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eba146a5f4
The URL layout has changed. Fix the links and comment out one paragraph where the doc is gone. Fixes #702135
224 lines
8.9 KiB
XML
224 lines
8.9 KiB
XML
<sect1 id="chapter-developing">
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<title id="title-developing">Developing applications with GStreamer</title>
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<qandaset defaultlabel="qanda">
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<qandaentry>
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<question id="developing-compile-programs">
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<para>How do I compile programs that use GStreamer ?</para>
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</question>
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<answer>
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<para>
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GStreamer uses pkg-config to assist applications with compilation and
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linking flags.
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pkg-config is already used by GTK+, GNOME, SDL, and others; so if you are
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familiar with using it for any of those, you're set.
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</para>
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<para>
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If you're not familiar with pkg-config to compile and link a small
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one-file program, pass the --cflags and --libs arguments to pkg-config.
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For example:
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<programlisting>
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$ libtool --mode=link gcc `pkg-config --cflags --libs gstreamer-&GST_API_VERSION;` -o myprog myprog.c
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</programlisting>
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would be sufficient for a gstreamer-only program.
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If (for example) your app also used GTK+ 2.0, you could use
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<programlisting>
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$ libtool --mode=link gcc `pkg-config --cflags --libs gstreamer-&GST_API_VERSION; gtk+-2.0` -o myprog myprog.c
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</programlisting>
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Those are back-ticks (on the same key with the tilde on US keyboards),
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not single quotes.
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</para>
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<para>
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For bigger projects, you should integrate pkg-config use in your Makefile,
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or integrate with autoconf using the pkg.m4 macro (providing PKG_CONFIG_CHECK).
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</para>
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</answer>
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</qandaentry>
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<qandaentry>
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<question id="developing-uninstalled-gstreamer">
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<para>How do I develop against an uninstalled GStreamer copy ?</para>
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</question>
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<answer>
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<para>
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It is possible to develop and compile against an uninstalled copy of
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gstreamer and gst-plugins-* (for example, against gits checkouts).
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The easiest way to do this is to use a bash script like this:
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<ulink url="http://cgit.freedesktop.org/gstreamer/gstreamer/tree/scripts/gst-uninstalled">latest version of gst-uninstalled</ulink>.
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If you put this script in your path, and symlink it to gst-git (if you want
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to develop against git master) or to gst-released (if you want to develop
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against the lastest release of each module), it will automatically use the
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uninstalled version from that directory (ie. gst-git will look for a directory
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called 'git', and gst-released will expect the uninstalled modules to be in
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the 'released' directory; you are free to use any name or identifier you like
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here).
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</para>
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<para>
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This requires you to have put your checkouts of gstreamer and gst-plugins
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under ~/gst/git (for the master version). The program is easily modifiable
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if this isn't the case.
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</para>
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<para>
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After running this script, you'll be in an environment where the uninstalled
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tools and plugins will be used by default. Also, pkg-config will detect the
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uninstalled copies before (and prefer them to) any installed copies.
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</para>
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</answer>
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</qandaentry>
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<qandaentry>
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<question id="developing-gconf">
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<para>How can I use GConf to get the system-wide defaults ?</para>
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</question>
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<answer>
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<para>
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For GNOME applications it's a good idea to use GConf to find the default ways
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of outputting audio and video. You can do this by using the 'gconfaudiosink'
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and 'gconfvideosink' elements for audio and video output. They will take
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care of everything GConf-related for you and automatically use the outputs
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that the user configured. If you are using gconfaudiosink, your application
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should set the 'profile' property.
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</para>
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</answer>
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</qandaentry>
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<qandaentry>
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<question id="developing-libtool-scripts">
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<para>
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How do I debug these funny shell scripts that libtool makes ?
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</para>
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</question>
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<answer>
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<para>
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When you link a program against uninstalled GStreamer using libtool,
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funny shell scripts are made to modify your shared object search path
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and then run your program. For instance, to debug gst-launch, try
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<programlisting>
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libtool --mode=execute gdb /path/to/gst-launch
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</programlisting>.
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If this does not work, you're probably using a broken version of libtool.
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</para>
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</answer>
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</qandaentry>
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<qandaentry>
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<question id="developing-mail-gstreamer-devel">
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<para>Why is mail traffic so low on gstreamer-devel ?</para>
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</question>
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<answer>
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<para>
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Our main arena for coordination and discussion is IRC, not email.
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Join us in <ulink url="irc://irc.freenode.net/#gstreamer">#gstreamer on irc.freenode.net</ulink>
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For larger picture questions or getting more input from more persons,
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a mail to gstreamer-devel is never a bad idea.
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</para>
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</answer>
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</qandaentry>
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<qandaentry>
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<question id="developing-versioning">
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<para>What kind of versioning scheme does GStreamer use ?</para>
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</question>
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<answer>
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<para>
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For public releases, GStreamer uses a standard MAJOR.MINOR.MICRO version
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scheme. If the release consists of mostly bug fixes or incremental changes,
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the MICRO version is incremented.
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If the release contains big changes, the MINOR version is incremented.
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If we're particularly giddy, we might even increase the MAJOR number.
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Don't hold your breath for that though.
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</para>
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<para>
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During the development cycle, GStreamer also uses a fourth or NANO number.
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If this number is 1, then it's a git development version.
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Any tarball or package that has a nano number of 1 is made from git and thus
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not supported. Additionally, if you didn't get this package or tarball from
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the GStreamer team, don't have high hopes on it doing whatever you want it
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to do.
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</para>
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<para>
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If the number is 2 or higher, it's an official pre-release in preparation
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of an actual complete release. Your help in testing these tarballs and
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packages is very much appreciated.
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</para>
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</answer>
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</qandaentry>
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<qandaentry>
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<question id="developing-coding-style">
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<para>What is the coding style for GStreamer code?</para>
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</question>
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<answer>
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<para>
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The core and almost all plugin modules are basically coded in K&R with
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2-space indenting. Just follow what's already there and you'll be fine.
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</para>
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<para>
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Individual plugins in gst-plugins-* or plugins that you want considered for
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addition to one of the gst-plugins-* modules should be coded in the same style.
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It's easier if everything is consistent. Consistency is, of course, the goal.
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</para>
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<para>
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Simply run your code (only the *.c files, not the header files) through
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<programlisting>
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indent \
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--braces-on-if-line \
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--case-brace-indentation0 \
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--case-indentation2 \
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--braces-after-struct-decl-line \
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--line-length80 \
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--no-tabs \
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--cuddle-else \
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--dont-line-up-parentheses \
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--continuation-indentation4 \
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--honour-newlines \
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--tab-size8 \
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--indent-level2
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</programlisting>
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before submitting a patch. (This is using GNU indent.) There is also a
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gst-indent script in the GStreamer core source tree in the tools directory
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which wraps this and contains the latest option. The easiest way to get the
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indenting right is probably to develop against a git checkout. The local
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git commit hook will ensure correct indentation. We only require code files to
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be indented, header files may be indented manually for better readability
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(however, please use spaces for indenting, not tabs, even in header files).
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</para>
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<para>
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<!-- TODO(ensonic): link is dead, pending question on desktop-devel
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As for the code itself, the
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<ulink url="http://developer.gnome.org/doc/guides/programming-guidelines/book1.html">GNOME
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coding guidelines</ulink> is a good read.
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-->
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Where possible, we try to adhere to the spirit of GObject and use similar
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coding idioms.
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</para>
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<para>
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Patches should be made against git master or the latest release and should be
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in 'unified context' format (use diff -u -p). They should be attached to
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a bug report (or feature request) in
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<ulink url="http://bugzilla.gnome.org">bugzilla</ulink> rather than
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sent to the mailing list. Also see
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<ulink url="http://gstreamer.freedesktop.org/wiki/SubmittingPatches">SubmittingPatches</ulink>
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in the GStreamer wiki.
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</para>
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</answer>
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</qandaentry>
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<qandaentry>
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<question id="developing-translations">
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<para>I have translated one of the module .po files into a new language. How do I get it included?</para>
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</question>
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<answer>
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<para>GStreamer translations are uniformly managed through the Translation Project (http://translationproject.org). There are some instructions on how to join the Translation Project team and submit new translations at http://translationproject.org/html/translators.html.</para>
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<para>New translations submitted via the Translation Project are merged periodically into git by the maintainers by running 'make download-po' in the various modules.</para>
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</answer>
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</qandaentry>
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</qandaset>
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</sect1>
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