gstreamer/doc/en/Gst.GLib/Process.xml
Sebastian Dröge aa7bb8fa1c Use internal glib-sharp copy everywhere and make it work side-by-side with real glib-sharp
glib-sharp will only get a new release with the new API that we need for
3.0 in a year or something. Instead of waiting a year before we can release
something we now have our own internal copy of glib-sharp trunk that will
be dropped once glib-sharp 3.0 is released.

Everything is now compilable and working without any additional patches.
2009-08-05 16:57:20 +02:00

203 lines
8.5 KiB
XML

<Type Name="Process" FullName="Gst.GLib.Process">
<TypeSignature Language="C#" Value="public class Process" />
<AssemblyInfo>
<AssemblyName>gstreamer-sharp</AssemblyName>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="Close">
<MemberSignature Language="C#" Value="public void Close ();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IgnorePipe">
<MemberSignature Language="C#" Value="public const int IgnorePipe = 2147483647;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<MemberValue>2147483647</MemberValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="RequestPipe">
<MemberSignature Language="C#" Value="public const int RequestPipe = 0;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SpawnAsync">
<MemberSignature Language="C#" Value="public static bool SpawnAsync (string working_directory, string[] argv, string[] envp, Gst.GLib.SpawnFlags flags, Gst.GLib.SpawnChildSetupFunc child_setup, out Gst.GLib.Process child_process);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="working_directory" Type="System.String" />
<Parameter Name="argv" Type="System.String[]" />
<Parameter Name="envp" Type="System.String[]" />
<Parameter Name="flags" Type="Gst.GLib.SpawnFlags" />
<Parameter Name="child_setup" Type="Gst.GLib.SpawnChildSetupFunc" />
<Parameter Name="child_process" Type="Gst.GLib.Process&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="working_directory">To be added.</param>
<param name="argv">To be added.</param>
<param name="envp">To be added.</param>
<param name="flags">To be added.</param>
<param name="child_setup">To be added.</param>
<param name="child_process">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SpawnAsyncWithPipes">
<MemberSignature Language="C#" Value="public static bool SpawnAsyncWithPipes (string working_directory, string[] argv, string[] envp, Gst.GLib.SpawnFlags flags, Gst.GLib.SpawnChildSetupFunc child_setup, out Gst.GLib.Process child_process, ref int stdin, ref int stdout, ref int stderr);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="working_directory" Type="System.String" />
<Parameter Name="argv" Type="System.String[]" />
<Parameter Name="envp" Type="System.String[]" />
<Parameter Name="flags" Type="Gst.GLib.SpawnFlags" />
<Parameter Name="child_setup" Type="Gst.GLib.SpawnChildSetupFunc" />
<Parameter Name="child_process" Type="Gst.GLib.Process&amp;" RefType="out" />
<Parameter Name="stdin" Type="System.Int32&amp;" RefType="ref" />
<Parameter Name="stdout" Type="System.Int32&amp;" RefType="ref" />
<Parameter Name="stderr" Type="System.Int32&amp;" RefType="ref" />
</Parameters>
<Docs>
<param name="working_directory">To be added.</param>
<param name="argv">To be added.</param>
<param name="envp">To be added.</param>
<param name="flags">To be added.</param>
<param name="child_setup">To be added.</param>
<param name="child_process">To be added.</param>
<param name="stdin">To be added.</param>
<param name="stdout">To be added.</param>
<param name="stderr">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SpawnCommandLineAsync">
<MemberSignature Language="C#" Value="public static bool SpawnCommandLineAsync (string command_line);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="command_line" Type="System.String" />
</Parameters>
<Docs>
<param name="command_line">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SpawnCommandLineSync">
<MemberSignature Language="C#" Value="public static bool SpawnCommandLineSync (string command_line, out string stdout, out string stderr, out int exit_status);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="command_line" Type="System.String" />
<Parameter Name="stdout" Type="System.String&amp;" RefType="out" />
<Parameter Name="stderr" Type="System.String&amp;" RefType="out" />
<Parameter Name="exit_status" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="command_line">To be added.</param>
<param name="stdout">To be added.</param>
<param name="stderr">To be added.</param>
<param name="exit_status">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SpawnSync">
<MemberSignature Language="C#" Value="public static bool SpawnSync (string working_directory, string[] argv, string[] envp, Gst.GLib.SpawnFlags flags, Gst.GLib.SpawnChildSetupFunc child_setup, out string stdout, out string stderr, out int exit_status);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="working_directory" Type="System.String" />
<Parameter Name="argv" Type="System.String[]" />
<Parameter Name="envp" Type="System.String[]" />
<Parameter Name="flags" Type="Gst.GLib.SpawnFlags" />
<Parameter Name="child_setup" Type="Gst.GLib.SpawnChildSetupFunc" />
<Parameter Name="stdout" Type="System.String&amp;" RefType="out" />
<Parameter Name="stderr" Type="System.String&amp;" RefType="out" />
<Parameter Name="exit_status" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="working_directory">To be added.</param>
<param name="argv">To be added.</param>
<param name="envp">To be added.</param>
<param name="flags">To be added.</param>
<param name="child_setup">To be added.</param>
<param name="stdout">To be added.</param>
<param name="stderr">To be added.</param>
<param name="exit_status">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>