mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-28 12:41:05 +00:00
1e1c12e87e
Original commit message from CVS: * gst/rtpmanager/async_jitter_queue.c: (async_jitter_queue_set_flushing_unlocked): Fix leak when flushing. * gst/rtpmanager/gstrtpbin.c: (gst_rtp_bin_clear_pt_map), (gst_rtp_bin_class_init): * gst/rtpmanager/gstrtpbin.h: Add clear-pt-map signal. * gst/rtpmanager/gstrtpjitterbuffer.c: (gst_rtp_jitter_buffer_flush_stop), (gst_rtp_jitter_buffer_sink_event), (gst_rtp_jitter_buffer_loop): Init clock-rate to -1 to mark unknow clock rate. Fix flushing.
691 lines
19 KiB
C
691 lines
19 KiB
C
/*
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* Async Jitter Queue based on g_async_queue
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* This code is GST RTP smart and deals with timestamps
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*
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* Farsight Voice+Video library
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* Copyright 2007 Collabora Ltd,
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* Copyright 2007 Nokia Corporation
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* @author: Philippe Khalaf <philippe.khalaf@collabora.co.uk>.
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*
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* This is an async queue that has a buffering mecanism based on the set low
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* and high threshold. When the lower threshold is reached, the queue will
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* fill itself up until the higher threshold is reached before allowing any
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* pops to occur. This allows a jitterbuffer of at least min threshold items
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* to be available.
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*/
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/* GLIB - Library of useful routines for C programming
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* GAsyncQueue: asynchronous queue implementation, based on Gqueue.
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* Copyright (C) 2000 Sebastian Wilhelmi; University of Karlsruhe
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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* MT safe
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*/
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#include "config.h"
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#include "async_jitter_queue.h"
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#include <gst/gst.h>
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#include <gst/rtp/gstrtpbuffer.h>
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#define DEFAULT_LOW_THRESHOLD 0.1
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#define DEFAULT_HIGH_THRESHOLD 0.9
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struct _AsyncJitterQueue
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{
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GMutex *mutex;
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GCond *cond;
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GQueue *queue;
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guint waiting_threads;
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gint32 ref_count;
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gfloat low_threshold;
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gfloat high_threshold;
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guint32 max_queue_length;
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gboolean buffering;
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gboolean pop_flushing;
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gboolean pop_blocking;
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guint pops_remaining;
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guint32 tail_buffer_duration;
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};
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/**
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* async_jitter_queue_new:
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*
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* Creates a new asynchronous queue with the initial reference count of 1.
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*
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* Return value: the new #AsyncJitterQueue.
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**/
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AsyncJitterQueue *
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async_jitter_queue_new (void)
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{
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AsyncJitterQueue *retval = g_new (AsyncJitterQueue, 1);
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retval->mutex = g_mutex_new ();
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retval->cond = g_cond_new ();
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retval->queue = g_queue_new ();
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retval->waiting_threads = 0;
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retval->ref_count = 1;
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retval->low_threshold = DEFAULT_LOW_THRESHOLD;
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retval->high_threshold = DEFAULT_HIGH_THRESHOLD;
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retval->buffering = TRUE; /* we need to buffer initially */
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retval->pop_flushing = TRUE;
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retval->pop_blocking = TRUE;
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retval->pops_remaining = 0;
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retval->tail_buffer_duration = 0;
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return retval;
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}
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/* checks buffering state and wakes up waiting pops */
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void
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signal_waiting_threads (AsyncJitterQueue * queue)
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{
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if (async_jitter_queue_length_ts_units_unlocked (queue) >=
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queue->high_threshold * queue->max_queue_length) {
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GST_DEBUG ("stop buffering");
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queue->buffering = FALSE;
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}
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if (queue->waiting_threads > 0) {
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if (!queue->buffering) {
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g_cond_signal (queue->cond);
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}
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}
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}
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/**
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* async_jitter_queue_ref:
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* @queue: a #AsyncJitterQueue.
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*
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* Increases the reference count of the asynchronous @queue by 1. You
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* do not need to hold the lock to call this function.
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*
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* Returns: the @queue that was passed in (since 2.6)
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**/
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AsyncJitterQueue *
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async_jitter_queue_ref (AsyncJitterQueue * queue)
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{
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g_return_val_if_fail (queue, NULL);
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g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, NULL);
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g_atomic_int_inc (&queue->ref_count);
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return queue;
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}
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/**
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* async_jitter_queue_ref_unlocked:
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* @queue: a #AsyncJitterQueue.
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*
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* Increases the reference count of the asynchronous @queue by 1.
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**/
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void
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async_jitter_queue_ref_unlocked (AsyncJitterQueue * queue)
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{
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g_return_if_fail (queue);
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g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
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g_atomic_int_inc (&queue->ref_count);
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}
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/**
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* async_jitter_queue_set_low_threshold:
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* @queue: a #AsyncJitterQueue.
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* @threshold: the lower threshold (fraction of max size)
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*
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* Sets the low threshold on the queue. This threshold indicates the minimum
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* number of items allowed in the queue before we refill it up to the set
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* maximum threshold.
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**/
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void
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async_jitter_queue_set_low_threshold (AsyncJitterQueue * queue,
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gfloat threshold)
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{
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g_return_if_fail (queue);
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g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
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queue->low_threshold = threshold;
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}
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/**
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* async_jitter_queue_set_max_threshold:
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* @queue: a #AsyncJitterQueue.
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* @threshold: the higher threshold (fraction of max size)
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*
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* Sets the high threshold on the queue. This threshold indicates the amount of
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* items to fill in the queue before releasing any blocking pop calls. This
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* blocking mecanism is only triggered when we reach the low threshold and must
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* refill the queue.
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**/
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void
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async_jitter_queue_set_high_threshold (AsyncJitterQueue * queue,
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gfloat threshold)
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{
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g_return_if_fail (queue);
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g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
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queue->high_threshold = threshold;
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}
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/* set the maximum queue length in RTP timestamp units */
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void
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async_jitter_queue_set_max_queue_length (AsyncJitterQueue * queue,
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guint32 max_length)
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{
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g_return_if_fail (queue);
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g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
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queue->max_queue_length = max_length;
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}
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GQueue *
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async_jitter_queue_get_g_queue (AsyncJitterQueue * queue)
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{
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g_return_val_if_fail (queue, NULL);
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return queue->queue;
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}
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static guint32
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calculate_ts_diff (guint32 high_ts, guint32 low_ts)
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{
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/* it needs to work if ts wraps */
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if (high_ts >= low_ts) {
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return high_ts - low_ts;
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} else {
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return high_ts + G_MAXUINT32 + 1 - low_ts;
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}
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}
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/* this function returns the length of the queue in timestamp units. It will
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* also add the duration of the last buffer in the queue */
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/* FIXME This function wrongly assumes that there are no missing packets inside
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* the buffer, in reality it needs to check for gaps and subsctract those from
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* the total */
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guint32
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async_jitter_queue_length_ts_units_unlocked (AsyncJitterQueue * queue)
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{
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guint32 tail_ts;
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guint32 head_ts;
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guint32 ret;
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GstBuffer *head;
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GstBuffer *tail;
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g_return_val_if_fail (queue, 0);
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if (queue->queue->length < 2) {
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return 0;
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}
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tail = g_queue_peek_tail (queue->queue);
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head = g_queue_peek_head (queue->queue);
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if (!GST_IS_BUFFER (tail) || !GST_IS_BUFFER (head))
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return 0;
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tail_ts = gst_rtp_buffer_get_timestamp (tail);
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head_ts = gst_rtp_buffer_get_timestamp (head);
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ret = calculate_ts_diff (head_ts, tail_ts);
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/* let's add the duration of the tail buffer */
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ret += queue->tail_buffer_duration;
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return ret;
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}
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/**
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* async_jitter_queue_unref_and_unlock:
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* @queue: a #AsyncJitterQueue.
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*
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* Decreases the reference count of the asynchronous @queue by 1 and
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* releases the lock. This function must be called while holding the
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* @queue's lock. If the reference count went to 0, the @queue will be
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* destroyed and the memory allocated will be freed.
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**/
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void
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async_jitter_queue_unref_and_unlock (AsyncJitterQueue * queue)
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{
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g_return_if_fail (queue);
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g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
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g_mutex_unlock (queue->mutex);
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async_jitter_queue_unref (queue);
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}
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/**
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* async_jitter_queue_unref:
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* @queue: a #AsyncJitterQueue.
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*
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* Decreases the reference count of the asynchronous @queue by 1. If
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* the reference count went to 0, the @queue will be destroyed and the
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* memory allocated will be freed. So you are not allowed to use the
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* @queue afterwards, as it might have disappeared. You do not need to
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* hold the lock to call this function.
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**/
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void
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async_jitter_queue_unref (AsyncJitterQueue * queue)
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{
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g_return_if_fail (queue);
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g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
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if (g_atomic_int_dec_and_test (&queue->ref_count)) {
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g_return_if_fail (queue->waiting_threads == 0);
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g_mutex_free (queue->mutex);
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if (queue->cond)
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g_cond_free (queue->cond);
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g_queue_free (queue->queue);
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g_free (queue);
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}
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}
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/**
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* async_jitter_queue_lock:
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* @queue: a #AsyncJitterQueue.
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*
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* Acquires the @queue's lock. After that you can only call the
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* <function>async_jitter_queue_*_unlocked()</function> function variants on that
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* @queue. Otherwise it will deadlock.
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**/
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void
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async_jitter_queue_lock (AsyncJitterQueue * queue)
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{
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g_return_if_fail (queue);
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g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
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g_mutex_lock (queue->mutex);
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}
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/**
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* async_jitter_queue_unlock:
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* @queue: a #AsyncJitterQueue.
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*
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* Releases the queue's lock.
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**/
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void
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async_jitter_queue_unlock (AsyncJitterQueue * queue)
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{
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g_return_if_fail (queue);
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g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
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g_mutex_unlock (queue->mutex);
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}
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/**
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* async_jitter_queue_push:
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* @queue: a #AsyncJitterQueue.
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* @data: @data to push into the @queue.
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*
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* Pushes the @data into the @queue. @data must not be %NULL.
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**/
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void
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async_jitter_queue_push (AsyncJitterQueue * queue, gpointer data)
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{
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g_return_if_fail (queue);
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g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
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g_return_if_fail (data);
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g_mutex_lock (queue->mutex);
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async_jitter_queue_push_unlocked (queue, data);
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g_mutex_unlock (queue->mutex);
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}
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/**
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* async_jitter_queue_push_unlocked:
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* @queue: a #AsyncJitterQueue.
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* @data: @data to push into the @queue.
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*
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* Pushes the @data into the @queue. @data must not be %NULL. This
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* function must be called while holding the @queue's lock.
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**/
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void
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async_jitter_queue_push_unlocked (AsyncJitterQueue * queue, gpointer data)
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{
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g_return_if_fail (queue);
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g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
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g_return_if_fail (data);
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g_queue_push_head (queue->queue, data);
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signal_waiting_threads (queue);
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}
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/**
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* async_jitter_queue_push_sorted:
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* @queue: a #AsyncJitterQueue
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* @data: the @data to push into the @queue
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* @func: the #GCompareDataFunc is used to sort @queue. This function
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* is passed two elements of the @queue. The function should return
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* 0 if they are equal, a negative value if the first element
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* should be higher in the @queue or a positive value if the first
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* element should be lower in the @queue than the second element.
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* @user_data: user data passed to @func.
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*
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* Inserts @data into @queue using @func to determine the new
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* position.
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*
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* This function requires that the @queue is sorted before pushing on
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* new elements.
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*
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* This function will lock @queue before it sorts the queue and unlock
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* it when it is finished.
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*
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* For an example of @func see async_jitter_queue_sort().
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*
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* Since: 2.10
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**/
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gboolean
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async_jitter_queue_push_sorted (AsyncJitterQueue * queue,
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gpointer data, GCompareDataFunc func, gpointer user_data)
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{
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g_return_val_if_fail (queue != NULL, FALSE);
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gboolean ret;
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g_mutex_lock (queue->mutex);
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ret = async_jitter_queue_push_sorted_unlocked (queue, data, func, user_data);
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g_mutex_unlock (queue->mutex);
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return ret;
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}
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/**
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* async_jitter_queue_push_sorted_unlocked:
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* @queue: a #AsyncJitterQueue
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* @data: the @data to push into the @queue
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* @func: the #GCompareDataFunc is used to sort @queue. This function
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* is passed two elements of the @queue. The function should return
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* 0 if they are equal, a negative value if the first element
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* should be higher in the @queue or a positive value if the first
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* element should be lower in the @queue than the second element.
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* @user_data: user data passed to @func.
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*
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* Inserts @data into @queue using @func to determine the new
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* position.
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*
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* This function requires that the @queue is sorted before pushing on
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* new elements.
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*
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* If @GCompareDataFunc returns 0, this function does not insert @data and
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* return FALSE.
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*
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* This function is called while holding the @queue's lock.
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*
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* For an example of @func see async_jitter_queue_sort().
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*
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* Since: 2.10
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**/
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gboolean
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async_jitter_queue_push_sorted_unlocked (AsyncJitterQueue * queue,
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gpointer data, GCompareDataFunc func, gpointer user_data)
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{
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GList *list;
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gint func_ret = TRUE;
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g_return_val_if_fail (queue != NULL, FALSE);
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list = queue->queue->head;
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while (list && (func_ret = func (list->data, data, user_data)) < 0)
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list = list->next;
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if (func_ret == 0) {
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return FALSE;
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}
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if (list) {
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g_queue_insert_before (queue->queue, list, data);
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} else {
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g_queue_push_tail (queue->queue, data);
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}
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signal_waiting_threads (queue);
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return TRUE;
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}
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void
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async_jitter_queue_insert_after_unlocked (AsyncJitterQueue * queue,
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GList * sibling, gpointer data)
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{
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g_return_if_fail (queue != NULL);
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g_queue_insert_before (queue->queue, sibling, data);
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signal_waiting_threads (queue);
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}
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static gpointer
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async_jitter_queue_pop_intern_unlocked (AsyncJitterQueue * queue)
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{
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gpointer retval;
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GstBuffer *tail_buffer = NULL;
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guint tsunits;
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if (queue->pop_flushing)
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return NULL;
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while (queue->pop_blocking) {
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queue->waiting_threads++;
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g_cond_wait (queue->cond, queue->mutex);
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queue->waiting_threads--;
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if (queue->pop_flushing)
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return NULL;
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}
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tsunits = async_jitter_queue_length_ts_units_unlocked (queue);
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GST_DEBUG ("tsunits %u, pops: %u, limit %d", tsunits, queue->pops_remaining,
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(int) (queue->low_threshold * queue->max_queue_length));
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if (tsunits <= queue->low_threshold * queue->max_queue_length
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&& queue->pops_remaining == 0) {
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if (!queue->buffering) {
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GST_DEBUG ("start buffering");
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queue->buffering = TRUE;
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queue->pops_remaining = queue->queue->length;
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}
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GST_DEBUG ("wait for data");
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while (!g_queue_peek_tail (queue->queue) || queue->pop_blocking) {
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queue->waiting_threads++;
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g_cond_wait (queue->cond, queue->mutex);
|
|
queue->waiting_threads--;
|
|
if (queue->pop_flushing)
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
retval = g_queue_pop_tail (queue->queue);
|
|
if (queue->pops_remaining)
|
|
queue->pops_remaining--;
|
|
|
|
tail_buffer = g_queue_peek_tail (queue->queue);
|
|
if (tail_buffer) {
|
|
if (!GST_IS_BUFFER (tail_buffer) || !GST_IS_BUFFER (retval)) {
|
|
queue->tail_buffer_duration = 0;
|
|
} else if (gst_rtp_buffer_get_seq (tail_buffer)
|
|
- gst_rtp_buffer_get_seq (retval) == 1) {
|
|
queue->tail_buffer_duration =
|
|
calculate_ts_diff (gst_rtp_buffer_get_timestamp (tail_buffer),
|
|
gst_rtp_buffer_get_timestamp (retval));
|
|
} else {
|
|
/* There is a sequence number gap -> we can't calculate the duration
|
|
* let's just set it to 0 */
|
|
queue->tail_buffer_duration = 0;
|
|
}
|
|
}
|
|
|
|
g_assert (retval);
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**
|
|
* async_jitter_queue_pop:
|
|
* @queue: a #AsyncJitterQueue.
|
|
*
|
|
* Pops data from the @queue. This function blocks until data become
|
|
* available. If pop is disabled, tis function return NULL.
|
|
*
|
|
* Return value: data from the queue.
|
|
**/
|
|
gpointer
|
|
async_jitter_queue_pop (AsyncJitterQueue * queue)
|
|
{
|
|
gpointer retval;
|
|
|
|
g_return_val_if_fail (queue, NULL);
|
|
g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, NULL);
|
|
|
|
g_mutex_lock (queue->mutex);
|
|
retval = async_jitter_queue_pop_intern_unlocked (queue);
|
|
g_mutex_unlock (queue->mutex);
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**
|
|
* async_jitter_queue_pop_unlocked:
|
|
* @queue: a #AsyncJitterQueue.
|
|
*
|
|
* Pops data from the @queue. This function blocks until data become
|
|
* available. This function must be called while holding the @queue's
|
|
* lock.
|
|
*
|
|
* Return value: data from the queue.
|
|
**/
|
|
gpointer
|
|
async_jitter_queue_pop_unlocked (AsyncJitterQueue * queue)
|
|
{
|
|
g_return_val_if_fail (queue, NULL);
|
|
g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, NULL);
|
|
|
|
return async_jitter_queue_pop_intern_unlocked (queue);
|
|
}
|
|
|
|
/**
|
|
* async_jitter_queue_length:
|
|
* @queue: a #AsyncJitterQueue.
|
|
*
|
|
* Returns the length of the queue
|
|
* Return value: the length of the @queue.
|
|
**/
|
|
gint
|
|
async_jitter_queue_length (AsyncJitterQueue * queue)
|
|
{
|
|
gint retval;
|
|
|
|
g_return_val_if_fail (queue, 0);
|
|
g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, 0);
|
|
|
|
g_mutex_lock (queue->mutex);
|
|
retval = queue->queue->length;
|
|
g_mutex_unlock (queue->mutex);
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**
|
|
* async_jitter_queue_length_unlocked:
|
|
* @queue: a #AsyncJitterQueue.
|
|
*
|
|
* Returns the length of the queue.
|
|
*
|
|
* Return value: the length of the @queue.
|
|
**/
|
|
gint
|
|
async_jitter_queue_length_unlocked (AsyncJitterQueue * queue)
|
|
{
|
|
g_return_val_if_fail (queue, 0);
|
|
g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, 0);
|
|
|
|
return queue->queue->length;
|
|
}
|
|
|
|
/**
|
|
* async_jitter_queue_set_flushing_unlocked:
|
|
* @queue: a #AsyncJitterQueue.
|
|
* @free_func: a function to call to free the elements
|
|
* @user_data: user data passed to @free_func
|
|
*
|
|
* This function is used to set/unset flushing. If flushing is set any
|
|
* waiting/blocked pops will be unblocked. Any subsequent calls to pop will
|
|
* return NULL. Flushing is set by default.
|
|
*/
|
|
void
|
|
async_jitter_queue_set_flushing_unlocked (AsyncJitterQueue * queue,
|
|
GFunc free_func, gpointer user_data)
|
|
{
|
|
gpointer elem;
|
|
|
|
g_return_if_fail (queue);
|
|
g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
|
|
|
|
queue->pop_flushing = TRUE;
|
|
/* let's unblock any remaining pops */
|
|
if (queue->waiting_threads > 0)
|
|
g_cond_broadcast (queue->cond);
|
|
/* free data from queue */
|
|
while ((elem = g_queue_pop_head (queue->queue)))
|
|
free_func (elem, user_data);
|
|
}
|
|
|
|
/**
|
|
* async_jitter_queue_unset_flushing_unlocked:
|
|
* @queue: a #AsyncJitterQueue.
|
|
* @free_func: a function to call to free the elements
|
|
* @user_data: user data passed to @free_func
|
|
*
|
|
* This function is used to set/unset flushing. If flushing is set any
|
|
* waiting/blocked pops will be unblocked. Any subsequent calls to pop will
|
|
* return NULL. Flushing is set by default.
|
|
*/
|
|
void
|
|
async_jitter_queue_unset_flushing_unlocked (AsyncJitterQueue * queue)
|
|
{
|
|
g_return_if_fail (queue);
|
|
g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
|
|
|
|
queue->pop_flushing = FALSE;
|
|
/* let's unblock any remaining pops */
|
|
if (queue->waiting_threads > 0)
|
|
g_cond_broadcast (queue->cond);
|
|
}
|
|
|
|
/**
|
|
* async_jitter_queue_set_blocking_unlocked:
|
|
* @queue: a #AsyncJitterQueue.
|
|
* @enabled: a boolean to enable/disable blocking
|
|
*
|
|
* This function is used to enable/disable blocking. If blocking is enabled any
|
|
* pops will be blocked until the queue is unblocked. The queue is blocked by
|
|
* default.
|
|
*/
|
|
void
|
|
async_jitter_queue_set_blocking_unlocked (AsyncJitterQueue * queue,
|
|
gboolean blocking)
|
|
{
|
|
g_return_if_fail (queue);
|
|
g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
|
|
|
|
queue->pop_blocking = blocking;
|
|
/* let's unblock any remaining pops */
|
|
if (queue->waiting_threads > 0)
|
|
g_cond_broadcast (queue->cond);
|
|
}
|