mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-12 11:26:39 +00:00
aa7bb8fa1c
glib-sharp will only get a new release with the new API that we need for 3.0 in a year or something. Instead of waiting a year before we can release something we now have our own internal copy of glib-sharp trunk that will be dropped once glib-sharp 3.0 is released. Everything is now compilable and working without any additional patches.
498 lines
17 KiB
XML
498 lines
17 KiB
XML
<Type Name="IOChannel" FullName="Gst.GLib.IOChannel">
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<TypeSignature Language="C#" Value="public class IOChannel : Gst.GLib.IWrapper, IDisposable" />
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<AssemblyInfo>
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<AssemblyName>gstreamer-sharp</AssemblyName>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Gst.GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public IOChannel (int fd);" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Parameters>
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<Parameter Name="fd" Type="System.Int32" />
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</Parameters>
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<Docs>
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<param name="fd">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public IOChannel (string filename, string mode);" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Parameters>
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<Parameter Name="filename" Type="System.String" />
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<Parameter Name="mode" Type="System.String" />
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</Parameters>
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<Docs>
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<param name="filename">To be added.</param>
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<param name="mode">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="AddWatch">
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<MemberSignature Language="C#" Value="public uint AddWatch (int priority, Gst.GLib.IOCondition condition, Gst.GLib.IOFunc func);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="priority" Type="System.Int32" />
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<Parameter Name="condition" Type="Gst.GLib.IOCondition" />
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<Parameter Name="func" Type="Gst.GLib.IOFunc" />
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</Parameters>
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<Docs>
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<param name="priority">To be added.</param>
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<param name="condition">To be added.</param>
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<param name="func">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="BufferCondition">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOCondition BufferCondition { get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOCondition</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Buffered">
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<MemberSignature Language="C#" Value="public bool Buffered { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="BufferSize">
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<MemberSignature Language="C#" Value="public ulong BufferSize { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.UInt64</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="CloseOnUnref">
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<MemberSignature Language="C#" Value="public bool CloseOnUnref { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Dispose">
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<MemberSignature Language="C#" Value="public void Dispose ();" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Encoding">
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<MemberSignature Language="C#" Value="public string Encoding { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ErrorFromErrno">
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<MemberSignature Language="C#" Value="public static Gst.GLib.IOChannelError ErrorFromErrno (int en);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOChannelError</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="en" Type="System.Int32" />
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</Parameters>
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<Docs>
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<param name="en">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Flags">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOFlags Flags { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOFlags</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Flush">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOStatus Flush ();" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOStatus</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="FromHandle">
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<MemberSignature Language="C#" Value="public static Gst.GLib.IOChannel FromHandle (IntPtr handle);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOChannel</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="handle" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="handle">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Handle">
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<MemberSignature Language="C#" Value="public IntPtr Handle { get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Init">
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<MemberSignature Language="C#" Value="protected void Init ();" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="LineTerminator">
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<MemberSignature Language="C#" Value="public char[] LineTerminator { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Char[]</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ReadChars">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOStatus ReadChars (byte[] buf, out ulong bytes_read);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOStatus</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="buf" Type="System.Byte[]" />
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<Parameter Name="bytes_read" Type="System.UInt64&" RefType="out" />
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</Parameters>
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<Docs>
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<param name="buf">To be added.</param>
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<param name="bytes_read">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ReadLine">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOStatus ReadLine (out string str_return);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOStatus</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="str_return" Type="System.String&" RefType="out" />
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</Parameters>
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<Docs>
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<param name="str_return">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ReadLine">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOStatus ReadLine (out string str_return, out ulong terminator_pos);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOStatus</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="str_return" Type="System.String&" RefType="out" />
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<Parameter Name="terminator_pos" Type="System.UInt64&" RefType="out" />
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</Parameters>
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<Docs>
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<param name="str_return">To be added.</param>
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<param name="terminator_pos">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ReadToEnd">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOStatus ReadToEnd (out string str_return);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOStatus</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="str_return" Type="System.String&" RefType="out" />
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</Parameters>
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<Docs>
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<param name="str_return">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ReadUnichar">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOStatus ReadUnichar (out uint thechar);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOStatus</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="thechar" Type="System.UInt32&" RefType="out" />
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</Parameters>
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<Docs>
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<param name="thechar">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="SeekPosition">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOStatus SeekPosition (long offset, Gst.GLib.SeekType type);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOStatus</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="offset" Type="System.Int64" />
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<Parameter Name="type" Type="Gst.GLib.SeekType" />
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</Parameters>
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<Docs>
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<param name="offset">To be added.</param>
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<param name="type">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Shutdown">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOStatus Shutdown (bool flush);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOStatus</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="flush" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<param name="flush">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="UnixFd">
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<MemberSignature Language="C#" Value="public int UnixFd { get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="WriteChars">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOStatus WriteChars (byte[] buf, out ulong bytes_written);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOStatus</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="buf" Type="System.Byte[]" />
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<Parameter Name="bytes_written" Type="System.UInt64&" RefType="out" />
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</Parameters>
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<Docs>
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<param name="buf">To be added.</param>
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<param name="bytes_written">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="WriteChars">
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<MemberSignature Language="C#" Value="public Gst.GLib.IOStatus WriteChars (string str, out string remainder);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.GLib.IOStatus</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="str" Type="System.String" />
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<Parameter Name="remainder" Type="System.String&" RefType="out" />
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</Parameters>
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<Docs>
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<param name="str">To be added.</param>
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<param name="remainder">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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|
</Member>
|
|
<Member MemberName="WriteUnichar">
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|
<MemberSignature Language="C#" Value="public Gst.GLib.IOStatus WriteUnichar (uint thechar);" />
|
|
<MemberType>Method</MemberType>
|
|
<AssemblyInfo>
|
|
<AssemblyVersion>0.9.0.0</AssemblyVersion>
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|
</AssemblyInfo>
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|
<ReturnValue>
|
|
<ReturnType>Gst.GLib.IOStatus</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="thechar" Type="System.UInt32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<param name="thechar">To be added.</param>
|
|
<summary>To be added.</summary>
|
|
<returns>To be added.</returns>
|
|
<remarks>To be added.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
</Members>
|
|
</Type>
|