gstreamer/subprojects/gst-plugins-bad/sys/dwrite
Seungha Yang b37bfc02f5 d3d12: Remove unnecessary event handles
null event NT handle to ID3D12Fence::SetEventOnCompletion()
will block the calling CPU thread already, thus it has no point that
creating an event NT handle in order to immediate wait for fence at CPU-side.
Note that passing a valid event NT handle to the fence API might be useful
when we need to wait for the fence value later (or timeout is required),
or want to wait for multiple fences at once via WaitForMultipleObjects().
But it's not a considered use case for now.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7176>
2024-07-16 19:17:15 +00:00
..
libcaption dwrite: Add support for closed caption overlay 2023-06-27 13:23:07 +00:00
gstdwrite-effect.cpp dwrite: Move background-color and color-emoji options to effect object 2023-08-02 01:02:32 +09:00
gstdwrite-effect.h dwrite: Move background-color and color-emoji options to effect object 2023-08-02 01:02:32 +09:00
gstdwrite-enums.cpp
gstdwrite-enums.h
gstdwrite-renderer.cpp d3d12, dwrite, va: Fix various msys2 build error/warning 2023-10-12 10:53:58 +00:00
gstdwrite-renderer.h dwrite: Move background-color and color-emoji options to effect object 2023-08-02 01:02:32 +09:00
gstdwrite-utils.cpp dwrite: Add GstDWriteSubtitleMeta 2023-06-28 20:15:30 +00:00
gstdwrite-utils.h dwrite: Add support for non-d3d11/system memory 2023-06-30 11:14:17 +00:00
gstdwritebaseoverlay.cpp dwrite: D3D12 integration 2024-04-14 09:55:41 +00:00
gstdwritebaseoverlay.h dwrite: Add dwritesubtitleoverlay element 2023-06-28 20:15:31 +00:00
gstdwritebitmapmemory.cpp
gstdwritebitmapmemory.h
gstdwritebitmappool.cpp
gstdwritebitmappool.h
gstdwriteclockoverlay.cpp
gstdwriteclockoverlay.h
gstdwriteoverlayobject.cpp dwrite: D3D12 integration 2024-04-14 09:55:41 +00:00
gstdwriteoverlayobject.h dwrite: D3D12 integration 2024-04-14 09:55:41 +00:00
gstdwriterender.cpp dwrite: D3D12 integration 2024-04-14 09:55:41 +00:00
gstdwriterender.h dwrite: D3D12 integration 2024-04-14 09:55:41 +00:00
gstdwriterender_bitmap.cpp dwrite: D3D12 integration 2024-04-14 09:55:41 +00:00
gstdwriterender_bitmap.h dwrite: D3D12 integration 2024-04-14 09:55:41 +00:00
gstdwriterender_d3d11.cpp dwrite: D3D12 integration 2024-04-14 09:55:41 +00:00
gstdwriterender_d3d11.h dwrite: D3D12 integration 2024-04-14 09:55:41 +00:00
gstdwriterender_d3d12.cpp d3d12: Remove unnecessary event handles 2024-07-16 19:17:15 +00:00
gstdwriterender_d3d12.h dwrite: D3D12 integration 2024-04-14 09:55:41 +00:00
gstdwritesubtitlemux.cpp dwritesubtitlemux: Update object name 2023-06-30 23:41:36 +09:00
gstdwritesubtitlemux.h dwritesubtitlemux: Update object name 2023-06-30 23:41:36 +09:00
gstdwritesubtitleoverlay.cpp dwrite: Add support for non-d3d11/system memory 2023-06-30 11:14:17 +00:00
gstdwritesubtitleoverlay.h dwrite: Add dwritesubtitleoverlay element 2023-06-28 20:15:31 +00:00
gstdwritetextoverlay.cpp dwritetextoverlay: Remove leading CRLF sequence from CC 2023-08-02 01:00:44 +09:00
gstdwritetextoverlay.h dwrite: Add dwritesubtitleoverlay element 2023-06-28 20:15:31 +00:00
gstdwritetimeoverlay.cpp dwritetimeoverlay: Fix debug category name 2023-08-14 10:24:53 +00:00
gstdwritetimeoverlay.h
meson.build dwrite: D3D12 integration 2024-04-14 09:55:41 +00:00
plugin.cpp dwrite: Add dwritesubtitleoverlay element 2023-06-28 20:15:31 +00:00