mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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57811331de
Now that it's implemented we can use it, which is a minor optimisation when the image to overlay gets cropped on the left.
451 lines
14 KiB
C
451 lines
14 KiB
C
/* Gstreamer video blending utility functions
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*
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* Copied/pasted from gst/videoconvert/videoconvert.c
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* Copyright (C) 2010 David Schleef <ds@schleef.org>
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* Copyright (C) 2010 Sebastian Dröge <sebastian.droege@collabora.co.uk>
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*
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* Copyright (C) <2011> Intel Corporation
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* Copyright (C) <2011> Collabora Ltd.
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* Copyright (C) <2011> Thibault Saunier <thibault.saunier@collabora.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "video-blend.h"
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#include "video-orc.h"
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#include <string.h>
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#ifndef GST_DISABLE_GST_DEBUG
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#define GST_CAT_DEFAULT ensure_debug_category()
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static GstDebugCategory *
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ensure_debug_category (void)
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{
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static gsize cat_gonce = 0;
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if (g_once_init_enter (&cat_gonce)) {
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gsize cat_done;
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cat_done = (gsize) _gst_debug_category_new ("video-blending", 0,
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"video blending");
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g_once_init_leave (&cat_gonce, cat_done);
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}
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return (GstDebugCategory *) cat_gonce;
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}
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#else
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#define ensure_debug_category() /* NOOP */
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#endif /* GST_DISABLE_GST_DEBUG */
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static void
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matrix_identity (guint8 * tmpline, guint width)
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{
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}
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static void
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matrix_prea_rgb_to_yuv (guint8 * tmpline, guint width)
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{
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int i;
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int a, r, g, b;
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int y, u, v;
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for (i = 0; i < width; i++) {
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a = tmpline[i * 4 + 0];
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r = tmpline[i * 4 + 1];
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g = tmpline[i * 4 + 2];
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b = tmpline[i * 4 + 3];
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if (a) {
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r = (r * 255 + a / 2) / a;
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g = (g * 255 + a / 2) / a;
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b = (b * 255 + a / 2) / a;
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}
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y = (47 * r + 157 * g + 16 * b + 4096) >> 8;
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u = (-26 * r - 87 * g + 112 * b + 32768) >> 8;
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v = (112 * r - 102 * g - 10 * b + 32768) >> 8;
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tmpline[i * 4 + 1] = CLAMP (y, 0, 255);
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tmpline[i * 4 + 2] = CLAMP (u, 0, 255);
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tmpline[i * 4 + 3] = CLAMP (v, 0, 255);
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}
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}
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static void
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matrix_rgb_to_yuv (guint8 * tmpline, guint width)
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{
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int i;
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int r, g, b;
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int y, u, v;
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for (i = 0; i < width; i++) {
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r = tmpline[i * 4 + 1];
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g = tmpline[i * 4 + 2];
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b = tmpline[i * 4 + 3];
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y = (47 * r + 157 * g + 16 * b + 4096) >> 8;
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u = (-26 * r - 87 * g + 112 * b + 32768) >> 8;
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v = (112 * r - 102 * g - 10 * b + 32768) >> 8;
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tmpline[i * 4 + 1] = CLAMP (y, 0, 255);
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tmpline[i * 4 + 2] = CLAMP (u, 0, 255);
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tmpline[i * 4 + 3] = CLAMP (v, 0, 255);
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}
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}
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static void
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matrix_yuv_to_rgb (guint8 * tmpline, guint width)
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{
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int i;
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int r, g, b;
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int y, u, v;
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for (i = 0; i < width; i++) {
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y = tmpline[i * 4 + 1];
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u = tmpline[i * 4 + 2];
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v = tmpline[i * 4 + 3];
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r = (298 * y + 459 * v - 63514) >> 8;
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g = (298 * y - 55 * u - 136 * v + 19681) >> 8;
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b = (298 * y + 541 * u - 73988) >> 8;
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tmpline[i * 4 + 1] = CLAMP (r, 0, 255);
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tmpline[i * 4 + 2] = CLAMP (g, 0, 255);
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tmpline[i * 4 + 3] = CLAMP (b, 0, 255);
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}
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}
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#define BLEND00(ret, alpha, v0, v1) \
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G_STMT_START { \
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ret = (v0 * alpha + v1 * (255 - alpha)) / 255; \
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} G_STMT_END
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#define BLEND10(ret, alpha, v0, v1) \
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G_STMT_START { \
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ret = v0 + (v1 * (255 - alpha)) / 255; \
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} G_STMT_END
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/**
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* gst_video_blend_scale_linear_RGBA:
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* @src: the #GstVideoInfo describing the video data in @src_buffer
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* @src_buffer: the source buffer containing video pixels to scale
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* @dest_height: the height in pixels to scale the video data in @src_buffer to
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* @dest_width: the width in pixels to scale the video data in @src_buffer to
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* @dest: (out): pointer to a #GstVideoInfo structure that will be filled in
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* with the details for @dest_buffer
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* @dest_buffer: (out): a pointer to a #GstBuffer variable, which will be
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* set to a newly-allocated buffer containing the scaled pixels.
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*
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* Scales a buffer containing RGBA (or AYUV) video. This is an internal
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* helper function which is used to scale subtitle overlays, and may be
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* deprecated in the near future. Use #GstVideoScaler to scale video buffers
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* instead.
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*/
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/* returns newly-allocated buffer, which caller must unref */
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void
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gst_video_blend_scale_linear_RGBA (GstVideoInfo * src, GstBuffer * src_buffer,
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gint dest_height, gint dest_width, GstVideoInfo * dest,
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GstBuffer ** dest_buffer)
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{
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const guint8 *src_pixels;
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int acc;
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int y_increment;
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int x_increment;
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int y1;
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int i;
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int j;
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int x;
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int dest_size;
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guint dest_stride;
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guint src_stride;
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guint8 *dest_pixels;
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guint8 *tmpbuf;
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GstVideoFrame src_frame, dest_frame;
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g_return_if_fail (dest_buffer != NULL);
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tmpbuf = g_malloc (dest_width * 8 * 4);
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gst_video_info_init (dest);
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gst_video_info_set_format (dest, GST_VIDEO_INFO_FORMAT (src),
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dest_width, dest_height);
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*dest_buffer = gst_buffer_new_and_alloc (GST_VIDEO_INFO_SIZE (dest));
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gst_video_frame_map (&src_frame, src, src_buffer, GST_MAP_READ);
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gst_video_frame_map (&dest_frame, dest, *dest_buffer, GST_MAP_WRITE);
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if (dest_height == 1)
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y_increment = 0;
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else
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y_increment = ((src->height - 1) << 16) / (dest_height - 1) - 1;
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if (dest_width == 1)
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x_increment = 0;
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else
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x_increment = ((src->width - 1) << 16) / (dest_width - 1) - 1;
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dest_size = dest_stride = dest_width * 4;
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src_stride = GST_VIDEO_FRAME_PLANE_STRIDE (&src_frame, 0);
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#define LINE(x) ((tmpbuf) + (dest_size)*((x)&1))
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dest_pixels = GST_VIDEO_FRAME_PLANE_DATA (&dest_frame, 0);
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src_pixels = GST_VIDEO_FRAME_PLANE_DATA (&src_frame, 0);
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acc = 0;
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video_orc_resample_bilinear_u32 (LINE (0), src_pixels, 0, x_increment,
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dest_width);
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y1 = 0;
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for (i = 0; i < dest_height; i++) {
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j = acc >> 16;
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x = acc & 0xffff;
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if (x == 0) {
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memcpy (dest_pixels + i * dest_stride, LINE (j), dest_size);
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} else {
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if (j > y1) {
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video_orc_resample_bilinear_u32 (LINE (j),
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src_pixels + j * src_stride, 0, x_increment, dest_width);
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y1++;
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}
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if (j >= y1) {
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video_orc_resample_bilinear_u32 (LINE (j + 1),
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src_pixels + (j + 1) * src_stride, 0, x_increment, dest_width);
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y1++;
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}
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video_orc_merge_linear_u8 (dest_pixels + i * dest_stride,
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LINE (j), LINE (j + 1), (x >> 8), dest_width * 4);
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}
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acc += y_increment;
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}
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gst_video_frame_unmap (&src_frame);
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gst_video_frame_unmap (&dest_frame);
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g_free (tmpbuf);
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}
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/**
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* gst_video_blend:
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* @dest: The #GstVideoFrame where to blend @src in
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* @src: the #GstVideoFrame that we want to blend into
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* @x: The x offset in pixel where the @src image should be blended
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* @y: the y offset in pixel where the @src image should be blended
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* @global_alpha: the global_alpha each per-pixel alpha value is multiplied
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* with
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*
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* Lets you blend the @src image into the @dest image
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*/
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gboolean
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gst_video_blend (GstVideoFrame * dest,
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GstVideoFrame * src, gint x, gint y, gfloat global_alpha)
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{
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gint i, j, global_alpha_val, src_width, src_height, dest_width, dest_height;
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gint src_xoff = 0, src_yoff = 0;
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guint8 *tmpdestline = NULL, *tmpsrcline = NULL;
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gboolean src_premultiplied_alpha, dest_premultiplied_alpha;
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void (*matrix) (guint8 * tmpline, guint width);
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const GstVideoFormatInfo *sinfo, *dinfo, *dunpackinfo, *sunpackinfo;
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g_assert (dest != NULL);
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g_assert (src != NULL);
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global_alpha_val = 256.0 * global_alpha;
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dest_premultiplied_alpha =
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GST_VIDEO_INFO_FLAGS (&dest->info) & GST_VIDEO_FLAG_PREMULTIPLIED_ALPHA;
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src_premultiplied_alpha =
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GST_VIDEO_INFO_FLAGS (&src->info) & GST_VIDEO_FLAG_PREMULTIPLIED_ALPHA;
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/* we do no support writing to premultiplied alpha, though that should
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just be a matter of adding blenders below (BLEND01 and BLEND11) */
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g_return_val_if_fail (!dest_premultiplied_alpha, FALSE);
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src_width = GST_VIDEO_FRAME_WIDTH (src);
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src_height = GST_VIDEO_FRAME_HEIGHT (src);
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dest_width = GST_VIDEO_FRAME_WIDTH (dest);
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dest_height = GST_VIDEO_FRAME_HEIGHT (dest);
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ensure_debug_category ();
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GST_LOG ("blend src %dx%d onto dest %dx%d @ %d,%d", src_width, src_height,
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dest_width, dest_height, x, y);
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/* In case overlay is completely outside the video, dont render */
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if (x + src_width <= 0 || y + src_height <= 0
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|| x >= dest_width || y >= dest_height) {
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goto nothing_to_do;
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}
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dinfo = gst_video_format_get_info (GST_VIDEO_FRAME_FORMAT (dest));
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sinfo = gst_video_format_get_info (GST_VIDEO_FRAME_FORMAT (src));
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if (!sinfo || !dinfo)
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goto failed;
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dunpackinfo = gst_video_format_get_info (dinfo->unpack_format);
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sunpackinfo = gst_video_format_get_info (sinfo->unpack_format);
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if (dunpackinfo == NULL || sunpackinfo == NULL)
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goto failed;
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g_assert (GST_VIDEO_FORMAT_INFO_BITS (sunpackinfo) == 8);
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if (GST_VIDEO_FORMAT_INFO_BITS (dunpackinfo) != 8)
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goto unpack_format_not_supported;
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tmpdestline = g_malloc (sizeof (guint8) * (dest_width + 8) * 4);
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tmpsrcline = g_malloc (sizeof (guint8) * (src_width + 8) * 4);
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matrix = matrix_identity;
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if (GST_VIDEO_INFO_IS_RGB (&src->info) != GST_VIDEO_INFO_IS_RGB (&dest->info)) {
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if (GST_VIDEO_INFO_IS_RGB (&src->info)) {
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if (src_premultiplied_alpha) {
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matrix = matrix_prea_rgb_to_yuv;
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src_premultiplied_alpha = FALSE;
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} else {
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matrix = matrix_rgb_to_yuv;
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}
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} else {
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matrix = matrix_yuv_to_rgb;
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}
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}
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/* If we're here we know that the overlay image fully or
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* partially overlaps with the video frame */
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/* adjust src image for negative offsets */
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if (x < 0) {
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src_xoff = -x;
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src_width -= src_xoff;
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x = 0;
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}
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if (y < 0) {
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src_yoff = -y;
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src_height -= src_yoff;
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y = 0;
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}
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/* adjust width/height to render (i.e. clip source image) if the source
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* image extends beyond the right or bottom border of the video surface */
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if (x + src_width > dest_width)
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src_width = dest_width - x;
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if (y + src_height > dest_height)
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src_height = dest_height - y;
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/* Mainloop doing the needed conversions, and blending */
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for (i = y; i < y + src_height; i++, src_yoff++) {
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dinfo->unpack_func (dinfo, 0, tmpdestline, dest->data, dest->info.stride,
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0, i, dest_width);
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sinfo->unpack_func (sinfo, 0, tmpsrcline, src->data, src->info.stride,
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src_xoff, src_yoff, src_width);
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/* FIXME: use the x parameter of the unpack func once implemented */
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tmpdestline += 4 * x;
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matrix (tmpsrcline, src_width);
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/* Here dest and src are both either in AYUV or ARGB
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* TODO: Make the orc version working properly*/
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#define BLENDLOOP(blender,alpha_val,alpha_scale) \
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do { \
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for (j = 0; j < src_width * 4; j += 4) { \
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guint8 alpha; \
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\
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alpha = (tmpsrcline[j] * alpha_val) / alpha_scale; \
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\
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blender (tmpdestline[j + 1], alpha, tmpsrcline[j + 1], tmpdestline[j + 1]); \
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blender (tmpdestline[j + 2], alpha, tmpsrcline[j + 2], tmpdestline[j + 2]); \
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blender (tmpdestline[j + 3], alpha, tmpsrcline[j + 3], tmpdestline[j + 3]); \
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} \
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} while(0)
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if (G_LIKELY (global_alpha == 1.0)) {
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if (src_premultiplied_alpha && dest_premultiplied_alpha) {
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/* BLENDLOOP (BLEND11, 1, 1); */
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} else if (!src_premultiplied_alpha && dest_premultiplied_alpha) {
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/* BLENDLOOP (BLEND01, 1, 1); */
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} else if (src_premultiplied_alpha && !dest_premultiplied_alpha) {
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BLENDLOOP (BLEND10, 1, 1);
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} else {
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BLENDLOOP (BLEND00, 1, 1);
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}
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} else {
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if (src_premultiplied_alpha && dest_premultiplied_alpha) {
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/* BLENDLOOP (BLEND11, global_alpha_val, 256); */
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} else if (!src_premultiplied_alpha && dest_premultiplied_alpha) {
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/* BLENDLOOP (BLEND01, global_alpha_val, 256); */
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} else if (src_premultiplied_alpha && !dest_premultiplied_alpha) {
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BLENDLOOP (BLEND10, global_alpha_val, 256);
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} else {
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BLENDLOOP (BLEND00, global_alpha_val, 256);
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}
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}
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#undef BLENDLOOP
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/* undo previous pointer adjustments to pass right pointer to g_free */
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tmpdestline -= 4 * x;
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/* FIXME
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* #if G_BYTE_ORDER == LITTLE_ENDIAN
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* video_orc_blend_little (tmpdestline, tmpsrcline, dest->width);
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* #else
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* video_orc_blend_big (tmpdestline, tmpsrcline, src->width);
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* #endif
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*/
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dinfo->pack_func (dinfo, 0, tmpdestline, dest_width,
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dest->data, dest->info.stride, dest->info.chroma_site, i, dest_width);
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}
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g_free (tmpdestline);
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g_free (tmpsrcline);
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return TRUE;
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failed:
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{
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GST_WARNING ("Could not do the blending");
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return FALSE;
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}
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unpack_format_not_supported:
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{
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GST_FIXME ("video format %s not supported yet for blending",
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gst_video_format_to_string (dinfo->unpack_format));
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return FALSE;
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}
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nothing_to_do:
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{
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GST_LOG
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("Overlay completely outside the video surface, hence not rendering");
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return TRUE;
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}
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}
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