mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-19 00:01:23 +00:00
b2934152ce
And actually call the close callback when the window is closed.
760 lines
20 KiB
C
760 lines
20 KiB
C
/*
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* GStreamer
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* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#if HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <gmodule.h>
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#include <stdio.h>
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#include "gl.h"
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#include "gstglwindow.h"
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#if GST_GL_HAVE_WINDOW_X11
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#include "x11/gstglwindow_x11.h"
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#endif
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#if GST_GL_HAVE_WINDOW_WIN32
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#include "win32/gstglwindow_win32.h"
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#endif
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#if GST_GL_HAVE_WINDOW_COCOA
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#include "cocoa/gstglwindow_cocoa.h"
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#endif
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#if GST_GL_HAVE_WINDOW_WAYLAND
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#include "wayland/gstglwindow_wayland_egl.h"
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#endif
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#if GST_GL_HAVE_WINDOW_ANDROID
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#include "android/gstglwindow_android_egl.h"
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#endif
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#define USING_OPENGL(display) (display->gl_api & GST_GL_API_OPENGL)
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#define USING_OPENGL3(display) (display->gl_api & GST_GL_API_OPENGL3)
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#define USING_GLES(display) (display->gl_api & GST_GL_API_GLES)
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#define USING_GLES2(display) (display->gl_api & GST_GL_API_GLES2)
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#define USING_GLES3(display) (display->gl_api & GST_GL_API_GLES3)
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#define GST_CAT_DEFAULT gst_gl_window_debug
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GST_DEBUG_CATEGORY (GST_CAT_DEFAULT);
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#define gst_gl_window_parent_class parent_class
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G_DEFINE_ABSTRACT_TYPE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT);
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#define GST_GL_WINDOW_GET_PRIVATE(o) \
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(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate))
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struct _GstGLWindowPrivate
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{
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GstGLDisplay *display;
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GThread *gl_thread;
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/* conditions */
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GMutex render_lock;
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GCond cond_create_context;
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GCond cond_destroy_context;
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gboolean context_created;
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gboolean alive;
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guintptr external_gl_context;
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GstGLAPI gl_api;
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GError **error;
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};
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static gpointer _gst_gl_window_thread_create_context (GstGLWindow * window);
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static void gst_gl_window_finalize (GObject * object);
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GQuark
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gst_gl_window_error_quark (void)
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{
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return g_quark_from_static_string ("gst-gl-window-error-quark");
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}
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static void
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gst_gl_window_init (GstGLWindow * window)
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{
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window->priv = GST_GL_WINDOW_GET_PRIVATE (window);
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g_mutex_init (&window->lock);
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window->need_lock = TRUE;
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g_mutex_init (&window->priv->render_lock);
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g_cond_init (&window->priv->cond_create_context);
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g_cond_init (&window->priv->cond_destroy_context);
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window->priv->context_created = FALSE;
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}
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static void
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gst_gl_window_class_init (GstGLWindowClass * klass)
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{
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g_type_class_add_private (klass, sizeof (GstGLWindowPrivate));
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klass->get_proc_address =
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GST_DEBUG_FUNCPTR (gst_gl_window_default_get_proc_address);
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G_OBJECT_CLASS (klass)->finalize = gst_gl_window_finalize;
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}
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GstGLWindow *
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gst_gl_window_new (GstGLDisplay * display)
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{
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GstGLWindow *window = NULL;
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const gchar *user_choice;
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static volatile gsize _init = 0;
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if (g_once_init_enter (&_init)) {
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GST_DEBUG_CATEGORY_INIT (gst_gl_window_debug, "glwindow", 0,
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"glwindow element");
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g_once_init_leave (&_init, 1);
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}
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user_choice = g_getenv ("GST_GL_WINDOW");
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GST_INFO ("creating a window, user choice:%s", user_choice);
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#if GST_GL_HAVE_WINDOW_X11
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if (!window && (!user_choice || g_strstr_len (user_choice, 3, "x11")))
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window = GST_GL_WINDOW (gst_gl_window_x11_new ());
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#endif
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#if GST_GL_HAVE_WINDOW_WIN32
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if (!window && (!user_choice || g_strstr_len (user_choice, 5, "win32")))
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window = GST_GL_WINDOW (gst_gl_window_win32_new ());
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#endif
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#if GST_GL_HAVE_WINDOW_COCOA
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if (!window && (!user_choice || g_strstr_len (user_choice, 5, "cocoa"))) {
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window = GST_GL_WINDOW (gst_gl_window_cocoa_new ());
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}
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#endif
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#if GST_GL_HAVE_WINDOW_WAYLAND
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if (!window && (!user_choice || g_strstr_len (user_choice, 7, "wayland")))
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window = GST_GL_WINDOW (gst_gl_window_wayland_egl_new ());
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#endif
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#if GST_GL_HAVE_WINDOW_ANDROID
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if (!window && (!user_choice || g_strstr_len (user_choice, 7, "android")))
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window = GST_GL_WINDOW (gst_gl_window_android_egl_new ());
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#endif
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if (!window) {
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/* subclass returned a NULL window */
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GST_WARNING ("Could not create window. user specified %s",
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user_choice ? user_choice : "(null)");
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return NULL;
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}
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window->priv->display = display;
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return window;
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}
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static void
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gst_gl_window_finalize (GObject * object)
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{
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GstGLWindow *window = GST_GL_WINDOW (object);
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gst_gl_window_set_resize_callback (window, NULL, NULL, NULL);
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gst_gl_window_set_draw_callback (window, NULL, NULL, NULL);
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if (window->priv->alive) {
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GST_INFO ("send quit gl window loop");
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gst_gl_window_quit (window);
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}
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gst_gl_window_set_close_callback (window, NULL, NULL, NULL);
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if (window->priv->gl_thread) {
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gpointer ret = g_thread_join (window->priv->gl_thread);
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GST_INFO ("gl thread joined");
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if (ret != NULL)
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GST_ERROR ("gl thread returned a non-null pointer");
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window->priv->gl_thread = NULL;
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}
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g_mutex_clear (&window->priv->render_lock);
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g_cond_clear (&window->priv->cond_destroy_context);
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g_cond_clear (&window->priv->cond_create_context);
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G_OBJECT_CLASS (gst_gl_window_parent_class)->finalize (object);
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}
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guintptr
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gst_gl_window_get_gl_context (GstGLWindow * window)
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{
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GstGLWindowClass *window_class;
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guintptr result;
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g_return_val_if_fail (GST_GL_IS_WINDOW (window), 0);
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_val_if_fail (window_class->get_gl_context != NULL, 0);
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GST_GL_WINDOW_LOCK (window);
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result = window_class->get_gl_context (window);
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GST_GL_WINDOW_UNLOCK (window);
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return result;
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}
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gboolean
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gst_gl_window_activate (GstGLWindow * window, gboolean activate)
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{
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GstGLWindowClass *window_class;
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gboolean result;
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g_return_val_if_fail (GST_GL_IS_WINDOW (window), FALSE);
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_val_if_fail (window_class->activate != NULL, FALSE);
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GST_GL_WINDOW_LOCK (window);
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result = window_class->activate (window, activate);
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GST_GL_WINDOW_UNLOCK (window);
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return result;
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}
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void
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gst_gl_window_set_window_handle (GstGLWindow * window, guintptr handle)
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{
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GstGLWindowClass *window_class;
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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g_return_if_fail (handle != 0);
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_if_fail (window_class->set_window_handle != NULL);
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GST_GL_WINDOW_LOCK (window);
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window_class->set_window_handle (window, handle);
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GST_GL_WINDOW_UNLOCK (window);
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}
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void
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gst_gl_window_draw_unlocked (GstGLWindow * window, guint width, guint height)
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{
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GstGLWindowClass *window_class;
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_if_fail (window_class->draw_unlocked != NULL);
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window_class->draw_unlocked (window, width, height);
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}
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void
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gst_gl_window_draw (GstGLWindow * window, guint width, guint height)
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{
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GstGLWindowClass *window_class;
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_if_fail (window_class->draw != NULL);
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GST_GL_WINDOW_LOCK (window);
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window_class->draw (window, width, height);
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GST_GL_WINDOW_UNLOCK (window);
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}
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void
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gst_gl_window_run (GstGLWindow * window)
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{
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GstGLWindowClass *window_class;
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_if_fail (window_class->run != NULL);
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GST_GL_WINDOW_LOCK (window);
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window_class->run (window);
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GST_GL_WINDOW_UNLOCK (window);
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}
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void
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gst_gl_window_quit (GstGLWindow * window)
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{
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GstGLWindowClass *window_class;
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_if_fail (window_class->quit != NULL);
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GST_GL_WINDOW_LOCK (window);
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window->priv->alive = FALSE;
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window_class->quit (window);
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GST_INFO ("quit sent to gl window loop");
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GST_GL_WINDOW_UNLOCK (window);
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g_cond_wait (&window->priv->cond_destroy_context, &window->priv->render_lock);
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GST_INFO ("quit received from gl window");
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}
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void
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gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
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gpointer data)
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{
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GstGLWindowClass *window_class;
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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g_return_if_fail (callback != NULL);
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_if_fail (window_class->quit != NULL);
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GST_GL_WINDOW_LOCK (window);
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window_class->send_message (window, callback, data);
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GST_GL_WINDOW_UNLOCK (window);
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}
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/**
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* gst_gl_window_set_need_lock:
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*
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* window: a #GstGLWindow
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* need_lock: whether the @window needs to lock for concurrent access
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*
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* This API is intended only for subclasses of #GstGLWindow in order to ensure
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* correct interaction with the underlying window system.
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*/
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void
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gst_gl_window_set_need_lock (GstGLWindow * window, gboolean need_lock)
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{
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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window->need_lock = need_lock;
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}
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void
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gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
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gpointer data, GDestroyNotify destroy_notify)
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{
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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GST_GL_WINDOW_LOCK (window);
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if (window->draw_notify)
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window->draw_notify (window->draw_data);
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window->draw = callback;
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window->draw_data = data;
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window->draw_notify = destroy_notify;
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GST_GL_WINDOW_UNLOCK (window);
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}
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void
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gst_gl_window_set_resize_callback (GstGLWindow * window,
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GstGLWindowResizeCB callback, gpointer data, GDestroyNotify destroy_notify)
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{
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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GST_GL_WINDOW_LOCK (window);
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if (window->resize_notify)
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window->resize_notify (window->resize_data);
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window->resize = callback;
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window->resize_data = data;
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window->resize_notify = destroy_notify;
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GST_GL_WINDOW_UNLOCK (window);
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}
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void
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gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
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gpointer data, GDestroyNotify destroy_notify)
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{
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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GST_GL_WINDOW_LOCK (window);
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if (window->close_notify)
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window->close_notify (window->close_data);
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window->close = callback;
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window->close_data = data;
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window->close_notify = destroy_notify;
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GST_GL_WINDOW_UNLOCK (window);
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}
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GstGLAPI
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gst_gl_window_get_gl_api (GstGLWindow * window)
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{
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GstGLWindowClass *window_class;
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g_return_val_if_fail (GST_GL_IS_WINDOW (window), GST_GL_API_NONE);
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_val_if_fail (window_class->get_gl_api != NULL, GST_GL_API_NONE);
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return window_class->get_gl_api (window);
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}
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gpointer
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gst_gl_window_get_proc_address (GstGLWindow * window, const gchar * name)
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{
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gpointer ret;
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GstGLWindowClass *window_class;
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g_return_val_if_fail (GST_GL_IS_WINDOW (window), NULL);
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_val_if_fail (window_class->get_proc_address != NULL, NULL);
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GST_GL_WINDOW_LOCK (window);
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ret = window_class->get_proc_address (window, name);
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GST_GL_WINDOW_UNLOCK (window);
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return ret;
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}
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gpointer
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gst_gl_window_default_get_proc_address (GstGLWindow * window,
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const gchar * name)
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{
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static GModule *module = NULL;
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gpointer ret = NULL;
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if (!module)
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module = g_module_open (NULL, G_MODULE_BIND_LAZY);
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if (module) {
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if (!g_module_symbol (module, name, &ret))
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return NULL;
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}
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return ret;
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}
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/* Create an opengl context (one context for one GstGLDisplay) */
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gboolean
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gst_gl_window_create_context (GstGLWindow * window,
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guintptr external_gl_context, GError ** error)
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{
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gboolean alive = FALSE;
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GstGLWindowClass *window_class;
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g_return_val_if_fail (GST_GL_IS_WINDOW (window), FALSE);
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_val_if_fail (window_class->create_context != NULL, FALSE);
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g_mutex_lock (&window->priv->render_lock);
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if (window_class->open) {
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if (!(alive = window_class->open (window, error)))
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goto out;
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}
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if (!window->priv->context_created) {
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window->priv->external_gl_context = external_gl_context;
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window->priv->error = error;
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window->priv->gl_thread = g_thread_new ("gstglcontext",
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(GThreadFunc) _gst_gl_window_thread_create_context, window);
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g_cond_wait (&window->priv->cond_create_context,
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&window->priv->render_lock);
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window->priv->context_created = TRUE;
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GST_INFO ("gl thread created");
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}
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alive = window->priv->alive;
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g_mutex_unlock (&window->priv->render_lock);
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out:
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return alive;
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}
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gboolean
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gst_gl_window_is_running (GstGLWindow * window)
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{
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return window->priv->alive;
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}
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static gboolean
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_create_context_gles2 (GstGLWindow * window, gint * gl_major, gint * gl_minor,
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GError ** error)
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{
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GstGLDisplay *display;
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const GstGLFuncs *gl;
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GLenum gl_err = GL_NO_ERROR;
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display = window->priv->display;
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gl = display->gl_vtable;
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GST_INFO ("GL_VERSION: %s", gl->GetString (GL_VERSION));
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GST_INFO ("GL_SHADING_LANGUAGE_VERSION: %s",
|
|
gl->GetString (GL_SHADING_LANGUAGE_VERSION));
|
|
GST_INFO ("GL_VENDOR: %s", gl->GetString (GL_VENDOR));
|
|
GST_INFO ("GL_RENDERER: %s", gl->GetString (GL_RENDERER));
|
|
|
|
gl_err = gl->GetError ();
|
|
if (gl_err != GL_NO_ERROR) {
|
|
g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_FAILED,
|
|
"glGetString error: 0x%x", gl_err);
|
|
return FALSE;
|
|
}
|
|
#if GST_GL_HAVE_GLES2
|
|
if (!GL_ES_VERSION_2_0) {
|
|
g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_OLD_LIBS,
|
|
"OpenGL|ES >= 2.0 is required");
|
|
return FALSE;
|
|
}
|
|
#endif
|
|
|
|
_gst_gl_feature_check_ext_functions (display, 0, 0,
|
|
(const gchar *) gl->GetString (GL_EXTENSIONS));
|
|
|
|
if (gl_major)
|
|
*gl_major = 2;
|
|
if (gl_minor)
|
|
*gl_minor = 0;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
_create_context_opengl (GstGLWindow * window, gint * gl_major, gint * gl_minor,
|
|
GError ** error)
|
|
{
|
|
GstGLDisplay *display;
|
|
const GstGLFuncs *gl;
|
|
guint maj, min;
|
|
GLenum gl_err = GL_NO_ERROR;
|
|
GString *opengl_version = NULL;
|
|
|
|
display = window->priv->display;
|
|
gl = display->gl_vtable;
|
|
|
|
GST_INFO ("GL_VERSION: %s", gl->GetString (GL_VERSION));
|
|
GST_INFO ("GL_SHADING_LANGUAGE_VERSION: %s",
|
|
gl->GetString (GL_SHADING_LANGUAGE_VERSION));
|
|
GST_INFO ("GL_VENDOR: %s", gl->GetString (GL_VENDOR));
|
|
GST_INFO ("GL_RENDERER: %s", gl->GetString (GL_RENDERER));
|
|
|
|
gl_err = gl->GetError ();
|
|
if (gl_err != GL_NO_ERROR) {
|
|
g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_FAILED,
|
|
"glGetString error: 0x%x", gl_err);
|
|
return FALSE;
|
|
}
|
|
opengl_version =
|
|
g_string_truncate (g_string_new ((gchar *) gl->GetString (GL_VERSION)),
|
|
3);
|
|
|
|
sscanf (opengl_version->str, "%d.%d", &maj, &min);
|
|
|
|
g_string_free (opengl_version, TRUE);
|
|
|
|
/* OpenGL > 1.2.0 */
|
|
if ((maj < 1) || (maj < 2 && maj >= 1 && min < 2)) {
|
|
g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_OLD_LIBS,
|
|
"OpenGL >= 1.2.0 required, found %u.%u", maj, min);
|
|
return FALSE;
|
|
}
|
|
|
|
_gst_gl_feature_check_ext_functions (display, maj, min,
|
|
(const gchar *) gl->GetString (GL_EXTENSIONS));
|
|
|
|
if (gl_major)
|
|
*gl_major = maj;
|
|
if (gl_minor)
|
|
*gl_minor = min;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
GstGLAPI
|
|
_compiled_api (void)
|
|
{
|
|
GstGLAPI ret = GST_GL_API_NONE;
|
|
|
|
#if GST_GL_HAVE_OPENGL
|
|
ret |= GST_GL_API_OPENGL | GST_GL_API_OPENGL3;
|
|
#endif
|
|
#if GST_GL_HAVE_GLES2
|
|
ret |= GST_GL_API_GLES2;
|
|
#endif
|
|
|
|
return ret;
|
|
}
|
|
|
|
GstGLAPI
|
|
_parse_gl_api (const gchar * apis_s)
|
|
{
|
|
GstGLAPI ret = GST_GL_API_NONE;
|
|
gchar *apis = (gchar *) apis_s;
|
|
|
|
while (apis) {
|
|
if (apis[0] == '\0') {
|
|
break;
|
|
} else if (apis[0] == ' ' || apis[0] == ',') {
|
|
apis = &apis[1];
|
|
} else if (g_strstr_len (apis, 7, "opengl3")) {
|
|
ret |= GST_GL_API_OPENGL3;
|
|
apis = &apis[7];
|
|
} else if (g_strstr_len (apis, 6, "opengl")) {
|
|
ret |= GST_GL_API_OPENGL;
|
|
apis = &apis[6];
|
|
} else if (g_strstr_len (apis, 5, "gles1")) {
|
|
ret |= GST_GL_API_GLES;
|
|
apis = &apis[5];
|
|
} else if (g_strstr_len (apis, 5, "gles2")) {
|
|
ret |= GST_GL_API_GLES2;
|
|
apis = &apis[5];
|
|
} else if (g_strstr_len (apis, 5, "gles3")) {
|
|
ret |= GST_GL_API_GLES3;
|
|
apis = &apis[5];
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ret == GST_GL_API_NONE)
|
|
ret = GST_GL_API_ANY;
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gpointer
|
|
_gst_gl_window_thread_create_context (GstGLWindow * window)
|
|
{
|
|
GstGLWindowClass *window_class;
|
|
GstGLDisplay *display;
|
|
GstGLFuncs *gl;
|
|
gint gl_major = 0;
|
|
gboolean ret = FALSE;
|
|
GstGLAPI compiled_api, user_api;
|
|
gchar *api_string;
|
|
gchar *compiled_api_s;
|
|
gchar *user_api_string;
|
|
const gchar *user_choice;
|
|
GError **error;
|
|
|
|
window_class = GST_GL_WINDOW_GET_CLASS (window);
|
|
error = window->priv->error;
|
|
display = window->priv->display;
|
|
|
|
g_mutex_lock (&window->priv->render_lock);
|
|
|
|
gl = display->gl_vtable;
|
|
compiled_api = _compiled_api ();
|
|
|
|
user_choice = g_getenv ("GST_GL_API");
|
|
|
|
user_api = _parse_gl_api (user_choice);
|
|
user_api_string = gst_gl_api_string (user_api);
|
|
|
|
compiled_api_s = gst_gl_api_string (compiled_api);
|
|
|
|
if ((user_api & compiled_api) == GST_GL_API_NONE) {
|
|
g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_WRONG_API,
|
|
"Cannot create context with the user requested api (%s). "
|
|
"We have support for (%s)", user_api_string, compiled_api_s);
|
|
g_free (user_api_string);
|
|
g_free (compiled_api_s);
|
|
goto failure;
|
|
}
|
|
|
|
GST_INFO ("Attempting to create opengl context. user chosen api(s) (%s), "
|
|
"compiled api support (%s)", user_api_string, compiled_api_s);
|
|
|
|
if (!window_class->create_context (window, compiled_api & user_api,
|
|
window->priv->external_gl_context, error)) {
|
|
g_assert (error == NULL || *error != NULL);
|
|
g_free (compiled_api_s);
|
|
g_free (user_api_string);
|
|
goto failure;
|
|
}
|
|
GST_INFO ("window created context");
|
|
|
|
display->gl_api = gst_gl_window_get_gl_api (window);
|
|
g_assert (display->gl_api != GST_GL_API_NONE
|
|
&& display->gl_api != GST_GL_API_ANY);
|
|
|
|
api_string = gst_gl_api_string (display->gl_api);
|
|
GST_INFO ("available GL APIs: %s", api_string);
|
|
|
|
if (((compiled_api & display->gl_api) & user_api) == GST_GL_API_NONE) {
|
|
g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_WRONG_API,
|
|
"failed to create context, window "
|
|
"could not provide correct api. user (%s), compiled (%s), window (%s)",
|
|
user_api_string, compiled_api_s, api_string);
|
|
g_free (api_string);
|
|
g_free (compiled_api_s);
|
|
g_free (user_api_string);
|
|
goto failure;
|
|
}
|
|
|
|
g_free (api_string);
|
|
g_free (compiled_api_s);
|
|
g_free (user_api_string);
|
|
|
|
gl->GetError = gst_gl_window_get_proc_address (window, "glGetError");
|
|
gl->GetString = gst_gl_window_get_proc_address (window, "glGetString");
|
|
|
|
if (!gl->GetError || !gl->GetString) {
|
|
g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_FAILED,
|
|
"could not GetProcAddress core opengl functions");
|
|
goto failure;
|
|
}
|
|
|
|
/* gl api specific code */
|
|
if (!ret && USING_OPENGL (display))
|
|
ret = _create_context_opengl (window, &gl_major, NULL, error);
|
|
if (!ret && USING_GLES2 (display))
|
|
ret = _create_context_gles2 (window, &gl_major, NULL, error);
|
|
|
|
if (!ret)
|
|
goto failure;
|
|
|
|
g_cond_signal (&window->priv->cond_create_context);
|
|
|
|
window->priv->alive = TRUE;
|
|
g_mutex_unlock (&window->priv->render_lock);
|
|
|
|
gst_gl_window_run (window);
|
|
|
|
GST_INFO ("loop exited\n");
|
|
|
|
g_mutex_lock (&window->priv->render_lock);
|
|
|
|
window->priv->alive = FALSE;
|
|
|
|
if (window_class->close) {
|
|
window_class->close (window);
|
|
if (window->close)
|
|
window->close (window->close_data);
|
|
}
|
|
|
|
g_cond_signal (&window->priv->cond_destroy_context);
|
|
|
|
g_mutex_unlock (&window->priv->render_lock);
|
|
|
|
return NULL;
|
|
|
|
failure:
|
|
{
|
|
g_cond_signal (&window->priv->cond_create_context);
|
|
g_mutex_unlock (&window->priv->render_lock);
|
|
return NULL;
|
|
}
|
|
}
|