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045a935871
Rework the GL context code. Now both avfvideosrc and vtdec can create an internal GL context for pushing textures. Both elements will still try to use/switch to a local context where available (including after RECONFIGURE events).
39 lines
1.3 KiB
C
39 lines
1.3 KiB
C
/* GStreamer
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* Copyright (C) 2016 Alessandro Decina <alessandro.d@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _GST_GL_CONTEXT_HELPER_H_
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#define _GST_GL_CONTEXT_HELPER_H_
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#include <gst/gst.h>
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#include <gst/gl/gl.h>
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typedef struct _GstGLContextHelper
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{
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GstElement *element;
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GstGLDisplay *display;
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GstGLContext *context;
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GstGLContext *other_context;
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} GstGLContextHelper;
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GstGLContextHelper * gst_gl_context_helper_new (GstElement *element);
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void gst_gl_context_helper_free (GstGLContextHelper *ctxh);
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void gst_gl_context_helper_ensure_context (GstGLContextHelper *ctxh);
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#endif
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