mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 18:21:04 +00:00
00d04784d3
This introduce a library which contains a set of base classes which handles the parsing and the state tracking for the purpose of decoding different CODECs. Currently H264, H265 and VP9 are supported. These bases classes are used to decode with low level decoding API like DXVA, NVDEC, VDPAU, VAAPI and V4L2 State Less decoders. The new library is named gstreamer-codecs-1.0 / libgstcodecs.
181 lines
5 KiB
Meson
181 lines
5 KiB
Meson
d3d11_sources = [
|
|
'gstd3d11bufferpool.c',
|
|
'gstd3d11device.c',
|
|
'gstd3d11memory.c',
|
|
'gstd3d11utils.c',
|
|
'gstd3d11videosink.c',
|
|
'gstd3d11window.cpp',
|
|
'plugin.c',
|
|
'gstd3d11format.c',
|
|
'gstd3d11basefilter.c',
|
|
'gstd3d11upload.c',
|
|
'gstd3d11download.c',
|
|
'gstd3d11colorconvert.c',
|
|
'gstd3d11videosinkbin.c',
|
|
'gstd3d11shader.c',
|
|
'gstd3d11colorconverter.c',
|
|
'gstd3d11overlaycompositor.c',
|
|
'gstd3d11videoprocessor.c',
|
|
]
|
|
|
|
d3d11_dec_sources = [
|
|
'gstd3d11decoder.c',
|
|
'gstd3d11h264dec.c',
|
|
'gstd3d11vp9dec.c',
|
|
'gstd3d11h265dec.c',
|
|
]
|
|
|
|
dxgi_headers = [
|
|
['dxgi1_6.h', 6],
|
|
['dxgi1_5.h', 5],
|
|
['dxgi1_4.h', 4],
|
|
['dxgi1_3.h', 3],
|
|
['dxgi1_2.h', 2],
|
|
['dxgi.h', 1]
|
|
]
|
|
|
|
d3d11_headers = [
|
|
['d3d11_4.h', 4],
|
|
['d3d11_3.h', 3],
|
|
['d3d11_2.h', 2],
|
|
['d3d11_1.h', 1],
|
|
['d3d11.h', 0]
|
|
]
|
|
|
|
have_d3d11 = false
|
|
extra_c_args = ['-DCOBJMACROS']
|
|
have_dxgi_header = false
|
|
have_d3d11_header = false
|
|
have_d3d11sdk_h = false
|
|
have_dxgidebug_h = false
|
|
winapi_desktop = false
|
|
winapi_app = false
|
|
extra_dep = []
|
|
d3d11_conf = configuration_data()
|
|
|
|
d3d11_option = get_option('d3d11')
|
|
if host_system != 'windows' or d3d11_option.disabled()
|
|
subdir_done()
|
|
endif
|
|
|
|
d3d11_lib = cc.find_library('d3d11', required : d3d11_option)
|
|
dxgi_lib = cc.find_library('dxgi', required : d3d11_option)
|
|
d3dcompiler_lib = cc.find_library('d3dcompiler', required: d3d11_option)
|
|
runtimeobject_lib = cc.find_library('runtimeobject', required : false)
|
|
|
|
foreach dxgi_h: dxgi_headers
|
|
if not have_dxgi_header and cc.has_header(dxgi_h[0])
|
|
d3d11_conf.set('DXGI_HEADER_VERSION', dxgi_h[1])
|
|
have_dxgi_header = true
|
|
endif
|
|
endforeach
|
|
|
|
foreach d3d11_h: d3d11_headers
|
|
if not have_d3d11_header and cc.has_header(d3d11_h[0])
|
|
d3d11_conf.set('D3D11_HEADER_VERSION', d3d11_h[1])
|
|
have_d3d11_header = true
|
|
endif
|
|
endforeach
|
|
|
|
have_d3d11 = d3d11_lib.found() and dxgi_lib.found() and have_d3d11_header and have_dxgi_header and cc.has_header('d3dcompiler.h')
|
|
if not have_d3d11
|
|
if d3d11_option.enabled()
|
|
error('The d3d11 plugin was enabled explicitly, but required dependencies were not found.')
|
|
endif
|
|
subdir_done()
|
|
endif
|
|
|
|
# for enabling debug layer
|
|
if get_option('buildtype').startswith('debug')
|
|
d3d11_debug_libs = [
|
|
['d3d11sdklayers.h', 'ID3D11Debug', 'ID3D11InfoQueue', 'have_d3d11sdk_h'],
|
|
['dxgidebug.h', 'IDXGIDebug', 'IDXGIInfoQueue', 'have_dxgidebug_h'],
|
|
]
|
|
|
|
foreach f : d3d11_debug_libs
|
|
header = f.get(0)
|
|
debug_obj = f.get(1)
|
|
info_obj = f.get(2)
|
|
compile_code = '''
|
|
#include <d3d11.h>
|
|
#include <dxgi.h>
|
|
#include <@0@>
|
|
int main(int arc, char ** argv) {
|
|
@1@ *debug = NULL;
|
|
@2@ *info_queue = NULL;
|
|
return 0;
|
|
}'''.format(header, debug_obj, info_obj)
|
|
if cc.compiles(compile_code, dependencies: [d3d11_lib, dxgi_lib], name: debug_obj)
|
|
set_variable(f.get(3), true)
|
|
endif
|
|
endforeach
|
|
|
|
if have_d3d11sdk_h or have_dxgidebug_h
|
|
extra_dep += [gmodule_dep]
|
|
endif
|
|
endif
|
|
|
|
d3d11_conf.set10('HAVE_D3D11SDKLAYERS_H', have_d3d11sdk_h)
|
|
d3d11_conf.set10('HAVE_DXGIDEBUG_H', have_dxgidebug_h)
|
|
|
|
# d3d11 video api uses dxva structure for decoding, and dxva.h needs d3d9 types
|
|
if cc.has_header('dxva.h') and cc.has_header('d3d9.h')
|
|
d3d11_conf.set('HAVE_DXVA_H', 1)
|
|
d3d11_sources += d3d11_dec_sources
|
|
extra_c_args += ['-DGST_USE_UNSTABLE_API']
|
|
extra_dep += [gstcodecs_dep]
|
|
endif
|
|
|
|
winapi_desktop = cxx.compiles('''#include <winapifamily.h>
|
|
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
|
#error "not win32"
|
|
#endif''',
|
|
dependencies: [d3d11_lib, dxgi_lib],
|
|
name: 'checking if building for Win32')
|
|
|
|
if runtimeobject_lib.found()
|
|
winapi_app = cxx.compiles('''#include <winapifamily.h>
|
|
#include <windows.applicationmodel.core.h>
|
|
#include <wrl.h>
|
|
#include <wrl/wrappers/corewrappers.h>
|
|
#include <d3d11.h>
|
|
#include <dxgi1_2.h>
|
|
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
|
#error "not winrt"
|
|
#endif''',
|
|
dependencies: [d3d11_lib, dxgi_lib, runtimeobject_lib],
|
|
name: 'checking if building for WinRT')
|
|
endif
|
|
|
|
if not winapi_desktop and not winapi_app
|
|
error('Neither Desktop partition nor App partition')
|
|
endif
|
|
|
|
winapi_app_only = winapi_app and not winapi_desktop
|
|
|
|
if winapi_app_only
|
|
d3d11_sources += ['gstd3d11window_corewindow.cpp',
|
|
'gstd3d11window_swapchainpanel.cpp']
|
|
extra_dep += [runtimeobject_lib]
|
|
else
|
|
d3d11_sources += ['gstd3d11window_win32.cpp']
|
|
endif
|
|
|
|
d3d11_conf.set10('GST_D3D11_WINAPI_ONLY_APP', winapi_app_only)
|
|
|
|
configure_file(
|
|
output: 'gstd3d11config.h',
|
|
configuration: d3d11_conf,
|
|
)
|
|
|
|
gstd3d11 = library('gstd3d11',
|
|
d3d11_sources,
|
|
c_args : gst_plugins_bad_args + extra_c_args,
|
|
cpp_args: gst_plugins_bad_args,
|
|
include_directories : [configinc],
|
|
dependencies : [gstbase_dep, gstvideo_dep, d3d11_lib, dxgi_lib, d3dcompiler_lib] + extra_dep,
|
|
install : true,
|
|
install_dir : plugins_install_dir,
|
|
)
|
|
pkgconfig.generate(gstd3d11, install_dir : plugins_pkgconfig_install_dir)
|
|
plugins += [gstd3d11]
|