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GStreamer multimedia framework
7ca43932e5
Optimize scan for the second start code, on the next parse() call so that to avoid scanning again earlier bytes where we didn't find any start code. |
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README |
gstreamer-vaapi VA-API support to GStreamer Copyright (C) 2010-2011 Splitted-Desktop Systems Copyright (C) 2011-2012 Intel Corporation Copyright (C) 2011 Collabora Ltd. License ------- gstreamer-vaapi helper libraries and plugin elements are available under the terms of the GNU Lesser General Public License v2.1+ Overview -------- gstreamer-vaapi consists in a collection of VA-API based plugins for GStreamer and helper libraries. * `vaapidecode' is used to decode JPEG, MPEG-2, MPEG-4, H.264, VC-1, WMV3 videos to video/x-vaapi-surfaces surfaces, depending on the underlying HW capabilities. * `vaapiupload' is used to convert from video/x-raw-yuv pixels to video/x-vaapi-surface surfaces. * `vaapidownload' is used to convert from video/x-vaapi-surface surfaces to video/x-raw-yuv pixels. * `vaapipostproc' is used to postprocess video/x-vaapi-surface surfaces, for e.g. deinterlacing. * `vaapisink' is used to display video/x-vaapi-surface surfaces to screen. Features -------- * VA-API support from 0.29 to 0.32 * JPEG, MPEG-2, MPEG-4, H.264 and VC-1 ad-hoc decoders * OpenGL rendering through VA/GLX or GLX texture-from-pixmap + FBO * Support for the Wayland display server * Support for headless decode pipelines with VA/DRM * Support for major HW video decoding solutions on Linux (AMD, Intel, NVIDIA) Requirements ------------ Software requirements * GStreamer 0.10.x: libglib2.0-dev (>= 2.28) libgstreamer0.10-dev (>= 0.10.36) or with GstBaseSink::query() libgstreamer-plugins-base0.10-dev (>= 0.10.36) libgstreamer-plugins-bad0.10-dev (>= 0.10.22.1) or with GstVideoContext, GstSurfaceBuffer, codecparsers * Renderers: DRM: libva-dev (>= 1.1.0), libdrm-dev, libudev-dev X11: libva-dev (>= 1.0.1) GLX: libva-dev (>= 1.0.3) Wayland: libva-dev (>= 1.1.0), libwayland-dev (>= 0.95.0) Hardware requirements * AMD platforms with UVD2 (XvBA supported) * Intel Eaglelake (G45) * Intel Ironlake, Sandy Bridge and Ivy Bridge (HD Graphics) * Intel Poulsbo (US15W) * Intel Medfield or Cedar Trail * NVIDIA platforms with PureVideo (VDPAU supported) Usage ----- VA elements are automatically plugged into GStreamer pipelines. So, using playbin2 should work as is. However, here are a few alternate pipelines constructed manually. * Play an H.264 video with an MP4 container in fullscreen mode $ gst-launch-0.10 -v filesrc location=/path/to/video.mp4 ! \ qtdemux ! vaapidecode ! vaapisink fullscreen=true * Play a raw MPEG-2 interlaced stream $ gst-launch-0.10 -v filesrc location=/path/to/mpeg2.bits ! \ mpegvideoparse ! vaapidecode ! vaapipostproc ! vaapisink