gstreamer/gst-libs/gst/gl/gstglupload.c
Julien Isorce 2fd84a6c86 gl: do not include GL headers in public gstgl headers
Except for gst/gl/gstglfuncs.h

It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.

For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.

For example with this patch, if an app includes the headers
  gst/gl/egl/gstglcontext_egl.h
  gst/gl/egl/gstgldisplay_egl.h
  gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.

Also added a test: cd tests/check && make libs/gstglheaders.check

https://bugzilla.gnome.org/show_bug.cgi?id=784779
2017-08-22 10:00:19 +01:00

1856 lines
50 KiB
C

/*
* GStreamer
* Copyright (C) 2012-2014 Matthew Waters <ystree00@gmail.com>
* Copyright (C) 2017 Sebastian Dröge <sebastian@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdio.h>
#include "gl.h"
#include "gstglupload.h"
#if GST_GL_HAVE_PLATFORM_EGL
#include "egl/gsteglimage.h"
#include "egl/gstglmemoryegl.h"
#include "egl/gstglcontext_egl.h"
#endif
#if GST_GL_HAVE_DMABUF
#include <gst/allocators/gstdmabuf.h>
#endif
#if GST_GL_HAVE_VIV_DIRECTVIV
#include <gst/allocators/gstphysmemory.h>
#endif
/**
* SECTION:gstglupload
* @title: GstGLUpload
* @short_description: an object that uploads to GL textures
* @see_also: #GstGLDownload, #GstGLMemory
*
* #GstGLUpload is an object that uploads data from system memory into GL textures.
*
* A #GstGLUpload can be created with gst_gl_upload_new()
*/
#define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0))
#define USING_OPENGL3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 1))
#define USING_GLES(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES, 1, 0))
#define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0))
#define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0))
GST_DEBUG_CATEGORY_STATIC (gst_gl_upload_debug);
#define GST_CAT_DEFAULT gst_gl_upload_debug
#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_upload_debug, "glupload", 0, "upload");
G_DEFINE_TYPE_WITH_CODE (GstGLUpload, gst_gl_upload, GST_TYPE_OBJECT,
DEBUG_INIT);
static void gst_gl_upload_finalize (GObject * object);
#define GST_GL_UPLOAD_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
GST_TYPE_GL_UPLOAD, GstGLUploadPrivate))
static GstGLTextureTarget
_caps_get_texture_target (GstCaps * caps, GstGLTextureTarget default_target)
{
GstGLTextureTarget ret = 0;
GstStructure *s = gst_caps_get_structure (caps, 0);
if (gst_structure_has_field_typed (s, "texture-target", G_TYPE_STRING)) {
const gchar *target_str = gst_structure_get_string (s, "texture-target");
ret = gst_gl_texture_target_from_string (target_str);
}
if (!ret)
ret = default_target;
return ret;
}
/* Define the maximum number of planes we can upload - handle 2 views per buffer */
#define GST_GL_UPLOAD_MAX_PLANES (GST_VIDEO_MAX_PLANES * 2)
typedef struct _UploadMethod UploadMethod;
struct _GstGLUploadPrivate
{
GstVideoInfo in_info;
GstVideoInfo out_info;
GstCaps *in_caps;
GstCaps *out_caps;
GstBuffer *outbuf;
/* all method impl pointers */
gpointer *upload_impl;
/* current method */
const UploadMethod *method;
gpointer method_impl;
int method_i;
};
static GstCaps *
_set_caps_features_with_passthrough (const GstCaps * caps,
const gchar * feature_name, GstCapsFeatures * passthrough)
{
guint i, j, m, n;
GstCaps *tmp;
tmp = gst_caps_new_empty ();
n = gst_caps_get_size (caps);
for (i = 0; i < n; i++) {
GstCapsFeatures *features, *orig_features;
GstStructure *s = gst_caps_get_structure (caps, i);
orig_features = gst_caps_get_features (caps, i);
features = gst_caps_features_new (feature_name, NULL);
if (gst_caps_features_is_any (orig_features)) {
/* if we have any features, we add both the features with and without @passthrough */
gst_caps_append_structure_full (tmp, gst_structure_copy (s),
gst_caps_features_copy (features));
m = gst_caps_features_get_size (passthrough);
for (j = 0; j < m; j++) {
const gchar *feature = gst_caps_features_get_nth (passthrough, j);
/* if we already have the features */
if (gst_caps_features_contains (features, feature))
continue;
gst_caps_features_add (features, feature);
}
} else {
m = gst_caps_features_get_size (orig_features);
for (j = 0; j < m; j++) {
const gchar *feature = gst_caps_features_get_nth (orig_features, j);
/* if we already have the features */
if (gst_caps_features_contains (features, feature))
continue;
if (g_strcmp0 (feature, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY) == 0)
continue;
if (gst_caps_features_contains (passthrough, feature)) {
gst_caps_features_add (features, feature);
}
}
}
gst_caps_append_structure_full (tmp, gst_structure_copy (s), features);
}
return tmp;
}
static GstCaps *
_caps_intersect_texture_target (GstCaps * caps, GstGLTextureTarget target_mask)
{
GValue targets = G_VALUE_INIT;
GstCaps *ret, *target;
target = gst_caps_copy (caps);
gst_gl_value_set_texture_target_from_mask (&targets, target_mask);
gst_caps_set_value (target, "texture-target", &targets);
ret = gst_caps_intersect_full (caps, target, GST_CAPS_INTERSECT_FIRST);
g_value_unset (&targets);
gst_caps_unref (target);
return ret;
}
typedef enum
{
METHOD_FLAG_CAN_SHARE_CONTEXT = 1,
} GstGLUploadMethodFlags;
struct _UploadMethod
{
const gchar *name;
GstGLUploadMethodFlags flags;
GstStaticCaps *input_template_caps;
gpointer (*new) (GstGLUpload * upload);
GstCaps *(*transform_caps) (gpointer impl, GstGLContext * context,
GstPadDirection direction, GstCaps * caps);
gboolean (*accept) (gpointer impl, GstBuffer * buffer, GstCaps * in_caps,
GstCaps * out_caps);
void (*propose_allocation) (gpointer impl, GstQuery * decide_query,
GstQuery * query);
GstGLUploadReturn (*perform) (gpointer impl, GstBuffer * buffer,
GstBuffer ** outbuf);
void (*free) (gpointer impl);
} _UploadMethod;
struct GLMemoryUpload
{
GstGLUpload *upload;
GstGLTextureTarget input_target;
GstGLTextureTarget output_target;
};
static gpointer
_gl_memory_upload_new (GstGLUpload * upload)
{
struct GLMemoryUpload *mem = g_new0 (struct GLMemoryUpload, 1);
mem->upload = upload;
mem->input_target = GST_GL_TEXTURE_TARGET_NONE;
mem->output_target = GST_GL_TEXTURE_TARGET_NONE;
return mem;
}
static GstCaps *
_gl_memory_upload_transform_caps (gpointer impl, GstGLContext * context,
GstPadDirection direction, GstCaps * caps)
{
struct GLMemoryUpload *upload = impl;
GstCapsFeatures *passthrough =
gst_caps_features_from_string
(GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
GstCaps *ret;
ret =
_set_caps_features_with_passthrough (caps,
GST_CAPS_FEATURE_MEMORY_GL_MEMORY, passthrough);
gst_caps_features_free (passthrough);
if (direction == GST_PAD_SINK) {
GstCaps *tmp;
GstGLTextureTarget target_mask;
if (upload->input_target != GST_GL_TEXTURE_TARGET_NONE) {
target_mask = 1 << upload->input_target;
} else {
target_mask = 1 << GST_GL_TEXTURE_TARGET_2D |
1 << GST_GL_TEXTURE_TARGET_RECTANGLE |
1 << GST_GL_TEXTURE_TARGET_EXTERNAL_OES;
}
tmp = _caps_intersect_texture_target (ret, target_mask);
gst_caps_unref (ret);
ret = tmp;
} else {
gint i, n;
n = gst_caps_get_size (ret);
for (i = 0; i < n; i++) {
GstStructure *s = gst_caps_get_structure (ret, i);
gst_structure_remove_fields (s, "texture-target", NULL);
}
}
return ret;
}
static gboolean
_gl_memory_upload_accept (gpointer impl, GstBuffer * buffer, GstCaps * in_caps,
GstCaps * out_caps)
{
struct GLMemoryUpload *upload = impl;
GstCapsFeatures *features;
int i;
features = gst_caps_get_features (out_caps, 0);
if (!gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY))
return FALSE;
features = gst_caps_get_features (in_caps, 0);
if (!gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY)
&& !gst_caps_features_contains (features,
GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY))
return FALSE;
if (buffer) {
GstVideoInfo *in_info = &upload->upload->priv->in_info;
guint expected_memories = GST_VIDEO_INFO_N_PLANES (in_info);
/* Support stereo views for separated multiview mode */
if (GST_VIDEO_INFO_MULTIVIEW_MODE (in_info) ==
GST_VIDEO_MULTIVIEW_MODE_SEPARATED)
expected_memories *= GST_VIDEO_INFO_VIEWS (in_info);
if (gst_buffer_n_memory (buffer) != expected_memories)
return FALSE;
for (i = 0; i < expected_memories; i++) {
GstMemory *mem = gst_buffer_peek_memory (buffer, i);
if (!gst_is_gl_memory (mem))
return FALSE;
}
}
return TRUE;
}
static void
_gl_memory_upload_propose_allocation (gpointer impl, GstQuery * decide_query,
GstQuery * query)
{
struct GLMemoryUpload *upload = impl;
GstBufferPool *pool = NULL;
guint n_pools, i;
GstCaps *caps;
GstCapsFeatures *features;
gst_query_parse_allocation (query, &caps, NULL);
if (caps == NULL)
goto invalid_caps;
features = gst_caps_get_features (caps, 0);
/* Only offer our custom allocator if that type of memory was negotiated. */
if (gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY)) {
GstAllocator *allocator;
GstAllocationParams params;
gst_allocation_params_init (&params);
allocator =
GST_ALLOCATOR (gst_gl_memory_allocator_get_default (upload->
upload->context));
gst_query_add_allocation_param (query, allocator, &params);
gst_object_unref (allocator);
#if GST_GL_HAVE_PLATFORM_EGL
if (upload->upload->context
&& gst_gl_context_get_gl_platform (upload->upload->context) ==
GST_GL_PLATFORM_EGL) {
allocator =
GST_ALLOCATOR (gst_allocator_find (GST_GL_MEMORY_EGL_ALLOCATOR_NAME));
gst_query_add_allocation_param (query, allocator, &params);
gst_object_unref (allocator);
}
#endif
}
n_pools = gst_query_get_n_allocation_pools (query);
for (i = 0; i < n_pools; i++) {
gst_query_parse_nth_allocation_pool (query, i, &pool, NULL, NULL, NULL);
if (!GST_IS_GL_BUFFER_POOL (pool)) {
gst_object_unref (pool);
pool = NULL;
}
}
if (!pool) {
GstStructure *config;
GstVideoInfo info;
gsize size;
if (!gst_video_info_from_caps (&info, caps))
goto invalid_caps;
pool = gst_gl_buffer_pool_new (upload->upload->context);
config = gst_buffer_pool_get_config (pool);
/* the normal size of a frame */
size = info.size;
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_GL_SYNC_META);
if (upload->upload->priv->out_caps) {
GstGLTextureTarget target;
const gchar *target_pool_option_str;
target =
_caps_get_texture_target (upload->upload->priv->out_caps,
GST_GL_TEXTURE_TARGET_2D);
target_pool_option_str =
gst_gl_texture_target_to_buffer_pool_option (target);
gst_buffer_pool_config_add_option (config, target_pool_option_str);
}
if (!gst_buffer_pool_set_config (pool, config)) {
gst_object_unref (pool);
goto config_failed;
}
gst_query_add_allocation_pool (query, pool, size, 1, 0);
}
if (pool)
gst_object_unref (pool);
return;
invalid_caps:
{
GST_WARNING_OBJECT (upload->upload, "invalid caps specified");
return;
}
config_failed:
{
GST_WARNING_OBJECT (upload->upload, "failed setting config");
return;
}
}
static GstGLUploadReturn
_gl_memory_upload_perform (gpointer impl, GstBuffer * buffer,
GstBuffer ** outbuf)
{
struct GLMemoryUpload *upload = impl;
GstGLMemory *gl_mem;
int i, n;
n = gst_buffer_n_memory (buffer);
for (i = 0; i < n; i++) {
GstMemory *mem = gst_buffer_peek_memory (buffer, i);
gl_mem = (GstGLMemory *) mem;
if (!gst_gl_context_can_share (upload->upload->context,
gl_mem->mem.context))
return GST_GL_UPLOAD_UNSHARED_GL_CONTEXT;
if (upload->output_target == GST_GL_TEXTURE_TARGET_NONE &&
upload->upload->priv->out_caps) {
upload->output_target =
_caps_get_texture_target (upload->upload->priv->out_caps,
GST_GL_TEXTURE_TARGET_NONE);
}
/* always track the last input texture target so ::transform_caps() can
* use it to build the output caps */
upload->input_target = gl_mem->tex_target;
if (upload->output_target != gl_mem->tex_target) {
*outbuf = NULL;
return GST_GL_UPLOAD_RECONFIGURE;
}
if (gst_is_gl_memory_pbo (mem))
gst_gl_memory_pbo_upload_transfer ((GstGLMemoryPBO *) mem);
}
*outbuf = gst_buffer_ref (buffer);
return GST_GL_UPLOAD_DONE;
}
static void
_gl_memory_upload_free (gpointer impl)
{
g_free (impl);
}
static GstStaticCaps _gl_memory_upload_caps =
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_GL_MEMORY, GST_GL_MEMORY_VIDEO_FORMATS_STR));
static const UploadMethod _gl_memory_upload = {
"GLMemory",
METHOD_FLAG_CAN_SHARE_CONTEXT,
&_gl_memory_upload_caps,
&_gl_memory_upload_new,
&_gl_memory_upload_transform_caps,
&_gl_memory_upload_accept,
&_gl_memory_upload_propose_allocation,
&_gl_memory_upload_perform,
&_gl_memory_upload_free
};
#if GST_GL_HAVE_DMABUF
struct DmabufUpload
{
GstGLUpload *upload;
GstEGLImage *eglimage[GST_VIDEO_MAX_PLANES];
GstBuffer *outbuf;
GstGLVideoAllocationParams *params;
};
static GstStaticCaps _dma_buf_upload_caps =
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_DMABUF,
GST_GL_MEMORY_VIDEO_FORMATS_STR) ";"
GST_VIDEO_CAPS_MAKE (GST_GL_MEMORY_VIDEO_FORMATS_STR));
static gpointer
_dma_buf_upload_new (GstGLUpload * upload)
{
struct DmabufUpload *dmabuf = g_new0 (struct DmabufUpload, 1);
dmabuf->upload = upload;
return dmabuf;
}
static GstCaps *
_dma_buf_upload_transform_caps (gpointer impl, GstGLContext * context,
GstPadDirection direction, GstCaps * caps)
{
GstCapsFeatures *passthrough =
gst_caps_features_from_string
(GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
GstCaps *ret;
if (direction == GST_PAD_SINK) {
GstCaps *tmp;
ret =
_set_caps_features_with_passthrough (caps,
GST_CAPS_FEATURE_MEMORY_GL_MEMORY, passthrough);
tmp = _caps_intersect_texture_target (ret, 1 << GST_GL_TEXTURE_TARGET_2D);
gst_caps_unref (ret);
ret = tmp;
} else {
gint i, n;
ret =
_set_caps_features_with_passthrough (caps,
GST_CAPS_FEATURE_MEMORY_DMABUF, passthrough);
n = gst_caps_get_size (ret);
for (i = 0; i < n; i++) {
GstStructure *s = gst_caps_get_structure (ret, i);
gst_structure_remove_fields (s, "texture-target", NULL);
}
}
gst_caps_features_free (passthrough);
return ret;
}
static GQuark
_eglimage_quark (gint plane)
{
static GQuark quark[4] = { 0 };
static const gchar *quark_str[] = {
"GstGLDMABufEGLImage0",
"GstGLDMABufEGLImage1",
"GstGLDMABufEGLImage2",
"GstGLDMABufEGLImage3",
};
if (!quark[plane])
quark[plane] = g_quark_from_static_string (quark_str[plane]);
return quark[plane];
}
static GstEGLImage *
_get_cached_eglimage (GstMemory * mem, gint plane)
{
return gst_mini_object_get_qdata (GST_MINI_OBJECT (mem),
_eglimage_quark (plane));
}
static void
_set_cached_eglimage (GstMemory * mem, GstEGLImage * eglimage, gint plane)
{
return gst_mini_object_set_qdata (GST_MINI_OBJECT (mem),
_eglimage_quark (plane), eglimage, (GDestroyNotify) gst_egl_image_unref);
}
static gboolean
_dma_buf_upload_accept (gpointer impl, GstBuffer * buffer, GstCaps * in_caps,
GstCaps * out_caps)
{
struct DmabufUpload *dmabuf = impl;
GstVideoInfo *in_info = &dmabuf->upload->priv->in_info;
guint n_planes = GST_VIDEO_INFO_N_PLANES (in_info);
GstVideoMeta *meta;
guint n_mem;
guint mems_idx[GST_VIDEO_MAX_PLANES];
gsize mems_skip[GST_VIDEO_MAX_PLANES];
GstMemory *mems[GST_VIDEO_MAX_PLANES];
guint i;
n_mem = gst_buffer_n_memory (buffer);
meta = gst_buffer_get_video_meta (buffer);
/* dmabuf upload is only supported with EGL contexts. */
if (gst_gl_context_get_gl_platform (dmabuf->upload->context) !=
GST_GL_PLATFORM_EGL)
return FALSE;
if (!gst_gl_context_check_feature (dmabuf->upload->context,
"EGL_KHR_image_base"))
return FALSE;
/* This will eliminate most non-dmabuf out there */
if (!gst_is_dmabuf_memory (gst_buffer_peek_memory (buffer, 0)))
return FALSE;
/* We cannot have multiple dmabuf per plane */
if (n_mem > n_planes)
return FALSE;
/* Update video info based on video meta */
if (meta) {
in_info->width = meta->width;
in_info->height = meta->height;
for (i = 0; i < meta->n_planes; i++) {
in_info->offset[i] = meta->offset[i];
in_info->stride[i] = meta->stride[i];
}
}
if (dmabuf->params)
gst_gl_allocation_params_free ((GstGLAllocationParams *) dmabuf->params);
if (!(dmabuf->params =
gst_gl_video_allocation_params_new_wrapped_gl_handle (dmabuf->
upload->context, NULL, &dmabuf->upload->priv->in_info, -1, NULL,
GST_GL_TEXTURE_TARGET_2D, 0, NULL, NULL, NULL)))
return FALSE;
/* Find and validate all memories */
for (i = 0; i < n_planes; i++) {
guint plane_size;
guint length;
plane_size = gst_gl_get_plane_data_size (in_info, NULL, i);
if (!gst_buffer_find_memory (buffer, in_info->offset[i], plane_size,
&mems_idx[i], &length, &mems_skip[i]))
return FALSE;
/* We can't have more then one dmabuf per plane */
if (length != 1)
return FALSE;
mems[i] = gst_buffer_peek_memory (buffer, mems_idx[i]);
/* And all memory found must be dmabuf */
if (!gst_is_dmabuf_memory (mems[i]))
return FALSE;
}
/* Now create an EGLImage for each dmabufs */
for (i = 0; i < n_planes; i++) {
/* check if one is cached */
dmabuf->eglimage[i] = _get_cached_eglimage (mems[i], i);
if (dmabuf->eglimage[i])
continue;
/* otherwise create one and cache it */
dmabuf->eglimage[i] =
gst_egl_image_from_dmabuf (dmabuf->upload->context,
gst_dmabuf_memory_get_fd (mems[i]), in_info, i,
mems[i]->offset + mems_skip[i]);
if (!dmabuf->eglimage[i])
return FALSE;
_set_cached_eglimage (mems[i], dmabuf->eglimage[i], i);
}
return TRUE;
}
static void
_dma_buf_upload_propose_allocation (gpointer impl, GstQuery * decide_query,
GstQuery * query)
{
/* nothing to do for now. */
}
static void
_dma_buf_upload_perform_gl_thread (GstGLContext * context,
struct DmabufUpload *dmabuf)
{
GstGLMemoryAllocator *allocator;
allocator =
GST_GL_MEMORY_ALLOCATOR (gst_allocator_find
(GST_GL_MEMORY_EGL_ALLOCATOR_NAME));
/* FIXME: buffer pool */
dmabuf->outbuf = gst_buffer_new ();
gst_gl_memory_setup_buffer (allocator, dmabuf->outbuf, dmabuf->params, NULL,
(gpointer *) dmabuf->eglimage, gst_buffer_n_memory (dmabuf->outbuf));
gst_object_unref (allocator);
}
static GstGLUploadReturn
_dma_buf_upload_perform (gpointer impl, GstBuffer * buffer, GstBuffer ** outbuf)
{
struct DmabufUpload *dmabuf = impl;
gst_gl_context_thread_add (dmabuf->upload->context,
(GstGLContextThreadFunc) _dma_buf_upload_perform_gl_thread, dmabuf);
if (!dmabuf->outbuf)
return GST_GL_UPLOAD_ERROR;
gst_buffer_add_parent_buffer_meta (dmabuf->outbuf, buffer);
*outbuf = dmabuf->outbuf;
dmabuf->outbuf = NULL;
return GST_GL_UPLOAD_DONE;
}
static void
_dma_buf_upload_free (gpointer impl)
{
struct DmabufUpload *dmabuf = impl;
if (dmabuf->params)
gst_gl_allocation_params_free ((GstGLAllocationParams *) dmabuf->params);
g_free (impl);
}
static const UploadMethod _dma_buf_upload = {
"Dmabuf",
0,
&_dma_buf_upload_caps,
&_dma_buf_upload_new,
&_dma_buf_upload_transform_caps,
&_dma_buf_upload_accept,
&_dma_buf_upload_propose_allocation,
&_dma_buf_upload_perform,
&_dma_buf_upload_free
};
#endif /* GST_GL_HAVE_DMABUF */
struct GLUploadMeta
{
GstGLUpload *upload;
gboolean result;
GstVideoGLTextureUploadMeta *meta;
guint texture_ids[GST_GL_UPLOAD_MAX_PLANES];
GstBufferPool *pool;
};
static gpointer
_upload_meta_upload_new (GstGLUpload * upload)
{
struct GLUploadMeta *meta = g_new0 (struct GLUploadMeta, 1);
meta->upload = upload;
meta->pool = NULL;
return meta;
}
static GstCaps *
_upload_meta_upload_transform_caps (gpointer impl, GstGLContext * context,
GstPadDirection direction, GstCaps * caps)
{
GstCapsFeatures *passthrough =
gst_caps_features_from_string
(GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
GstCaps *ret;
if (direction == GST_PAD_SINK) {
GstCaps *tmp;
ret =
_set_caps_features_with_passthrough (caps,
GST_CAPS_FEATURE_MEMORY_GL_MEMORY, passthrough);
tmp = _caps_intersect_texture_target (ret, 1 << GST_GL_TEXTURE_TARGET_2D);
gst_caps_unref (ret);
ret = tmp;
} else {
gint i, n;
ret =
_set_caps_features_with_passthrough (caps,
GST_CAPS_FEATURE_META_GST_VIDEO_GL_TEXTURE_UPLOAD_META, passthrough);
gst_caps_set_simple (ret, "format", G_TYPE_STRING, "RGBA", NULL);
n = gst_caps_get_size (ret);
for (i = 0; i < n; i++) {
GstStructure *s = gst_caps_get_structure (ret, i);
gst_structure_remove_fields (s, "texture-target", NULL);
}
}
gst_caps_features_free (passthrough);
return ret;
}
static gboolean
_upload_meta_upload_accept (gpointer impl, GstBuffer * buffer,
GstCaps * in_caps, GstCaps * out_caps)
{
struct GLUploadMeta *upload = impl;
GstCapsFeatures *features;
GstVideoGLTextureUploadMeta *meta;
gboolean ret = TRUE;
GstStructure *config;
gsize size;
features = gst_caps_get_features (in_caps, 0);
if (!gst_caps_features_contains (features,
GST_CAPS_FEATURE_META_GST_VIDEO_GL_TEXTURE_UPLOAD_META))
ret = FALSE;
features = gst_caps_get_features (out_caps, 0);
if (!gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY))
ret = FALSE;
if (!ret)
return ret;
if (upload->pool == NULL)
upload->pool = gst_gl_buffer_pool_new (upload->upload->context);
if (!gst_buffer_pool_is_active (upload->pool)) {
config = gst_buffer_pool_get_config (upload->pool);
size = upload->upload->priv->in_info.size;
gst_buffer_pool_config_set_params (config, in_caps, size, 0, 0);
if (!gst_buffer_pool_set_config (upload->pool, config)) {
GST_WARNING_OBJECT (upload->upload, "failed to set bufferpool config");
return FALSE;
}
gst_buffer_pool_set_active (upload->pool, TRUE);
}
if (buffer) {
if ((meta = gst_buffer_get_video_gl_texture_upload_meta (buffer)) == NULL)
return FALSE;
if (meta->texture_type[0] != GST_VIDEO_GL_TEXTURE_TYPE_RGBA) {
GST_FIXME_OBJECT (upload, "only single rgba texture supported");
return FALSE;
}
if (meta->texture_orientation !=
GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL) {
GST_FIXME_OBJECT (upload, "only x-normal, y-normal textures supported");
return FALSE;
}
}
return TRUE;
}
static void
_upload_meta_upload_propose_allocation (gpointer impl, GstQuery * decide_query,
GstQuery * query)
{
struct GLUploadMeta *upload = impl;
GstStructure *gl_context;
gchar *platform, *gl_apis;
gpointer handle;
gl_apis =
gst_gl_api_to_string (gst_gl_context_get_gl_api (upload->upload->
context));
platform =
gst_gl_platform_to_string (gst_gl_context_get_gl_platform (upload->
upload->context));
handle = (gpointer) gst_gl_context_get_gl_context (upload->upload->context);
gl_context =
gst_structure_new ("GstVideoGLTextureUploadMeta", "gst.gl.GstGLContext",
GST_TYPE_GL_CONTEXT, upload->upload->context, "gst.gl.context.handle",
G_TYPE_POINTER, handle, "gst.gl.context.type", G_TYPE_STRING, platform,
"gst.gl.context.apis", G_TYPE_STRING, gl_apis, NULL);
gst_query_add_allocation_meta (query,
GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, gl_context);
g_free (gl_apis);
g_free (platform);
gst_structure_free (gl_context);
}
/*
* Uploads using gst_video_gl_texture_upload_meta_upload().
* i.e. consumer of GstVideoGLTextureUploadMeta
*/
static void
_do_upload_with_meta (GstGLContext * context, struct GLUploadMeta *upload)
{
if (!gst_video_gl_texture_upload_meta_upload (upload->meta,
upload->texture_ids)) {
upload->result = FALSE;
return;
}
upload->result = TRUE;
}
static GstGLUploadReturn
_upload_meta_upload_perform (gpointer impl, GstBuffer * buffer,
GstBuffer ** outbuf)
{
struct GLUploadMeta *upload = impl;
int i;
GstVideoInfo *in_info = &upload->upload->priv->in_info;
guint max_planes = GST_VIDEO_INFO_N_PLANES (in_info);
/* Support stereo views for separated multiview mode */
if (GST_VIDEO_INFO_MULTIVIEW_MODE (in_info) ==
GST_VIDEO_MULTIVIEW_MODE_SEPARATED)
max_planes *= GST_VIDEO_INFO_VIEWS (in_info);
GST_LOG_OBJECT (upload, "Attempting upload with GstVideoGLTextureUploadMeta");
upload->meta = gst_buffer_get_video_gl_texture_upload_meta (buffer);
if (gst_buffer_pool_acquire_buffer (upload->pool, outbuf,
NULL) != GST_FLOW_OK) {
GST_WARNING_OBJECT (upload, "failed to acquire buffer from bufferpool");
return GST_GL_UPLOAD_ERROR;
}
for (i = 0; i < GST_GL_UPLOAD_MAX_PLANES; i++) {
guint tex_id = 0;
if (i < max_planes) {
GstMemory *mem = gst_buffer_peek_memory (*outbuf, i);
tex_id = ((GstGLMemory *) mem)->tex_id;
}
upload->texture_ids[i] = tex_id;
}
GST_LOG ("Uploading with GLTextureUploadMeta with textures "
"%i,%i,%i,%i / %i,%i,%i,%i",
upload->texture_ids[0], upload->texture_ids[1],
upload->texture_ids[2], upload->texture_ids[3],
upload->texture_ids[4], upload->texture_ids[5],
upload->texture_ids[6], upload->texture_ids[7]);
gst_gl_context_thread_add (upload->upload->context,
(GstGLContextThreadFunc) _do_upload_with_meta, upload);
if (!upload->result)
return GST_GL_UPLOAD_ERROR;
return GST_GL_UPLOAD_DONE;
}
static void
_upload_meta_upload_free (gpointer impl)
{
struct GLUploadMeta *upload = impl;
g_return_if_fail (impl != NULL);
if (upload->pool)
gst_object_unref (upload->pool);
g_free (upload);
}
static GstStaticCaps _upload_meta_upload_caps =
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_META_GST_VIDEO_GL_TEXTURE_UPLOAD_META, "RGBA"));
static const UploadMethod _upload_meta_upload = {
"UploadMeta",
METHOD_FLAG_CAN_SHARE_CONTEXT,
&_upload_meta_upload_caps,
&_upload_meta_upload_new,
&_upload_meta_upload_transform_caps,
&_upload_meta_upload_accept,
&_upload_meta_upload_propose_allocation,
&_upload_meta_upload_perform,
&_upload_meta_upload_free
};
struct RawUploadFrame
{
gint ref_count;
GstVideoFrame frame;
};
struct RawUpload
{
GstGLUpload *upload;
struct RawUploadFrame *in_frame;
GstGLVideoAllocationParams *params;
};
static struct RawUploadFrame *
_raw_upload_frame_new (struct RawUpload *raw, GstBuffer * buffer)
{
struct RawUploadFrame *frame;
GstVideoInfo *info;
gint i;
if (!buffer)
return NULL;
frame = g_slice_new (struct RawUploadFrame);
frame->ref_count = 1;
if (!gst_video_frame_map (&frame->frame, &raw->upload->priv->in_info,
buffer, GST_MAP_READ)) {
g_slice_free (struct RawUploadFrame, frame);
return NULL;
}
raw->upload->priv->in_info = frame->frame.info;
info = &raw->upload->priv->in_info;
/* Recalculate the offsets (and size) */
info->size = 0;
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (info); i++) {
info->offset[i] = info->size;
info->size += gst_gl_get_plane_data_size (info, NULL, i);
}
return frame;
}
static void
_raw_upload_frame_ref (struct RawUploadFrame *frame)
{
g_atomic_int_inc (&frame->ref_count);
}
static void
_raw_upload_frame_unref (struct RawUploadFrame *frame)
{
if (g_atomic_int_dec_and_test (&frame->ref_count)) {
gst_video_frame_unmap (&frame->frame);
g_slice_free (struct RawUploadFrame, frame);
}
}
static gpointer
_raw_data_upload_new (GstGLUpload * upload)
{
struct RawUpload *raw = g_new0 (struct RawUpload, 1);
raw->upload = upload;
return raw;
}
static GstCaps *
_raw_data_upload_transform_caps (gpointer impl, GstGLContext * context,
GstPadDirection direction, GstCaps * caps)
{
GstCapsFeatures *passthrough =
gst_caps_features_from_string
(GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
GstCaps *ret;
if (direction == GST_PAD_SINK) {
GstGLTextureTarget target_mask = 0;
GstCaps *tmp;
ret =
_set_caps_features_with_passthrough (caps,
GST_CAPS_FEATURE_MEMORY_GL_MEMORY, passthrough);
target_mask |= 1 << GST_GL_TEXTURE_TARGET_2D;
target_mask |= 1 << GST_GL_TEXTURE_TARGET_RECTANGLE;
tmp = _caps_intersect_texture_target (ret, target_mask);
gst_caps_unref (ret);
ret = tmp;
} else {
gint i, n;
ret =
_set_caps_features_with_passthrough (caps,
GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY, passthrough);
n = gst_caps_get_size (ret);
for (i = 0; i < n; i++) {
GstStructure *s = gst_caps_get_structure (ret, i);
gst_structure_remove_fields (s, "texture-target", NULL);
}
}
gst_caps_features_free (passthrough);
return ret;
}
static gboolean
_raw_data_upload_accept (gpointer impl, GstBuffer * buffer, GstCaps * in_caps,
GstCaps * out_caps)
{
struct RawUpload *raw = impl;
GstCapsFeatures *features;
features = gst_caps_get_features (out_caps, 0);
if (!gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY))
return FALSE;
if (raw->in_frame)
_raw_upload_frame_unref (raw->in_frame);
raw->in_frame = _raw_upload_frame_new (raw, buffer);
if (raw->params)
gst_gl_allocation_params_free ((GstGLAllocationParams *) raw->params);
if (!(raw->params =
gst_gl_video_allocation_params_new_wrapped_data (raw->upload->context,
NULL, &raw->upload->priv->in_info, -1, NULL,
GST_GL_TEXTURE_TARGET_2D, 0, NULL, raw->in_frame,
(GDestroyNotify) _raw_upload_frame_unref)))
return FALSE;
return (raw->in_frame != NULL);
}
static void
_raw_data_upload_propose_allocation (gpointer impl, GstQuery * decide_query,
GstQuery * query)
{
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, 0);
}
static GstGLUploadReturn
_raw_data_upload_perform (gpointer impl, GstBuffer * buffer,
GstBuffer ** outbuf)
{
GstGLBaseMemoryAllocator *allocator;
struct RawUpload *raw = impl;
int i;
GstVideoInfo *in_info = &raw->upload->priv->in_info;
guint n_mem = GST_VIDEO_INFO_N_PLANES (in_info);
allocator =
GST_GL_BASE_MEMORY_ALLOCATOR (gst_gl_memory_allocator_get_default
(raw->upload->context));
/* FIXME Use a buffer pool to cache the generated textures */
/* FIXME: multiview support with separated left/right frames? */
*outbuf = gst_buffer_new ();
for (i = 0; i < n_mem; i++) {
GstGLBaseMemory *tex;
raw->params->parent.wrapped_data = raw->in_frame->frame.data[i];
raw->params->plane = i;
raw->params->tex_format =
gst_gl_format_from_video_info (raw->upload->context, in_info, i);
tex =
gst_gl_base_memory_alloc (allocator,
(GstGLAllocationParams *) raw->params);
if (!tex) {
gst_buffer_unref (*outbuf);
*outbuf = NULL;
GST_ERROR_OBJECT (raw->upload, "Failed to allocate wrapped texture");
return GST_GL_UPLOAD_ERROR;
}
_raw_upload_frame_ref (raw->in_frame);
gst_buffer_append_memory (*outbuf, (GstMemory *) tex);
}
gst_object_unref (allocator);
_raw_upload_frame_unref (raw->in_frame);
raw->in_frame = NULL;
return GST_GL_UPLOAD_DONE;
}
static void
_raw_data_upload_free (gpointer impl)
{
struct RawUpload *raw = impl;
if (raw->params)
gst_gl_allocation_params_free ((GstGLAllocationParams *) raw->params);
g_free (raw);
}
static GstStaticCaps _raw_data_upload_caps =
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE (GST_GL_MEMORY_VIDEO_FORMATS_STR));
static const UploadMethod _raw_data_upload = {
"Raw Data",
0,
&_raw_data_upload_caps,
&_raw_data_upload_new,
&_raw_data_upload_transform_caps,
&_raw_data_upload_accept,
&_raw_data_upload_propose_allocation,
&_raw_data_upload_perform,
&_raw_data_upload_free
};
#if GST_GL_HAVE_VIV_DIRECTVIV
#ifndef GL_BGRA_EXT
#define GL_BGRA_EXT 0x80E1
#endif
#ifndef GL_VIV_YV12
#define GL_VIV_YV12 0x8FC0
#endif
#ifndef GL_VIV_NV12
#define GL_VIV_NV12 0x8FC1
#endif
#ifndef GL_VIV_YUY2
#define GL_VIV_YUY2 0x8FC2
#endif
#ifndef GL_VIV_UYVY
#define GL_VIV_UYVY 0x8FC3
#endif
#ifndef GL_VIV_NV21
#define GL_VIV_NV21 0x8FC4
#endif
#ifndef GL_VIV_I420
#define GL_VIV_I420 0x8FC5
#endif
struct DirectVIVUpload
{
GstGLUpload *upload;
GstGLVideoAllocationParams *params;
GstBuffer *inbuf, *outbuf;
void (*TexDirectVIVMap) (GLenum Target, GLsizei Width, GLsizei Height,
GLenum Format, GLvoid ** Logical, const GLuint * Physical);
void (*TexDirectInvalidateVIV) (GLenum Target);
gboolean loaded_functions;
};
#define GST_GL_DIRECTVIV_FORMAT "{RGBA, I420, YV12, NV12, NV21, YUY2, UYVY, BGRA, RGB16}"
static GstStaticCaps _directviv_upload_caps =
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE (GST_GL_DIRECTVIV_FORMAT));
static gpointer
_directviv_upload_new (GstGLUpload * upload)
{
struct DirectVIVUpload *directviv = g_new0 (struct DirectVIVUpload, 1);
directviv->upload = upload;
directviv->loaded_functions = FALSE;
return directviv;
}
static GstCaps *
_directviv_upload_transform_caps (gpointer impl, GstGLContext * context,
GstPadDirection direction, GstCaps * caps)
{
GstCapsFeatures *passthrough =
gst_caps_features_from_string
(GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
GstCaps *ret;
if (direction == GST_PAD_SINK) {
GstCaps *tmp;
ret =
_set_caps_features_with_passthrough (caps,
GST_CAPS_FEATURE_MEMORY_GL_MEMORY, passthrough);
gst_caps_set_simple (ret, "format", G_TYPE_STRING, "RGBA", NULL);
tmp = _caps_intersect_texture_target (ret, 1 << GST_GL_TEXTURE_TARGET_2D);
gst_caps_unref (ret);
ret = tmp;
} else {
GstCaps *tmp;
tmp = gst_caps_from_string (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY, GST_GL_DIRECTVIV_FORMAT));
ret =
_set_caps_features_with_passthrough (tmp,
GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY, passthrough);
gst_caps_unref (tmp);
}
gst_caps_features_free (passthrough);
return ret;
}
static void
_directviv_upload_load_functions_gl_thread (GstGLContext * context,
struct DirectVIVUpload *directviv)
{
directviv->TexDirectVIVMap =
gst_gl_context_get_proc_address (context, "glTexDirectVIVMap");
directviv->TexDirectInvalidateVIV =
gst_gl_context_get_proc_address (context, "glTexDirectInvalidateVIV");
}
static gboolean
_directviv_upload_accept (gpointer impl, GstBuffer * buffer, GstCaps * in_caps,
GstCaps * out_caps)
{
struct DirectVIVUpload *directviv = impl;
GstCapsFeatures *features;
guint n_mem;
GstMemory *mem;
if (!directviv->loaded_functions && (!directviv->TexDirectInvalidateVIV ||
!directviv->TexDirectVIVMap)) {
gst_gl_context_thread_add (directviv->upload->context,
(GstGLContextThreadFunc) _directviv_upload_load_functions_gl_thread,
directviv);
directviv->loaded_functions = TRUE;
}
if (!directviv->TexDirectInvalidateVIV || !directviv->TexDirectVIVMap)
return FALSE;
features = gst_caps_get_features (out_caps, 0);
if (!gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY))
return FALSE;
if (directviv->params)
gst_gl_allocation_params_free ((GstGLAllocationParams *) directviv->params);
if (!(directviv->params =
gst_gl_video_allocation_params_new (directviv->upload->context, NULL,
&directviv->upload->priv->out_info, -1, NULL,
GST_GL_TEXTURE_TARGET_2D, GST_VIDEO_GL_TEXTURE_TYPE_RGBA)))
return FALSE;
/* We only support a single memory per buffer at this point */
n_mem = gst_buffer_n_memory (buffer);
if (n_mem == 1) {
mem = gst_buffer_peek_memory (buffer, 0);
} else {
mem = NULL;
}
return n_mem == 1 && mem && gst_is_phys_memory (mem);
}
static void
_directviv_upload_propose_allocation (gpointer impl, GstQuery * decide_query,
GstQuery * query)
{
}
static GLenum
_directviv_upload_video_format_to_gl_format (GstVideoFormat format)
{
switch (format) {
case GST_VIDEO_FORMAT_I420:
return GL_VIV_I420;
case GST_VIDEO_FORMAT_YV12:
return GL_VIV_YV12;
case GST_VIDEO_FORMAT_NV12:
return GL_VIV_NV12;
case GST_VIDEO_FORMAT_NV21:
return GL_VIV_NV21;
case GST_VIDEO_FORMAT_YUY2:
return GL_VIV_YUY2;
case GST_VIDEO_FORMAT_UYVY:
return GL_VIV_UYVY;
case GST_VIDEO_FORMAT_RGB16:
return GL_RGB565;
case GST_VIDEO_FORMAT_RGBA:
return GL_RGBA;
case GST_VIDEO_FORMAT_BGRA:
return GL_BGRA_EXT;
case GST_VIDEO_FORMAT_RGBx:
return GL_RGBA;
case GST_VIDEO_FORMAT_BGRx:
return GL_BGRA_EXT;
default:
return 0;
}
}
typedef struct
{
GstBuffer *buffer;
GstMemory *memory;
GstMapInfo map;
guintptr phys_addr;
} DirectVIVUnmapData;
static void
_directviv_memory_unmap (DirectVIVUnmapData * data)
{
gst_memory_unmap (data->memory, &data->map);
gst_memory_unref (data->memory);
gst_buffer_unref (data->buffer);
g_free (data);
}
static void
_directviv_upload_perform_gl_thread (GstGLContext * context,
struct DirectVIVUpload *directviv)
{
static GQuark directviv_unmap_quark = 0;
GstGLMemoryAllocator *allocator;
GstMemory *in_mem;
GstGLMemory *out_gl_mem;
GstVideoInfo *in_info;
DirectVIVUnmapData *unmap_data;
GstVideoMeta *vmeta;
gint width, height, gl_format;
const GstGLFuncs *gl;
if (!directviv_unmap_quark)
directviv_unmap_quark = g_quark_from_static_string ("GstGLDirectVIVUnmap");
gl = context->gl_vtable;
g_assert (gst_buffer_n_memory (directviv->inbuf) == 1);
in_info = &directviv->upload->priv->in_info;
in_mem = gst_buffer_peek_memory (directviv->inbuf, 0);
unmap_data = g_new0 (DirectVIVUnmapData, 1);
if (!gst_memory_map (in_mem, &unmap_data->map, GST_MAP_READ)) {
g_free (unmap_data);
return;
}
unmap_data->phys_addr = gst_phys_memory_get_phys_addr (in_mem);
if (!unmap_data->phys_addr) {
gst_memory_unmap (in_mem, &unmap_data->map);
g_free (unmap_data);
return;
}
unmap_data->memory = gst_memory_ref (in_mem);
unmap_data->buffer = gst_buffer_ref (directviv->inbuf);
allocator =
GST_GL_MEMORY_ALLOCATOR (gst_allocator_find
(GST_GL_MEMORY_PBO_ALLOCATOR_NAME));
/* FIXME: buffer pool */
directviv->outbuf = gst_buffer_new ();
gst_gl_memory_setup_buffer (allocator, directviv->outbuf, directviv->params,
NULL, NULL, 0);
gst_object_unref (allocator);
out_gl_mem = (GstGLMemory *) gst_buffer_peek_memory (directviv->outbuf, 0);
/* Need to keep the input memory and buffer mapped and valid until
* the GL memory is not used anymore */
gst_mini_object_set_qdata ((GstMiniObject *) out_gl_mem,
directviv_unmap_quark, unmap_data,
(GDestroyNotify) _directviv_memory_unmap);
gst_buffer_add_parent_buffer_meta (directviv->outbuf, directviv->inbuf);
/* width/height need to compensate for stride/padding */
vmeta = gst_buffer_get_video_meta (directviv->inbuf);
if (vmeta) {
width = vmeta->stride[0];
if (GST_VIDEO_INFO_N_PLANES (in_info) == 1)
height = gst_memory_get_sizes (in_mem, NULL, NULL) / width;
else
height = vmeta->offset[1] / width;
} else {
width = GST_VIDEO_INFO_PLANE_STRIDE (in_info, 0);
if (GST_VIDEO_INFO_N_PLANES (in_info) == 1)
height = gst_memory_get_sizes (in_mem, NULL, NULL) / width;
else
height = GST_VIDEO_INFO_PLANE_OFFSET (in_info, 1) / width;
}
width /= GST_VIDEO_INFO_COMP_PSTRIDE (in_info, 0);
gl_format =
_directviv_upload_video_format_to_gl_format (GST_VIDEO_INFO_FORMAT
(in_info));
gl->BindTexture (GL_TEXTURE_2D, out_gl_mem->tex_id);
directviv->TexDirectVIVMap (GL_TEXTURE_2D, width, height,
gl_format, (void **) &unmap_data->map.data, &unmap_data->phys_addr);
directviv->TexDirectInvalidateVIV (GL_TEXTURE_2D);
}
static GstGLUploadReturn
_directviv_upload_perform (gpointer impl, GstBuffer * buffer,
GstBuffer ** outbuf)
{
struct DirectVIVUpload *directviv = impl;
directviv->inbuf = buffer;
directviv->outbuf = NULL;
gst_gl_context_thread_add (directviv->upload->context,
(GstGLContextThreadFunc) _directviv_upload_perform_gl_thread, directviv);
directviv->inbuf = NULL;
if (!directviv->outbuf)
return GST_GL_UPLOAD_ERROR;
*outbuf = directviv->outbuf;
directviv->outbuf = NULL;
return GST_GL_UPLOAD_DONE;
}
static void
_directviv_upload_free (gpointer impl)
{
struct DirectVIVUpload *directviv = impl;
if (directviv->params)
gst_gl_allocation_params_free ((GstGLAllocationParams *) directviv->params);
g_free (impl);
}
static const UploadMethod _directviv_upload = {
"DirectVIV",
0,
&_directviv_upload_caps,
&_directviv_upload_new,
&_directviv_upload_transform_caps,
&_directviv_upload_accept,
&_directviv_upload_propose_allocation,
&_directviv_upload_perform,
&_directviv_upload_free
};
#endif /* GST_GL_HAVE_VIV_DIRECTVIV */
static const UploadMethod *upload_methods[] = { &_gl_memory_upload,
#if GST_GL_HAVE_DMABUF
&_dma_buf_upload,
#endif
#if GST_GL_HAVE_VIV_DIRECTVIV
&_directviv_upload,
#endif
&_upload_meta_upload, &_raw_data_upload
};
static GMutex upload_global_lock;
GstCaps *
gst_gl_upload_get_input_template_caps (void)
{
GstCaps *ret = NULL;
gint i;
g_mutex_lock (&upload_global_lock);
/* FIXME: cache this and invalidate on changes to upload_methods */
for (i = 0; i < G_N_ELEMENTS (upload_methods); i++) {
GstCaps *template =
gst_static_caps_get (upload_methods[i]->input_template_caps);
ret = ret == NULL ? template : gst_caps_merge (ret, template);
}
ret = gst_caps_simplify (ret);
ret = gst_gl_overlay_compositor_add_caps (ret);
g_mutex_unlock (&upload_global_lock);
return ret;
}
static void
gst_gl_upload_class_init (GstGLUploadClass * klass)
{
g_type_class_add_private (klass, sizeof (GstGLUploadPrivate));
G_OBJECT_CLASS (klass)->finalize = gst_gl_upload_finalize;
}
static void
gst_gl_upload_init (GstGLUpload * upload)
{
upload->priv = GST_GL_UPLOAD_GET_PRIVATE (upload);
}
/**
* gst_gl_upload_new:
* @context: a #GstGLContext
*
* Returns: (transfer full): a new #GstGLUpload object
*/
GstGLUpload *
gst_gl_upload_new (GstGLContext * context)
{
GstGLUpload *upload = g_object_new (GST_TYPE_GL_UPLOAD, NULL);
gint i, n;
gst_object_ref_sink (upload);
if (context)
gst_gl_upload_set_context (upload, context);
else
upload->context = NULL;
n = G_N_ELEMENTS (upload_methods);
upload->priv->upload_impl = g_malloc (sizeof (gpointer) * n);
for (i = 0; i < n; i++) {
upload->priv->upload_impl[i] = upload_methods[i]->new (upload);
}
GST_DEBUG_OBJECT (upload, "Created new GLUpload for context %" GST_PTR_FORMAT,
context);
return upload;
}
void
gst_gl_upload_set_context (GstGLUpload * upload, GstGLContext * context)
{
g_return_if_fail (upload != NULL);
gst_object_replace ((GstObject **) & upload->context, (GstObject *) context);
}
static void
gst_gl_upload_finalize (GObject * object)
{
GstGLUpload *upload;
gint i, n;
upload = GST_GL_UPLOAD (object);
upload->priv->method_i = 0;
if (upload->context) {
gst_object_unref (upload->context);
upload->context = NULL;
}
if (upload->priv->in_caps) {
gst_caps_unref (upload->priv->in_caps);
upload->priv->in_caps = NULL;
}
if (upload->priv->out_caps) {
gst_caps_unref (upload->priv->out_caps);
upload->priv->out_caps = NULL;
}
n = G_N_ELEMENTS (upload_methods);
for (i = 0; i < n; i++) {
if (upload->priv->upload_impl[i])
upload_methods[i]->free (upload->priv->upload_impl[i]);
}
g_free (upload->priv->upload_impl);
G_OBJECT_CLASS (gst_gl_upload_parent_class)->finalize (object);
}
GstCaps *
gst_gl_upload_transform_caps (GstGLUpload * upload, GstGLContext * context,
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstCaps *result, *tmp;
gint i;
tmp = gst_caps_new_empty ();
for (i = 0; i < G_N_ELEMENTS (upload_methods); i++) {
GstCaps *tmp2;
tmp2 =
upload_methods[i]->transform_caps (upload->priv->upload_impl[i],
context, direction, caps);
if (tmp2)
tmp = gst_caps_merge (tmp, tmp2);
}
if (filter) {
result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (tmp);
} else {
result = tmp;
}
return result;
}
/**
* gst_gl_upload_propose_allocation:
* @upload: a #GstGLUpload
* @decide_query: (allow-none): a #GstQuery from a decide allocation
* @query: the proposed allocation query
*
* Adds the required allocation parameters to support uploading.
*/
void
gst_gl_upload_propose_allocation (GstGLUpload * upload, GstQuery * decide_query,
GstQuery * query)
{
gint i;
for (i = 0; i < G_N_ELEMENTS (upload_methods); i++)
upload_methods[i]->propose_allocation (upload->priv->upload_impl[i],
decide_query, query);
}
static gboolean
_gst_gl_upload_set_caps_unlocked (GstGLUpload * upload, GstCaps * in_caps,
GstCaps * out_caps)
{
g_return_val_if_fail (upload != NULL, FALSE);
g_return_val_if_fail (gst_caps_is_fixed (in_caps), FALSE);
if (upload->priv->in_caps && upload->priv->out_caps
&& gst_caps_is_equal (upload->priv->in_caps, in_caps)
&& gst_caps_is_equal (upload->priv->out_caps, out_caps))
return TRUE;
gst_caps_replace (&upload->priv->in_caps, in_caps);
gst_caps_replace (&upload->priv->out_caps, out_caps);
gst_video_info_from_caps (&upload->priv->in_info, in_caps);
gst_video_info_from_caps (&upload->priv->out_info, out_caps);
upload->priv->method_impl = NULL;
upload->priv->method_i = 0;
return TRUE;
}
/**
* gst_gl_upload_set_caps:
* @upload: a #GstGLUpload
* @in_caps: input #GstCaps
* @out_caps: output #GstCaps
*
* Initializes @upload with the information required for upload.
*
* Returns: whether @in_caps and @out_caps could be set on @upload
*/
gboolean
gst_gl_upload_set_caps (GstGLUpload * upload, GstCaps * in_caps,
GstCaps * out_caps)
{
gboolean ret;
GST_OBJECT_LOCK (upload);
ret = _gst_gl_upload_set_caps_unlocked (upload, in_caps, out_caps);
GST_OBJECT_UNLOCK (upload);
return ret;
}
/**
* gst_gl_upload_get_caps:
* @upload: a #GstGLUpload
* @in_caps: (transfer full) (allow-none) (out): the input #GstCaps
* @out_caps: (transfer full) (allow-none) (out): the output #GstCaps
*/
void
gst_gl_upload_get_caps (GstGLUpload * upload, GstCaps ** in_caps,
GstCaps ** out_caps)
{
GST_OBJECT_LOCK (upload);
if (in_caps)
*in_caps =
upload->priv->in_caps ? gst_caps_ref (upload->priv->in_caps) : NULL;
if (out_caps)
*out_caps =
upload->priv->out_caps ? gst_caps_ref (upload->priv->out_caps) : NULL;
GST_OBJECT_UNLOCK (upload);
}
static gboolean
_upload_find_method (GstGLUpload * upload)
{
gint method_i;
if (upload->priv->method_i >= G_N_ELEMENTS (upload_methods))
return FALSE;
method_i = upload->priv->method_i;
upload->priv->method = upload_methods[method_i];
upload->priv->method_impl = upload->priv->upload_impl[method_i];
GST_DEBUG_OBJECT (upload, "attempting upload with uploader %s",
upload->priv->method->name);
upload->priv->method_i++;
return TRUE;
}
/**
* gst_gl_upload_perform_with_buffer:
* @upload: a #GstGLUpload
* @buffer: input #GstBuffer
* @outbuf_ptr: resulting #GstBuffer
*
* Uploads @buffer using the transformation specified by
* gst_gl_upload_set_caps() creating a new #GstBuffer in @outbuf_ptr.
*
* Returns: whether the upload was successful
*/
GstGLUploadReturn
gst_gl_upload_perform_with_buffer (GstGLUpload * upload, GstBuffer * buffer,
GstBuffer ** outbuf_ptr)
{
GstGLUploadReturn ret = GST_GL_UPLOAD_ERROR;
GstBuffer *outbuf;
g_return_val_if_fail (GST_IS_GL_UPLOAD (upload), FALSE);
g_return_val_if_fail (GST_IS_BUFFER (buffer), FALSE);
g_return_val_if_fail (outbuf_ptr != NULL, FALSE);
GST_OBJECT_LOCK (upload);
#define NEXT_METHOD \
do { \
if (!_upload_find_method (upload)) { \
GST_OBJECT_UNLOCK (upload); \
return FALSE; \
} \
goto restart; \
} while (0)
if (!upload->priv->method_impl)
_upload_find_method (upload);
restart:
if (!upload->priv->method->accept (upload->priv->method_impl, buffer,
upload->priv->in_caps, upload->priv->out_caps))
NEXT_METHOD;
ret =
upload->priv->method->perform (upload->priv->method_impl, buffer,
&outbuf);
if (ret == GST_GL_UPLOAD_UNSHARED_GL_CONTEXT) {
gint i;
for (i = 0; i < G_N_ELEMENTS (upload_methods); i++) {
if (upload_methods[i] == &_raw_data_upload) {
upload->priv->method = &_raw_data_upload;
upload->priv->method_impl = upload->priv->upload_impl[i];
upload->priv->method_i = i;
break;
}
}
goto restart;
} else if (ret == GST_GL_UPLOAD_DONE || ret == GST_GL_UPLOAD_RECONFIGURE) {
/* we are done */
} else {
upload->priv->method_impl = NULL;
NEXT_METHOD;
}
if (outbuf && buffer != outbuf)
gst_buffer_copy_into (outbuf, buffer,
GST_BUFFER_COPY_FLAGS | GST_BUFFER_COPY_TIMESTAMPS, 0, -1);
*outbuf_ptr = outbuf;
GST_OBJECT_UNLOCK (upload);
return ret;
#undef NEXT_METHOD
}