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454c252335
Original commit message from CVS: * sys/directsound/gstdirectsoundsink.h: * sys/directsound/gstdirectsoundsink.c: Add an attenuation property that will directly attenuate the directsound buffer. Change the size of the directsound secondary buffer to a half second. Add more debug logs. Add a lock to protect dsound buffer write access. Fix a bad implementation of reset. * sys/directsound/gstdirectdrawsink.c: * sys/directsound/gstdirectdrawsink.h: Add a keep_aspect_ratio property. Do not use overlay if not supported. Add more debug logs. Remove overwrite of WM_ERASEBKGND message handling. It was not redrawing border when keep_aspect_ratio was enabled. * win32/common/config.h: update version waiting an auto-generated config.h
144 lines
3.8 KiB
C
144 lines
3.8 KiB
C
/* GStreamer
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* Copyright (C) 2005 Sebastien Moutte <sebastien@moutte.net>
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*
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* gstdirectdrawsink.h:
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __GST_DIRECTDRAWSINK_H__
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#define __GST_DIRECTDRAWSINK_H__
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#define DIRECTDRAW_VERSION 0x0700
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#include <gst/gst.h>
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#include <gst/video/gstvideosink.h>
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#include <windows.h>
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#include <ddraw.h>
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G_BEGIN_DECLS
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#define GST_TYPE_DIRECTDRAW_SINK (gst_directdrawsink_get_type())
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#define GST_DIRECTDRAW_SINK(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_DIRECTDRAW_SINK,GstDirectDrawSink))
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#define GST_DIRECTDRAW_SINK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_DIRECTDRAW_SINK,GstDirectDrawSinkClass))
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#define GST_IS_DIRECTDRAW_SINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_DIRECTDRAW_SINK))
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#define GST_IS_DIRECTDRAW_SINK_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_DIRECTDRAW_SINK))
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typedef struct _GstDirectDrawSink GstDirectDrawSink;
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typedef struct _GstDirectDrawSinkClass GstDirectDrawSinkClass;
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#define GST_TYPE_DDRAWSURFACE (gst_ddrawsurface_get_type())
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#define GST_IS_DDRAWSURFACE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_DDRAWSURFACE))
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#define GST_DDRAWSURFACE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_DDRAWSURFACE, GstDDrawSurface))
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typedef struct _GstDDrawSurface GstDDrawSurface;
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struct _GstDDrawSurface
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{
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/* Extension of GstBuffer to store directdraw surfaces */
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GstBuffer buffer;
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/*directdraw surface */
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LPDIRECTDRAWSURFACE surface;
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gint width;
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gint height;
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/*TRUE when surface is locked*/
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gboolean locked;
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/*TRUE when surface is using a system memory buffer
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(i'm using system memory when directdraw optimized pitch is not the same as the GStreamer one)*/
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gboolean system_memory;
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DDPIXELFORMAT dd_pixel_format;
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GstDirectDrawSink *ddrawsink;
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};
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typedef struct _GstDDDDisplayMode GstDDDisplayMode;
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struct _GstDDDDisplayMode
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{
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gint width;
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gint height;
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gint bpp;
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};
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struct _GstDirectDrawSink
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{
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GstVideoSink videosink;
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/*directdraw offscreen surfaces pool */
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GSList *buffer_pool;
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GSList *display_modes;
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//GstDDDisplayMode display_mode;
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/*directdraw objects */
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LPDIRECTDRAW ddraw_object;
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LPDIRECTDRAWSURFACE primary_surface;
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LPDIRECTDRAWSURFACE offscreen_surface;
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LPDIRECTDRAWSURFACE overlays;
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LPDIRECTDRAWCLIPPER clipper;
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/*DDCAPS DDDriverCaps;
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DDCAPS DDHELCaps;
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gboolean can_blit;*/
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/*Directdraw caps */
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GstCaps *caps;
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/*handle of the video window */
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HWND video_window;
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gboolean resize_window;
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/*video properties */
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gint video_width, video_height;
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gint out_width, out_height;
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//gdouble framerate;
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gint fps_n;
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gint fps_d;
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/*properties*/
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LPDIRECTDRAWSURFACE extern_surface;
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gboolean keep_aspect_ratio;
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gboolean fullscreen;
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/*pixel format */
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DDPIXELFORMAT dd_pixel_format;
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GThread *window_thread;
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gboolean bUseOverlay;
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gboolean bIsOverlayVisible;
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gboolean setup;
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GMutex *pool_lock;
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guint color_key;
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/*LPDIRECTDRAWSURFACE extern_surface; */
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};
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struct _GstDirectDrawSinkClass
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{
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GstVideoSinkClass parent_class;
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};
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GType gst_directdrawsink_get_type (void);
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G_END_DECLS
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#endif /* __GST_DIRECTDRAWSINK_H__ */
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