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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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c0572f8749
Will be used for buffer pool configuration. And update C++ helper to reduce the number of required arguments Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
843 lines
25 KiB
C++
843 lines
25 KiB
C++
/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstd3d12device.h"
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#include "gstd3d12utils.h"
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#include "gstd3d12format.h"
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#include <wrl.h>
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#include <vector>
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#include <string.h>
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#include <mutex>
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#include <atomic>
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#include <string>
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#include <locale>
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#include <codecvt>
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#include <algorithm>
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#ifdef HAVE_D3D12_SDKLAYERS_H
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#include <d3d12sdklayers.h>
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#endif
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GST_DEBUG_CATEGORY_STATIC (gst_d3d12_device_debug);
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GST_DEBUG_CATEGORY_STATIC (gst_d3d12_sdk_debug);
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#define GST_CAT_DEFAULT gst_d3d12_device_debug
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#define MAKE_FORMAT_MAP_YUV(g,d,r0,r1,r2,r3) \
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{ GST_VIDEO_FORMAT_ ##g, DXGI_FORMAT_ ##d, \
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{ DXGI_FORMAT_ ##r0, DXGI_FORMAT_ ##r1, DXGI_FORMAT_ ##r2, DXGI_FORMAT_ ##r3 }, \
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{ DXGI_FORMAT_ ##r0, DXGI_FORMAT_ ##r1, DXGI_FORMAT_ ##r2, DXGI_FORMAT_ ##r3 }, \
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(D3D12_FORMAT_SUPPORT1) (D3D12_FORMAT_SUPPORT1_TEXTURE2D | \
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D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_RENDER_TARGET) }
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#define MAKE_FORMAT_MAP_YUV_FULL(g,d,r0,r1,r2,r3,f) \
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{ GST_VIDEO_FORMAT_ ##g, DXGI_FORMAT_ ##d, \
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{ DXGI_FORMAT_ ##r0, DXGI_FORMAT_ ##r1, DXGI_FORMAT_ ##r2, DXGI_FORMAT_ ##r3 }, \
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{ DXGI_FORMAT_ ##r0, DXGI_FORMAT_ ##r1, DXGI_FORMAT_ ##r2, DXGI_FORMAT_ ##r3 }, \
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(D3D12_FORMAT_SUPPORT1) (f) }
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#define MAKE_FORMAT_MAP_RGB(g,d) \
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{ GST_VIDEO_FORMAT_ ##g, DXGI_FORMAT_ ##d, \
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{ DXGI_FORMAT_ ##d, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, \
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{ DXGI_FORMAT_ ##d, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, \
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(D3D12_FORMAT_SUPPORT1) (D3D12_FORMAT_SUPPORT1_TEXTURE2D | \
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D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_RENDER_TARGET) }
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#define MAKE_FORMAT_MAP_RGBP(g,d,a) \
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{ GST_VIDEO_FORMAT_ ##g, DXGI_FORMAT_UNKNOWN, \
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{ DXGI_FORMAT_ ##d, DXGI_FORMAT_ ##d, DXGI_FORMAT_ ##d, DXGI_FORMAT_ ##a }, \
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{ DXGI_FORMAT_ ##d, DXGI_FORMAT_ ##d, DXGI_FORMAT_ ##d, DXGI_FORMAT_ ##a }, \
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(D3D12_FORMAT_SUPPORT1) (D3D12_FORMAT_SUPPORT1_TEXTURE2D | \
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D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_RENDER_TARGET) }
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static const GstD3D12Format _gst_d3d12_default_format_map[] = {
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MAKE_FORMAT_MAP_RGB (BGRA, B8G8R8A8_UNORM),
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MAKE_FORMAT_MAP_RGB (RGBA, R8G8B8A8_UNORM),
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MAKE_FORMAT_MAP_RGB (BGRx, B8G8R8A8_UNORM),
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MAKE_FORMAT_MAP_RGB (RGBx, R8G8B8A8_UNORM),
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MAKE_FORMAT_MAP_RGB (RGB10A2_LE, R10G10B10A2_UNORM),
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MAKE_FORMAT_MAP_RGB (RGBA64_LE, R16G16B16A16_UNORM),
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MAKE_FORMAT_MAP_YUV (AYUV, UNKNOWN, R8G8B8A8_UNORM, UNKNOWN, UNKNOWN,
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UNKNOWN),
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MAKE_FORMAT_MAP_YUV (AYUV64, UNKNOWN, R16G16B16A16_UNORM, UNKNOWN, UNKNOWN,
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UNKNOWN),
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MAKE_FORMAT_MAP_YUV (VUYA, AYUV, R8G8B8A8_UNORM, UNKNOWN, UNKNOWN, UNKNOWN),
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MAKE_FORMAT_MAP_YUV (NV12, NV12, R8_UNORM, R8G8_UNORM, UNKNOWN, UNKNOWN),
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MAKE_FORMAT_MAP_YUV (NV21, UNKNOWN, R8_UNORM, R8G8_UNORM, UNKNOWN, UNKNOWN),
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MAKE_FORMAT_MAP_YUV (P010_10LE, P010, R16_UNORM, R16G16_UNORM, UNKNOWN,
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UNKNOWN),
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MAKE_FORMAT_MAP_YUV (P012_LE, P016, R16_UNORM, R16G16_UNORM, UNKNOWN,
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UNKNOWN),
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MAKE_FORMAT_MAP_YUV (P016_LE, P016, R16_UNORM, R16G16_UNORM, UNKNOWN,
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UNKNOWN),
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MAKE_FORMAT_MAP_YUV (I420, UNKNOWN, R8_UNORM, R8_UNORM, R8_UNORM, UNKNOWN),
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MAKE_FORMAT_MAP_YUV (YV12, UNKNOWN, R8_UNORM, R8_UNORM, R8_UNORM, UNKNOWN),
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MAKE_FORMAT_MAP_YUV (I420_10LE, UNKNOWN, R16_UNORM, R16_UNORM, R16_UNORM,
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UNKNOWN),
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MAKE_FORMAT_MAP_YUV (I420_12LE, UNKNOWN, R16_UNORM, R16_UNORM, R16_UNORM,
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UNKNOWN),
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MAKE_FORMAT_MAP_YUV (Y42B, UNKNOWN, R8_UNORM, R8_UNORM, R8_UNORM, UNKNOWN),
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MAKE_FORMAT_MAP_YUV (I422_10LE, UNKNOWN, R16_UNORM, R16_UNORM, R16_UNORM,
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UNKNOWN),
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MAKE_FORMAT_MAP_YUV (I422_12LE, UNKNOWN, R16_UNORM, R16_UNORM, R16_UNORM,
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UNKNOWN),
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MAKE_FORMAT_MAP_YUV (Y444, UNKNOWN, R8_UNORM, R8_UNORM, R8_UNORM, UNKNOWN),
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MAKE_FORMAT_MAP_YUV (Y444_10LE, UNKNOWN, R16_UNORM, R16_UNORM, R16_UNORM,
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UNKNOWN),
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MAKE_FORMAT_MAP_YUV (Y444_12LE, UNKNOWN, R16_UNORM, R16_UNORM, R16_UNORM,
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UNKNOWN),
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MAKE_FORMAT_MAP_YUV (Y444_16LE, UNKNOWN, R16_UNORM, R16_UNORM, R16_UNORM,
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UNKNOWN),
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/* GRAY */
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/* NOTE: To support conversion by using video processor,
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* mark DXGI_FORMAT_{R8,R16}_UNORM formats as known dxgi_format.
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* Otherwise, d3d12 elements will not try to use video processor for
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* those formats */
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MAKE_FORMAT_MAP_RGB (GRAY8, R8_UNORM),
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MAKE_FORMAT_MAP_RGB (GRAY16_LE, R16_UNORM),
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MAKE_FORMAT_MAP_YUV_FULL (Y410, Y410, R10G10B10A2_UNORM, UNKNOWN, UNKNOWN,
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UNKNOWN,
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D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE),
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MAKE_FORMAT_MAP_YUV_FULL (YUY2, YUY2, R8G8B8A8_UNORM, UNKNOWN, UNKNOWN,
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UNKNOWN,
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D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE),
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MAKE_FORMAT_MAP_RGBP (RGBP, R8_UNORM, UNKNOWN),
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MAKE_FORMAT_MAP_RGBP (BGRP, R8_UNORM, UNKNOWN),
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MAKE_FORMAT_MAP_RGBP (GBR, R8_UNORM, UNKNOWN),
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MAKE_FORMAT_MAP_RGBP (GBR_10LE, R16_UNORM, UNKNOWN),
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MAKE_FORMAT_MAP_RGBP (GBR_12LE, R16_UNORM, UNKNOWN),
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MAKE_FORMAT_MAP_RGBP (GBRA, R8_UNORM, R8_UNORM),
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MAKE_FORMAT_MAP_RGBP (GBRA_10LE, R16_UNORM, R16_UNORM),
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MAKE_FORMAT_MAP_RGBP (GBRA_12LE, R16_UNORM, R16_UNORM),
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};
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#undef MAKE_FORMAT_MAP_YUV
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#undef MAKE_FORMAT_MAP_YUV_FULL
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#undef MAKE_FORMAT_MAP_RGB
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#define GST_D3D12_N_FORMATS G_N_ELEMENTS(_gst_d3d12_default_format_map)
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enum
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{
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PROP_0,
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PROP_ADAPTER_INDEX,
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PROP_ADAPTER_LUID,
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PROP_DEVICE_ID,
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PROP_VENDOR_ID,
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PROP_HARDWARE,
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PROP_DESCRIPTION,
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};
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/* d3d12 devices are singtones per adapter. Keep track of live objects and
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* reuse already created object if possible */
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/* *INDENT-OFF* */
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std::mutex device_list_lock_;
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std::vector<GstD3D12Device*> live_devices_;
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using namespace Microsoft::WRL;
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struct _GstD3D12DevicePrivate
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{
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_GstD3D12DevicePrivate ()
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{
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fence_value = 1;
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}
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ComPtr<ID3D12Device> device;
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ComPtr<IDXGIAdapter1> adapter;
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ComPtr<IDXGIFactory2> factory;
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std::vector < GstD3D12Format> formats;
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std::mutex lock;
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std::recursive_mutex extern_lock;
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std::atomic<guint64> fence_value;
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ComPtr<ID3D12CommandQueue> copy_queue;
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#ifdef HAVE_D3D12_SDKLAYERS_H
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ComPtr<ID3D12InfoQueue> info_queue;
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#endif
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guint adapter_index = 0;
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guint device_id = 0;
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guint vendor_id = 0;
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std::string description;
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gint64 adapter_luid = 0;
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};
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/* *INDENT-ON* */
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#ifdef HAVE_D3D12_SDKLAYERS_H
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static gboolean
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gst_d3d12_device_enable_debug (void)
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{
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static gboolean enabled = FALSE;
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GST_D3D12_CALL_ONCE_BEGIN {
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_sdk_debug,
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"d3d12debuglayer", 0, "d3d12 SDK layer debug");
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/* Enables debug layer only if it's requested, otherwise
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* already configured d3d12 devices (e.g., owned by application)
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* will be invalidated by ID3D12Debug::EnableDebugLayer() */
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if (!g_getenv ("GST_ENABLE_D3D12_DEBUG"))
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return;
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HRESULT hr;
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ComPtr < ID3D12Debug > d3d12_debug;
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hr = D3D12GetDebugInterface (IID_PPV_ARGS (&d3d12_debug));
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if (FAILED (hr))
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return;
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d3d12_debug->EnableDebugLayer ();
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enabled = TRUE;
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GST_INFO ("D3D12 debug layer is enabled");
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ComPtr < ID3D12Debug5 > d3d12_debug5;
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hr = d3d12_debug.As (&d3d12_debug5);
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if (SUCCEEDED (hr))
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d3d12_debug5->SetEnableAutoName (TRUE);
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ComPtr < ID3D12Debug1 > d3d12_debug1;
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hr = d3d12_debug.As (&d3d12_debug1);
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if (FAILED (hr))
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return;
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d3d12_debug1->SetEnableSynchronizedCommandQueueValidation (TRUE);
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GST_INFO ("Enabled synchronized command queue validation");
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if (!g_getenv ("GST_ENABLE_D3D12_DEBUG_GPU_VALIDATION"))
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return;
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d3d12_debug1->SetEnableGPUBasedValidation (TRUE);
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GST_INFO ("Enabled GPU based validation");
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}
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GST_D3D12_CALL_ONCE_END;
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return enabled;
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}
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#endif
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#define gst_d3d12_device_parent_class parent_class
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G_DEFINE_TYPE (GstD3D12Device, gst_d3d12_device, GST_TYPE_OBJECT);
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static void gst_d3d12_device_finalize (GObject * object);
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static void gst_d3d12_device_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static void gst_d3d12_device_setup_format_table (GstD3D12Device * self);
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static void
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gst_d3d12_device_class_init (GstD3D12DeviceClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GParamFlags readable_flags =
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(GParamFlags) (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS);
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gobject_class->finalize = gst_d3d12_device_finalize;
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gobject_class->get_property = gst_d3d12_device_get_property;
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g_object_class_install_property (gobject_class, PROP_ADAPTER_INDEX,
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g_param_spec_uint ("adapter-index", "Adapter Index",
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"DXGI Adapter index for creating device",
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0, G_MAXUINT32, 0, readable_flags));
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g_object_class_install_property (gobject_class, PROP_ADAPTER_LUID,
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g_param_spec_int64 ("adapter-luid", "Adapter LUID",
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"DXGI Adapter LUID (Locally Unique Identifier) of created device",
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0, G_MAXINT64, 0, readable_flags));
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g_object_class_install_property (gobject_class, PROP_DEVICE_ID,
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g_param_spec_uint ("device-id", "Device Id",
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"DXGI Device ID", 0, G_MAXUINT32, 0, readable_flags));
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g_object_class_install_property (gobject_class, PROP_VENDOR_ID,
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g_param_spec_uint ("vendor-id", "Vendor Id",
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"DXGI Vendor ID", 0, G_MAXUINT32, 0, readable_flags));
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g_object_class_install_property (gobject_class, PROP_DESCRIPTION,
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g_param_spec_string ("description", "Description",
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"Human readable device description", nullptr, readable_flags));
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}
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static void
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gst_d3d12_device_init (GstD3D12Device * self)
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{
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self->priv = new GstD3D12DevicePrivate ();
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}
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static void
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gst_d3d12_device_finalize (GObject * object)
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{
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GstD3D12Device *self = GST_D3D12_DEVICE (object);
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GST_DEBUG_OBJECT (self, "Finalize");
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delete self->priv;
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static void
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gst_d3d12_device_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstD3D12Device *self = GST_D3D12_DEVICE (object);
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GstD3D12DevicePrivate *priv = self->priv;
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switch (prop_id) {
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case PROP_ADAPTER_INDEX:
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g_value_set_uint (value, priv->adapter_index);
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break;
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case PROP_ADAPTER_LUID:
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g_value_set_int64 (value, priv->adapter_luid);
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break;
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case PROP_DEVICE_ID:
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g_value_set_uint (value, priv->device_id);
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break;
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case PROP_VENDOR_ID:
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g_value_set_uint (value, priv->vendor_id);
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break;
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case PROP_DESCRIPTION:
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g_value_set_string (value, priv->description.c_str ());
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static gboolean
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check_format_support (GstD3D12Device * self, DXGI_FORMAT format,
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guint flags, D3D12_FEATURE_DATA_FORMAT_SUPPORT * support)
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{
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ID3D12Device *device = self->priv->device.Get ();
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HRESULT hr;
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support->Format = format;
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hr = device->CheckFeatureSupport (D3D12_FEATURE_FORMAT_SUPPORT, support,
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sizeof (D3D12_FEATURE_DATA_FORMAT_SUPPORT));
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if (FAILED (hr)) {
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GST_INFO_OBJECT (self,
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"Failed to check feature support for DXGI format %d", format);
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return FALSE;
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}
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if (((guint) support->Support1 & flags) != flags) {
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GST_INFO_OBJECT (self,
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"DXGI format %d supports1 flag 0x%x, required 0x%x", format,
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support->Support1, flags);
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return FALSE;
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}
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return TRUE;
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}
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static void
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gst_d3d12_device_setup_format_table (GstD3D12Device * self)
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{
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GstD3D12DevicePrivate *priv = self->priv;
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for (guint i = 0; i < G_N_ELEMENTS (_gst_d3d12_default_format_map); i++) {
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const GstD3D12Format *iter = &_gst_d3d12_default_format_map[i];
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GstD3D12Format format;
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D3D12_FEATURE_DATA_FORMAT_SUPPORT support[GST_VIDEO_MAX_PLANES];
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memset (support, 0, sizeof (support));
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switch (iter->format) {
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/* RGB/GRAY */
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case GST_VIDEO_FORMAT_BGRA:
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case GST_VIDEO_FORMAT_BGRx:
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case GST_VIDEO_FORMAT_RGBA:
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case GST_VIDEO_FORMAT_RGBx:
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case GST_VIDEO_FORMAT_RGB10A2_LE:
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case GST_VIDEO_FORMAT_RGBA64_LE:
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case GST_VIDEO_FORMAT_GRAY8:
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case GST_VIDEO_FORMAT_GRAY16_LE:
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if (!check_format_support (self, iter->dxgi_format,
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iter->format_support1[0], &support[0])) {
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continue;
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}
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break;
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/* YUV DXGI native formats */
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case GST_VIDEO_FORMAT_VUYA:
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case GST_VIDEO_FORMAT_Y410:
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case GST_VIDEO_FORMAT_NV12:
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case GST_VIDEO_FORMAT_P010_10LE:
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case GST_VIDEO_FORMAT_P012_LE:
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case GST_VIDEO_FORMAT_P016_LE:
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case GST_VIDEO_FORMAT_YUY2:
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if (!check_format_support (self, iter->dxgi_format,
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iter->format_support1[0], &support[0])) {
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continue;
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}
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break;
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/* non-DXGI native formats */
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case GST_VIDEO_FORMAT_NV21:
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case GST_VIDEO_FORMAT_I420:
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case GST_VIDEO_FORMAT_YV12:
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case GST_VIDEO_FORMAT_I420_10LE:
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case GST_VIDEO_FORMAT_I420_12LE:
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case GST_VIDEO_FORMAT_Y42B:
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case GST_VIDEO_FORMAT_I422_10LE:
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case GST_VIDEO_FORMAT_I422_12LE:
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case GST_VIDEO_FORMAT_Y444:
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case GST_VIDEO_FORMAT_Y444_10LE:
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case GST_VIDEO_FORMAT_Y444_12LE:
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case GST_VIDEO_FORMAT_Y444_16LE:
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case GST_VIDEO_FORMAT_AYUV:
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case GST_VIDEO_FORMAT_AYUV64:
|
|
/* RGB planar formats */
|
|
case GST_VIDEO_FORMAT_RGBP:
|
|
case GST_VIDEO_FORMAT_BGRP:
|
|
case GST_VIDEO_FORMAT_GBR:
|
|
case GST_VIDEO_FORMAT_GBR_10LE:
|
|
case GST_VIDEO_FORMAT_GBR_12LE:
|
|
case GST_VIDEO_FORMAT_GBRA:
|
|
case GST_VIDEO_FORMAT_GBRA_10LE:
|
|
case GST_VIDEO_FORMAT_GBRA_12LE:
|
|
{
|
|
bool supported = true;
|
|
for (guint j = 0; j < GST_VIDEO_MAX_PLANES; j++) {
|
|
if (iter->resource_format[j] == DXGI_FORMAT_UNKNOWN)
|
|
break;
|
|
|
|
if (!check_format_support (self, iter->resource_format[j],
|
|
iter->format_support1[0], &support[j])) {
|
|
supported = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!supported) {
|
|
GST_INFO_OBJECT (self, "%s is not supported",
|
|
gst_video_format_to_string (iter->format));
|
|
continue;
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
g_assert_not_reached ();
|
|
return;
|
|
}
|
|
|
|
format = *iter;
|
|
|
|
for (guint j = 0; j < GST_VIDEO_MAX_PLANES; j++) {
|
|
format.format_support1[j] = support[j].Support1;
|
|
format.format_support2[j] = support[j].Support2;
|
|
}
|
|
|
|
priv->formats.push_back (format);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_d3d12_device_weak_ref_notify (gpointer data, GstD3D12Device * device)
|
|
{
|
|
std::lock_guard < std::mutex > lk (device_list_lock_);
|
|
auto it = std::find (live_devices_.begin (), live_devices_.end (), device);
|
|
if (it != live_devices_.end ())
|
|
live_devices_.erase (it);
|
|
else
|
|
GST_WARNING ("Could not find %p from list", device);
|
|
}
|
|
|
|
typedef enum
|
|
{
|
|
GST_D3D12_DEVICE_CONSTRUCT_FOR_INDEX,
|
|
GST_D3D12_DEVICE_CONSTRUCT_FOR_LUID,
|
|
} GstD3D12DeviceConstructType;
|
|
|
|
typedef struct
|
|
{
|
|
union
|
|
{
|
|
guint index;
|
|
gint64 luid;
|
|
} data;
|
|
GstD3D12DeviceConstructType type;
|
|
} GstD3D12DeviceConstructData;
|
|
|
|
static HRESULT
|
|
gst_d3d12_device_find_adapter (const GstD3D12DeviceConstructData * data,
|
|
IDXGIFactory2 * factory, guint * index, IDXGIAdapter1 ** rst)
|
|
{
|
|
HRESULT hr;
|
|
UINT factory_flags = 0;
|
|
|
|
#ifdef HAVE_D3D12_SDKLAYERS_H
|
|
if (gst_d3d12_device_enable_debug ())
|
|
factory_flags |= DXGI_CREATE_FACTORY_DEBUG;
|
|
#endif
|
|
|
|
hr = CreateDXGIFactory2 (factory_flags, IID_PPV_ARGS (&factory));
|
|
if (FAILED (hr)) {
|
|
GST_WARNING ("cannot create dxgi factory, hr: 0x%x", (guint) hr);
|
|
return hr;
|
|
}
|
|
|
|
switch (data->type) {
|
|
case GST_D3D12_DEVICE_CONSTRUCT_FOR_INDEX:{
|
|
ComPtr < IDXGIAdapter1 > adapter;
|
|
hr = factory->EnumAdapters1 (data->data.index, &adapter);
|
|
if (FAILED (hr))
|
|
return hr;
|
|
|
|
*index = data->data.index;
|
|
*rst = adapter.Detach ();
|
|
return S_OK;
|
|
}
|
|
case GST_D3D12_DEVICE_CONSTRUCT_FOR_LUID:
|
|
for (UINT i = 0;; i++) {
|
|
ComPtr < IDXGIAdapter1 > adapter;
|
|
DXGI_ADAPTER_DESC1 desc;
|
|
|
|
hr = factory->EnumAdapters1 (i, &adapter);
|
|
if (FAILED (hr))
|
|
return hr;
|
|
|
|
hr = adapter->GetDesc1 (&desc);
|
|
if (FAILED (hr))
|
|
return hr;
|
|
|
|
if (gst_d3d12_luid_to_int64 (&desc.AdapterLuid) != data->data.luid) {
|
|
continue;
|
|
}
|
|
|
|
*index = i;
|
|
*rst = adapter.Detach ();
|
|
|
|
return S_OK;
|
|
}
|
|
default:
|
|
g_assert_not_reached ();
|
|
break;
|
|
}
|
|
|
|
return E_FAIL;
|
|
}
|
|
|
|
static GstD3D12Device *
|
|
gst_d3d12_device_new_internal (const GstD3D12DeviceConstructData * data)
|
|
{
|
|
ComPtr < IDXGIFactory2 > factory;
|
|
ComPtr < IDXGIAdapter1 > adapter;
|
|
ComPtr < ID3D12Device > device;
|
|
HRESULT hr;
|
|
UINT factory_flags = 0;
|
|
guint index = 0;
|
|
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_device_debug,
|
|
"d3d12device", 0, "d3d12 device object");
|
|
|
|
#ifdef HAVE_D3D12_SDKLAYERS_H
|
|
if (gst_d3d12_device_enable_debug ())
|
|
factory_flags |= DXGI_CREATE_FACTORY_DEBUG;
|
|
#endif
|
|
|
|
hr = CreateDXGIFactory2 (factory_flags, IID_PPV_ARGS (&factory));
|
|
if (FAILED (hr)) {
|
|
GST_WARNING ("Could create dxgi factory, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
hr = gst_d3d12_device_find_adapter (data, factory.Get (), &index, &adapter);
|
|
if (FAILED (hr)) {
|
|
GST_WARNING ("Could not find adapter, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
DXGI_ADAPTER_DESC1 desc;
|
|
hr = adapter->GetDesc1 (&desc);
|
|
if (FAILED (hr)) {
|
|
GST_WARNING ("Could not get adapter desc, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
hr = D3D12CreateDevice (adapter.Get (), D3D_FEATURE_LEVEL_12_0,
|
|
IID_PPV_ARGS (&device));
|
|
if (FAILED (hr)) {
|
|
GST_WARNING ("Could not create device, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
GstD3D12Device *self = (GstD3D12Device *)
|
|
g_object_new (GST_TYPE_D3D12_DEVICE, nullptr);
|
|
GstD3D12DevicePrivate *priv = self->priv;
|
|
|
|
priv->factory = factory;
|
|
priv->adapter = adapter;
|
|
priv->device = device;
|
|
priv->adapter_luid = gst_d3d12_luid_to_int64 (&desc.AdapterLuid);
|
|
priv->vendor_id = desc.VendorId;
|
|
priv->device_id = desc.DeviceId;
|
|
|
|
std::wstring_convert < std::codecvt_utf8 < wchar_t >, wchar_t >converter;
|
|
priv->description = converter.to_bytes (desc.Description);
|
|
|
|
GST_INFO_OBJECT (self,
|
|
"adapter index %d: D3D12 device vendor-id: 0x%04x, device-id: 0x%04x, "
|
|
"Flags: 0x%x, adapter-luid: %" G_GINT64_FORMAT ", %s",
|
|
priv->adapter_index, desc.VendorId, desc.DeviceId, desc.Flags,
|
|
priv->adapter_luid, priv->description.c_str ());
|
|
|
|
gst_d3d12_device_setup_format_table (self);
|
|
|
|
#ifdef HAVE_D3D12_SDKLAYERS_H
|
|
if (gst_d3d12_device_enable_debug ()) {
|
|
ComPtr < ID3D12InfoQueue > info_queue;
|
|
device.As (&info_queue);
|
|
priv->info_queue = info_queue;
|
|
}
|
|
#endif
|
|
|
|
return self;
|
|
}
|
|
|
|
GstD3D12Device *
|
|
gst_d3d12_device_new (guint adapter_index)
|
|
{
|
|
GstD3D12Device *self = nullptr;
|
|
std::lock_guard < std::mutex > lk (device_list_lock_);
|
|
|
|
/* *INDENT-OFF* */
|
|
for (auto iter: live_devices_) {
|
|
if (iter->priv->adapter_index == adapter_index) {
|
|
self = (GstD3D12Device *) gst_object_ref (iter);
|
|
break;
|
|
}
|
|
}
|
|
/* *INDENT-ON* */
|
|
|
|
if (!self) {
|
|
GstD3D12DeviceConstructData data;
|
|
data.data.index = adapter_index;
|
|
data.type = GST_D3D12_DEVICE_CONSTRUCT_FOR_INDEX;
|
|
|
|
self = gst_d3d12_device_new_internal (&data);
|
|
if (!self) {
|
|
GST_INFO ("Could not create device for index %d", adapter_index);
|
|
return nullptr;
|
|
}
|
|
|
|
gst_object_ref_sink (self);
|
|
g_object_weak_ref (G_OBJECT (self),
|
|
(GWeakNotify) gst_d3d12_device_weak_ref_notify, nullptr);
|
|
live_devices_.push_back (self);
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
GstD3D12Device *
|
|
gst_d3d12_device_new_for_adapter_luid (gint64 adapter_luid)
|
|
{
|
|
GstD3D12Device *self = nullptr;
|
|
std::lock_guard < std::mutex > lk (device_list_lock_);
|
|
|
|
/* *INDENT-OFF* */
|
|
for (auto iter: live_devices_) {
|
|
if (iter->priv->adapter_luid == adapter_luid) {
|
|
self = (GstD3D12Device *) gst_object_ref (iter);
|
|
break;
|
|
}
|
|
}
|
|
/* *INDENT-ON* */
|
|
|
|
if (!self) {
|
|
GstD3D12DeviceConstructData data;
|
|
data.data.luid = adapter_luid;
|
|
data.type = GST_D3D12_DEVICE_CONSTRUCT_FOR_LUID;
|
|
|
|
self = gst_d3d12_device_new_internal (&data);
|
|
if (!self) {
|
|
GST_INFO ("Could not create device for LUID %" G_GINT64_FORMAT,
|
|
adapter_luid);
|
|
return nullptr;
|
|
}
|
|
|
|
gst_object_ref_sink (self);
|
|
g_object_weak_ref (G_OBJECT (self),
|
|
(GWeakNotify) gst_d3d12_device_weak_ref_notify, nullptr);
|
|
live_devices_.push_back (self);
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
ID3D12Device *
|
|
gst_d3d12_device_get_device_handle (GstD3D12Device * device)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr);
|
|
|
|
return device->priv->device.Get ();
|
|
}
|
|
|
|
IDXGIAdapter1 *
|
|
gst_d3d12_device_get_adapter_handle (GstD3D12Device * device)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr);
|
|
|
|
return device->priv->adapter.Get ();
|
|
}
|
|
|
|
IDXGIFactory2 *
|
|
gst_d3d12_device_get_factory_handle (GstD3D12Device * device)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr);
|
|
|
|
return device->priv->factory.Get ();
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_device_get_format (GstD3D12Device * device,
|
|
GstVideoFormat format, GstD3D12Format * device_format)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), FALSE);
|
|
g_return_val_if_fail (device_format != nullptr, FALSE);
|
|
|
|
/* *INDENT-OFF* */
|
|
for (const auto &iter : device->priv->formats) {
|
|
if (iter.format == format) {
|
|
*device_format = iter;
|
|
return TRUE;
|
|
}
|
|
}
|
|
/* *INDENT-ON* */
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
guint64
|
|
gst_d3d12_device_get_fence_value (GstD3D12Device * device)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), G_MAXUINT64);
|
|
|
|
return device->priv->fence_value.fetch_add (1);
|
|
}
|
|
|
|
ID3D12CommandQueue *
|
|
gst_d3d12_device_get_copy_queue (GstD3D12Device * device)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr);
|
|
|
|
auto priv = device->priv;
|
|
std::lock_guard < std::mutex > lk (priv->lock);
|
|
if (!priv->copy_queue) {
|
|
HRESULT hr;
|
|
D3D12_COMMAND_QUEUE_DESC desc = { };
|
|
ComPtr < ID3D12CommandQueue > queue;
|
|
|
|
desc.Type = D3D12_COMMAND_LIST_TYPE_COPY;
|
|
desc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE;
|
|
|
|
hr = priv->device->CreateCommandQueue (&desc, IID_PPV_ARGS (&queue));
|
|
if (!gst_d3d12_result (hr, device))
|
|
return nullptr;
|
|
|
|
priv->copy_queue = queue;
|
|
}
|
|
|
|
return priv->copy_queue.Get ();
|
|
}
|
|
|
|
static inline GstDebugLevel
|
|
d3d12_message_severity_to_gst (D3D12_MESSAGE_SEVERITY level)
|
|
{
|
|
switch (level) {
|
|
case D3D12_MESSAGE_SEVERITY_CORRUPTION:
|
|
case D3D12_MESSAGE_SEVERITY_ERROR:
|
|
return GST_LEVEL_ERROR;
|
|
case D3D12_MESSAGE_SEVERITY_WARNING:
|
|
return GST_LEVEL_WARNING;
|
|
case D3D12_MESSAGE_SEVERITY_INFO:
|
|
return GST_LEVEL_INFO;
|
|
case D3D12_MESSAGE_SEVERITY_MESSAGE:
|
|
return GST_LEVEL_DEBUG;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return GST_LEVEL_LOG;
|
|
}
|
|
|
|
#ifdef HAVE_D3D12_SDKLAYERS_H
|
|
void
|
|
gst_d3d12_device_d3d12_debug (GstD3D12Device * device, const gchar * file,
|
|
const gchar * function, gint line)
|
|
{
|
|
g_return_if_fail (GST_IS_D3D12_DEVICE (device));
|
|
|
|
if (!device->priv->info_queue)
|
|
return;
|
|
|
|
GstD3D12DevicePrivate *priv = device->priv;
|
|
|
|
std::lock_guard < std::recursive_mutex > lk (priv->extern_lock);
|
|
ID3D12InfoQueue *info_queue = priv->info_queue.Get ();
|
|
UINT64 num_msg = info_queue->GetNumStoredMessages ();
|
|
for (guint64 i = 0; i < num_msg; i++) {
|
|
HRESULT hr;
|
|
SIZE_T msg_len;
|
|
D3D12_MESSAGE *msg;
|
|
GstDebugLevel msg_level;
|
|
GstDebugLevel selected_level;
|
|
|
|
hr = info_queue->GetMessage (i, nullptr, &msg_len);
|
|
if (FAILED (hr) || msg_len == 0)
|
|
continue;
|
|
|
|
msg = (D3D12_MESSAGE *) g_malloc0 (msg_len);
|
|
hr = info_queue->GetMessage (i, msg, &msg_len);
|
|
if (FAILED (hr) || msg_len == 0) {
|
|
g_free (msg);
|
|
continue;
|
|
}
|
|
|
|
msg_level = d3d12_message_severity_to_gst (msg->Severity);
|
|
if (msg->Category == D3D12_MESSAGE_CATEGORY_STATE_CREATION &&
|
|
msg_level > GST_LEVEL_ERROR) {
|
|
/* Do not warn for live object, since there would be live object
|
|
* when ReportLiveDeviceObjects was called */
|
|
selected_level = GST_LEVEL_INFO;
|
|
} else {
|
|
selected_level = msg_level;
|
|
}
|
|
|
|
gst_debug_log (gst_d3d12_sdk_debug, selected_level, file, function, line,
|
|
G_OBJECT (device), "D3D12InfoQueue: %s", msg->pDescription);
|
|
g_free (msg);
|
|
}
|
|
|
|
info_queue->ClearStoredMessages ();
|
|
}
|
|
#else
|
|
void
|
|
gst_d3d12_device_d3d12_debug (GstD3D12Device * device, const gchar * file,
|
|
const gchar * function, gint line)
|
|
{
|
|
}
|
|
#endif
|