mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-30 04:00:37 +00:00
e96687d88d
Remove all the d3d11 and dxgi header version dependent ifdef and bump the minimum requirement to d3d11_4.h and dxgi1_6.h. We are already failing support old Visual Studio (Windows SDK actually) such as Visual Studio 2015. Note that our MinGW toolchain satisfies the requirement. From runtime point of view, this change should be fine since we are checking OS version with IUnknown::QueryInterface() everywhere in order to check API availability Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1684>
95 lines
2.9 KiB
Meson
95 lines
2.9 KiB
Meson
d3d11_sources = [
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'gstd3d11av1dec.cpp',
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'gstd3d11basefilter.cpp',
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'gstd3d11compositor.cpp',
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'gstd3d11compositorbin.cpp',
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'gstd3d11convert.cpp',
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'gstd3d11converter.cpp',
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'gstd3d11decoder.cpp',
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'gstd3d11deinterlace.cpp',
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'gstd3d11download.cpp',
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'gstd3d11h264dec.cpp',
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'gstd3d11h265dec.cpp',
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'gstd3d11mpeg2dec.cpp',
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'gstd3d11overlaycompositor.cpp',
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'gstd3d11pluginutils.cpp',
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'gstd3d11shader.cpp',
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'gstd3d11upload.cpp',
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'gstd3d11videoprocessor.cpp',
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'gstd3d11videosink.cpp',
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'gstd3d11vp8dec.cpp',
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'gstd3d11vp9dec.cpp',
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'gstd3d11window.cpp',
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'gstd3d11window_dummy.cpp',
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'plugin.cpp',
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]
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extra_c_args = ['-DCOBJMACROS']
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extra_args = ['-DGST_USE_UNSTABLE_API']
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extra_dep = []
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d3d11_option = get_option('d3d11')
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if host_system != 'windows' or d3d11_option.disabled()
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subdir_done()
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endif
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if not gstd3d11_dep.found() or not cc.has_header('dxva.h') or not cc.has_header('d3d9.h') or not cc.has_header('d3dcompiler.h')
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if d3d11_option.enabled()
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error('The d3d11 was enabled explicitly, but required dependencies were not found.')
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endif
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subdir_done()
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endif
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d3dcompiler_lib = cc.find_library('d3dcompiler', required: d3d11_option)
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runtimeobject_lib = cc.find_library('runtimeobject', required : false)
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winmm_lib = cc.find_library('winmm', required: false)
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if d3d11_winapi_only_app and (not d3dcompiler_lib.found() or not runtimeobject_lib.found())
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if d3d11_option.enabled()
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error('The d3d11 plugin was enabled explicitly, but required dependencies were not found.')
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endif
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subdir_done()
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endif
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# if build target is Windows 10 and WINAPI_PARTITION_APP is allowed,
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# we can build UWP only modules as well
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if d3d11_winapi_app
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d3d11_sources += ['gstd3d11window_corewindow.cpp',
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'gstd3d11window_swapchainpanel.cpp']
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extra_dep += [runtimeobject_lib, d3dcompiler_lib]
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endif
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if d3d11_winapi_desktop
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d3d11_sources += ['gstd3d11window_win32.cpp']
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d3d11_sources += ['gstd3d11screencapture.cpp',
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'gstd3d11screencapturedevice.cpp',
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'gstd3d11screencapturesrc.cpp']
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# multimedia clock is desktop only API
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if winmm_lib.found() and cc.has_header('timeapi.h')
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extra_args += ['-DHAVE_WINMM']
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extra_dep += [winmm_lib]
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endif
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endif
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# MinGW 32bits compiler seems to be complaining about redundant-decls
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# when ComPtr is in use. Let's just disable the warning
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if cc.get_id() != 'msvc'
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extra_mingw_args = cc.get_supported_arguments([
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'-Wno-redundant-decls',
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])
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extra_args += extra_mingw_args
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endif
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gstd3d11 = library('gstd3d11',
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d3d11_sources,
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c_args : gst_plugins_bad_args + extra_c_args + extra_args,
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cpp_args: gst_plugins_bad_args + extra_args,
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include_directories : [configinc],
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dependencies : [gstbase_dep, gstvideo_dep, gmodule_dep, gstcontroller_dep, gstd3d11_dep, gstcodecs_dep] + extra_dep,
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install : true,
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install_dir : plugins_install_dir,
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)
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pkgconfig.generate(gstd3d11, install_dir : plugins_pkgconfig_install_dir)
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plugins += [gstd3d11]
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