gstreamer/win32/vs6/grammar.dsp
Thomas Vander Stichele da39e2c7c9 win32/: Visual Studio 6 project files, and a new common directory.
Original commit message from CVS:
2005-10-11  Thomas Vander Stichele  <thomas at apestaart dot org>

* win32/common/config.h:
* win32/common/dirent.c: (_topendir), (_treaddir), (_tclosedir),
(_trewinddir), (_ttelldir), (_tseekdir):
* win32/common/dirent.h:
* win32/common/gtchar.h:
* win32/common/libgstbase.def:
* win32/common/libgstreamer.def:
* win32/vs6/grammar.dsp:
* win32/vs6/gst_inspect.dsp:
* win32/vs6/gst_launch.dsp:
* win32/vs6/gstreamer.dsw:
* win32/vs6/libgstbase.dsp:
* win32/vs6/libgstelements.dsp:
* win32/vs6/libgstreamer.dsp:
Visual Studio 6 project files, and a new common directory.
Phear.
2005-10-11 18:03:13 +00:00

93 lines
2.6 KiB
Text

# Microsoft Developer Studio Project File - Name="grammar" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Generic Project" 0x010a
CFG=grammar - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "grammar.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "grammar.mak" CFG="grammar - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "grammar - Win32 Release" (based on "Win32 (x86) Generic Project")
!MESSAGE "grammar - Win32 Debug" (based on "Win32 (x86) Generic Project")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
MTL=midl.exe
!IF "$(CFG)" == "grammar - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
!ELSEIF "$(CFG)" == "grammar - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
!ENDIF
# Begin Target
# Name "grammar - Win32 Release"
# Name "grammar - Win32 Debug"
# Begin Source File
SOURCE=..\..\gst\parse\grammar.y
!IF "$(CFG)" == "grammar - Win32 Release"
# Begin Custom Build
InputPath=..\..\gst\parse\grammar.y
"..\..\gst\parse\lex._gst_parse_yy.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
bison -d -v -p_gst_parse__yy ..\..\gst\parse\grammar.y -o ..\..\gst\parse\grammar.tab.c
flex -P_gst_parse_yy ..\..\gst\parse\parse.l
move lex._gst_parse_yy.c ..\..\gst\parse\lex._gst_parse_yy.c
# End Custom Build
!ELSEIF "$(CFG)" == "grammar - Win32 Debug"
# Begin Custom Build
InputPath=..\..\gst\parse\grammar.y
"..\..\gst\parse\lex._gst_parse_yy.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
bison -d -v -p_gst_parse__yy ..\..\gst\parse\grammar.y -o ..\..\gst\parse\grammar.tab.c
flex -P_gst_parse_yy -o..\..\gst\parse\lex._gst_parse_yy.c ..\..\gst\parse\parse.l
# End Custom Build
!ENDIF
# End Source File
# End Target
# End Project