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Original commit message from CVS: * gst/goom/Makefile.am: * gst/goom/README: * gst/goom/config_param.c: * gst/goom/convolve_fx.c: * gst/goom/drawmethods.c: * gst/goom/drawmethods.h: * gst/goom/filters.c: * gst/goom/filters_mmx.s: * gst/goom/flying_stars_fx.c: * gst/goom/goom.h: * gst/goom/goom_config.h: * gst/goom/goom_config_param.h: * gst/goom/goom_core.c: * gst/goom/goom_filters.h: * gst/goom/goom_fx.h: * gst/goom/goom_graphic.h: * gst/goom/goom_plugin_info.h: * gst/goom/goom_tools.c: * gst/goom/goom_tools.h: * gst/goom/goom_typedefs.h: * gst/goom/goom_visual_fx.h: * gst/goom/graphic.c: * gst/goom/ifs.c: * gst/goom/ifs.h: * gst/goom/lines.c: * gst/goom/lines.h: * gst/goom/mathtools.c: * gst/goom/mathtools.h: * gst/goom/mmx.c: * gst/goom/motif_goom1.h: * gst/goom/motif_goom2.h: * gst/goom/plugin_info.c: * gst/goom/ppc_drawings.h: * gst/goom/ppc_zoom_ultimate.h: * gst/goom/sound_tester.c: * gst/goom/sound_tester.h: * gst/goom/surf3d.c: * gst/goom/surf3d.h: * gst/goom/tentacle3d.c: * gst/goom/tentacle3d.h: * gst/goom/v3d.c: * gst/goom/v3d.h: * gst/goom/xmmx.c: Add license headers in all source files. Remove filter.c from EXTRA_DIST, as its in SOURCES already. Mention the files in the REDME which are not used right now. Fixes #557709.
94 lines
2.3 KiB
C
94 lines
2.3 KiB
C
/* Goom Project
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* Copyright (C) <2003> iOS-Software
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef _LINES_H
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#define _LINES_H
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#include "goom_typedefs.h"
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#include "goom_graphic.h"
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#include "goom_config.h"
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struct _GMUNITPOINTER
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{
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float x;
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float y;
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float angle;
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};
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/* tableau de points */
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struct _GMLINE
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{
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GMUnitPointer *points;
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GMUnitPointer *points2;
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int IDdest;
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float param;
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float amplitudeF;
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float amplitude;
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int nbPoints;
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guint32 color; /* pour l'instant je stocke la couleur a terme, on stockera le mode couleur et l'on animera */
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guint32 color2;
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int screenX;
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int screenY;
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float power;
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float powinc;
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PluginInfo *goomInfo;
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};
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/* les ID possibles */
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#define GML_CIRCLE 0
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/* (param = radius) */
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#define GML_HLINE 1
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/* (param = y) */
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#define GML_VLINE 2
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/* (param = x) */
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/* les modes couleur possible (si tu mets un autre c'est noir) */
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#define GML_BLEUBLANC 0
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#define GML_RED 1
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#define GML_ORANGE_V 2
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#define GML_ORANGE_J 3
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#define GML_VERT 4
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#define GML_BLEU 5
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#define GML_BLACK 6
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/* construit un effet de line (une ligne horitontale pour commencer) */
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GMLine *goom_lines_init (PluginInfo *goomInfo, int rx, int ry,
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int IDsrc, float paramS, int modeCoulSrc,
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int IDdest, float paramD, int modeCoulDest);
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void goom_lines_switch_to (GMLine * gml, int IDdest, float param,
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float amplitude,
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int modeCoul);
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void goom_lines_set_res (GMLine * gml, int rx, int ry);
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void goom_lines_free (GMLine ** gml);
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void goom_lines_draw (PluginInfo *plugInfo, GMLine * gml, gint16 data[512], Pixel *p);
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#endif /* _LINES_H */
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