gstreamer/sources/generated/Gst.Audio/AudioResampler.cs
Aaron Boxer 38a0731461 build: on Windows, use MSVC format for gst*, glib and gobject dlls
Generated files were generated using 'ninja -C build update-code'
except for libgstfft, which had to be updated manually
(see issue #25).

Note: with these changes, building on MS Windows will require
the msvc compiler - mingw will no longer work.
2019-11-18 14:19:39 -05:00

137 lines
4.7 KiB
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace Gst.Audio {
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
#region Autogenerated code
public partial class AudioResampler : GLib.Opaque {
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern UIntPtr gst_audio_resampler_get_in_frames(IntPtr raw, UIntPtr out_frames);
public ulong GetInFrames(ulong out_frames) {
UIntPtr raw_ret = gst_audio_resampler_get_in_frames(Handle, new UIntPtr (out_frames));
ulong ret = (ulong) raw_ret;
return ret;
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern UIntPtr gst_audio_resampler_get_max_latency(IntPtr raw);
public ulong MaxLatency {
get {
UIntPtr raw_ret = gst_audio_resampler_get_max_latency(Handle);
ulong ret = (ulong) raw_ret;
return ret;
}
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern UIntPtr gst_audio_resampler_get_out_frames(IntPtr raw, UIntPtr in_frames);
public ulong GetOutFrames(ulong in_frames) {
UIntPtr raw_ret = gst_audio_resampler_get_out_frames(Handle, new UIntPtr (in_frames));
ulong ret = (ulong) raw_ret;
return ret;
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern void gst_audio_resampler_resample(IntPtr raw, IntPtr in_param, UIntPtr in_frames, IntPtr out_param, UIntPtr out_frames);
public void Resample(IntPtr in_param, ulong in_frames, IntPtr out_param, ulong out_frames) {
gst_audio_resampler_resample(Handle, in_param, new UIntPtr (in_frames), out_param, new UIntPtr (out_frames));
}
public void Resample(ulong in_frames, ulong out_frames) {
Resample (IntPtr.Zero, in_frames, IntPtr.Zero, out_frames);
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern void gst_audio_resampler_reset(IntPtr raw);
public void Reset() {
gst_audio_resampler_reset(Handle);
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern bool gst_audio_resampler_update(IntPtr raw, int in_rate, int out_rate, IntPtr options);
public bool Update(int in_rate, int out_rate, Gst.Structure options) {
bool raw_ret = gst_audio_resampler_update(Handle, in_rate, out_rate, options == null ? IntPtr.Zero : options.Handle);
bool ret = raw_ret;
return ret;
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr gst_audio_resampler_new(int method, int flags, int format, int channels, int in_rate, int out_rate, IntPtr options);
public static Gst.Audio.AudioResampler New(Gst.Audio.AudioResamplerMethod method, Gst.Audio.AudioResamplerFlags flags, Gst.Audio.AudioFormat format, int channels, int in_rate, int out_rate, Gst.Structure options) {
IntPtr raw_ret = gst_audio_resampler_new((int) method, (int) flags, (int) format, channels, in_rate, out_rate, options == null ? IntPtr.Zero : options.Handle);
Gst.Audio.AudioResampler ret = raw_ret == IntPtr.Zero ? null : (Gst.Audio.AudioResampler) GLib.Opaque.GetOpaque (raw_ret, typeof (Gst.Audio.AudioResampler), true);
return ret;
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern void gst_audio_resampler_options_set_quality(int method, uint quality, int in_rate, int out_rate, IntPtr options);
public static void OptionsSetQuality(Gst.Audio.AudioResamplerMethod method, uint quality, int in_rate, int out_rate, Gst.Structure options) {
gst_audio_resampler_options_set_quality((int) method, quality, in_rate, out_rate, options == null ? IntPtr.Zero : options.Handle);
}
public AudioResampler(IntPtr raw) : base(raw) {}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern void gst_audio_resampler_free(IntPtr raw);
protected override void Free (IntPtr raw)
{
gst_audio_resampler_free (raw);
}
class FinalizerInfo {
IntPtr handle;
public FinalizerInfo (IntPtr handle)
{
this.handle = handle;
}
public bool Handler ()
{
gst_audio_resampler_free (handle);
return false;
}
}
~AudioResampler ()
{
if (!Owned)
return;
FinalizerInfo info = new FinalizerInfo (Handle);
GLib.Timeout.Add (50, new GLib.TimeoutHandler (info.Handler));
}
// Internal representation of the wrapped structure ABI.
static GLib.AbiStruct _abi_info = null;
static public GLib.AbiStruct abi_info {
get {
if (_abi_info == null)
_abi_info = new GLib.AbiStruct (new List<GLib.AbiField>{
});
return _abi_info;
}
}
// End of the ABI representation.
#endregion
}
}