gstreamer/win32/vs8/libgstaudio.vcproj
Edward Hervey e2fcc71650 Switch glib-mkenum for gst-libs/gst/audio from multichannel- to audio- in order to wrap all enums declarations of tha...
Original commit message from CVS:
* gst-libs/gst/audio/Makefile.am:
* gst-libs/gst/audio/audio.c:
* gst-libs/gst/audio/multichannel.h:
* gst-libs/gst/audio/testchannels.c:
* win32/MANIFEST:
* win32/common/audio-enumtypes.c:
(gst_audio_channel_position_get_type),
(gst_ring_buffer_state_get_type),
(gst_ring_buffer_seg_state_get_type),
(gst_buffer_format_type_get_type), (gst_buffer_format_get_type):
* win32/common/audio-enumtypes.h:
* win32/common/multichannel-enumtypes.c:
* win32/common/multichannel-enumtypes.h:
* win32/vs6/grammar.dsp:
* win32/vs6/libgstaudio.dsp:
* win32/vs7/libgstaudio.vcproj:
* win32/vs8/libgstaudio.vcproj:
Switch glib-mkenum for gst-libs/gst/audio from multichannel- to
audio- in order to wrap all enums declarations of that library.
This modification should not matter since that header file is not a
public header (it will be included by public headers).
Modify win32 crap^Wfiles accordingly.
2008-12-31 11:20:26 +00:00

254 lines
6 KiB
XML

<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="libgstaudio"
ProjectGUID="{BD17F145-422C-4EC0-A756-C7675A5626B2}"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="copy /y ..\common\audio-enumtypes.h ..\..\gst-libs\gst\audio&#x0D;&#x0A;copy /y ..\common\audio-enumtypes.c ..\..\gst-libs\gst\audio&#x0D;&#x0A;"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../gstreamer;../../../gstreamer/libs;&quot;../../gst-libs&quot;;../common;&quot;../../gst-libs/gst/audio&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBGSTAUDIO_EXPORTS;HAVE_CONFIG_H"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0.lib gobject-2.0.lib"
OutputFile="$(OutDir)/libgstaudio-0.10.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="../../../gstreamer/win32/vs8/$(ConfigurationName)"
ModuleDefinitionFile="..\common\libgstaudio.def"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy /y &quot;$(TargetPath)&quot; c:\gstreamer\debug\bin"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="copy /y ..\common\audio-enumtypes.h ..\..\gst-libs\gst\audio&#x0D;&#x0A;copy /y ..\common\audio-enumtypes.c ..\..\gst-libs\gst\audio&#x0D;&#x0A;"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../../gstreamer;../../../gstreamer/libs;&quot;../../gst-libs&quot;;../common;&quot;../../gst-libs/gst/audio&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGSTAUDIO_EXPORTS;HAVE_CONFIG_H"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0.lib gobject-2.0.lib"
OutputFile="$(OutDir)/libgstaudio-0.10.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="../../../gstreamer/win32/vs8/$(ConfigurationName)"
ModuleDefinitionFile="..\common\libgstaudio.def"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy /y &quot;$(TargetPath)&quot; c:\gstreamer\bin"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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<File
RelativePath="..\..\gst-libs\gst\audio\audio.c"
>
</File>
<File
RelativePath="..\..\gst-libs\gst\audio\gstaudioclock.c"
>
</File>
<File
RelativePath="..\..\gst-libs\gst\audio\gstaudiofilter.c"
>
</File>
<File
RelativePath="..\..\gst-libs\gst\audio\gstaudiofiltertemplate.c"
>
</File>
<File
RelativePath="..\..\gst-libs\gst\audio\gstaudiosink.c"
>
</File>
<File
RelativePath="..\..\gst-libs\gst\audio\gstaudiosrc.c"
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<File
RelativePath="..\..\gst-libs\gst\audio\gstbaseaudiosink.c"
>
</File>
<File
RelativePath="..\..\gst-libs\gst\audio\gstbaseaudiosrc.c"
>
</File>
<File
RelativePath="..\..\gst-libs\gst\audio\gstringbuffer.c"
>
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<File
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<Globals>
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</VisualStudioProject>