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CMakeLists.txt
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[471/906] glshader: add dynamic fragment shader filter
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2017-12-09 19:31:23 +00:00 |
GNUmakefile.gnustep
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[471/906] glshader: add dynamic fragment shader filter
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2017-12-09 19:31:23 +00:00 |
gstglbuffer.c
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[310/906] Global reindent
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2017-12-09 19:31:21 +00:00 |
gstglbuffer.h
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[463/906] Add some more G_{BEGIN,END}_DECLS to public headers
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2017-12-09 19:31:23 +00:00 |
gstgldisplay.c
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[495/906] glES2.0: properly use glDeleteShader
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2017-12-09 19:31:23 +00:00 |
gstgldisplay.h
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[481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present
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2017-12-09 19:31:23 +00:00 |
gstgles2.h
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[478/906] OpenGL ES 2.0: include glib.h to use G_BEGIN_DECLS in gstgles2.h
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2017-12-09 19:31:23 +00:00 |
gstglfilter.c
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[483/906] glelements: do not leak parent when using gst_pad_get_parent
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2017-12-09 19:31:23 +00:00 |
gstglfilter.h
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[481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present
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2017-12-09 19:31:23 +00:00 |
gstglmixer.c
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[490/906] gldisplay: error out instead of g_assert
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2017-12-09 19:31:23 +00:00 |
gstglmixer.h
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[393/906] glmosaic: for now it's a cube mosaic
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2017-12-09 19:31:22 +00:00 |
gstglmixerpad.h
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[387/906] glmixer: add a glmixer base element
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2017-12-09 19:31:22 +00:00 |
gstglshader.c
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[495/906] glES2.0: properly use glDeleteShader
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2017-12-09 19:31:23 +00:00 |
gstglshader.h
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[477/906] OpenGL ES 2.0: fix build since glfiltershader changes
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2017-12-09 19:31:23 +00:00 |
gstglshadervariables.c
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[480/906] win32 builds: add glshader filter sources to vs9 and codeblocks
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2017-12-09 19:31:23 +00:00 |
gstglshadervariables.h
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[471/906] glshader: add dynamic fragment shader filter
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2017-12-09 19:31:23 +00:00 |
gstglwindow.h
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[412/906] Cocoa backend: improve support on GNUStep
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2017-12-09 19:31:23 +00:00 |
gstglwindow_cocoa.m
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[412/906] Cocoa backend: improve support on GNUStep
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2017-12-09 19:31:23 +00:00 |
gstglwindow_win32.c
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[494/906] cmake build: use config.h from win32/common and add some guidelines
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2017-12-09 19:31:23 +00:00 |
gstglwindow_winCE.c
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[494/906] cmake build: use config.h from win32/common and add some guidelines
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2017-12-09 19:31:23 +00:00 |
gstglwindow_x11.c
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[495/906] glES2.0: properly use glDeleteShader
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2017-12-09 19:31:23 +00:00 |
gstglwindow_x11ES2.c
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[495/906] glES2.0: properly use glDeleteShader
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2017-12-09 19:31:23 +00:00 |
Makefile.am
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[471/906] glshader: add dynamic fragment shader filter
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2017-12-09 19:31:23 +00:00 |