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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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15434ce51d
Adding d3d12 backend text renderer/blender by using d3d11on12 interop. And subclassing renderer object per backend (i.e., d3d11, d3d12, and bitmap) Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6620>
444 lines
11 KiB
C++
444 lines
11 KiB
C++
/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/d3d11/gstd3d11-private.h>
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#include "gstdwriteoverlayobject.h"
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#include "gstdwrite-renderer.h"
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#include "gstdwriterender_bitmap.h"
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#include "gstdwriterender_d3d11.h"
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#include <wrl.h>
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#include <mutex>
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#ifdef HAVE_GST_D3D12
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#include "gstdwriterender_d3d12.h"
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#endif
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GST_DEBUG_CATEGORY (dwrite_overlay_object_debug);
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#define GST_CAT_DEFAULT dwrite_overlay_object_debug
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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struct GstDWriteOverlayObjectPrivate
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{
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~GstDWriteOverlayObjectPrivate ()
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{
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ClearResource (true);
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gst_clear_object (&device);
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#ifdef HAVE_GST_D3D12
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gst_clear_object (&device12);
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#endif
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}
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void ClearResource (bool hard)
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{
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g_clear_pointer (&overlay_rect, gst_video_overlay_rectangle_unref);
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gst_clear_buffer (&layout_buf);
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layout = nullptr;
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gst_clear_object (&render);
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}
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GstVideoInfo info;
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GstVideoInfo layout_info;
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GstD3D11Device *device = nullptr;
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#ifdef HAVE_GST_D3D12
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GstD3D12Device *device12 = nullptr;
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#endif
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ComPtr<ID2D1Factory> d2d_factory;
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ComPtr<IDWriteFactory> dwrite_factory;
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ComPtr<IDWriteTextLayout> layout;
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GstDWriteRender *render = nullptr;
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GstBuffer *layout_buf = nullptr;
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GstVideoOverlayRectangle *overlay_rect = nullptr;
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gboolean attach_meta = FALSE;
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std::recursive_mutex ctx_lock;
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};
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/* *INDENT-ON* */
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struct _GstDWriteOverlayObject
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{
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GstObject parent;
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GstDWriteOverlayObjectPrivate *priv;
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};
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static void gst_dwrite_overlay_object_finalize (GObject * object);
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#define gst_dwrite_overlay_object_parent_class parent_class
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G_DEFINE_TYPE (GstDWriteOverlayObject, gst_dwrite_overlay_object,
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GST_TYPE_OBJECT);
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static void
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gst_dwrite_overlay_object_class_init (GstDWriteOverlayObjectClass * klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->finalize = gst_dwrite_overlay_object_finalize;
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GST_DEBUG_CATEGORY_INIT (dwrite_overlay_object_debug,
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"dwriteoverlayobject", 0, "dwriteoverlayobject");
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}
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static void
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gst_dwrite_overlay_object_init (GstDWriteOverlayObject * self)
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{
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self->priv = new GstDWriteOverlayObjectPrivate ();
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}
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static void
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gst_dwrite_overlay_object_finalize (GObject * object)
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{
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GstDWriteOverlayObject *self = GST_DWRITE_OVERLAY_OBJECT (object);
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delete self->priv;
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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GstDWriteOverlayObject *
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gst_dwrite_overlay_object_new (void)
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{
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GstDWriteOverlayObject *self;
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self = (GstDWriteOverlayObject *)
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g_object_new (GST_TYPE_DWRITE_OVERLAY_OBJECT, nullptr);
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gst_object_ref_sink (self);
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return self;
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}
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gboolean
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gst_dwrite_overlay_object_start (GstDWriteOverlayObject * object,
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IDWriteFactory * dwrite_factory)
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{
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auto priv = object->priv;
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HRESULT hr;
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ComPtr < ID2D1Factory > d2d_factory;
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hr = D2D1CreateFactory (D2D1_FACTORY_TYPE_MULTI_THREADED,
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IID_PPV_ARGS (&d2d_factory));
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if (FAILED (hr)) {
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GST_ERROR_OBJECT (object, "Couldn't create d2d factory");
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return FALSE;
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}
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priv->d2d_factory = d2d_factory;
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priv->dwrite_factory = dwrite_factory;
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return TRUE;
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}
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gboolean
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gst_dwrite_overlay_object_stop (GstDWriteOverlayObject * object)
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{
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auto priv = object->priv;
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priv->ClearResource (true);
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priv->dwrite_factory = nullptr;
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priv->d2d_factory = nullptr;
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gst_clear_object (&priv->device);
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return TRUE;
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}
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void
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gst_dwrite_overlay_object_set_context (GstDWriteOverlayObject * object,
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GstElement * elem, GstContext * context)
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{
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auto priv = object->priv;
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std::lock_guard < std::recursive_mutex > lk (priv->ctx_lock);
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gst_d3d11_handle_set_context (elem, context, -1, &priv->device);
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#ifdef HAVE_GST_D3D12
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gst_d3d12_handle_set_context (elem, context, -1, &priv->device12);
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#endif
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}
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gboolean
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gst_dwrite_overlay_object_handle_query (GstDWriteOverlayObject * object,
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GstElement * elem, GstQuery * query)
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{
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auto priv = object->priv;
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if (GST_QUERY_TYPE (query) != GST_QUERY_CONTEXT)
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return FALSE;
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std::lock_guard < std::recursive_mutex > lk (priv->ctx_lock);
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if (gst_d3d11_handle_context_query (elem, query, priv->device))
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return TRUE;
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#ifdef HAVE_GST_D3D12
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if (gst_d3d12_handle_context_query (elem, query, priv->device12))
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return TRUE;
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#endif
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return FALSE;
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}
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gboolean
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gst_dwrite_overlay_object_decide_allocation (GstDWriteOverlayObject * object,
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GstElement * elem, GstQuery * query)
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{
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auto priv = object->priv;
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if (!priv->render) {
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GST_DEBUG_OBJECT (object, "Render object is not configured");
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return TRUE;
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}
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return gst_dwrite_render_handle_allocation_query (priv->render, elem, query);
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}
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gboolean
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gst_dwrite_overlay_object_propose_allocation (GstDWriteOverlayObject * object,
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GstElement * elem, GstQuery * query)
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{
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auto priv = object->priv;
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if (!priv->render) {
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GST_DEBUG_OBJECT (object, "Render object is not configured");
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return TRUE;
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}
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return gst_dwrite_render_handle_allocation_query (priv->render, elem, query);
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}
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gboolean
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gst_dwrite_overlay_object_set_caps (GstDWriteOverlayObject * object,
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GstElement * elem, GstCaps * in_caps, GstCaps * out_caps,
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GstVideoInfo * info)
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{
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auto priv = object->priv;
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gboolean is_system;
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GstCapsFeatures *features;
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priv->ClearResource (true);
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if (!gst_video_info_from_caps (info, in_caps)) {
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GST_WARNING_OBJECT (elem, "Invalid caps %" GST_PTR_FORMAT, in_caps);
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return FALSE;
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}
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if (!gst_video_info_from_caps (&priv->info, out_caps)) {
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GST_ERROR_OBJECT (elem, "Invalid caps %" GST_PTR_FORMAT, out_caps);
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return FALSE;
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}
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features = gst_caps_get_features (out_caps, 0);
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auto is_d3d11 = gst_caps_features_contains (features,
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GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
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#ifdef HAVE_GST_D3D12
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auto is_d3d12 = gst_caps_features_contains (features,
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GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY);
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#endif
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is_system = gst_caps_features_contains (features,
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GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY);
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priv->attach_meta = gst_caps_features_contains (features,
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GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
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if (is_d3d11) {
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std::lock_guard < std::recursive_mutex > lk (priv->ctx_lock);
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is_d3d11 = gst_d3d11_ensure_element_data (elem, -1, &priv->device);
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}
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#ifdef HAVE_GST_D3D12
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if (is_d3d12) {
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std::lock_guard < std::recursive_mutex > lk (priv->ctx_lock);
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is_d3d12 = gst_d3d12_ensure_element_data (elem, -1, &priv->device12);
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}
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#endif
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if (!is_d3d11 && !is_system && !priv->attach_meta
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#ifdef HAVE_GST_D3D12
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&& !is_d3d12
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#endif
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) {
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GST_WARNING_OBJECT (elem,
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"Not d3d11/system memory without composition meta support");
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return FALSE;
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}
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#ifdef HAVE_GST_D3D12
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if (is_d3d12) {
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priv->render = gst_dwrite_d3d12_render_new (priv->device12, &priv->info,
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priv->d2d_factory.Get (), priv->dwrite_factory.Get ());
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}
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#endif
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if (!priv->render && is_d3d11) {
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priv->render = gst_dwrite_d3d11_render_new (priv->device, &priv->info,
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priv->d2d_factory.Get (), priv->dwrite_factory.Get ());
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}
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if (!priv->render) {
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priv->render = gst_dwrite_bitmap_render_new (&priv->info,
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priv->d2d_factory.Get (), priv->dwrite_factory.Get ());
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}
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if (!priv->render) {
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GST_ERROR_OBJECT (elem, "Couldn't create render object");
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return FALSE;
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}
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return TRUE;
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}
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gboolean
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gst_dwrite_overlay_object_update_device (GstDWriteOverlayObject * object,
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GstBuffer * buffer)
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{
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auto priv = object->priv;
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if (!priv->render)
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return FALSE;
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return gst_dwrite_render_update_device (priv->render, buffer);
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}
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GstFlowReturn
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gst_dwrite_overlay_object_prepare_output (GstDWriteOverlayObject * object,
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GstBaseTransform * trans, gpointer trans_class, GstBuffer * inbuf,
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GstBuffer ** outbuf)
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{
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auto priv = object->priv;
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GstFlowReturn ret;
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if (!priv->render) {
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GST_ERROR_OBJECT (object, "Render object is not configured");
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return GST_FLOW_ERROR;
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}
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if (priv->attach_meta || gst_dwrite_render_can_inplace (priv->render, inbuf))
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goto inplace;
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/* Needs to allocate new buffer */
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ret = GST_BASE_TRANSFORM_CLASS (trans_class)->prepare_output_buffer (trans,
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inbuf, outbuf);
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if (ret != GST_FLOW_OK)
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return ret;
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GST_LOG_OBJECT (object, "Needs upload");
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if (!gst_dwrite_render_upload (priv->render, &priv->info, inbuf, *outbuf)) {
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gst_clear_buffer (outbuf);
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return GST_FLOW_ERROR;
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}
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return GST_FLOW_OK;
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inplace:
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GST_LOG_OBJECT (object, "Inplace render is possible");
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if (gst_buffer_is_writable (inbuf)) {
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*outbuf = inbuf;
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} else {
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*outbuf = gst_buffer_copy (inbuf);
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}
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return GST_FLOW_OK;
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}
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static gboolean
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gst_dwrite_overlay_object_draw_layout (GstDWriteOverlayObject * self,
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IDWriteTextLayout * layout, gint x, gint y)
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{
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auto priv = self->priv;
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gint width, height;
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if (priv->layout_buf) {
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if (priv->layout && priv->layout.Get () == layout)
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return TRUE;
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gst_clear_buffer (&priv->layout_buf);
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g_clear_pointer (&priv->overlay_rect, gst_video_overlay_rectangle_unref);
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}
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priv->layout = nullptr;
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priv->layout = layout;
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if (priv->layout_buf)
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return TRUE;
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priv->layout_buf = gst_dwrite_render_draw_layout (priv->render, layout, x, y);
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if (!priv->layout_buf) {
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GST_ERROR_OBJECT (self, "Couldn't create layout buffer");
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return FALSE;
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}
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width = (gint) layout->GetMaxWidth ();
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height = (gint) layout->GetMaxHeight ();
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priv->overlay_rect = gst_video_overlay_rectangle_new_raw (priv->layout_buf,
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x, y, width, height, GST_VIDEO_OVERLAY_FORMAT_FLAG_PREMULTIPLIED_ALPHA);
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return TRUE;
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}
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static gboolean
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gst_dwrite_overlay_object_mode_attach (GstDWriteOverlayObject * self,
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GstBuffer * buffer)
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{
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auto priv = self->priv;
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GstVideoOverlayCompositionMeta *meta;
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meta = gst_buffer_get_video_overlay_composition_meta (buffer);
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if (meta) {
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if (meta->overlay) {
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meta->overlay =
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gst_video_overlay_composition_make_writable (meta->overlay);
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gst_video_overlay_composition_add_rectangle (meta->overlay,
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priv->overlay_rect);
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} else {
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meta->overlay = gst_video_overlay_composition_new (priv->overlay_rect);
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}
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} else {
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GstVideoOverlayComposition *comp =
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gst_video_overlay_composition_new (priv->overlay_rect);
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meta = gst_buffer_add_video_overlay_composition_meta (buffer, comp);
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gst_video_overlay_composition_unref (comp);
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}
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return TRUE;
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}
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gboolean
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gst_dwrite_overlay_object_draw (GstDWriteOverlayObject * object,
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GstBuffer * buffer, IDWriteTextLayout * layout, gint x, gint y)
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{
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auto priv = object->priv;
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gboolean ret = FALSE;
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if (!gst_dwrite_overlay_object_draw_layout (object, layout, x, y))
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return FALSE;
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if (priv->attach_meta)
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ret = gst_dwrite_overlay_object_mode_attach (object, buffer);
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else
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ret = gst_dwrite_render_blend (priv->render, priv->layout_buf,
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x, y, buffer);
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return ret;
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}
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