mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-10 11:29:55 +00:00
79260ff8f9
implements the hooks required in GstElement::set_context and the context query
591 lines
16 KiB
C
591 lines
16 KiB
C
/*
|
|
* GStreamer
|
|
* Copyright (C) 2013 Matthew Waters <ystreet00@gmail.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <gst/gst.h>
|
|
|
|
#include "gl.h"
|
|
#include "gstglutils.h"
|
|
|
|
#ifndef GL_FRAMEBUFFER_UNDEFINED
|
|
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
|
|
#endif
|
|
#ifndef GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
|
#endif
|
|
#ifndef GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
|
#endif
|
|
#ifndef GL_FRAMEBUFFER_UNSUPPORTED
|
|
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
|
#endif
|
|
#ifndef GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
|
#endif
|
|
|
|
#define USING_OPENGL(context) (gst_gl_context_get_gl_apie (context) & GST_GL_API_OPENGL)
|
|
#define USING_OPENGL3(context) (gst_gl_context_get_gl_apie (context) & GST_GL_API_OPENGL3)
|
|
#define USING_GLES(context) (gst_gl_context_get_gl_apie (context) & GST_GL_API_GLES)
|
|
#define USING_GLES2(context) (gst_gl_context_get_gl_apie (context)->gl_api & GST_GL_API_GLES2)
|
|
#define USING_GLES3(context) (gst_gl_context_get_gl_apie (context) & GST_GL_API_GLES3)
|
|
|
|
static gchar *error_message;
|
|
|
|
/* called in the gl thread */
|
|
gboolean
|
|
gst_gl_context_check_framebuffer_status (GstGLContext * context)
|
|
{
|
|
GLenum status = 0;
|
|
status = context->gl_vtable->CheckFramebufferStatus (GL_FRAMEBUFFER);
|
|
|
|
switch (status) {
|
|
case GL_FRAMEBUFFER_COMPLETE:
|
|
return TRUE;
|
|
break;
|
|
|
|
case GL_FRAMEBUFFER_UNSUPPORTED:
|
|
GST_ERROR ("GL_FRAMEBUFFER_UNSUPPORTED");
|
|
break;
|
|
|
|
case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
|
|
GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
|
|
break;
|
|
|
|
case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
|
|
GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT");
|
|
break;
|
|
case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
|
|
GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS");
|
|
break;
|
|
#if GST_GL_HAVE_OPENGL
|
|
case GL_FRAMEBUFFER_UNDEFINED:
|
|
GST_ERROR ("GL_FRAMEBUFFER_UNDEFINED");
|
|
break;
|
|
#endif
|
|
default:
|
|
GST_ERROR ("General FBO error");
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
typedef struct _GenTexture
|
|
{
|
|
guint width, height;
|
|
GstVideoFormat format;
|
|
guint result;
|
|
} GenTexture;
|
|
|
|
static void
|
|
_gen_texture (GstGLContext * context, GenTexture * data)
|
|
{
|
|
const GstGLFuncs *gl = context->gl_vtable;
|
|
|
|
GST_TRACE ("Generating texture format:%u dimensions:%ux%u", data->format,
|
|
data->width, data->height);
|
|
|
|
gl->GenTextures (1, &data->result);
|
|
gl->BindTexture (GL_TEXTURE_2D, data->result);
|
|
gl->TexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, data->width,
|
|
data->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
|
|
GST_LOG ("generated texture id:%d", data->result);
|
|
}
|
|
|
|
void
|
|
gst_gl_context_gen_texture (GstGLContext * context, GLuint * pTexture,
|
|
GstVideoFormat v_format, GLint width, GLint height)
|
|
{
|
|
GenTexture data = { width, height, v_format, 0 };
|
|
|
|
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _gen_texture,
|
|
&data);
|
|
|
|
*pTexture = data.result;
|
|
}
|
|
|
|
void
|
|
_del_texture (GstGLContext * context, guint * texture)
|
|
{
|
|
glDeleteTextures (1, texture);
|
|
}
|
|
|
|
void
|
|
gst_gl_context_del_texture (GstGLContext * context, GLuint * pTexture)
|
|
{
|
|
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _del_texture,
|
|
pTexture);
|
|
}
|
|
|
|
typedef struct _GenFBO
|
|
{
|
|
GstGLFramebuffer *frame;
|
|
gint width, height;
|
|
GLuint *fbo, *depth;
|
|
} GenFBO;
|
|
|
|
static void
|
|
_gen_fbo (GstGLContext * context, GenFBO * data)
|
|
{
|
|
gst_gl_framebuffer_generate (data->frame, data->width, data->height,
|
|
data->fbo, data->depth);
|
|
}
|
|
|
|
gboolean
|
|
gst_gl_context_gen_fbo (GstGLContext * context, gint width, gint height,
|
|
GLuint * fbo, GLuint * depthbuffer)
|
|
{
|
|
GstGLFramebuffer *frame = gst_gl_framebuffer_new (context);
|
|
|
|
GenFBO data = { frame, width, height, fbo, depthbuffer };
|
|
|
|
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _gen_fbo, &data);
|
|
|
|
gst_object_unref (frame);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
typedef struct _UseFBO
|
|
{
|
|
GstGLFramebuffer *frame;
|
|
gint texture_fbo_width;
|
|
gint texture_fbo_height;
|
|
GLuint fbo;
|
|
GLuint depth_buffer;
|
|
GLuint texture_fbo;
|
|
GLCB cb;
|
|
gint input_tex_width;
|
|
gint input_tex_height;
|
|
GLuint input_tex;
|
|
gdouble proj_param1;
|
|
gdouble proj_param2;
|
|
gdouble proj_param3;
|
|
gdouble proj_param4;
|
|
GstGLDisplayProjection projection;
|
|
gpointer stuff;
|
|
} UseFBO;
|
|
|
|
static void
|
|
_use_fbo (GstGLContext * context, UseFBO * data)
|
|
{
|
|
gst_gl_framebuffer_use (data->frame, data->texture_fbo_width,
|
|
data->texture_fbo_height, data->fbo, data->depth_buffer,
|
|
data->texture_fbo, data->cb, data->input_tex_width,
|
|
data->input_tex_height, data->input_tex, data->proj_param1,
|
|
data->proj_param2, data->proj_param3, data->proj_param4, data->projection,
|
|
data->stuff);
|
|
}
|
|
|
|
/* Called by glfilter */
|
|
/* this function really has to be simplified... do we really need to
|
|
set projection this way? Wouldn't be better a set_projection
|
|
separate call? or just make glut functions available out of
|
|
gst-libs and call it if needed on drawcallback? -- Filippo */
|
|
/* GLCB too.. I think that only needed parameters should be
|
|
* GstGLDisplay *display and gpointer data, or just gpointer data */
|
|
/* ..everything here has to be simplified! */
|
|
gboolean
|
|
gst_gl_context_use_fbo (GstGLContext * context, gint texture_fbo_width,
|
|
gint texture_fbo_height, GLuint fbo, GLuint depth_buffer,
|
|
GLuint texture_fbo, GLCB cb, gint input_tex_width,
|
|
gint input_tex_height, GLuint input_tex, gdouble proj_param1,
|
|
gdouble proj_param2, gdouble proj_param3, gdouble proj_param4,
|
|
GstGLDisplayProjection projection, gpointer stuff)
|
|
{
|
|
GstGLFramebuffer *frame = gst_gl_framebuffer_new (context);
|
|
|
|
UseFBO data =
|
|
{ frame, texture_fbo_width, texture_fbo_height, fbo, depth_buffer,
|
|
texture_fbo, cb, input_tex_width, input_tex_height, input_tex,
|
|
proj_param1, proj_param2, proj_param3, proj_param4, projection, stuff
|
|
};
|
|
|
|
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _use_fbo, &data);
|
|
|
|
gst_object_unref (frame);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
typedef struct _UseFBO2
|
|
{
|
|
GstGLFramebuffer *frame;
|
|
gint texture_fbo_width;
|
|
gint texture_fbo_height;
|
|
GLuint fbo;
|
|
GLuint depth_buffer;
|
|
GLuint texture_fbo;
|
|
GLCB_V2 cb;
|
|
gpointer stuff;
|
|
} UseFBO2;
|
|
|
|
static void
|
|
_use_fbo_v2 (GstGLContext * context, UseFBO2 * data)
|
|
{
|
|
gst_gl_framebuffer_use_v2 (data->frame, data->texture_fbo_width,
|
|
data->texture_fbo_height, data->fbo, data->depth_buffer,
|
|
data->texture_fbo, data->cb, data->stuff);
|
|
}
|
|
|
|
gboolean
|
|
gst_gl_context_use_fbo_v2 (GstGLContext * context, gint texture_fbo_width,
|
|
gint texture_fbo_height, GLuint fbo, GLuint depth_buffer,
|
|
GLuint texture_fbo, GLCB_V2 cb, gpointer stuff)
|
|
{
|
|
GstGLFramebuffer *frame = gst_gl_framebuffer_new (context);
|
|
|
|
UseFBO2 data =
|
|
{ frame, texture_fbo_width, texture_fbo_height, fbo, depth_buffer,
|
|
texture_fbo, cb, stuff
|
|
};
|
|
|
|
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _use_fbo_v2,
|
|
&data);
|
|
|
|
gst_object_unref (frame);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
typedef struct _DelFBO
|
|
{
|
|
GstGLFramebuffer *frame;
|
|
GLuint fbo;
|
|
GLuint depth;
|
|
} DelFBO;
|
|
|
|
/* Called in the gl thread */
|
|
static void
|
|
_del_fbo (GstGLContext * context, DelFBO * data)
|
|
{
|
|
gst_gl_framebuffer_delete (data->frame, data->fbo, data->depth);
|
|
}
|
|
|
|
/* Called by gltestsrc and glfilter */
|
|
void
|
|
gst_gl_context_del_fbo (GstGLContext * context, GLuint fbo, GLuint depth_buffer)
|
|
{
|
|
GstGLFramebuffer *frame = gst_gl_framebuffer_new (context);
|
|
|
|
DelFBO data = { frame, fbo, depth_buffer };
|
|
|
|
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _del_fbo, &data);
|
|
|
|
gst_object_unref (frame);
|
|
}
|
|
|
|
static void
|
|
_compile_shader (GstGLContext * context, GstGLShader ** shader)
|
|
{
|
|
GError *error = NULL;
|
|
|
|
gst_gl_shader_compile (*shader, &error);
|
|
if (error) {
|
|
gst_gl_context_set_error (context, "%s", error->message);
|
|
g_error_free (error);
|
|
error = NULL;
|
|
gst_gl_context_clear_shader (context);
|
|
gst_object_unref (*shader);
|
|
*shader = NULL;
|
|
}
|
|
}
|
|
|
|
/* Called by glfilter */
|
|
gboolean
|
|
gst_gl_context_gen_shader (GstGLContext * context, const gchar * vert_src,
|
|
const gchar * frag_src, GstGLShader ** shader)
|
|
{
|
|
g_return_val_if_fail (frag_src != NULL || vert_src != NULL, FALSE);
|
|
g_return_val_if_fail (shader != NULL, FALSE);
|
|
|
|
*shader = gst_gl_shader_new (context);
|
|
|
|
if (frag_src)
|
|
gst_gl_shader_set_fragment_source (*shader, frag_src);
|
|
if (vert_src)
|
|
gst_gl_shader_set_vertex_source (*shader, vert_src);
|
|
|
|
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _compile_shader,
|
|
shader);
|
|
|
|
return *shader != NULL;
|
|
}
|
|
|
|
void
|
|
gst_gl_context_set_error (GstGLContext * context, const char *format, ...)
|
|
{
|
|
va_list args;
|
|
|
|
if (error_message)
|
|
g_free (error_message);
|
|
|
|
va_start (args, format);
|
|
error_message = g_strdup_vprintf (format, args);
|
|
va_end (args);
|
|
|
|
GST_WARNING ("%s", error_message);
|
|
}
|
|
|
|
gchar *
|
|
gst_gl_context_get_error (void)
|
|
{
|
|
return error_message;
|
|
}
|
|
|
|
/* Called by glfilter */
|
|
void
|
|
gst_gl_context_del_shader (GstGLContext * context, GstGLShader * shader)
|
|
{
|
|
gst_object_unref (shader);
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_display_found (GstElement * element, GstGLDisplay * display)
|
|
{
|
|
if (display) {
|
|
GST_INFO_OBJECT (element, "already have a display (%p)", display);
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
GST_DEBUG_CATEGORY_STATIC (GST_CAT_CONTEXT);
|
|
|
|
static gboolean
|
|
context_pad_query (const GValue * item, GValue * value, gpointer user_data)
|
|
{
|
|
GstPad *pad = g_value_get_object (item);
|
|
GstQuery *query = user_data;
|
|
gboolean res;
|
|
|
|
res = gst_pad_peer_query (pad, query);
|
|
|
|
if (res) {
|
|
g_value_set_boolean (value, TRUE);
|
|
return FALSE;
|
|
}
|
|
|
|
GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, pad, "context pad peer query failed");
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
run_context_query (GstElement * element, GstQuery * query,
|
|
GstPadDirection direction)
|
|
{
|
|
GstIterator *it;
|
|
GstIteratorFoldFunction func = context_pad_query;
|
|
GValue res = { 0 };
|
|
|
|
g_value_init (&res, G_TYPE_BOOLEAN);
|
|
g_value_set_boolean (&res, FALSE);
|
|
|
|
/* Ask neighbor */
|
|
if (direction == GST_PAD_SRC)
|
|
it = gst_element_iterate_src_pads (element);
|
|
else
|
|
it = gst_element_iterate_sink_pads (element);
|
|
|
|
while (gst_iterator_fold (it, func, &res, query) == GST_ITERATOR_RESYNC)
|
|
gst_iterator_resync (it);
|
|
|
|
gst_iterator_free (it);
|
|
|
|
return g_value_get_boolean (&res);
|
|
}
|
|
|
|
static void
|
|
gst_gl_display_context_prepare (GstElement * element,
|
|
GstGLDisplay ** display_ptr)
|
|
{
|
|
GstContext *ctxt;
|
|
GstQuery *query;
|
|
|
|
if (!GST_CAT_CONTEXT)
|
|
GST_DEBUG_CATEGORY_GET (GST_CAT_CONTEXT, "GST_CONTEXT");
|
|
|
|
/* 2a) Query downstream with GST_QUERY_CONTEXT for the context and
|
|
* check if downstream already has a context of the specific type
|
|
* 2b) Query upstream as above.
|
|
*/
|
|
ctxt = NULL;
|
|
query = gst_query_new_context (GST_GL_DISPLAY_CONTEXT_TYPE);
|
|
if (run_context_query (element, query, GST_PAD_SRC)) {
|
|
GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
|
|
"found context (%p) in downstream query", ctxt);
|
|
gst_query_parse_context (query, &ctxt);
|
|
} else if (run_context_query (element, query, GST_PAD_SINK)) {
|
|
GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
|
|
"found context (%p) in upstream query", ctxt);
|
|
gst_query_parse_context (query, &ctxt);
|
|
} else {
|
|
/* 3) Post a GST_MESSAGE_NEED_CONTEXT message on the bus with
|
|
* the required context type and afterwards check if a
|
|
* usable context was set now as in 1). The message could
|
|
* be handled by the parent bins of the element and the
|
|
* application.
|
|
*/
|
|
GstMessage *msg;
|
|
|
|
GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
|
|
"posting need context message");
|
|
msg = gst_message_new_need_context (GST_OBJECT_CAST (element),
|
|
GST_GL_DISPLAY_CONTEXT_TYPE);
|
|
gst_element_post_message (element, msg);
|
|
}
|
|
|
|
/*
|
|
* Whomever responds to the need-context message performs a
|
|
* GstElement::set_context() with the required context in which the element
|
|
* is required to update the display_ptr or call gst_gl_handle_set_context().
|
|
*/
|
|
if (ctxt) {
|
|
if (gst_context_has_context_type (ctxt, GST_GL_DISPLAY_CONTEXT_TYPE)) {
|
|
gst_context_get_gl_display (ctxt, display_ptr);
|
|
}
|
|
}
|
|
|
|
gst_query_unref (query);
|
|
}
|
|
|
|
/* 4) Create a context by itself and post a GST_MESSAGE_HAVE_CONTEXT
|
|
* message.
|
|
*/
|
|
static void
|
|
gst_gl_display_context_propagate (GstElement * element, GstGLDisplay * display)
|
|
{
|
|
GstContext *context;
|
|
GstMessage *msg;
|
|
|
|
if (!display) {
|
|
GST_ERROR_OBJECT (element, "Could not get GL display connection");
|
|
return;
|
|
}
|
|
|
|
context = gst_context_new (GST_GL_DISPLAY_CONTEXT_TYPE, TRUE);
|
|
gst_context_set_gl_display (context, display);
|
|
|
|
GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
|
|
"posting have context (%p) message with display (%p)", context, display);
|
|
msg = gst_message_new_have_context (GST_OBJECT_CAST (element), context);
|
|
gst_element_post_message (GST_ELEMENT_CAST (element), msg);
|
|
}
|
|
|
|
gboolean
|
|
gst_gl_ensure_display (gpointer element, GstGLDisplay ** display_ptr)
|
|
{
|
|
GstGLDisplay *display;
|
|
|
|
g_return_val_if_fail (element != NULL, FALSE);
|
|
g_return_val_if_fail (display_ptr != NULL, FALSE);
|
|
|
|
/* 1) Check if the element already has a context of the specific
|
|
* type.
|
|
*/
|
|
display = *display_ptr;
|
|
if (gst_gl_display_found (element, display))
|
|
return TRUE;
|
|
|
|
gst_gl_display_context_prepare (element, display_ptr);
|
|
|
|
/* Neighbour found and it updated the display */
|
|
if (gst_gl_display_found (element, *display_ptr))
|
|
return TRUE;
|
|
|
|
/* If no neighboor, or application not interested, use system default */
|
|
display = gst_gl_display_new ();
|
|
|
|
*display_ptr = display;
|
|
|
|
gst_gl_display_context_propagate (element, display);
|
|
|
|
return display != NULL;
|
|
}
|
|
|
|
gboolean
|
|
gst_gl_handle_set_context (GstElement * element, GstContext * context,
|
|
GstGLDisplay ** display)
|
|
{
|
|
GstGLDisplay *replacement = NULL;
|
|
const gchar *context_type;
|
|
|
|
g_return_val_if_fail (display, FALSE);
|
|
|
|
if (!context)
|
|
return FALSE;
|
|
|
|
context_type = gst_context_get_context_type (context);
|
|
|
|
if (g_strcmp0 (context_type, GST_GL_DISPLAY_CONTEXT_TYPE) == 0) {
|
|
if (!gst_context_get_gl_display (context, &replacement)) {
|
|
GST_WARNING_OBJECT (element, "Failed to get display from context");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
if (replacement)
|
|
gst_object_replace ((GstObject **) display, (GstObject *) replacement);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_gl_handle_context_query (GstElement * element, GstQuery * query,
|
|
GstGLDisplay ** display)
|
|
{
|
|
gboolean res = FALSE;
|
|
const gchar *context_type;
|
|
GstContext *context, *old_context;
|
|
|
|
g_return_val_if_fail (element != NULL, FALSE);
|
|
g_return_val_if_fail (query != NULL, FALSE);
|
|
g_return_val_if_fail (display != NULL, FALSE);
|
|
|
|
gst_query_parse_context_type (query, &context_type);
|
|
|
|
if (g_strcmp0 (context_type, GST_GL_DISPLAY_CONTEXT_TYPE) == 0) {
|
|
|
|
gst_query_parse_context (query, &old_context);
|
|
|
|
if (old_context)
|
|
context = gst_context_copy (old_context);
|
|
else
|
|
context = gst_context_new (GST_GL_DISPLAY_CONTEXT_TYPE, TRUE);
|
|
|
|
gst_context_set_gl_display (context, *display);
|
|
gst_query_set_context (query, context);
|
|
gst_context_unref (context);
|
|
|
|
res = *display != NULL;
|
|
}
|
|
|
|
return res;
|
|
}
|