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8574154cc8
Draining systematically on caps changes was a hack. Instead, properly save the render information used to render last_render, and use that information to drain. This fixes performance issues met with video crop meta and per frame caps changes. |
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gstkmsallocator.c | ||
gstkmsallocator.h | ||
gstkmsbufferpool.c | ||
gstkmsbufferpool.h | ||
gstkmssink.c | ||
gstkmssink.h | ||
gstkmsutils.c | ||
gstkmsutils.h | ||
meson.build |