.. |
d3d11-prelude.h
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Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
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2021-09-24 16:14:36 -03:00 |
gstd3d11.h
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d3d11: Add new buffer pool implementation for staging texture
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2022-02-06 21:57:13 +09:00 |
gstd3d11_fwd.h
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d3d11: Update build-time dependency
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2022-02-11 20:01:52 +00:00 |
gstd3d11_private.h
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d3d11: Add support for AYUV, AYUV64, and RGBA64_LE formats
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2022-02-16 18:41:05 +00:00 |
gstd3d11bufferpool.cpp
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d3d11: Reorganize format mapping table
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2022-02-16 18:41:05 +00:00 |
gstd3d11bufferpool.h
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Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
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2021-09-24 16:14:36 -03:00 |
gstd3d11config.h.meson
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d3d11: Update build-time dependency
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2022-02-11 20:01:52 +00:00 |
gstd3d11device.cpp
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d3d11device: Don't print ERROR log on open failure
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2022-05-17 14:11:00 +00:00 |
gstd3d11device.h
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d3d11: Store device format in struct
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2022-02-16 18:41:05 +00:00 |
gstd3d11format.cpp
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d3d11: Reorganize format mapping table
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2022-02-16 18:41:05 +00:00 |
gstd3d11format.h
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d3d11: Add support for AYUV, AYUV64, and RGBA64_LE formats
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2022-02-16 18:41:05 +00:00 |
gstd3d11memory.cpp
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d3d11memory: Protect against concurrent access from GPU and CPU to staging texture
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2022-05-05 18:59:05 +00:00 |
gstd3d11memory.h
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d3d11: Remove non-existing gst_d3d11_memory_get_type() API from header
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2022-02-21 21:26:43 +00:00 |
gstd3d11stagingbufferpool.cpp
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d3d11: Reorganize format mapping table
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2022-02-16 18:41:05 +00:00 |
gstd3d11stagingbufferpool.h
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d3d11: Add new buffer pool implementation for staging texture
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2022-02-06 21:57:13 +09:00 |
gstd3d11utils.cpp
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d3d11: Update comments
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2021-11-23 07:23:12 +00:00 |
gstd3d11utils.h
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d3d11: d3d11utils: Add support for DXGI Adapter LUID based D3D11 device context sharing
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2021-10-10 03:23:58 +09:00 |
meson.build
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Remove glib and gobject dependencies everywhere
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2022-04-01 16:32:17 +00:00 |