gstreamer/sys/v4l2
Wim Taymans 7c5f5b1b7f v4l2: move capture code to device object
Move the details of how to capture to the device object. Remove the
v4l2src_calls.[ch] files because they are empty now.
Provide two simple methods to get and return a buffer to the device.
Also do a slow copy when the buffer is not from our pool.
2011-07-13 18:32:00 +02:00
..
.gitignore add cvsignores 2003-09-11 19:17:02 +00:00
gstv4l2.c v4l2: port and enable v4l2sink 2011-07-08 16:10:47 +02:00
gstv4l2bufferpool.c v4l2: don't store stride in the videoinfo 2011-07-13 13:52:30 +01:00
gstv4l2bufferpool.h v4l2: Let the device object manage the pool 2011-07-13 16:33:58 +02:00
gstv4l2colorbalance.c v4l2: port to 0.11 2011-07-08 12:49:12 +02:00
gstv4l2colorbalance.h Add -Wmissing-declarations -Wmissing-prototypes warning flags 2010-03-17 18:23:28 +01:00
gstv4l2object.c v4l2: move capture code to device object 2011-07-13 18:32:00 +02:00
gstv4l2object.h v4l2: move capture code to device object 2011-07-13 18:32:00 +02:00
gstv4l2radio.c v4l2: Let the device object manage the pool 2011-07-13 16:33:58 +02:00
gstv4l2radio.h docs: fix docuemntation warnings (and reindent) 2011-04-05 12:06:55 +03:00
gstv4l2sink.c v4l2: move capture code to device object 2011-07-13 18:32:00 +02:00
gstv4l2sink.h v4l2: Let the device object manage the pool 2011-07-13 16:33:58 +02:00
gstv4l2src.c v4l2: move capture code to device object 2011-07-13 18:32:00 +02:00
gstv4l2src.h v4l2: move capture code to device object 2011-07-13 18:32:00 +02:00
gstv4l2tuner.c v4l2: move capture code to device object 2011-07-13 18:32:00 +02:00
gstv4l2tuner.h v4l2: add norm property 2011-05-24 10:47:26 +02:00
gstv4l2vidorient.c v4l2: move capture code to device object 2011-07-13 18:32:00 +02:00
gstv4l2vidorient.h Add -Wmissing-declarations -Wmissing-prototypes warning flags 2010-03-17 18:23:28 +01:00
gstv4l2xoverlay.c docs: fix docuemntation warnings (and reindent) 2011-04-05 12:06:55 +03:00
gstv4l2xoverlay.h v4l2sink: add navigation support 2010-12-29 11:46:42 -06:00
Makefile.am v4l2: move capture code to device object 2011-07-13 18:32:00 +02:00
README Fix level for multi-channel case. 2007-02-22 14:35:28 +00:00
v4l2_calls.c v4l2: add norm property 2011-05-24 10:47:26 +02:00
v4l2_calls.h v4l2: Move configuration of framerate to _set_format 2011-07-13 11:19:28 +02:00

v4l2 plugins
============

The idea is a bit the same as the idea for the v4l1 plugins. We want
one generic v4l2element, and a few child objects (probably only two:
v4l2src and v4l2sink):

                /-------- v4l2src
v4l2element ---=
                \-------- v4l2sink

Both v4l2src and v4l2sink have a uncompressed and a compressed
recording-/playback-mode. Since this is all part of v4l2, the 'client'
of these elements, i.e. an application using v4l2src/v4l2sink, will
hardly notice this. All capsnego stuff is done inside, and the plugin
knows which formats are compressed and which are not.

Please note that the v4l1 and the v4l2 plugins are *not* compatible
concerning properties. Naming has been kept the same where possible,
but in some cases, properties had to be removed or added to make
full use of v4l2.

V4L2 API: http://linux.bytesex.org/v4l2/.
          http://v4l2spec.bytesex.org/
          /usr/include/linux/videodev2.h or

Kernel patches available from
          http://dl.bytesex.org/patches/.

Articles:
          http://lwn.net/Articles/203924/