctrl_i;
|
|
state->vobsub.cur_chg_col_end =
|
|
state->vobsub.cur_chg_col + state->vobsub.n_line_ctrl_i;
|
|
} else
|
|
state->vobsub.cur_chg_col = NULL;
|
|
|
|
/* We start rendering from the first line of the display rect */
|
|
y = state->vobsub.disp_rect.top;
|
|
last_y = state->vobsub.disp_rect.bottom;
|
|
|
|
/* When reading RLE data, we track the offset in nibbles... */
|
|
state->vobsub.max_offset = state->vobsub.pix_buf_map.size * 2;
|
|
if (y & 1) {
|
|
cur_offsets[1] = state->vobsub.pix_data[0] * 2;
|
|
cur_offsets[0] = state->vobsub.pix_data[1] * 2;
|
|
} else {
|
|
cur_offsets[0] = state->vobsub.pix_data[0] * 2;
|
|
cur_offsets[1] = state->vobsub.pix_data[1] * 2;
|
|
}
|
|
|
|
/* Render line by line */
|
|
for (state->vobsub.cur_Y = y; state->vobsub.cur_Y <= last_y;
|
|
state->vobsub.cur_Y++) {
|
|
gstspu_vobsub_render_line (state, frame,
|
|
&cur_offsets[state->vobsub.cur_Y & 1]);
|
|
}
|
|
|
|
/* for debugging purposes, draw a faint rectangle at the edges of the disp_rect */
|
|
if ((dvdspu_debug_flags & GST_DVD_SPU_DEBUG_RENDER_RECTANGLE) != 0) {
|
|
gstspu_vobsub_draw_highlight (state, frame, &state->vobsub.disp_rect);
|
|
}
|
|
/* For debugging purposes, draw a faint rectangle around the highlight rect */
|
|
if ((dvdspu_debug_flags & GST_DVD_SPU_DEBUG_HIGHLIGHT_RECTANGLE) != 0
|
|
&& state->vobsub.hl_rect.top != -1) {
|
|
gstspu_vobsub_draw_highlight (state, frame, &state->vobsub.hl_rect);
|
|
}
|
|
|
|
gst_buffer_unmap (state->vobsub.pix_buf, &state->vobsub.pix_buf_map);
|
|
}
|