mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-10 19:31:12 +00:00
1e7c4db5a7
Add initial support for EGL to libgstvaapi core library. The target display server and the desired OpenGL API can be programmatically selected at run-time. A comprehensive set of EGL utilities are provided to support those dynamic selection needs, but also most importantly to ensure that the GL command stream is executed from within a single thread. https://bugzilla.gnome.org/show_bug.cgi?id=743846
104 lines
3.3 KiB
C
104 lines
3.3 KiB
C
/*
|
|
* ogl_compat.h - OpenGL compatiliby layer
|
|
*
|
|
* Copyright (C) 2014 Intel Corporation
|
|
* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public License
|
|
* as published by the Free Software Foundation; either version 2.1
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free
|
|
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
* Boston, MA 02110-1301
|
|
*/
|
|
|
|
#ifndef OGL_COMPAT_H
|
|
#define OGL_COMPAT_H
|
|
|
|
typedef void GLvoid;
|
|
typedef char GLchar;
|
|
typedef unsigned char GLubyte;
|
|
typedef unsigned char GLboolean;
|
|
typedef int GLint;
|
|
typedef unsigned int GLuint;
|
|
typedef int GLsizei;
|
|
typedef float GLfloat;
|
|
typedef double GLdouble;
|
|
typedef GLuint GLenum;
|
|
typedef GLuint GLbitfield;
|
|
typedef GLfloat GLclampf;
|
|
|
|
#define GL_VENDOR 0x1F00
|
|
#define GL_RENDERER 0x1F01
|
|
#define GL_VERSION 0x1F02
|
|
#define GL_EXTENSIONS 0x1F03
|
|
#define GL_NEAREST 0x2600
|
|
#define GL_LINEAR 0x2601
|
|
|
|
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
|
#define GL_COLOR_BUFFER_BIT 0x00004000
|
|
#define GL_FALSE 0
|
|
#define GL_TRUE 1
|
|
#define GL_NONE 0
|
|
|
|
#define GL_BLEND 0x0BE2
|
|
#define GL_DEPTH_TEST 0x0B71
|
|
|
|
#define GL_TEXTURE0 0x84C0
|
|
#define GL_TEXTURE1 0x84C1
|
|
#define GL_TEXTURE2 0x84C2
|
|
#define GL_TEXTURE3 0x84C3
|
|
#define GL_TEXTURE_2D 0x0DE1
|
|
#define GL_TEXTURE_EXTERNAL_OES 0x8D65
|
|
#define GL_TEXTURE_MAG_FILTER 0x2800
|
|
#define GL_TEXTURE_MIN_FILTER 0x2801
|
|
#define GL_TEXTURE_WRAP_S 0x2802
|
|
#define GL_TEXTURE_WRAP_T 0x2803
|
|
|
|
#define GL_UNPACK_ALIGNMENT 0x0cf5
|
|
|
|
#define GL_TRIANGLE_FAN 0x0006
|
|
|
|
#define GL_BYTE 0x1400
|
|
#define GL_UNSIGNED_BYTE 0x1401
|
|
#define GL_SHORT 0x1402
|
|
#define GL_UNSIGNED_SHORT 0x1403
|
|
#define GL_INT 0x1404
|
|
#define GL_UNSIGNED_INT 0x1405
|
|
#define GL_FLOAT 0x1406
|
|
|
|
#define GL_ALPHA 0x1906
|
|
#define GL_RGB 0x1907
|
|
#define GL_RGBA 0x1908
|
|
#define GL_LUMINANCE 0x1909
|
|
#define GL_LUMINANCE_ALPHA 0x190A
|
|
|
|
#define GL_REPEAT 0x2901
|
|
#define GL_CLAMP_TO_EDGE 0x812F
|
|
|
|
#define GL_VERTEX_ARRAY 0x8074
|
|
#define GL_TEXTURE_COORD_ARRAY 0x8078
|
|
|
|
#define GL_FRAGMENT_SHADER 0x8B30
|
|
#define GL_VERTEX_SHADER 0x8B31
|
|
#define GL_COMPILE_STATUS 0x8B81
|
|
#define GL_LINK_STATUS 0x8B82
|
|
#define GL_INFO_LOG_LENGTH 0x8B84
|
|
|
|
#define GL_BGRA_EXT 0x80e1
|
|
#ifndef GL_R8
|
|
#define GL_R8 GL_R8_EXT
|
|
#endif
|
|
#ifndef GL_RG8
|
|
#define GL_RG8 GL_RG8_EXT
|
|
#endif
|
|
|
|
#endif /* OGL_COMPAT_H */
|