mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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669 lines
20 KiB
C++
669 lines
20 KiB
C++
/* GStreamer
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* Copyright (C) 2011 David Schleef <ds@entropywave.com>
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* Copyright (C) 2014 Sebastian Dröge <sebastian@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Suite 500,
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* Boston, MA 02110-1335, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstdecklinkaudiosink.h"
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GST_DEBUG_CATEGORY_STATIC (gst_decklink_audio_sink_debug);
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#define GST_CAT_DEFAULT gst_decklink_audio_sink_debug
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// Ringbuffer implementation
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#define GST_TYPE_DECKLINK_AUDIO_SINK_RING_BUFFER \
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(gst_decklink_audio_sink_ringbuffer_get_type())
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#define GST_DECKLINK_AUDIO_SINK_RING_BUFFER(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_DECKLINK_AUDIO_SINK_RING_BUFFER,GstDecklinkAudioSinkRingBuffer))
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#define GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST(obj) \
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((GstDecklinkAudioSinkRingBuffer*) obj)
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#define GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_DECKLINK_AUDIO_SINK_RING_BUFFER,GstDecklinkAudioSinkRingBufferClass))
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#define GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS((obj),GST_TYPE_DECKLINK_AUDIO_SINK_RING_BUFFER,GstDecklinkAudioSinkRingBufferClass))
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#define GST_IS_DECKLINK_AUDIO_SINK_RING_BUFFER(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_DECKLINK_AUDIO_SINK_RING_BUFFER))
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#define GST_IS_DECKLINK_AUDIO_SINK_RING_BUFFER_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_DECKLINK_AUDIO_SINK_RING_BUFFER))
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typedef struct _GstDecklinkAudioSinkRingBuffer GstDecklinkAudioSinkRingBuffer;
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typedef struct _GstDecklinkAudioSinkRingBufferClass
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GstDecklinkAudioSinkRingBufferClass;
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struct _GstDecklinkAudioSinkRingBuffer
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{
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GstAudioRingBuffer object;
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GstDecklinkOutput *output;
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GstDecklinkAudioSink *sink;
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GMutex clock_id_lock;
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GstClockID clock_id;
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};
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struct _GstDecklinkAudioSinkRingBufferClass
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{
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GstAudioRingBufferClass parent_class;
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};
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GType gst_decklink_audio_sink_ringbuffer_get_type (void);
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static void gst_decklink_audio_sink_ringbuffer_finalize (GObject * object);
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static void gst_decklink_audio_sink_ringbuffer_clear_all (GstAudioRingBuffer *
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rb);
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static guint gst_decklink_audio_sink_ringbuffer_delay (GstAudioRingBuffer * rb);
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static gboolean gst_decklink_audio_sink_ringbuffer_start (GstAudioRingBuffer *
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rb);
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static gboolean gst_decklink_audio_sink_ringbuffer_pause (GstAudioRingBuffer *
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rb);
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static gboolean gst_decklink_audio_sink_ringbuffer_stop (GstAudioRingBuffer *
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rb);
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static gboolean gst_decklink_audio_sink_ringbuffer_acquire (GstAudioRingBuffer *
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rb, GstAudioRingBufferSpec * spec);
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static gboolean gst_decklink_audio_sink_ringbuffer_release (GstAudioRingBuffer *
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rb);
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static gboolean
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gst_decklink_audio_sink_ringbuffer_open_device (GstAudioRingBuffer * rb);
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static gboolean
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gst_decklink_audio_sink_ringbuffer_close_device (GstAudioRingBuffer * rb);
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#define ringbuffer_parent_class gst_decklink_audio_sink_ringbuffer_parent_class
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G_DEFINE_TYPE (GstDecklinkAudioSinkRingBuffer,
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gst_decklink_audio_sink_ringbuffer, GST_TYPE_AUDIO_RING_BUFFER);
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static void
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gst_decklink_audio_sink_ringbuffer_class_init
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(GstDecklinkAudioSinkRingBufferClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GstAudioRingBufferClass *gstringbuffer_class =
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GST_AUDIO_RING_BUFFER_CLASS (klass);
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gobject_class->finalize = gst_decklink_audio_sink_ringbuffer_finalize;
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gstringbuffer_class->open_device =
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GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_ringbuffer_open_device);
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gstringbuffer_class->close_device =
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GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_ringbuffer_close_device);
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gstringbuffer_class->acquire =
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GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_ringbuffer_acquire);
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gstringbuffer_class->release =
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GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_ringbuffer_release);
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gstringbuffer_class->start =
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GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_ringbuffer_start);
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gstringbuffer_class->pause =
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GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_ringbuffer_pause);
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gstringbuffer_class->resume =
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GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_ringbuffer_start);
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gstringbuffer_class->stop =
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GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_ringbuffer_stop);
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gstringbuffer_class->delay =
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GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_ringbuffer_delay);
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gstringbuffer_class->clear_all =
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GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_ringbuffer_clear_all);
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}
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static void
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gst_decklink_audio_sink_ringbuffer_init (GstDecklinkAudioSinkRingBuffer * self)
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{
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g_mutex_init (&self->clock_id_lock);
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}
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static void
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gst_decklink_audio_sink_ringbuffer_finalize (GObject * object)
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{
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GstDecklinkAudioSinkRingBuffer *self =
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GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST (object);
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gst_object_unref (self->sink);
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self->sink = NULL;
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g_mutex_clear (&self->clock_id_lock);
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G_OBJECT_CLASS (ringbuffer_parent_class)->finalize (object);
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}
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class GStreamerAudioOutputCallback:public IDeckLinkAudioOutputCallback
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{
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public:
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GStreamerAudioOutputCallback (GstDecklinkAudioSinkRingBuffer * ringbuffer)
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:IDeckLinkAudioOutputCallback (), m_refcount (1)
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{
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m_ringbuffer =
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GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST (gst_object_ref (ringbuffer));
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g_mutex_init (&m_mutex);
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}
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virtual HRESULT QueryInterface (REFIID, LPVOID *)
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{
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return E_NOINTERFACE;
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}
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virtual ULONG AddRef (void)
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{
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ULONG ret;
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g_mutex_lock (&m_mutex);
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m_refcount++;
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ret = m_refcount;
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g_mutex_unlock (&m_mutex);
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return ret;
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}
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virtual ULONG Release (void)
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{
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ULONG ret;
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g_mutex_lock (&m_mutex);
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m_refcount--;
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ret = m_refcount;
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g_mutex_unlock (&m_mutex);
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if (ret == 0) {
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delete this;
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}
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return ret;
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}
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virtual ~ GStreamerAudioOutputCallback () {
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gst_object_unref (m_ringbuffer);
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g_mutex_clear (&m_mutex);
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}
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virtual HRESULT RenderAudioSamples (bool preroll)
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{
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guint8 *ptr;
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gint seg;
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gint len;
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gint bpf;
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guint written, written_sum;
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HRESULT res;
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const GstAudioRingBufferSpec *spec =
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&GST_AUDIO_RING_BUFFER_CAST (m_ringbuffer)->spec;
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guint delay, max_delay;
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GST_LOG_OBJECT (m_ringbuffer->sink, "Writing audio samples (preroll: %d)",
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preroll);
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delay =
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gst_audio_ring_buffer_delay (GST_AUDIO_RING_BUFFER_CAST (m_ringbuffer));
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max_delay = MAX ((spec->segtotal * spec->segsize) / 2, spec->segsize);
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max_delay /= GST_AUDIO_INFO_BPF (&spec->info);
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if (delay > max_delay) {
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GstClock *clock =
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gst_element_get_clock (GST_ELEMENT_CAST (m_ringbuffer->sink));
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GstClockTime wait_time;
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GstClockID clock_id;
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GstClockReturn clock_ret;
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GST_DEBUG_OBJECT (m_ringbuffer->sink, "Delay %u > max delay %u", delay,
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max_delay);
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wait_time =
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gst_util_uint64_scale (delay - max_delay, GST_SECOND,
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GST_AUDIO_INFO_RATE (&spec->info));
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GST_DEBUG_OBJECT (m_ringbuffer->sink, "Waiting for %" GST_TIME_FORMAT,
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GST_TIME_ARGS (wait_time));
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wait_time += gst_clock_get_time (clock);
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g_mutex_lock (&m_ringbuffer->clock_id_lock);
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if (!GST_AUDIO_RING_BUFFER_CAST (m_ringbuffer)->acquired) {
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GST_DEBUG_OBJECT (m_ringbuffer->sink,
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"Ringbuffer not acquired anymore");
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g_mutex_unlock (&m_ringbuffer->clock_id_lock);
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gst_object_unref (clock);
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return S_OK;
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}
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clock_id = gst_clock_new_single_shot_id (clock, wait_time);
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m_ringbuffer->clock_id = clock_id;
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g_mutex_unlock (&m_ringbuffer->clock_id_lock);
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gst_object_unref (clock);
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clock_ret = gst_clock_id_wait (clock_id, NULL);
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g_mutex_lock (&m_ringbuffer->clock_id_lock);
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gst_clock_id_unref (clock_id);
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m_ringbuffer->clock_id = NULL;
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g_mutex_unlock (&m_ringbuffer->clock_id_lock);
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if (clock_ret == GST_CLOCK_UNSCHEDULED) {
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GST_DEBUG_OBJECT (m_ringbuffer->sink, "Flushing");
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return S_OK;
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}
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}
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if (!gst_audio_ring_buffer_prepare_read (GST_AUDIO_RING_BUFFER_CAST
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(m_ringbuffer), &seg, &ptr, &len)) {
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GST_WARNING_OBJECT (m_ringbuffer->sink, "No segment available");
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return E_FAIL;
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}
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bpf =
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GST_AUDIO_INFO_BPF (&GST_AUDIO_RING_BUFFER_CAST (m_ringbuffer)->
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spec.info);
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len /= bpf;
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GST_LOG_OBJECT (m_ringbuffer->sink,
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"Write audio samples: %p size %d segment: %d", ptr, len, seg);
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written_sum = 0;
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do {
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res =
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m_ringbuffer->output->output->ScheduleAudioSamples (ptr, len,
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0, 0, &written);
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len -= written;
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ptr += written * bpf;
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written_sum += written;
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} while (len > 0 && res == S_OK);
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GST_LOG_OBJECT (m_ringbuffer->sink, "Wrote %u samples: 0x%08x", written_sum,
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res);
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gst_audio_ring_buffer_clear (GST_AUDIO_RING_BUFFER_CAST (m_ringbuffer),
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seg);
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gst_audio_ring_buffer_advance (GST_AUDIO_RING_BUFFER_CAST (m_ringbuffer),
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1);
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return res;
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}
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private:
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GstDecklinkAudioSinkRingBuffer * m_ringbuffer;
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GMutex m_mutex;
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gint m_refcount;
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};
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static void
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gst_decklink_audio_sink_ringbuffer_clear_all (GstAudioRingBuffer * rb)
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{
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GstDecklinkAudioSinkRingBuffer *self =
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GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST (rb);
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GST_DEBUG_OBJECT (self->sink, "Flushing");
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if (self->output)
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self->output->output->FlushBufferedAudioSamples ();
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}
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static guint
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gst_decklink_audio_sink_ringbuffer_delay (GstAudioRingBuffer * rb)
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{
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GstDecklinkAudioSinkRingBuffer *self =
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GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST (rb);
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guint ret = 0;
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if (self->output) {
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if (self->output->output->GetBufferedAudioSampleFrameCount (&ret) != S_OK)
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ret = 0;
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}
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GST_DEBUG_OBJECT (self->sink, "Delay: %u", ret);
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return ret;
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}
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#if 0
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static gboolean
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in_same_pipeline (GstElement * a, GstElement * b)
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{
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GstObject *root = NULL, *tmp;
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gboolean ret = FALSE;
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tmp = gst_object_get_parent (GST_OBJECT_CAST (a));
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while (tmp != NULL) {
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if (root)
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gst_object_unref (root);
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root = tmp;
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tmp = gst_object_get_parent (root);
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}
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ret = root && gst_object_has_ancestor (GST_OBJECT_CAST (b), root);
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if (root)
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gst_object_unref (root);
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return ret;
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}
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#endif
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static gboolean
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gst_decklink_audio_sink_ringbuffer_start (GstAudioRingBuffer * rb)
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{
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GstDecklinkAudioSinkRingBuffer *self =
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GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST (rb);
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GstElement *videosink = NULL;
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gboolean ret = TRUE;
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// Check if there is a video sink for this output too and if it
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// is actually in the same pipeline
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g_mutex_lock (&self->output->lock);
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if (self->output->videosink)
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videosink = GST_ELEMENT_CAST (gst_object_ref (self->output->videosink));
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g_mutex_unlock (&self->output->lock);
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if (!videosink) {
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GST_ELEMENT_ERROR (self->sink, STREAM, FAILED,
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(NULL), ("Audio sink needs a video sink for its operation"));
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ret = FALSE;
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}
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// FIXME: This causes deadlocks sometimes
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#if 0
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else if (!in_same_pipeline (GST_ELEMENT_CAST (self->sink), videosink)) {
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GST_ELEMENT_ERROR (self->sink, STREAM, FAILED,
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(NULL), ("Audio sink and video sink need to be in the same pipeline"));
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ret = FALSE;
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}
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#endif
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if (videosink)
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gst_object_unref (videosink);
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return ret;
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}
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static gboolean
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gst_decklink_audio_sink_ringbuffer_pause (GstAudioRingBuffer * rb)
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{
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return TRUE;
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}
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static gboolean
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gst_decklink_audio_sink_ringbuffer_stop (GstAudioRingBuffer * rb)
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{
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return TRUE;
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}
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static gboolean
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gst_decklink_audio_sink_ringbuffer_acquire (GstAudioRingBuffer * rb,
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GstAudioRingBufferSpec * spec)
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{
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GstDecklinkAudioSinkRingBuffer *self =
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GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST (rb);
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HRESULT ret;
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BMDAudioSampleType sample_depth;
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GST_DEBUG_OBJECT (self->sink, "Acquire");
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if (spec->info.finfo->format == GST_AUDIO_FORMAT_S16LE) {
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sample_depth = bmdAudioSampleType16bitInteger;
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} else {
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sample_depth = bmdAudioSampleType32bitInteger;
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}
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ret = self->output->output->EnableAudioOutput (bmdAudioSampleRate48kHz,
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sample_depth, 2, bmdAudioOutputStreamContinuous);
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if (ret != S_OK) {
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GST_WARNING_OBJECT (self->sink, "Failed to enable audio output 0x%08x",
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ret);
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return FALSE;
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}
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ret =
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self->output->
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output->SetAudioCallback (new GStreamerAudioOutputCallback (self));
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if (ret != S_OK) {
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GST_WARNING_OBJECT (self->sink,
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"Failed to set audio output callback 0x%08x", ret);
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return FALSE;
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}
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spec->segsize =
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(spec->latency_time * GST_AUDIO_INFO_RATE (&spec->info) /
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G_USEC_PER_SEC) * GST_AUDIO_INFO_BPF (&spec->info);
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spec->segtotal = spec->buffer_time / spec->latency_time;
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// set latency to one more segment as we need some headroom
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spec->seglatency = spec->segtotal + 1;
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rb->size = spec->segtotal * spec->segsize;
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rb->memory = (guint8 *) g_malloc0 (rb->size);
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return TRUE;
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}
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static gboolean
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gst_decklink_audio_sink_ringbuffer_release (GstAudioRingBuffer * rb)
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{
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GstDecklinkAudioSinkRingBuffer *self =
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GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST (rb);
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GST_DEBUG_OBJECT (self->sink, "Release");
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if (self->output) {
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g_mutex_lock (&self->clock_id_lock);
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if (self->clock_id)
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gst_clock_id_unschedule (self->clock_id);
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g_mutex_unlock (&self->clock_id_lock);
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g_mutex_lock (&self->output->lock);
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self->output->audio_enabled = FALSE;
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if (self->output->start_scheduled_playback && self->output->videosink)
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self->output->start_scheduled_playback (self->output->videosink);
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g_mutex_unlock (&self->output->lock);
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self->output->output->DisableAudioOutput ();
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}
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// free the buffer
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g_free (rb->memory);
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rb->memory = NULL;
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return TRUE;
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}
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static gboolean
|
|
gst_decklink_audio_sink_ringbuffer_open_device (GstAudioRingBuffer * rb)
|
|
{
|
|
GstDecklinkAudioSinkRingBuffer *self =
|
|
GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST (rb);
|
|
|
|
GST_DEBUG_OBJECT (self->sink, "Open device");
|
|
|
|
self->output =
|
|
gst_decklink_acquire_nth_output (self->sink->device_number,
|
|
GST_ELEMENT_CAST (self), TRUE);
|
|
if (!self->output) {
|
|
GST_ERROR_OBJECT (self, "Failed to acquire output");
|
|
return FALSE;
|
|
}
|
|
|
|
gst_decklink_output_set_audio_clock (self->output,
|
|
GST_AUDIO_BASE_SINK_CAST (self->sink)->provided_clock);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_decklink_audio_sink_ringbuffer_close_device (GstAudioRingBuffer * rb)
|
|
{
|
|
GstDecklinkAudioSinkRingBuffer *self =
|
|
GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST (rb);
|
|
|
|
GST_DEBUG_OBJECT (self->sink, "Close device");
|
|
|
|
if (self->output) {
|
|
gst_decklink_output_set_audio_clock (self->output, NULL);
|
|
gst_decklink_release_nth_output (self->sink->device_number,
|
|
GST_ELEMENT_CAST (self), TRUE);
|
|
self->output = NULL;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
enum
|
|
{
|
|
PROP_0,
|
|
PROP_DEVICE_NUMBER
|
|
};
|
|
|
|
static GstStaticPadTemplate sink_template = GST_STATIC_PAD_TEMPLATE ("sink",
|
|
GST_PAD_SINK,
|
|
GST_PAD_ALWAYS,
|
|
GST_STATIC_CAPS
|
|
("audio/x-raw, format={S16LE,S32LE}, channels=2, rate=48000, "
|
|
"layout=interleaved")
|
|
);
|
|
|
|
static void gst_decklink_audio_sink_set_property (GObject * object,
|
|
guint property_id, const GValue * value, GParamSpec * pspec);
|
|
static void gst_decklink_audio_sink_get_property (GObject * object,
|
|
guint property_id, GValue * value, GParamSpec * pspec);
|
|
static void gst_decklink_audio_sink_finalize (GObject * object);
|
|
|
|
static GstStateChangeReturn gst_decklink_audio_sink_change_state (GstElement *
|
|
element, GstStateChange transition);
|
|
|
|
static GstAudioRingBuffer
|
|
* gst_decklink_audio_sink_create_ringbuffer (GstAudioBaseSink * absink);
|
|
|
|
#define parent_class gst_decklink_audio_sink_parent_class
|
|
G_DEFINE_TYPE (GstDecklinkAudioSink, gst_decklink_audio_sink,
|
|
GST_TYPE_AUDIO_BASE_SINK);
|
|
|
|
static void
|
|
gst_decklink_audio_sink_class_init (GstDecklinkAudioSinkClass * klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
|
|
GstAudioBaseSinkClass *audiobasesink_class =
|
|
GST_AUDIO_BASE_SINK_CLASS (klass);
|
|
|
|
gobject_class->set_property = gst_decklink_audio_sink_set_property;
|
|
gobject_class->get_property = gst_decklink_audio_sink_get_property;
|
|
gobject_class->finalize = gst_decklink_audio_sink_finalize;
|
|
|
|
element_class->change_state =
|
|
GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_change_state);
|
|
|
|
audiobasesink_class->create_ringbuffer =
|
|
GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_create_ringbuffer);
|
|
|
|
g_object_class_install_property (gobject_class, PROP_DEVICE_NUMBER,
|
|
g_param_spec_int ("device-number", "Device number",
|
|
"Output device instance to use", 0, G_MAXINT, 0,
|
|
(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS |
|
|
G_PARAM_CONSTRUCT)));
|
|
|
|
gst_element_class_add_static_pad_template (element_class, &sink_template);
|
|
|
|
gst_element_class_set_static_metadata (element_class, "Decklink Audio Sink",
|
|
"Audio/Sink", "Decklink Sink", "David Schleef <ds@entropywave.com>, "
|
|
"Sebastian Dröge <sebastian@centricular.com>");
|
|
|
|
GST_DEBUG_CATEGORY_INIT (gst_decklink_audio_sink_debug, "decklinkaudiosink",
|
|
0, "debug category for decklinkaudiosink element");
|
|
}
|
|
|
|
static void
|
|
gst_decklink_audio_sink_init (GstDecklinkAudioSink * self)
|
|
{
|
|
self->device_number = 0;
|
|
|
|
// 25.000ms latency time seems to be needed at least,
|
|
// everything below can cause drop-outs
|
|
// TODO: This is probably related to the video mode that
|
|
// is selected, but not directly it seems. Choosing the
|
|
// duration of a frame does not work.
|
|
GST_AUDIO_BASE_SINK_CAST (self)->latency_time = 25000;
|
|
}
|
|
|
|
void
|
|
gst_decklink_audio_sink_set_property (GObject * object, guint property_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstDecklinkAudioSink *self = GST_DECKLINK_AUDIO_SINK_CAST (object);
|
|
|
|
switch (property_id) {
|
|
case PROP_DEVICE_NUMBER:
|
|
self->device_number = g_value_get_int (value);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
gst_decklink_audio_sink_get_property (GObject * object, guint property_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstDecklinkAudioSink *self = GST_DECKLINK_AUDIO_SINK_CAST (object);
|
|
|
|
switch (property_id) {
|
|
case PROP_DEVICE_NUMBER:
|
|
g_value_set_int (value, self->device_number);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
gst_decklink_audio_sink_finalize (GObject * object)
|
|
{
|
|
G_OBJECT_CLASS (parent_class)->finalize (object);
|
|
}
|
|
|
|
static GstStateChangeReturn
|
|
gst_decklink_audio_sink_change_state (GstElement * element,
|
|
GstStateChange transition)
|
|
{
|
|
GstDecklinkAudioSink *self = GST_DECKLINK_AUDIO_SINK_CAST (element);
|
|
GstDecklinkAudioSinkRingBuffer *buf =
|
|
GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST (GST_AUDIO_BASE_SINK_CAST
|
|
(self)->ringbuffer);
|
|
GstStateChangeReturn ret;
|
|
|
|
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
|
|
if (ret == GST_STATE_CHANGE_FAILURE)
|
|
return ret;
|
|
|
|
switch (transition) {
|
|
case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
|
|
g_mutex_lock (&buf->output->lock);
|
|
buf->output->audio_enabled = TRUE;
|
|
if (buf->output->start_scheduled_playback && buf->output->videosink)
|
|
buf->output->start_scheduled_playback (buf->output->videosink);
|
|
g_mutex_unlock (&buf->output->lock);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static GstAudioRingBuffer *
|
|
gst_decklink_audio_sink_create_ringbuffer (GstAudioBaseSink * absink)
|
|
{
|
|
GstAudioRingBuffer *ret;
|
|
|
|
GST_DEBUG_OBJECT (absink, "Creating ringbuffer");
|
|
|
|
ret =
|
|
GST_AUDIO_RING_BUFFER_CAST (g_object_new
|
|
(GST_TYPE_DECKLINK_AUDIO_SINK_RING_BUFFER, NULL));
|
|
|
|
GST_DECKLINK_AUDIO_SINK_RING_BUFFER_CAST (ret)->sink =
|
|
(GstDecklinkAudioSink *) gst_object_ref (absink);
|
|
|
|
return ret;
|
|
}
|