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8ece992223
...and clean up/simplify the DynamicSignal stuff.
199 lines
5.4 KiB
C#
199 lines
5.4 KiB
C#
//
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// DecodeBinTranscoder.cs: sample transcoder using DecodeBin binding
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//
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// Authors:
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// Aaron Bockover (abockover@novell.com)
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//
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// (C) 2006 Novell, Inc.
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//
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using System;
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using Gst;
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using Gst.CorePlugins;
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using Gst.BasePlugins;
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public delegate void ErrorHandler(object o, ErrorArgs args);
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public delegate void ProgressHandler(object o, ProgressArgs args);
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public class ErrorArgs : EventArgs
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{
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public string Error;
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}
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public class ProgressArgs : EventArgs
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{
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public long Duration;
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public long Position;
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}
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public class DecodeBinTranscoder : IDisposable
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{
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private Pipeline pipeline;
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private FileSrc filesrc;
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private FileSink filesink;
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private Element audioconvert;
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private Element encoder;
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private DecodeBin decodebin;
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private uint progress_timeout;
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public event EventHandler Finished;
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public event ErrorHandler Error;
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public event ProgressHandler Progress;
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public DecodeBinTranscoder()
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{
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ConstructPipeline();
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}
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public void Transcode(string inputFile, string outputFile)
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{
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filesrc.Location = inputFile;
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filesink.Location = outputFile;
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pipeline.SetState(State.Playing);
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progress_timeout = GLib.Timeout.Add(250, OnProgressTimeout);
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}
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public void Dispose()
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{
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pipeline.Dispose();
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}
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protected virtual void OnFinished()
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{
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EventHandler handler = Finished;
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if(handler != null) {
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handler(this, new EventArgs());
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}
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}
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protected virtual void OnError(string error)
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{
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ErrorHandler handler = Error;
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if(handler != null) {
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ErrorArgs args = new ErrorArgs();
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args.Error = error;
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handler(this, args);
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}
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}
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protected virtual void OnProgress(long position, long duration)
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{
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ProgressHandler handler = Progress;
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if(handler != null) {
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ProgressArgs args = new ProgressArgs();
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args.Position = position;
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args.Duration = duration;
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handler(this, args);
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}
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}
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private void ConstructPipeline()
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{
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pipeline = new Pipeline("pipeline");
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filesrc = ElementFactory.Make("filesrc", "filesrc") as FileSrc;
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filesink = ElementFactory.Make("filesink", "filesink") as FileSink;
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audioconvert = ElementFactory.Make("audioconvert", "audioconvert");
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encoder = ElementFactory.Make("wavenc", "wavenc");
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decodebin = ElementFactory.Make("decodebin", "decodebin") as DecodeBin;
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decodebin.NewDecodedPad += OnNewDecodedPad;
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pipeline.Add (filesrc, decodebin, audioconvert, encoder, filesink);
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filesrc.Link(decodebin);
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audioconvert.Link(encoder);
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encoder.Link(filesink);
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pipeline.Bus.AddWatch(new BusFunc(OnBusMessage));
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}
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private void OnNewDecodedPad(object o, DecodeBin.NewDecodedPadArgs args)
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{
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Pad sinkpad = audioconvert.GetStaticPad("sink");
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if(sinkpad.IsLinked) {
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return;
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}
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Caps caps = args.Pad.Caps;
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Structure structure = caps[0];
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if(!structure.Name.StartsWith("audio")) {
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return;
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}
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args.Pad.Link(sinkpad);
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}
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private bool OnBusMessage(Bus bus, Message message)
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{
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switch(message.Type) {
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case MessageType.Error:
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string msg;
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Enum err;
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message.ParseError(out err, out msg);
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GLib.Source.Remove(progress_timeout);
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OnError(msg);
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break;
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case MessageType.Eos:
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pipeline.SetState(State.Null);
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GLib.Source.Remove(progress_timeout);
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OnFinished();
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break;
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}
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return true;
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}
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private bool OnProgressTimeout()
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{
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long duration, position;
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Gst.Format fmt = Gst.Format.Time;
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if(pipeline.QueryDuration(ref fmt, out duration) && fmt == Gst.Format.Time && encoder.QueryPosition(ref fmt, out position) && fmt == Gst.Format.Time) {
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OnProgress(position, duration);
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}
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return true;
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}
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private static GLib.MainLoop loop;
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public static void Main(string [] args)
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{
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if(args.Length < 2) {
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Console.WriteLine("Usage: mono decodebin-transcoder.exe <input-file> <output-file>");
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return;
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}
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Gst.Application.Init();
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loop = new GLib.MainLoop();
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DecodeBinTranscoder transcoder = new DecodeBinTranscoder();
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transcoder.Error += delegate(object o, ErrorArgs eargs) {
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Console.WriteLine("Error: {0}", eargs.Error);
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transcoder.Dispose();
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loop.Quit();
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};
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transcoder.Finished += delegate {
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Console.WriteLine("\nFinished");
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transcoder.Dispose();
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loop.Quit();
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};
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transcoder.Progress += delegate(object o, ProgressArgs pargs) {
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Console.Write("\rEncoding: {0} / {1} ({2:00.00}%) ",
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new TimeSpan((pargs.Position / (long) Clock.Second) * TimeSpan.TicksPerSecond),
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new TimeSpan((pargs.Duration / (long) Clock.Second) * TimeSpan.TicksPerSecond),
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((double)pargs.Position / (double)pargs.Duration) * 100.0);
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};
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transcoder.Transcode(args[0], args[1]);
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loop.Run();
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}
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}
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