gstreamer/subprojects/gst-plugins-good/ext/qt/qtplugin.pro
Piotr Brzeziński f3d98341e3 qml: Fix leftover reference to gstqsgtexture
Made it impossible to build with qmake as per the readme. The file was renamed to gstqsgmaterial a while ago.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5357>
2023-09-19 23:55:45 +00:00

103 lines
3.3 KiB
Prolog

TEMPLATE = lib
TARGET = gstqmlgl
QT += qml quick gui
win32:!defined(packagesExist, test) {
# Change this to your gstreamer SDK installation path
GSTREAMER_PATH=C:/gstreamer/1.0/x86
# pkgconfig dependencies: gstreamer-1.0, gstreamer-video-1.0, gstreamer-gl-1.0
GSTREAMER_1_0_INCLUDEPATH = $${GSTREAMER_PATH}/include/gstreamer-1.0
win32-g++:GSTREAMER_1_0_LIBS = -L$${GSTREAMER_PATH}/lib -lgstreamer-1.0
win32-msvc:GSTREAMER_1_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib gstreamer-1.0.lib
GSTREAMER_VIDEO_1_0_INCLUDEPATH = $${GSTREAMER_PATH}/include/gstreamer-1.0
win32-g++:GSTREAMER_VIDEO_1_0_LIBS = -L$${GSTREAMER_PATH}/lib -lgstvideo-1.0
win32-msvc:GSTREAMER_VIDEO_1_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib gstvideo-1.0.lib
GSTREAMER_GL_1_0_INCLUDEPATH = $${GSTREAMER_PATH}/include \
$${GSTREAMER_PATH}/lib/gstreamer-1.0/include
win32-g++:GSTREAMER_GL_1_0_LIBS = -L$${GSTREAMER_PATH}/lib -lgstgl-1.0
win32-msvc:GSTREAMER_GL_1_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib gstgl-1.0.lib
# Extra dependencies:
# glib-2.0, gobject-2.0 (required by gstreamer-1.0)
# gstreamer-base-1.0 (required by gstreamer-video-1.0)
GLIB_2_0_INCLUDEPATH = $${GSTREAMER_PATH}/include/glib-2.0 \
$${GSTREAMER_PATH}/lib/glib-2.0/include
win32-g++:GLIB_2_0_LIBS = -L$${GSTREAMER_PATH}/lib -lglib-2.0 -lintl
win32-msvc:GLIB_2_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib glib-2.0.lib intl.lib
GOBJECT_2_0_INCLUDEPATH = $${GSTREAMER_PATH}/include
win32-g++:GOBJECT_2_0_LIBS = -L$${GSTREAMER_PATH}/lib -lgobject-2.0
win32-msvc:GOBJECT_2_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib gobject-2.0.lib
GSTREAMER_BASE_1_0_INCLUDEPATH = $${GSTREAMER_PATH}/include/gstreamer-1.0
win32-g++:GSTREAMER_BASE_1_0_LIBS = -L$${GSTREAMER_PATH}/lib -lgstbase-1.0
win32-msvc:GSTREAMER_BASE_1_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib gstbase-1.0.lib
INCLUDEPATH += $${GSTREAMER_1_0_INCLUDEPATH} \
$${GSTREAMER_VIDEO_1_0_INCLUDEPATH} \
$${GSTREAMER_GL_1_0_INCLUDEPATH} \
$${GLIB_2_0_INCLUDEPATH} \
$${GOBJECT_2_0_INCLUDEPATH} \
$${GSTREAMER_BASE_1_0_INCLUDEPATH}
LIBS += $${GSTREAMER_1_0_LIBS} \
$${GSTREAMER_VIDEO_1_0_LIBS} \
$${GSTREAMER_GL_1_0_LIBS} \
$${GLIB_2_0_LIBS} \
$${GOBJECT_2_0_LIBS} \
$${GSTREAMER_BASE_1_0_LIBS}
} else {
QT_CONFIG -= no-pkg-config
CONFIG += link_pkgconfig debug
PKGCONFIG = \
gstreamer-1.0 \
gstreamer-video-1.0 \
gstreamer-gl-1.0
}
android {
CONFIG += static
} else {
CONFIG += plugin
}
android:DEFINES += HAVE_QT_ANDROID
win32:DEFINES += HAVE_QT_WIN32
macx:DEFINES += HAVE_QT_MAC
versionAtLeast(QT_VERSION, "5.5") {
win32-msvc: LIBS += opengl32.lib
win32-g++: LIBS += -lopengl32
}
SOURCES += \
gstplugin.cc \
gstqtelement.cc \
gstqtglutility.cc \
gstqsgmaterial.cc \
gstqtoverlay.cc \
gstqtsink.cc \
gstqtsrc.cc \
qtglrenderer.cc \
qtwindow.cc \
qtitem.cc
HEADERS += \
gstqtelements.h \
gstqsgmaterial.h \
gstqtgl.h \
gstqtglutility.h \
gstqtoverlay.h \
gstqtsink.h \
gstqtsrc.h \
qtglrenderer.h \
qtwindow.h \
qtitem.h