gstreamer/subprojects/gst-plugins-good/ext/qt6/gstqsg6material.cc
Robert Guziolowski 52638c1b22 qml6glsink: fix destruction of underlying texture
One should not directly delete the QRhiTexture instance.
Instead it should be marked as to be deleted once QRhi::endFrame()
is called (see: https://doc.qt.io/qt-6/qrhiresource.html#deleteLater )

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/3443
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6467>
2024-04-02 11:55:16 +11:00

623 lines
16 KiB
C++

/*
* GStreamer
* Copyright (C) 2023 Matthew Waters <matthew@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <vector>
#include <stdio.h>
#include <gst/video/video.h>
#include <gst/gl/gl.h>
#include <gst/gl/gstglfuncs.h>
#include "gstqsg6material.h"
#include <private/qrhi_p.h>
#define GST_CAT_DEFAULT gst_qsg_texture_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
/* matrix colour conversion code from vkvideoconvert.c */
typedef struct
{
double dm[4][4];
} Matrix4;
static void
matrix_debug (const Matrix4 * s)
{
GST_DEBUG ("[%f %f %f %f]", s->dm[0][0], s->dm[0][1], s->dm[0][2],
s->dm[0][3]);
GST_DEBUG ("[%f %f %f %f]", s->dm[1][0], s->dm[1][1], s->dm[1][2],
s->dm[1][3]);
GST_DEBUG ("[%f %f %f %f]", s->dm[2][0], s->dm[2][1], s->dm[2][2],
s->dm[2][3]);
GST_DEBUG ("[%f %f %f %f]", s->dm[3][0], s->dm[3][1], s->dm[3][2],
s->dm[3][3]);
}
static void
matrix_to_float (const Matrix4 * m, float *ret)
{
int i, j;
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
ret[j * 4 + i] = m->dm[i][j];
}
}
}
static void
matrix_set_identity (Matrix4 * m)
{
int i, j;
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
m->dm[i][j] = (i == j);
}
}
}
static void
matrix_copy (Matrix4 * d, const Matrix4 * s)
{
gint i, j;
for (i = 0; i < 4; i++)
for (j = 0; j < 4; j++)
d->dm[i][j] = s->dm[i][j];
}
/* Perform 4x4 matrix multiplication:
* - @dst@ = @a@ * @b@
* - @dst@ may be a pointer to @a@ andor @b@
*/
static void
matrix_multiply (Matrix4 * dst, Matrix4 * a, Matrix4 * b)
{
Matrix4 tmp;
int i, j, k;
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
double x = 0;
for (k = 0; k < 4; k++) {
x += a->dm[i][k] * b->dm[k][j];
}
tmp.dm[i][j] = x;
}
}
matrix_copy (dst, &tmp);
}
static void
matrix_offset_components (Matrix4 * m, double a1, double a2, double a3)
{
Matrix4 a;
matrix_set_identity (&a);
a.dm[0][3] = a1;
a.dm[1][3] = a2;
a.dm[2][3] = a3;
matrix_debug (&a);
matrix_multiply (m, &a, m);
}
static void
matrix_scale_components (Matrix4 * m, double a1, double a2, double a3)
{
Matrix4 a;
matrix_set_identity (&a);
a.dm[0][0] = a1;
a.dm[1][1] = a2;
a.dm[2][2] = a3;
matrix_multiply (m, &a, m);
}
static void
matrix_YCbCr_to_RGB (Matrix4 * m, double Kr, double Kb)
{
double Kg = 1.0 - Kr - Kb;
Matrix4 k = {
{
{1., 0., 2 * (1 - Kr), 0.},
{1., -2 * Kb * (1 - Kb) / Kg, -2 * Kr * (1 - Kr) / Kg, 0.},
{1., 2 * (1 - Kb), 0., 0.},
{0., 0., 0., 1.},
}
};
matrix_multiply (m, &k, m);
}
static void
convert_to_RGB (GstVideoInfo *info, Matrix4 * m)
{
{
const GstVideoFormatInfo *uinfo;
gint offset[4], scale[4], depth[4];
guint i;
uinfo = gst_video_format_get_info (GST_VIDEO_INFO_FORMAT (info));
/* bring color components to [0..1.0] range */
gst_video_color_range_offsets (info->colorimetry.range, uinfo, offset,
scale);
for (i = 0; i < uinfo->n_components; i++)
depth[i] = (1 << uinfo->depth[i]) - 1;
matrix_offset_components (m, -offset[0] / (float) depth[0],
-offset[1] / (float) depth[1], -offset[2] / (float) depth[2]);
matrix_scale_components (m, depth[0] / ((float) scale[0]),
depth[1] / ((float) scale[1]), depth[2] / ((float) scale[2]));
GST_DEBUG ("to RGB scale/offset matrix");
matrix_debug (m);
}
if (GST_VIDEO_INFO_IS_YUV (info)) {
gdouble Kr, Kb;
if (gst_video_color_matrix_get_Kr_Kb (info->colorimetry.matrix, &Kr, &Kb))
matrix_YCbCr_to_RGB (m, Kr, Kb);
GST_DEBUG ("to RGB matrix");
matrix_debug (m);
}
}
class GstQSGTexture : public QSGTexture {
public:
GstQSGTexture(QRhiTexture *);
~GstQSGTexture();
qint64 comparisonKey() const override;
bool hasAlphaChannel() const override;
bool hasMipmaps() const override { return false; };
bool isAtlasTexture() const override { return false; };
QSize textureSize() const override;
QRhiTexture *rhiTexture() const override;
private:
QRhiTexture *m_texture;
bool m_has_alpha;
};
GstQSGTexture::GstQSGTexture(QRhiTexture * texture)
: m_texture(texture)
{
switch (texture->format()) {
case QRhiTexture::RGBA8:
#if (QT_VERSION >= QT_VERSION_CHECK(6, 4, 0))
case QRhiTexture::RGB10A2:
#endif
case QRhiTexture::RGBA16F:
case QRhiTexture::RGBA32F:
this->m_has_alpha = true;
break;
default:
this->m_has_alpha = false;
}
}
GstQSGTexture::~GstQSGTexture()
{
if (m_texture) {
m_texture->deleteLater();
m_texture = nullptr;
}
}
qint64
GstQSGTexture::comparisonKey() const
{
if (this->m_texture)
return qint64(qintptr(this->m_texture));
return qint64(qintptr(this));
}
bool
GstQSGTexture::hasAlphaChannel() const
{
return m_has_alpha;
}
QSize
GstQSGTexture::textureSize() const
{
// XXX: currently unused
return QSize(0, 0);
}
QRhiTexture *
GstQSGTexture::rhiTexture() const
{
return m_texture;
}
class GstQSGMaterialShader : public QSGMaterialShader {
public:
GstQSGMaterialShader(GstVideoFormat v_format);
~GstQSGMaterialShader();
bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, QSGMaterial *newMaterial, QSGMaterial *) override;
private:
GstVideoFormat v_format;
QSGTexture *m_textures[GST_VIDEO_MAX_PLANES];
};
GstQSGMaterialShader::GstQSGMaterialShader(GstVideoFormat v_format)
: v_format(v_format)
{
setShaderFileName(VertexStage, ":/org/freedesktop/gstreamer/qml6/vertex.vert.qsb");
switch (v_format) {
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_BGRA:
case GST_VIDEO_FORMAT_RGB:
setShaderFileName(FragmentStage, ":/org/freedesktop/gstreamer/qml6/RGBA.frag.qsb");
break;
case GST_VIDEO_FORMAT_YV12:
setShaderFileName(FragmentStage, ":/org/freedesktop/gstreamer/qml6/YUV_TRIPLANAR.frag.qsb");
break;
default:
g_assert_not_reached ();
}
m_textures[0] = nullptr;
m_textures[1] = nullptr;
m_textures[2] = nullptr;
m_textures[3] = nullptr;
}
GstQSGMaterialShader::~GstQSGMaterialShader()
{
for (int i = 0; i < 4; i++) {
if (m_textures[i]) {
delete m_textures[i];
m_textures[i] = nullptr;
}
}
}
bool
GstQSGMaterialShader::updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
{
const GstVideoFormatInfo *finfo = gst_video_format_get_info (v_format);
bool changed = false;
QByteArray *buf = state.uniformData();
Q_ASSERT(buf->size() >= 84);
GST_TRACE ("%p new material %p old material %p", this, newMaterial, oldMaterial);
if (state.isMatrixDirty()) {
const QMatrix4x4 m = state.combinedMatrix();
memcpy(buf->data(), m.constData(), 64);
changed = true;
}
if (state.isOpacityDirty()) {
const float opacity = state.opacity();
memcpy(buf->data() + 144, &opacity, 4);
changed = true;
}
auto *mat = static_cast<GstQSGMaterial *>(newMaterial);
if (oldMaterial != newMaterial || mat->uniforms.dirty) {
memcpy(buf->data() + 64, &mat->uniforms.input_swizzle, 4 * sizeof (int));
memcpy(buf->data() + 80, mat->uniforms.color_matrix.constData(), 64);
mat->uniforms.dirty = false;
changed = true;
}
for (guint i = 0; i < GST_VIDEO_MAX_PLANES; i++) {
if (this->m_textures[i]) {
delete this->m_textures[i];
this->m_textures[i] = nullptr;
}
if (i < finfo->n_planes)
this->m_textures[i] = mat->bind(this, state.rhi(), state.resourceUpdateBatch(), i, v_format);
}
return changed;
}
void
GstQSGMaterialShader::updateSampledImage(RenderState &state, int binding, QSGTexture **texture,
QSGMaterial *newMaterial, QSGMaterial *)
{
*texture = this->m_textures[binding - 1];
GST_TRACE ("%p binding:%d texture %p", this, binding, *texture);
}
#define DEFINE_MATERIAL(format) \
class G_PASTE(GstQSGMaterial_,format) : public GstQSGMaterial { \
public: \
G_PASTE(GstQSGMaterial_,format)(); \
~G_PASTE(GstQSGMaterial_,format)(); \
QSGMaterialType *type() const override { static QSGMaterialType type; return &type; }; \
}; \
G_PASTE(GstQSGMaterial_,format)::G_PASTE(GstQSGMaterial_,format)() {} \
G_PASTE(GstQSGMaterial_,format)::~G_PASTE(GstQSGMaterial_,format)() {}
DEFINE_MATERIAL(RGBA_SWIZZLE);
DEFINE_MATERIAL(YUV_TRIPLANAR);
GstQSGMaterial *
GstQSGMaterial::new_for_format(GstVideoFormat format)
{
const GstVideoFormatInfo *finfo = gst_video_format_get_info (format);
if (GST_VIDEO_FORMAT_INFO_IS_RGB (finfo) && finfo->n_planes == 1) {
return static_cast<GstQSGMaterial *>(new GstQSGMaterial_RGBA_SWIZZLE());
}
switch (format) {
case GST_VIDEO_FORMAT_YV12:
return static_cast<GstQSGMaterial *>(new GstQSGMaterial_YUV_TRIPLANAR());
default:
g_assert_not_reached ();
}
}
GstQSGMaterial::GstQSGMaterial ()
{
static gsize _debug;
if (g_once_init_enter (&_debug)) {
GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "qtqsg6material", 0,
"Qt6 Scenegraph Material");
g_once_init_leave (&_debug, 1);
}
g_weak_ref_init (&this->qt_context_ref_, NULL);
gst_video_info_init (&this->v_info);
memset (&this->v_frame, 0, sizeof (this->v_frame));
this->buffer_ = NULL;
this->buffer_was_bound = false;
this->sync_buffer_ = gst_buffer_new ();
this->uniforms.dirty = true;
}
GstQSGMaterial::~GstQSGMaterial ()
{
g_weak_ref_clear (&this->qt_context_ref_);
gst_buffer_replace (&this->buffer_, NULL);
gst_buffer_replace (&this->sync_buffer_, NULL);
this->buffer_was_bound = false;
if (this->v_frame.buffer) {
gst_video_frame_unmap (&this->v_frame);
memset (&this->v_frame, 0, sizeof (this->v_frame));
}
}
bool
GstQSGMaterial::compatibleWith(GstVideoInfo * v_info)
{
if (GST_VIDEO_INFO_FORMAT (&this->v_info) != GST_VIDEO_INFO_FORMAT (v_info))
return false;
return true;
}
QSGMaterialShader *
GstQSGMaterial::createShader(QSGRendererInterface::RenderMode renderMode) const
{
GstVideoFormat v_format = GST_VIDEO_INFO_FORMAT (&this->v_info);
return new GstQSGMaterialShader(v_format);
}
/* only called from the streaming thread with scene graph thread blocked */
void
GstQSGMaterial::setCaps (GstCaps * caps)
{
GST_LOG ("%p setCaps %" GST_PTR_FORMAT, this, caps);
gst_video_info_from_caps (&this->v_info, caps);
}
/* only called from the streaming thread with scene graph thread blocked */
gboolean
GstQSGMaterial::setBuffer (GstBuffer * buffer)
{
GST_LOG ("%p setBuffer %" GST_PTR_FORMAT, this, buffer);
/* FIXME: update more state here */
if (!gst_buffer_replace (&this->buffer_, buffer))
return FALSE;
this->buffer_was_bound = false;
g_weak_ref_set (&this->qt_context_ref_, gst_gl_context_get_current ());
if (this->v_frame.buffer) {
gst_video_frame_unmap (&this->v_frame);
memset (&this->v_frame, 0, sizeof (this->v_frame));
}
if (this->buffer_) {
if (!gst_video_frame_map (&this->v_frame, &this->v_info, this->buffer_,
(GstMapFlags) (GST_MAP_READ | GST_MAP_GL))) {
g_assert_not_reached ();
return FALSE;
}
gst_gl_video_format_swizzle(GST_VIDEO_INFO_FORMAT (&this->v_info), this->uniforms.input_swizzle);
Matrix4 m;
float matrix_data[16] = { 0.0, };
matrix_set_identity (&m);
convert_to_RGB (&this->v_info, &m);
matrix_debug (&m);
matrix_to_float (&m, matrix_data);
this->uniforms.color_matrix = QMatrix4x4(matrix_data);
this->uniforms.dirty = true;
}
return TRUE;
}
/* only called from the streaming thread with scene graph thread blocked */
GstBuffer *
GstQSGMaterial::getBuffer (bool * was_bound)
{
GstBuffer *buffer = NULL;
if (this->buffer_)
buffer = gst_buffer_ref (this->buffer_);
if (was_bound)
*was_bound = this->buffer_was_bound;
return buffer;
}
void
GstQSGMaterial::setFiltering(QSGTexture::Filtering filtering)
{
m_filtering = filtering;
}
static QRhiTexture::Format
video_format_to_rhi_format (GstVideoFormat format, guint plane)
{
switch (format) {
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_BGRA:
return QRhiTexture::RGBA8;
case GST_VIDEO_FORMAT_YV12:
return QRhiTexture::RED_OR_ALPHA8;
default:
g_assert_not_reached ();
}
}
QSGTexture *
GstQSGMaterial::bind(GstQSGMaterialShader *shader, QRhi * rhi, QRhiResourceUpdateBatch *res_updates, guint plane, GstVideoFormat v_format)
{
GstGLContext *qt_context, *context;
GstMemory *mem;
GstGLMemory *gl_mem;
GstGLSyncMeta *sync_meta;
gboolean use_dummy_tex = TRUE;
guint tex_id;
GstQSGTexture *ret;
QRhiTexture *rhi_tex;
QSize tex_size;
qt_context = GST_GL_CONTEXT (g_weak_ref_get (&this->qt_context_ref_));
if (!qt_context)
goto out;
if (!this->buffer_)
goto out;
if (GST_VIDEO_INFO_FORMAT (&this->v_info) == GST_VIDEO_FORMAT_UNKNOWN)
goto out;
mem = gst_buffer_peek_memory (this->buffer_, plane);
g_assert (gst_is_gl_memory (mem));
gl_mem = (GstGLMemory *) mem;
context = ((GstGLBaseMemory *)mem)->context;
/* Texture was successfully bound, so we do not need
* to use the dummy texture */
use_dummy_tex = FALSE;
this->buffer_was_bound = true;
tex_id = *(guint *) this->v_frame.data[plane];
tex_size = QSize(gst_gl_memory_get_texture_width(gl_mem), gst_gl_memory_get_texture_height (gl_mem));
rhi_tex = rhi->newTexture (video_format_to_rhi_format (v_format, plane), tex_size, 1, {});
rhi_tex->createFrom({(guint64) tex_id, 0});
sync_meta = gst_buffer_get_gl_sync_meta (this->sync_buffer_);
if (!sync_meta)
sync_meta = gst_buffer_add_gl_sync_meta (context, this->sync_buffer_);
gst_gl_sync_meta_set_sync_point (sync_meta, context);
gst_gl_sync_meta_wait (sync_meta, qt_context);
GST_LOG ("%p binding GL texture %u for plane %d", this, tex_id, plane);
out:
if (G_UNLIKELY (use_dummy_tex)) {
/* Create dummy texture if not already present.
* Use the Qt RHI functions instead of the GstGL ones.
*/
/* Make this a black 64x64 pixel RGBA texture.
* This size and format is supported pretty much everywhere, so these
* are a safe pick. (64 pixel sidelength must be supported according
* to the GLES2 spec, table 6.18.)
* Set min/mag filters to GL_LINEAR to make sure no mipmapping is used. */
const int tex_sidelength = 64;
std::vector < char > dummy_data (tex_sidelength * tex_sidelength * 4, 0);
rhi_tex = rhi->newTexture (video_format_to_rhi_format (v_format, plane), QSize(tex_sidelength, tex_sidelength), 1, {});
switch (v_format) {
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_BGRA:
case GST_VIDEO_FORMAT_RGB:
break;
case GST_VIDEO_FORMAT_YV12:
if (plane == 1 || plane == 2) {
char *data = dummy_data.data();
for (gsize j = 0; j < tex_sidelength; j++) {
for (gsize k = 0; k < tex_sidelength; k++) {
data[(j * tex_sidelength + k) * 4 + 0] = 0x7F;
}
}
}
break;
default:
g_assert_not_reached ();
break;
}
QRhiTextureSubresourceUploadDescription sub_desc;
sub_desc.setData(QByteArray::fromRawData(dummy_data.data(), dummy_data.size()));
QRhiTextureUploadEntry entry(0, 0, sub_desc);
QRhiTextureUploadDescription desc({ entry });
res_updates->uploadTexture(rhi_tex, desc);
GST_LOG ("%p binding for plane %d fallback dummy Qt texture", this, plane);
}
ret = new GstQSGTexture(rhi_tex);
ret->setFiltering(m_filtering);
gst_clear_object (&qt_context);
return static_cast<QSGTexture *>(ret);
}