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0e15441c8c
DynamicSignal class. git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@63336 e3ebcda4-bce8-0310-ba0a-eca2169e7518
162 lines
4.4 KiB
C#
162 lines
4.4 KiB
C#
//
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//
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// (C) 2006
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//
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// This class implements the functionalities to bind a callback
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// function to a signal dynamically.
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//
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//
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using GLib;
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using System;
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using System.Runtime.InteropServices;
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using System.Collections;
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namespace GLib {
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public delegate void DynamicSignalHandler(object o, SignalArgs args);
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delegate void GClosureMarshal (IntPtr closure, ref GLib.Value retval, uint argc, IntPtr argsPtr,
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IntPtr invocation_hint, IntPtr data);
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public class DynamicSignal {
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private static readonly int gvalue_struct_size = Marshal.SizeOf(typeof(GLib.Value));
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class Key {
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object o;
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string signal_name;
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public Key (object o, string name) {
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this.o = o;
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signal_name = name;
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}
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public override bool Equals(object o) {
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if(o is Key) {
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Key k = (Key) o;
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return k.o.Equals(this.o) && signal_name.Equals(k.signal_name);
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}
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return base.Equals(o);
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}
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public override int GetHashCode() {
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return o.GetHashCode() ^ signal_name.GetHashCode();
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}
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}
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class SignalInfo {
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uint handlerId;
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IntPtr closure;
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Delegate registeredHandler;
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public IntPtr Closure {
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get { return closure; }
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set { closure = value; }
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}
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public uint HandlerId {
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get { return handlerId; }
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set { handlerId = value; }
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}
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public Delegate RegisteredHandler {
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get { return registeredHandler; }
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set { registeredHandler = value; }
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}
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public SignalInfo(uint handlerId, IntPtr closure, Delegate registeredHandler) {
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this.handlerId = handlerId;
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this.closure = closure;
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this.registeredHandler = registeredHandler;
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}
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}
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static Hashtable SignalHandlers = new Hashtable();
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static GClosureMarshal marshalHandler = new GClosureMarshal(OnMarshal);
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public static void Connect(GLib.Object o, string name, DynamicSignalHandler handler) {
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Connect(o, name, false, handler);
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}
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public static void Connect(GLib.Object o, string name,
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bool after, DynamicSignalHandler handler)
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{
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Delegate newHandler;
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Key k = new Key(o, name);
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if(SignalHandlers[k] != null) {
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SignalInfo si = (SignalInfo) SignalHandlers[k];
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newHandler = Delegate.Combine(si.RegisteredHandler, handler);
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si.RegisteredHandler = newHandler;
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}
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else {
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IntPtr closure = g_closure_new_simple(16, IntPtr.Zero);
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g_closure_set_meta_marshal(closure, (IntPtr) GCHandle.Alloc(k), marshalHandler);
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uint signalId = g_signal_connect_closure(o.Handle, name, closure, after);
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SignalHandlers.Add(k, new SignalInfo(signalId, closure, handler));
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}
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}
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public static void Disconnect(GLib.Object o, string name, DynamicSignalHandler handler) {
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Key k = new Key(o, name);
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if(SignalHandlers[k] != null)
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{
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SignalInfo si = (SignalInfo) SignalHandlers[k];
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Delegate newHandler = Delegate.Remove(si.RegisteredHandler, handler);
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if(newHandler == null || handler == null) {
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g_signal_handler_disconnect(o.Handle, si.HandlerId);
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SignalHandlers.Remove(k);
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} else {
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si.RegisteredHandler = newHandler;
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}
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}
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}
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static void OnMarshal(IntPtr closure, ref GLib.Value retval, uint argc, IntPtr argsPtr,
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IntPtr ihint, IntPtr data)
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{
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object [] args = new object[argc - 1];
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object o = ((GLib.Value) Marshal.PtrToStructure(argsPtr, typeof(GLib.Value))).Val;
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for(int i=1; i < argc; i++) {
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IntPtr struct_ptr = (IntPtr)((long) argsPtr + (i * gvalue_struct_size));
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GLib.Value argument = (GLib.Value) Marshal.PtrToStructure(struct_ptr, typeof(GLib.Value));
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args[i - 1] = argument.Val;
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}
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if(data == IntPtr.Zero) {
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Console.Error.WriteLine("No available data");
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}
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Key k = (Key)((GCHandle) data).Target;
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if(k != null) {
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SignalArgs arg = new SignalArgs();
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arg.Args = args;
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SignalInfo si = (SignalInfo) SignalHandlers[k];
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DynamicSignalHandler handler = (DynamicSignalHandler) si.RegisteredHandler;
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handler(o, arg);
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if(arg.RetVal != null) {
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retval.Val = arg.RetVal;
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}
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}
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}
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[DllImport("gobject-2.0.dll")]
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static extern IntPtr g_closure_new_simple(int size, IntPtr data);
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[DllImport("gobject-2.0.dll")]
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static extern uint g_signal_connect_closure(IntPtr instance,
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string name, IntPtr closure, bool after);
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[DllImport("gobject-2.0.dll")]
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static extern void g_closure_set_meta_marshal(IntPtr closure, IntPtr data, GClosureMarshal marshal);
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[DllImport("gobject-2.0.dll")]
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static extern int g_signal_handler_disconnect(IntPtr o, uint handler_id);
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}
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}
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