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c2471aec81
* picked from old libgstegl: - GstEGLImageMemory - GstEGLImageAllocator - last_buffer management from removed GstEGLImageBufferPool * add-ons: - GstEGLImageMemory now old a reference on GstGLContext so that it can delete the EGLImage and its gltexture source while having the associated gl context being current. - add EGLImage support for GstVideoGLTextureUploadMeta which mainly call EGLImageTargetTexture2D - GstGLBufferPool now supports GstEGLImageAllocator - glimagesink / glfilters / etc.. now propose GstEGLImageAllocator to upstream https://bugzilla.gnome.org/show_bug.cgi?id=703343
57 lines
1.5 KiB
C
57 lines
1.5 KiB
C
/*
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* GStreamer
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* Copyright (C) 2009 Julien Isorce <julien.isorce@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/* Compatibility for OpenGL ES 2.0 */
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#ifndef __GST_GL_ES2__
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#define __GST_GL_ES2__
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#include <glib.h>
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G_BEGIN_DECLS
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/* SUPPORTED */
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//FIXME:
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#define GL_RGB16 GL_RGB565
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#define GL_RGB8 GL_RGB
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#define GL_RGBA8 GL_RGBA
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#define GL_BGRA GL_RGBA
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#define GL_BGR GL_RGB
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#define GL_UNSIGNED_INT_8_8_8_8 GL_UNSIGNED_BYTE
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#define GL_UNSIGNED_INT_8_8_8_8_REV GL_UNSIGNED_BYTE
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//END FIXME
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/* UNSUPPORTED */
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#define GL_YCBCR_MESA 0
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#define GL_UNSIGNED_SHORT_8_8_MESA 0
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#define GL_UNSIGNED_SHORT_8_8_MESA 0
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#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0
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#define GL_COLOR_ATTACHMENT1 0
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#define GL_COLOR_ATTACHMENT2 0
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#define GL_TEXTURE_ENV 0
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#define GL_TEXTURE_ENV_MODE 0
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#define GL_DEPTH24_STENCIL8 0
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G_END_DECLS
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#endif /* __GST_GL_ES2__ */
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